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umole2k

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8 "What we've got here is a failure to communicate"

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  • Interests
    Football, Football Manager, Lawn tennis, Basketball and Formula 1

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  • Favourite Team
    Chelsea

Currently Managing

  • Currently Managing
    Bayern Munich

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  1. How do pressing traps and crossing engagement work together to enable me perform a good counter press either a mid block press or a high press?
  2. I find it hard and difficult to motivate my players via team talks in football manager. Any help?
  3. How do you motivate players to inspire them to perform in a match using team talks in football manager?
  4. Good day community. How do you train technical play in defensive areas? What training schedules should i use?
  5. I asked the A.I this: What does the red or orange arrow shown near a player attribute mean and what does the green mean also? Pi, your personal AI: The arrows you're referring to are called form arrows. The red arrows indicate that a player is out of form and not playing to their full potential. The orange arrows indicate that a player is inconsistent and their performance can vary from game to game. The green arrows indicate that a player is in good form and playing well. The arrows are based on a number of factors, including a player's morale, fitness, and recent performances. Does that make sense? Is this true? I have never heard of form arrows
  6. So in a scenario were i have a central midfielder on support who has off the ball attribute and the role allows him to perform that skill and i give the player a player instruction such as hold position, does that mean who wont move off the ball or he will hold position and move off the ball?
  7. Only if you ask it the right questions cos the answers it has given me, i have implemented them in my save and got results
  8. I'm glad you asked! Player attributes and roles work together to determine how a player will perform on the pitch. The attributes are the individual skills and abilities of the player, while the role is the specific instructions that are given to the player on the field. For example, a player with high dribbling and pace attributes might be a good fit for the "winger" role, which focuses on running down the wing and beating defenders. Do you have any specific questions about attributes and roles? The short answer is no, a player will not perform an attribute if their role does not allow it. In your example, a player with a high work rate attribute would not necessarily work harder if they are playing a role that does not call for a high work rate. In other words, the role takes priority over the attributes. Does that help to answer your question?
  9. In a nutshell and in summary what I meant by my post is that a player has XYZ attributes and the role assigned to him uses X and Z as key attributes for that role. Does that mean if he is trying to perform the role he will also use the Y attribute?
  10. I used the DLP as an example because the player in question had 14 as off the ball attribute and 14 as positioning attribute but the role suggests that only positioning can be used in that mental aspect of the players attribute
  11. Good day FM community. I really need your input on this. In football manager a player that has certain attributes and is given a role to perform, if he has the attribute but the role doesn't allow him use it will he still perform the role? For example I have a midfielder who has good off the ball and positioning but the role assigned to him is deep lying playmaker on defend. The highlights positioning but since the player has good off the ball attributes, will he execute that off the ball attribute also?
  12. What is experienced based training schedule? Kindly post it on this thread. Thank you
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