Chair_
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Do players know how good they are?
Chair_ replied to Chair_'s topic in Tactics, Training & Strategies Discussion
ok looks like will have to give up on this one unfortunately. Thanks everyone who helped -
Do players know how good they are?
Chair_ replied to Chair_'s topic in Tactics, Training & Strategies Discussion
Will try bumping this once as it's really bugging me and I can't find an answer anywhere else -
Do players know how good they are?
Chair_ replied to Chair_'s topic in Tactics, Training & Strategies Discussion
Seem to be getting enough conflicting answers and best guesses to qualify this as a Difficult Question. Is there anyone likely to know more definitively who I should tag / reach out to directly? -
Do players know how good they are?
Chair_ replied to Chair_'s topic in Tactics, Training & Strategies Discussion
I know that decision making affects when a player will attempt tackles, with (presumably) worse decision makers attempting worse tackles. What I'm not sure about is whether a low tackling / low decisions player would attempt more tackles than a low tackling / high decisions player, as the high decisions player is aware of his poor tackling and therefore attempts one less often. I.e. is the player's own ability factored in to his decision making process? -
Do players know how good they are?
Chair_ replied to Chair_'s topic in Tactics, Training & Strategies Discussion
Thanks for weighing in. Does this apply to just actions on the ball, or also off, e.g. tackling? -
I don't believe there's an ingame setting for this anymore (no clue why), is there a file I can alter to get rid of them? I would still like to be able to have them show up when I click a player.
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I had someone get a red injury like 10 seconds before half time so I wanted to just take them off and save subbing someone on until half time so I don't use a stoppage. There's normally an option called 'take off' when you right click someone on the tactics screen, but it didn't show up this time. How do I make it appear?
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Unable to enter contact negotiation with player
Chair_ commented on Chair_'s issue in Transfers and Contracts
Thanks for the update. I eventually found a workaround; getting a bid accepted without asking the agent beforehand worked with the player now interested in negotiations. Unfortunately I don't have the original save now, but it's taught me to save every time before asking agents in future so next time it happens I should be able to provide a save file. Will save files with custom dbs be ok? -
Unable to enter contact negotiation with player
Chair_ commented on Chair_'s issue in Transfers and Contracts
@Zachary Whyte What do I have to do to even get a reply on this? Can't play the save at the moment; would really like to know why this has happened, if the save is now dead, if this is a bug that will be fixed, if there's a workaround, etc. Even just pointing me to where this feature is explained would be nice, there's literally only one place anywhere I can find that even acknowledges it: And everyone in that thread seems in agreement that it's a bug, in contrast to what you've said? Even just confirmation that you're reading these and I'm not just taking to myself would be nice. If I had to guess, this is some consequence of overusing the 'ask agent' feature and not proceeding with a bid. This would contradict what you've said about promises though and, again, is seemingly not documented anywhere ingame or online. Please shed whatever light you can on this, as I can't play the game until I know what's going on with it -
Unable to enter contact negotiation with player
Chair_ commented on Chair_'s issue in Transfers and Contracts
Could I please have some clarification as to whether this is a bug, if not what's specifically caused it (surely one broken promise over the save isn't the culprit), any workarounds? -
Unable to enter contact negotiation with player
Chair_ commented on Chair_'s issue in Transfers and Contracts
I've only broken one promise in this save (strengthen midfield) and have signed several players since, even if that were the issue I don't see how once could be too many times. Either way, how is an agent saying 'quite interested' when asked then saying 'not interested at all' when a bid is accepted immediately afterwards not a bug? Was he just lying? -
Chair_ started following Unable to enter contact negotiation with player
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Got some message about 'not interested due to not following up too many times', agent and scout both said he was interested beforehand. No actual explanation in game for what this means, never seen it before, not even any results on Google