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diimaan

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Posts posted by diimaan

  1. Not sure if it helps but I am currently playing a similar tactic but I have players of extreme quality who can finish off their chances! Your mileage may vary.

     

    4231.thumb.jpg.911cbb58ef84311d93d6dfc1c7bdbc26.jpg

     

    I am using Esposito at CF on Support and Mo Salah on IF Attack. But when I play Hlozek on AMR I switch him to IF on Support and Esposito on CF attack! Mo's Superior finishing helps him to take chances if they come his way! 

    Still my preferred tactics is/was 4411 as below! Llast season I conceded only 14! Good players matter as well but I feel it is more solid at defense than 4231! With new players warrant a change in tactics, I can use Hlozek as MR but not Mo! May be next season after he retires I will revert :lol:

    4411.thumb.jpg.3f043a8ea656652cfbc0c8b953f38c69.jpg

  2. Just now, Nacaw said:

    It's a pre-concern.. You've got like 2 years until he starts bothering you, and even then it's an easy conversation to dismiss him.

    The issue here is probably that he is earning a lot less than other players with the same squad status, 1.7% of total payroll is very low. Always try to lower the squad status, even if he'll be playing a lot. 

    Yeah I understand what you are saying but the pre-concern soon starts to become a big concern. Mostly within the first year.

  3. I know the players in FM tends to be greedier than they are in real life and make unrealistic demands about salary. But it is too much when a player becomes unhappy just within his first season! I know this is a sim and not a real life emulation, but how everyone else is dealing with this? I don't mind paying the salary because I have Roman to back me up at the end of each season if I go into debt. Just because I have enough money to spend I do not want to give in to each players demands. Most of the times I won't back down but when you have team full of players thinking they need a better salary within their first season or whatever reason is just a little too much.

     

    contract.thumb.jpg.519beb021cadec0096c85a24ea277786.jpg

     

    contrac2t.thumb.jpg.33e47ac247369986b35021eb8cda0da7.jpg

     

     

  4. Type: Laptop

    Model: Dell G5 5590

    CPU Model: i7 - 8750H

    CPU Base Frequency: 2.2GHz

    CPU Turbo Frequency: 4.1GHz

    RAM: 32GB

    RAM Clockspeed: 2666Mhz

    GPU: NVIDIA GeForce RTX 2070 with Max-Q

    Storage Type: CORSAIR Force MP510 NVMe PCIe 1920 GB

     

    Benchmark A: 1 min 15 Sec

    Benchmark B: 8 min 03 Sec

    Benchmark C: 8 min 33 Sec

  5. I am not playing the public beta. This pkm might give a better understanding of what is wrong with the design in ME!

    I do not want to speculate or start a flame war on why the ME is bad.

     

    In this match out of 9 Clear cut chances I was able to score 2. Out of which one is a penalty. The miss at the end of game before whistle sums it all up. 92.40 ish to be exact-

    The winger Cheriki shoots and the ball rebounds of the bar, with keeper down he misses the open net!

    Apart from that the defenders/attackers or midfielders anyone in a position to head at the net always misses by a mile. Both human and AI!

    The only positives being my forward did not miss his penalty and scored a goal 1v1! But still Vardy missing 6/7 1v1 is not great!

     

    Should we be worried that it is much more complex than the simple 1v1 issue with ME? It seems like a balancing act to prevent the AI and human teams score at will! 

    Wolves v Leicester.pkm

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