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LasseT95

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Everything posted by LasseT95

  1. I was promoted to the Bundesliga with Dresden, i have decent players and i used the same tactic i used when i was in 2. Bundesliga. My first two games was fine as you can see, draw and 3-0 win. After that... 1 win and 1 draw in 12 matches. Changed from 433 to 4231 and still no luck. My best players are underperforming. Lo celso is by far my best player and he has an average of 6.58 the last 5 games. My striker have 1 goal in 12 matches. Inverted winger/inside forward is by far the worst performing, no matter who plays there. Do i keep playing 4231 or do i go back to 433? Balanced or positive? What roles and insructions should i use? Nothing seems to work at all. When i look at the players the other teams have, they have the same quality as me. All my highlights are from set-pieces. All the opponents highlights are prime barcelona tika-taka high tempo no mistakes. Even though they are outnumbered they always find a way through my defence with one single pass I desperately need help.
  2. I don't know if this is a bug, intended or my club just doesn't scout newgens. I'm in my third season and i have never recieved a report og agent offer for a newgen. I even have scouts around europe searching for newgens, but there has been zero reports in 2 full seasons. Maybe it's related to the bug in world/transfers/youth players added not being shown?
  3. I have the same issue. Maybe the club needs a technical director for the arrows to show? My staff have completed at least 10 licenses and none of them had arrows.
  4. I don't, sorry. But i didn't offer him a contract and i have control over all contracts. When you click on the "hire mediator to sell player" It gives the player a new contract in my club that no one offered him. I don't know if i misunderstood how a mediator works, but it doesn't make sense to me that i try to sell him with a mediator and suddently he gets a new contract that i didn't offer him.
  5. I hired a mediator to try and sell a player and after one or two days he got a "new contract to scare off the interested clubs". It doesn't make sense! Trying to sell a player should not give him a new contract that you don't have control over. When you open the save, the first inbox message have an option in the bottom right corner to hire a mediator. Continue two times and then you can see that he gets a new contract
  6. I don't even think you can call this a feature since it's already in the game for players. It would be a tiny QoL update and this is the third year i'm asking The point is to have a development tab for staff members like assistant managers and trainers, so you can see how they improve. When they finish a license, there is no arrows that indicate what attributes have improved. There is no way to see what the attributes was before. It would simply just be a copy paste from the players development tab, but for staff. The only way to know what improved, is to remember the numbers for your staff. That's hard when you have 30 staff members
  7. I tried to put "take more risks" on my CM-s and he dropped a 6,4. The only trait he have is "tries long passes". I am learning him "tries killer balls" I don't have "pass into space" because they will do it anyways and most my games are against teams where i can't pass it into any space. I am considering changing my DLP-d to a DM-d and my CM-s to a mezzala-s, playing fairly narrow instead of fairly wide and lowering the tempo to normal. I have no idea how to break down the 5-3-2 and 5-2-1-2 beside pressing their wingbacks, play wide and use wingbacks for width. But when i have 60% possesion and can't hit the target, i have no idea what to do. I play good against the big teams, but i can't beat the small teams. Should i play with high lines or low lines against bad teams and i should i play fast or slow against them?
  8. As the title says, my 4-3-3 needs some help! I don't know how, but i'm currently 5th in Serie A in italia, even though the half of my team are playing like trash. My biggest problem is that my AF doesn't get ANY chances in any game. Nobody is passing to him and he never runs into channels as an AF. My CM-s is my best playmaker, but he has 1 and 1 goal assist in 20 games. He got 16 vision, 16 passing 15 first touch, 17 technique... I have no idea what roles i need in the midfield. My DLP-d has been decent, but none of my cm players are opening their defence Another BIG problem is that my B2B and Cm-s are shooting from distance when they can. They never hit the target. Instead of waiting for a better chance, they just close their eyes and hope for the best. This tactic works fine against bigger teams for some reason and i have tried changing roles, mentality and LOF, but that doesn't do anything. Sometimes i have 60% possesion and 15 shots but only 3 on target. They always shoot from distance. My wingbacks aren't crossing the ball and just turns around to kill chances. When they finally cross, they never hit any of the 4 players in the box. I just want my team to STOP shooting from distance 24/7, actually make runs into channels, pass to my AF and give him a chance to score. Can you please help me and tell me what i'm doing wrong? Being 5th with this team doesn't make sense as you can see on their ratings. They can play 2 good games with ratings over 7 and then play 2 games under 6,3 with no shots on target or anything. Are my roles wrong, mentality wrong. I want my AF to get more chances. i want my IW and WB on the right to pass it to my AF or IF-s. I want to stop my CMs from shooting outside the box against defensive teams. I want my team to stop losing possesion by dribbling or turning around when i have 3 players free for passing. Is there anything in my tactic that doesn't make sense to you?
  9. Changing it to CM-s have helped a little and i have 15 points in 9 games. I have been lucky with 1-0 victories and draws. I have a lot of shots inside their box, but they always get blocked or fly over the stadium and i don't know what to do, to get better chances. My last game was against Lecce palced 19th and i had 13 shots, only 3 on goal. I don't know when to pass into space, because when it's on they always pass to the opponent. I don't know when to work it into the box, because then i don't get any shots I don't know when to have high lines or low lines I don't know when to use balanced or positive mentality Now i'm using DLP-d on DM and B2B with a CM-s. It doesn't seem like the B2B works that well. Should he be on the left side or right side? Right side is IW-s and left side is IF-a. or should i use a different role beside the CM-s? It feels like it's close to be a good tactic, but i need the last push to get comfortable wins instead of being lucky
  10. I have noticed that their penalty area is full of players and all my shots are always blocked. It makes sense to change the CM-a role to something else. but would a AP-a or AP-s work instead of a Cm-s? Or would it be bad because i already have a DLP? But what about my FB-s behind my IF on the left? When i use him as a WB-s, he is terrible. I tried FB-s and it worked a lot better, maybe because my BBM is wide and the WB-s runs into him? Would you change any instructions too?
  11. I need some help with my 4-3-3. Almost all my players are new for this season, so their tactic knowledge and all that stuff may be at 80%. There is a couple of positions that works well and then i have some roles that sucks with 6.5 ratings every game. My striker rarely gets chances, my CM-A always have under 6.5, my Ball-playing CB doesn't do much and both my wings are also pretty. My start have been lucky with a 4-2 cup win, 1-0 win, a draw with 3 shots on goal and a 2-0 win on 2 set pieces with under 1 xg Do you see any roles or instructions i need to change? I want my striker to get more chances, my wingback to provide width, my CM-a to just be better. Does a CM-a work well with a inverted winger and advanced forward or do i have to use a DLF-a? or maybe change my CM-A to a mezzala or something else? Give me your best advice if you can see if anything is wrong. Thanks
  12. I tried this for FM23 and it doesn't work. Any chance of anyone making a new one?
  13. I think we can all agree that the stadiums in all FM games have been... ugly and unrealistic, right? There is a huge number of different assets for 3D stadiums and there is not a single stadium in the game made from scratch. They are all generated by the game engine with preset settings like location and weather. Having a 3D stadium editor in the next FM editor program would be amazing and would also give the FM community the tools to create editor files and share them to people for download. You could make presets like this: Stadium background: Take the current backgrounds or make new ones (houses, roads, parking lots, training grounds etc.) and let us choose one option for the stadium Miscellaneous: Different options to put or not put food-stands, floodlights, ambulances, bigscreens, corner-buildings etc. Roofs: Take the current roofs and let us choose which kind we want. Corner roofs, closed roof, no roof, 1 or 4 roofs etc. Seat colors: Speaks for itself Stands: Choose where to have seats or standing and choose to have upper stands or not. Choose if there should be corner stands or empty corners. So yeah, basically a huge overhaul of 3D stadiums that lets the community build realistic stadiums and share them. I have wanted this since 2012 and i know there is some small studios who already did it for their game. No more stadiums with one huge 3 story stand and 3 tiny stands with no seats or a narrow stand for 100 people between 2 huge stands with 10k people. If this idea doesn't tickle your pickle, i would love to spend like 6-8 hours a day making stadiums for the next FM game! You can message me anytime Sports Interactive (;
  14. I could be cool if it was possible to track your staffs development when they have finished a trainer-license It could be the same as the player development tracker tab where you can see how much they have improved since they joined the club Replace the player attributes with staff attributes and basically just copy the development page for staff the reason is that you have to remember what stats they had before taking a license. With this change it would be much easier to see which stats your assistant manager or trainers have changed Attached photo for showing what page i mean
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