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a5864003

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Everything posted by a5864003

  1. The coaching staff of other teams AT has only six coaches. There is only one in each field. Is it right that one of the biggest teams in La Liga has a start-up-sized coaching staff? The biggest football club in Germany is now a fitness center. In real life, you can only hire a lot of fitness staff. However, we need a sufficient number of coaches to conduct proper training on fm. Ideally, you need 3 to 4 fitness coaches, 8 to 10 coaches, and 3 to 4 goalkipping coaches The lack of coaches on other teams affects the difficulty of the game and reduces the reality of the game due to the growth problem of the players. I think it is necessary to algorithmize so that at least the teams in the top leagues have enough coaches
  2. If you look at the highlight key attributes for role, coaches affect player growth in six areas However, if you look at the senior team staff of ai's clubs, most of them only have one or two coaches. Even Bayern and Dortmund look like fitness clubs, not football clubs. It is practically difficult to identify which coaches exist in all clubs, so I don't want coaches to be fully implemented in db. But at least in the middle of the game, shouldn't the ai find and hire coaches properly? Oh, and did France win the World Cup in 2022? And wasn't Alexis Mac Allister a player for Argentina? In fm25, please don't just care about the new graphics engine, I hope you also care about realistic AI logic for users who enjoy long-term play
  3. I think watching stat is one of the important ways to enjoy football. But honestly, the stats in fm23 is very disappointing. As you can see, only the league's record is organized at a glance I hope that the records of important competitions such as Copa del Rey, Champions League, and World Cup can be summarized at a glance. 100 games and 40 goals for the national team. Then how many goals in the most important World Cup? And I like to play from the lower leagues. I wish I could see total by dividing the record of La Liga, La Liga 2, and Segunda. Obviously, goals scored in La Liga and goals scored in Segunda are different. I hope we can see each other separately
  4. It hasn't been fixed in ".2 Patch" Are you putting it off because it's an Asian competition? The rules of competition on other continents have been fixed
  5. It happens sometimes. I couldn't take a screenshot. I don't know why it's happening.
  6. When the team mentality is set to positive, no matter what role the players in the AM position are given, they have the mentality of very attacking. The same goes for both AP-s and AM-S. Therefore, AM players go up too aggressively and enter the box. I think there are players in the AM position as well as players who enjoy hitting the box, but there are also players who are in charge of coordination and distribution without entering the box. At least AP-s and AM-s should have positive~attacking. Also, how about allowing players to adjust their mentality up and down from the basics, if not as much as before? If the mentality of attacking is given, it can be changed to positive or very attacking.
  7. Acl is the biggest competition in Asian football. It is not a big enough competition to match the UCL, but it is the most prestigious competition in Asia. I'm sorry to rush you, but I hope this competition will be fixed as soon as possible. I'm sorry to rush you.
  8. Can you tell me when it will be fixed? Even if it's not the exact date. Patch is important to me because I won't play games if it doesn't work.
  9. Starting next year, the rules for foreign players in the Asian Champions League have been revised to 5+1. But in fm23, the rule is not different from fm22. In the case of continental club competition, there is a limit to making it real when editing through editor. Can't start the new save file Can you fix it?
  10. 5+1로 바뀌었는데 적용이 안돼 있습니다. 클럽대항전의 경우 에디터를 통해서 편집을 하여도 현실과 같은 구체적인 룰을 만들 수가 없습니다. 제발 제발 제발 제발 제발 제발 고쳐주세요. 새로운 게임을 시작할 수가 없어요ㅠㅠㅠㅠㅠㅠ
  11. The Asian Champions League has also changed to 5+1. (The Asian Champions League is different between 5+1 and the K-League 5+1) It's officially released, but why hasn't it changed yet? Is there a plan to investing it?
  12. Why hasn't it been fixed even though it was officially released?
  13. One of the big features of the fm23 match engine is the fact that second-line and third-line players go up to tie up when there is an empty space. It's definitely a good move, but it feels a little excessive. The player marked in red is a defensive midfielder and the role is an anchor. The picture is a counterattack situation, and you can see Timber participating in the attack even in the box. Therefore, there was no third-line or defensive midfielder outside the box to receive the ball, and the attack ended with a cross. I think left midfielder dlp and defensive midfielder A should not be in the box. A is clearly a defensive role and dlp is a player who coordinates or puts a good ball into the box, not a player who should compete in the box. Both players even have hold positions on. In order to fill the empty space, it seems necessary to allow them to choose whether to go into the box or to adjust the degree of climb. By 433, midfielders (both centre and defensive) seem to be moving too far forward or even into the box.
  14. If you look at the picture, there are two first and one third. Since there can't be two people in the first place, I pressed the button to lower one in the first place to the second place, but there is no change as shown in the picture above. This phenomenon is also in other positions, so at that time, all players were excluded and then added again to solve it, but this time, even if I try to fix it the same way, it will not be fixed.
  15. First, why is there a PF? Aren't all the ST positions other than f9, AF, and DLF able to serve as PF? Except for T. f9 can press hard like PF in a defensive situation, and DLF can also press hard like PF. Even if AF presses hard, isn't that PF-A? If it's designed to imitate players who are pressing hard in modern football (ex)griezmann, darwin nunez), shouldn't it go to individual characteristics of players or to individual tactical guidelines? I hope a button is added to make other roles press hard like PF. And what do you think about the different formation of each attack situation and defense situation? In fact, which team plays football with the formation from football these days? Don't most teams that bring 4231 change to flat 442 form in defensive situations? 433 also changes like that. I think formation is too absolute in fm.
  16. Thankyou it could be him. In Korean, I have to write down his full name, not just Pepe.
  17. I saw endrick on fm23 and he is the next pepe. Among the Brazilian Pepe I know, Pepe is the only one playing for Porto. But isn't he a centre-back? But the endric is ST,RW. So who is that Pepe? Is there a player with a different position in the media comparison?
  18. Why is there no instruction for T in the st position to come down one space like f9, dlf? T is the role of less defensive and the spearhead of the attack. Roberto Barzo, Messi, and Toti come to mind as the players I think of the most. However, they are usually players who played the role of f9 or zero-top if used in the ST position. Even when interpreting the meaning of T itself, it seems that a step down from T in the ST position is necessary. T means three quarters of the stadium in Italian, isn't this the position of AM in position 10 after all? T used in AM does not require special guidelines because it is in that space anyway, but T in ST location is more aggressive in ST location, but I think it is reasonable to engage in AM location. The current T is so close to the defensive line that I think it's P, but were the players who come to mind when they think of T playing such roles specialized in competing and aiming for the back space? I don't think so. Therefore, I think T in the st position should have a guideline that comes down one space like f9 and DLF.
  19. As far as I know, the foreign rules of the Asian Champions League will change to 5+1. The biggest change in 2023 in the Asian Champions League is the change in the foreign quota and the change to the autumn season. Thank you for reflecting the change to the autumnal season. In addition, I hope you apply the changed foreign rules. Asian Champions League rules in fm23
  20. I want to position the wingback high like a winger in an attack situation. So I gave them a Wb-a. However, the problem is that if i give an A, i will have a problem in a rear build-up situation (for example, starting with a goalkeeper or center back). I want to build up from the back. I want to build up the rear with a shorter pass than a long ball. But if i give them an A, their aggressive tendencies and their nature of moving forward makes them move forward too much and the rear structure weird. If s is given, it will not go up high like A in the attack situation and cannot be used like a winger. Why don't we make it possible to give different instructions when occupying under the half-line and occupying above? For example, in a build-up situation, expand it and join the center when attacking. Or it coordinates like Dlp in the back and then penetrates like cm-a after crossing the half-line (like Bernardo Silva in Manchester City)Building a rear structure is one of the most important factors in modern football, and most of the emerging coaches stand out for this ability (ruben amorim, de zerbi, nagelsmann etc). It would be better if I could give them more detailed tactical instructions. Also, the biggest gap between modern football and fm seems to be pressure tactics. Rear build-up tactics that create a forward compression structure and solve it against that structure are the most important factors. If you can make tactics more detailed, why don't you put priority on getting more pressure and getting more intervention. If you are worried about the game being too difficult and manic, why don't you let the head coach, or ai, delegate it as it is now. To be honest, fm is developing in terms of manager now, but especially in terms of football, I think it's 10 years behind in tactics
  21. a5864003

    About Nxgn

    When announcing Nxgn, it would be nice to tell the player's name like this, not just "welsh moutinho" but "welsh moutinho sam kinsey"
  22. Ballon d'Or plays various roles in the contract, such as paying bonuses to the player when the player wins the Ballon d'Or as a contract condition and adding additional transfer fees to the previous club when winning the Ballon d'Or. The same is true of the Champions League. The current system generates bonuses through the number of players' participation or the help or goal of the player, but why don't you add a Ballon d'Or or a championship title as a bonus? (Team transfer fee, contract with player)
  23. Default setting for the opposition instruction. The basic setting now is personal as shown in the picture below. But I think position should be basic. As shown in the picture below, the role and instruction given to the players are the basic setting The problem when personal is the default setting is that even if you set it in positions, it cannot be applied unless you change it to position every game. If you don't do it, the settings that you set becomes meaningless. So I hope the picture below is a basic setting. Of course, it is right to respond differently to each other. But if so, please at least save the position instruction. In the current system, if you meet an opponent who has a similar structure or players to the opponent you faced the other day, you need to reorganize the response of the same structure.
  24. When you watch the Premier League, Tuchel is almost always fired at Chelsea. Of course, Chelsea's expectations are high, so they are often fired. But the problem is that most managers who use 3back do not perform well. In fact, the biggest problem is that the tactics skills of the AIs themselves are not good. There is no difference between the tactics of manager called tactician and lower league manager A. I know that there is a limit to the fact that fm itself cannot implement tactics in detail, but I think the lack of tactical skills of Ai manager is a big problem.If you don't have the ability to improve the tactics of the ai manager, why don't you let the ai use a specific tactic through an editor, etc By entering the tactics posted on the fm community for them to use.Players who want to be realistic will give ai manager real life tactics (download or create a Guardiola and Simeone tactics, respectively, so that ai can implement what the player thinks is more Guardiola or Simeone), and players who want to increase difficulty will insert a good performance tactics into the manager or managers. Just as there is a preferred formation and a second preferred formation in the current system, it seems that if the main and sub-tactics can be inserted, the diversity of tactics can also be taken care of. It would be nice if we could put 1 main and 2 sub-tactics in Ai as the user uses 3 tactics It cannot satisfy 100% of the players' thoughts on the similarity between the tactics and reality used by Ai. This is because it is difficult to fully implement the flexibility and detail of tactics occurring in reality in the game at the moment. However, if the player can insert tactics directly into the ai, the complaint will be greatly reduced. Because the most realistic tactics that the player thinks will be given to ai.
  25. The traits of some players are very close to tactics. Tries to play way out of trouble, likes to switch ball to wide area, etc. are very relevant to the movements pursued in the tactics. If player traits can be set in the tactics(do switch ball to wide area or do not switch ball to wide area) in the current system, realistic tactics can be created while supplementing details. In addition, if the traits of the players that already exist contradict the traits indicated above, it would be realistic if they move more frequently or skillfully if they show less frequent, immature movements, or match.
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