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d2707

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Posts posted by d2707

  1. I'm trying to add the player positions / roles to the player overview popup panel. I added the following code which appears to show the pitch positions and roles & duties.

    	<container height="350">
    		<layout class="arrange_horizontal_attachment" alignment="left,extend" offset="14" gap="1"/>
    		<layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/>
    
    			<widget class="player_positions_indicator_panel" id="ppi1" file="player/player positions indicator small horizontal">
    				<record id="object_property" get_property="objt" set_property="objt"/>
    				<translation id="title" type="use" value="Positions" />
    			</widget>
    
    	</container>

    It works ok however I'd prefer to get the pitch positioned to the left with the role and duty section off to the right which would then get rid of the empty space at either side of the pitch and also allow me to reduce the height of the container.

    Anyone got any ideas?

    Untitled-9.png

  2. Does anyone know why it wont vertically align in the middle in my case?

     <!-- Condition -->
            <widget class="label" colour="faded text" row="5" col="0">
                <translation id="text" translation_id="227793" type="use" value="Condition" />
            </widget>
    
            <widget class="editable_client_object_property_panel" id="conv" row="5" column="1" should_recolour="true">
                <record id="widget_info" class="condition_label" alignment="right"/>
                <record id="widget_properties" alignment="right"/>
                <record id="object_property" get_property="Pcon"/>
            </widget>
    
            <widget class="vertical_divider" row="5" col="2"/>
    
            <!-- Sharpness -->
            <widget class="label" row="5" col="3">
                <translation id="text" translation_id="395316" type="use" value="Sharpness" />
            </widget>

     

    Untitled-8.png

  3. 18 hours ago, statomatic7 said:

    The same happened to me on the full release of the game, Mine was aligned to the centre now its to the left!! 

    @statomatic7 I was able to fix my issue by adding the following line of code to the valuation;

     <layout class="stick_to_sides_attachment" alignment="right"/> 


    It might be worth trying to add it to yours too but change the alignment="right" to alignment="center" to see if sorts it for you.

    My updated code is below in case it helps anyone else who may stumble upon this post with a similar issue.
     

            <!-- TRANSFER VALUE -->
            <container class="main_box">
                <attachment class="horizontal_arrange" horizontal_layout="-1,-2"/>
                <widget class="label" colour="faded text">
                    <translation id="text" translation_id="227806" type="use" value="Value" />
                </widget>
                
                <widget class="editable_client_object_property_panel" id="valu" colour="fg" show_button_appearance="false">
    
                    <layout class="stick_to_sides_attachment" alignment="right"/> 
    
                    <translation id="format" translation_id="383826" type="use" value="Valued at [%cash#1-roundsmall-short][COMMENT: FR 10661; player overview; string diaplyed a player's estimated monetary value]" />
                    <record id="object_property" get_property="Pdva" dont_set_hint="true" />
                </widget>
            </container>
                </widget>
            </container>

     

  4. 1 hour ago, Jamieashbourne999 said:

    green header area = Graphics - Boxes - custom - feed - news item - paper 

    Text on the media source I believe = panels - news_item_panels - inbox headline panel

    Thanks mate, the green header is in a slightly different location but your help certainly pointed me in the right direction. For me it was actually in graphics > boxes > custom > news item > dialog > paper - Looks much better now. Thank you again.

    Now to fix the player value alignment that is messed up since full release..

  5. Since full release the players valuation label on my player profile has moved, it no longer aligns to the right as it did for me during the beta. Does someone know if something changed since beta or if I have made an error in the coding. It still says "alignment="right" on the valuation widget so I am not sure why it appears to be centred compared to the previous screenshot in my post above.
     

            <!-- TRANSFER VALUE -->
            <container class="main_box">
                <attachment class="horizontal_arrange" horizontal_layout="-1,-2"/>
                <widget class="label" colour="faded text">
                    <translation id="text" translation_id="227806" type="use" value="Value" />
                </widget>
                
                <widget class="editable_client_object_property_panel" id="valu" auto_size="all" alignment="right" colour="fg" show_button_appearance="false">
                    <translation id="format" translation_id="383826" type="use" value="Valued at [%cash#1-roundsmall-short][COMMENT: FR 10661; player overview; string diaplyed a player's estimated monetary value]" />
                    <record id="object_property" get_property="Pdva" dont_set_hint="true" />
                </widget>
            </container>

     

    Untitled-3.png

  6. I could be wrong with this but have you tried changing the from="1" to be the same UID as the photo?

    So for example from this;
    <record from="1" to="graphics/pictures/person/2002010000/portrait"/>

    to this
    <record from="2002010000" to="graphics/pictures/person/2002010000/portrait"/>

  7. Finally I was able to fix all the issues in my initial post however, I have another question if anyone can help with this.

    On the player profile page, I have had to edit the value to remove the ribbon and align the valuation to the right however I have now noticed that the strike through for older scout reports is not aligning to the right along with that valuation..

    Any ideas?

    Untitled-2.png

  8. Hi there,

    I require a little bit of help to fix some small things that I can't seem to figure out.

    I am using the TCS3 skin on the FM22 beta, so far I seem to have got everything to work as I'd like it to apart from these small issues, see screenshot below.

    1. How can I reduce the font size of the news items in my inbox?
    2. How can I change the colour of the font for the media source? I wish to change it to secondary so that there is better contrast against the yellow section which is set to primary.
    3. Is it possible to change the line height (space between lines of text) in my inbox messages?

    Thank you in advance for any help.

    inbox-news-item-colour-cl.png.f32903b3023d61fbe13882195616f760.png

  9. On 22/10/2021 at 05:12, poma said:

    How can I change the transparancy values of these dialog boxes? and the drop-down menus as well...

     

     

    20211022060932_1.jpg

    I'm not sure if you have solved this yet @poma but I was able to change it on my save by editing 2 image files located at \TCS3\graphics\boxes\popup\standard called "paper.png" and "paper@2x.png" - I am also not sure if there is a better method but it works for me.

  10. I love this mod!

    One of the main things that I love about it, is that you can drag the height/width of all the individual panels for example latest scores, league table, player ratings, etc.

    Slightly off topic but is it possible to have this functionality on the player profile page too so that you can adjust the height and width of pro/cons, training, form, etc, widgets/panels?

  11. @QP I think I may have found a fix.

    Add the attached file, ensuring it is renamed to "popup information panel.xml" to skin folder/panels/generic - You might have to create the generic folder if your skin doesn't already have one.

    If this fixes your issue, would you please mind sharing the file(s) used to create your popup panel as I think yours looks great with the hidden attributes, etc.

    popup information panel.xml

  12. I have these added to my skin (kojuro v2) on the main tactics screen and they work fine but they do not display on the tactics/pitch screen whilst in a match... Does anyone know which file that needs to be edited for that?

    Furthermore, is it possible for the aforementioned in-game tactics / pitch screen to be set to be expanded by default? I always need to toggle it everytime I load the game.

  13. Nevermind I fixed it myself..

    I just edited /panels/tactics/tactics icon info panel overview.xml - and found the typo on the following line;

    <!--name-->
                        <widget class="player_picker_button" entity_layout_id="it02" id="plPB" file="widgets/player selection button tacitcs" editor_group_id="it10" navigation_focus_target="true">

    It should read "player selection button tactics" and not "tacitcs" - After saving the change, reload the skin.

    Not sure why this worked on the beta and not full release but at least it's now working.

  14. Hi there,

    I have been using the Kojuro v2 skin since beta which I think is great because I really like this years default skin, except for the bright white parts on the inbox, scouting, etc.

    However, since the full release of the game, the players names no longer appear on the tactics screen. Does anyone know if I can add/edit anything to the skin files to make these show without having to wait to see if the original skin author updates it or not?

    I know from watching twitch that there was various skins with the same issue on release night.

    Thanks in advance.

    unknown.png

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