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Posts posted by DJ Sir Matthew
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I'm currently enjoying my FM23 save. Is it worth it porting it to FM24? The only real gripe I have (besides some smaller issues) is the overall sluggishness (despite having top notch PC) and the constant "computing breaks" (even when checked to have less of those in the preferences)
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3 hours ago, themadsheep2001 said:
Dont think ive ever paid more than 29.99 for FM, getting a deal isnt hard, even at launch
I just got FM24 for free
like a year ago I got FM23 for free. And 2 years ago with FM22. And actually I don't mind waiting close to a year to get the game for free. There are always DB updates available, all tips&tricks are readily available if needed, the game is in its 'finished' state, and it's new version for me anyways... of course, if everyone would start doing that...
Edit: And I'm actually currently really enjoying a FM23 save, so don't know if I'm even going to install/play FM24 (even with the save game compatibility).
For FM25 I hope for a FIFA-like match experience with a CM 01/02 feel of speed and a never before witnessed ME depth. If they can get that right, I just might buy it this year
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46 minutes ago, eekaboo said:
I totally get that & I did read it. I just ment that it seems a strange way to promote a new game if you leave your big announcements until literally a couple of months before you fully release your game. Especially considering that their opening gambit this year was to announce what wouldn't be featured accompanied by some meh 'in development' pictures. It hardly whets the appetite...
Who says it's only a couple of months before the release? I wouldnt be surprised if FM25 came during Q1 2025...
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On 28/06/2024 at 04:13, Rashidi said:
I’ve had friends who’ve seen me play FM and are only interested in the match day experience.
same here, so for better immersion I do feel I need to have a way of communicating with my players on the field during the game, but also the setting has to be right (so not a generic stadium etc). I wonder with the new engine if there will be space for a modding community to build all real life stadiums and import them in the game? I tend to think this would be possible and would only increase the match day experience and its immersion?
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On 11/10/2023 at 03:21, pr0 said:
♦️ Final Version of my #FM23 update packs is up! ♦️
Info about what's included in each file: Updatesbypr0
Transfers included from: FMTransferUpdate.com
Changelog: [Final] Changelog
Next release date: Once FM24 is officially out!
Am i correct in assuming this file is no longer available?
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12 hours ago, whatsupdoc said:
Equal points in that league probably decided by head to head results not GD.
Isn't that what he's highlighting? That head to head results count in which he had the better results (left side)?
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Confused here but we have like 4 Samsung Galaxy tablets, all different generations and we can install FM24 Mobile only on the oldest one of them (A10)?
Edit: Elaboration. It seems if you go to the play store it's only available on the old tablet (which doesn't have Netflix installed coincidentally). But I just took our most recent tablet (S8 or S9) and go into Netflix and into the games tab, the game is there and it starts up perfectly.
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1 hour ago, snowofman said:
Not many skins will be updated at this stage of the cycle, so my guess would be a no to your question.
But nothing has changed since it was released, so everything should still be working as is
if you have had another skin loaded, remember to untick "use cached files" in preferences and then clear the cache and reload the skin.
Well the missing scoring forwards STAG stats are in the screenshots above. The training in the screenshots hasn't been selected, so can't be sure. I haven't used another skin, so that shouldn't be the issue.
I agree it is/was a long shot. And massive respect to @wkdsoul for making such a good skin for attributeless players, it must have been quite a lot of work.
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Is this skin still supported? I noticed on the player's profile page on the training tab that the role/duty selection is actually the additional focus (so that ones double). I also seem to miss the scoring forwards STAG stats?
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11 hours ago, GunmaN1905 said:
Hopefully this doesn't get misinterpreted, but imo aside from Martinez, the biggest reason Belgium never got the results is lack of team spirit and national pride.
To me they always looked like just another quality club. Always doing their job, never getting anything extra out of them. Their weak spots with players who aren't top level quality are always weak spots, while other teams somehow find those players who're not anywhere close to top club level, but perform great for the NT.
Perišić is a freak of nature, insane levels of fitness, Modrić isn't far off.
Today Croatia looked passive, then Modrić jumps out to press ahead of all 3 players up front, wins a throw in and from that point Croatia doesn't let Canada out of their box for like 3 minutes and eventually scores.
You don't see that from Hazard or KdB. They look like a bunch of mercenaries. And if you don't have overwhelming quality, that's not enough when playing for NT.
I don't think they lacked the team spirit 4 years ago. But that was when the "Golden generation" was at their peak and lost 0-1 vs a defensive cynical France.
Problem is nothing has changed since then. Not the team (hardly injection of fresh blood), nor the system (with all it's faults like succumbing to easily under pressure). The only thing that changed is the age and motivation of the players. One went up, the other went down.
It's a Pity the team windled down like this and the main responsible for this is the "coach" Martinez. He kept using the Same players, kept using the Same system, kept using the Same communication style (protecting the players, being positive when it's obvious things aren't etc).. I really hope after this WC a lot of things change...
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13 minutes ago, PaulHartman71 said:
Jeez, that dressing room must be an absolute state.
That's a wrong quote because it was Eden Hazard who made the comment about our defense being old. But yeah, the dressing room isn't optimal, I'm sure of that. Too many players over their peak but still thinking they are worth of a starting spot (like E. Hazard) while others who merit that starting spot more are left on the side (how must Trossard feel when E. Hazard got subbed for ... Dries Mertens instead of him??)..
And sure, it isn't the youngest team, by far, but Ivan Perisic is 33 too and he ran Canada rampant today... Modric 37 joined in the fun of running the midfield. Much better than Kevin De Bruyne who just isn't up the level he is when playing for Manchester City. But then again, Kevin did complain many times already about the number of games they have to play, so I guess he 's just fed up with it?
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13 hours ago, TheAwesomeGem said:
Something as trivial as this should not be a headline feature. It's more of a bug with manager AI, reputation system and player growth/development.
Didn't @Miles Jacobsonsay in a blog post that they had balanced this issue to help fans of long-term saves like himself?
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Type: Laptop
Model: Asus TUF Gaming fx507zm
CPU Model: Intel i7 12700H
CPU Base Frequency: 2.30 GHz
CPU Turbo Frequency: 4.70 GHz
RAM: 16GB
RAM Clockspeed: 4800 MT/s
GPU: RTX 3060
Graphics Level in 3D: High
Storage Type: SSD
Benchmark A: 00 min 50 Sec
Benchmark B: 04 min 25 Sec
Benchmark C: 09 min 41 Sec
Benchmark D: xx min xx Sec
Pleasantly surprised with benchmark A & B but quite dissapointed with Benchmark C result. I haven't used a monitoring program, but I suspect the laptop is struggling with keeping the CPU at Turbo Speed at all times. My first 3D Mark result was also underwhelming (10750 CPU score on TimeSpy with noticably drop during the test) but some changes made it better (13950 and constant 4.1 Ghz clock). I hope to find out what the perfect settings are for FM with this laptop (very little information to find online)
Edit: Did benchmark C again while looking at the "Armoury Crate" power management tool and saw that the CPU never went above 3547 Mhz and was quite often at only 2100 Mhz which is even below its base frequency. Call me confused because I am...
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Just started reading the FMFC post and already the 1st topic speaks of more inbox items...
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9 minutes ago, DJ Sir Matthew said:
I'm getting a haircut tomorrow at 2 pm (Belgian time) so by 2:30pm I should be able to get my new profile picture ready for FM23. Just saying...
And it seems like my new laptop will be delivered tomorrow too...
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I'm getting a haircut tomorrow at 2 pm (Belgian time) so by 2:30pm I should be able to get my new profile picture ready for FM23. Just saying...
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If I remember it correctly, it was in his attributes combo video @Rashidisaid that the Collyer brothers wanted to create a game that simulates human behavior ON the pitch.
I think this should still be the core priority of the game development, which means main focus has to go to the ME (and with it the visual representation of that human behavior). The better that representation, the bigger the immersion? And it does't need to be fancy graphics (although I would like that because loosy bad graphics gives the impression of an unfinished product or a hastened job done) because even with 2D you can feel quite immersed (maybe because you have you own imagination firing images).
Now, as a football manager your direct impact on this human behavior on the Pitch is through your tactics, which is of course intertwined with the ME. Roles, team instructions, OI, personal instructions, set-pieces, it all contributes directly to the simulation of the human behavior on the Pitch and therefore should be top priority?! And not only for us as a human manager but also for the AI teams. Recognisable styles in different league etc. It's there but can be improved still I think?
The next layer is, how as a football manager can we "influence" this human behavior. We might see a midfielder misplacing many passes so we want to change that. That is what training is for, amended with mentoring and could be further enhanced by meaningful player interaction (this is already partly in place by f.e. fining after bad match rating which might impact determination or work rate but can be expanded on.) Another aspect to take into account is player morale. Again partly in the game (broken promises anyone?) but this part still acts illogical sometimes. But here we are slowly entering the simulation of human behavior off the Pitch.
The next layer is when we did all of the above but we're still not happy with what we see on the Pitch? So we want a "New" human. So here comes scouting and the transfer market into place. This still influences the human behavior we see on the Pitch but Very slightly only (f.e. when contract deal Falls through?) . It is still directed by human behavior (those pesky greedy agents) though and done pretty decently by the game. What can be improved though is how the AI does it longterm squad building (like some said too much based on CA and world reputation and not enough on PA f.e.)
The other parts are for me personally less important because I don't see how they can meaningfully influence the human behavior on the pitch: staff meetings maybe to an extent but most importantly: media. I don't do press conferences. I don't care about them and if I could not even have the inbox item about what my assistant manager said, I would even be more happy. Like we can choose to receive or not receive training emails, we should be able to do the same for all inbox items we might get. Inbox hygiene is important to me in my professional life, so not being able to "achieve" this in FM is frustrating.
What the game does well now is trying to cater for all tastes. Most layers I mentioned above you can delegate to staff (except for tactics and mentoring if I'm not mistaken) or ignore (some don’t care for player happiness at all) . If I would be able to seriously tinker with the amount of inbox items I get, that would be a huge step forward. I don’t want to be holidaying until the next match and Mark all items as Read because you might miss that one item that IS important to you. Not even mentioning holidaying might make you miss a meeting with the board and you might find yourself out of a job when you come back from the Beach... The inbox items are already labeled so I do think SI must be able to implement in a similar way we can customize our social feed? Which is another thing I absolutely don’t care for... The only thing I find interesting about the fans is how much they pay and with how many they are. I would love them to have better fashion taste too
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My biggest beef with FM isn't that there are so many inbox items and/or meetings, my beef is that you can't turn most of them off. They are forced down your throath, unless you holiday till next match and then just put all inbox items to "Read" which i've seen many veteran FM'ers do. That and the intermittent processing stops happening for no reason at all, even when you toned it down in the preferences.
The game keeps feeling sluggish that way. Or like some mentioned, it feels like "Work". Maybe it's SI desire to simulate the life of a English football manager, but imho they are driving it too far and should limit it to only the fun stuff or at least allow players to limit the interaction to what that player finds fun. I for one want a game simulating the game of football, not a simulation of the work life of a football manager.
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1 hour ago, xkvicd said:
Type: Laptop
Model: Legion 5 Pro 16IAH7H
CPU Model: i5-12500h
CPU Base Frequency: 2.50 GHz
CPU Turbo Frequency: 4.50 GHz
RAM: 16GB
RAM Clockspeed: 4800Mhz
GPU: NVIDIA GeForce RTX 3060
Graphics Level in 3D: High
Storage Type: SSD
Benchmark A: 49 Sec
Benchmark B: 4 min 17 Sec
Benchmark C: 8 min 55 Sec
Wow, those are nice numbers. While the turbo "clockspeeds" are similar it seems the 12th generation and the faster RAM does seem to make quite the difference.
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22 hours ago, kevhamster said:
Looking at the site https://www.notebookcheck.net/Mobile-Processors-Benchmark-List.2436.0.html?
Not sure why the Ryzen 9 6900HX is ranked above the i7-12700H as to my eye the i7 beats its scores in almost everything. Based on these, I'd go for the model with that: https://tweakers.net/pricewatch/1786194/asus-tuf-gaming-f15-fx507zm-hf018w-azerty-toetsenbord/specificaties/
I don't forsee there being any new releases to supersede these very soon, the 12th gen Intel Core CPU's and 6th gen Ryzens are already pretty new to the market.
Thx. Do you think the leap from the current Ryzen 7 5800H to a i7-12700H or Ryzen 9 6900HX or even the Ryzen 7 6800H is that big? I ask because the Ryzen 7 6800H comes with an RTX 3070 as well as the Ryzen 9 6900HX (but this one is 500€ more expensive) while the i7-12700H comes with a RTX 3060 (approx same price as the Ryzen 7 6800H)
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Type: Laptop
Model: Lenovo Legion 5 Pro 16ACH6H
CPU Model: AMD Ryzen 7 5800H
CPU Base Frequency: 3.20 GHz
CPU Turbo Frequency: 4.40 GHz
RAM: 32GB
RAM Clockspeed: 3200 MT/s
GPU: RTX 3070
Graphics Level in 3D: High
Storage Type: SSD
Benchmark A: 00 min 59 Sec
Benchmark B: 05 min 45 Sec
Benchmark C: 10 min 35 Sec
Benchmark D: xx min xx Sec
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It's that time of the year again where I can spent my end year bonus on multimedia and I'm looking for a new laptop which gives me the most oomph for FM. I looked in @Brother Ben's benchmark spreadsheet but didn't find too many recent laptop results (sorry Ben, still need to run the benchmark on my Lenovo Legion 5 Pro too, will do it this weekend). So what are my (possible as it depends on available budget which I should know tomorrow) options (links are in Dutch because it concerns Belgian models but it's the most comprehensive list of specs with all details, you should be able to find the relevant info):
https://www.acer.com/ac/nl/BE/content/predator-model/NH.QB6EH.005 with Intel i9-11900H, 16 Gb DDR (? MT/s) with RTX 3060 and 6Gb on board (TGP: 130W)
https://tweakers.net/pricewatch/1786194/asus-tuf-gaming-f15-fx507zm-hf018w-azerty-toetsenbord/specificaties/ with Intel Core i7-12700H, 16Gb DDR5 (4800MT/s) with RTX 3060 and 6Gb on board (TGP 115+25W)
https://tweakers.net/pricewatch/1786178/asus-tuf-gaming-a17-fa707rr-hx006w-be-azerty-toetsenbord/specificaties/ with AMD Ryzen 7-6800H, 16GB DDR5 (4800 MT/s) with RTX 3070 and 8Gb on board (TGP 115+25W)
https://tweakers.net/pricewatch/1735514/msi-gp66-leopard-11uh-454nl/specificaties/ with Intel Core I7-11800H, 16GB DDR4 (3200 MT/s) with RTX 3080 and 8GB on board (TGP 130W)
https://www.acer.com/ac/nl/BE/content/predator-model/NH.QC1EH.007 with Intel Core i9-11900H, 32 GB DDR4 (? MT/s) with RTX3070 and 8Gb on board (TGP: 110W)
https://tweakers.net/pricewatch/1786510/asus-rog-strix-g17-g713rw-kh069w-be-azerty-toetsenbord/specificaties/ with AMD Ryzen 9-6900HX, 16 GB DDR5 (4800 MT/s) with RTX 3070 Ti and 8Gb on board (TGP 125+25W)
Also, if anyone knows of new models coming out in the following 2 weeks that might supersede these mentioned above, please do. It seems the catalogue only has old Lenovo Legion's for example.
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I have 2 players transfer listed by the club, both Surplus to Requirements. Changed one to Future Prospect as he has potential but I can't take him off the transfer list?
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7 minutes ago, Cleon said:
So I'm trying to get to the bottom of the low line thing in the book that is confusing people. Is it specifically this passage or somewhere else?
I think that is the one, also because you say "I play with a low line for a specific reason which I discussed earlier in the book. " when in fact on page 40- 41 you write why you choose a higher DL and higher line of engagement
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FM 25 DEVELOPMENT UPDATE
in Football Manager General Discussion
Posted
Unless the new engine and approach doesn't allow for modding?