Got a few player/tactical questions relating to the FM24 beta, i'm coming from a FM console/touch background so a lot of the screens in the game are new to me.
One thing in particular is players giving feedback to our instructions, i'm not sure how much negative feedback can change performance but here goes.
Trying to get the best from Middlesbrough youngster Hayden Hackney. His recommended role is deep lying playmaker, fair enough. Although for my system I don't want him sitting since he's not great defensively and has decent attributes for long shots, dribbling, despite not being the most athletic.
So I think i'll try a CM role and just ask him to play risky passes similar to the DLP PI, now he isn't happy that he's been asked to do this due to his low flair? Which is 10 I believe.
So do I just ignore his unhappiness? remove the PI and hope he makes key passes naturally? try and learn a trait?
I've got a similar issue with my GK who complains about having to play SK(s),(a) due to his flair, but also has a PPM for starting counters with long throws so i'd like him on support at least.