Jump to content

snowofman

Moderators
  • Posts

    3,288
  • Joined

  • Last visited

Posts posted by snowofman

  1. 8 minutes ago, Lunnarium said:

    Hello,

    Anyone know a way to change a team's primary and secondary colors by xml files ? (not via editor - actually tried editor and not sure if it works, but would want a version I can work with for multiple teams and faster).

    image.png.29a9460a9da91d3ee4a2ac14ae01ebd8.png

    For obvious reasons I need those colors to somehow match the kits. (Also hate the blue manager outfit as well)

    Thank you !

    not possible from what i remember

  2. On 27/05/2024 at 18:14, Birdman10piyu said:

    AS title suggests.

     

    I've been experimenting with chatGPT to have it create more verbal profiles for my players.

    Here's an example of what I would generate for a player. So instead of reading attribute numbers, I prefer to try and find a more "realistic" way to assess my players.

    It's a bit tedious to do it for each player and it's not very consistent.

    I'm hoping SI eventually implements their own version or some sort of skin that properly allows us to play attribute-less.

     

    Capture.PNG

    If you go into the preferences - skin colours

    tick the show advanced (top left)

    you can see the RGB values of the attributes, if you set the (A) alpha values to 0 , the attributes will be gone. atleast it's a workaround for now

  3. 11 minutes ago, TMH_IRL said:

    Hi 

    Sorry if this is a really daft question or I've missed something somewhere. Every time I load the skin (fairly confident I'm following all the instructions right) and the profile page is constantly empty. It doesn't populate with any of the things I'd expect to see there from the videos. I've tried a few times loading the skin, both with vanilla DBs and some edited ones, I've holidayed through seasons & both employed and unemployed to see if it's a scouting /player knowledge/games played thing.

     

    There's a good chance I'm doing something really stupid like, I've just gone round in circles so many times, got nowhere and figured I'd ask. Screen grab from below is a save where I'm not in control of any club, and I'm on the player profile screen. (reports is highlighted I think because that's where the cursor was when I took the grab!)

     

    Thanks!

     

     

    image.thumb.png.ec6bfc9475bd5dba094535ba33dd1113.png

    try and untick "used caching for faster loading" in preferences

    then clear the cache, lower left corner "reset"

    then reload the skin and restart FM

  4. 4 minutes ago, Illmatic_Xo said:

    so this should now be right?:

    <panel save_session_state="true">

        <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0"/>

        <container>

            <record id="mask" alignment="vertical, left" top="0" bottom="-110" width="200" file="backgrounds/pattern"
                    offset_x="-300" offset_y="50"/>

            <layout class="arrange_vertical_attachment" alignment="top,extend" offset="0" gap="8"/>
            <layout class="stick_to_sides_attachment" alignment="horizontal" apply_to_children="true" inset="0"/>

            <!-- Position label-->
            <widget class="text" id="posT" alignment="centre" auto_size="vertical" colour="faded text"/>

            <!-- Pitch -->
            <widget class="pitch_with_player_positions" id="ppip"
                    height="122"
                    vertical="false"
                    pitch_alignment="centre,can_scale"
                    pitch_draw_goals="false"
                    pitch_draw_markings="false"
                    show_position_strength="false"
                    hide_player_positions="false"
                    pitch_show_names="false"
                    pitch_show_names_as_hint="false"
                    pitch_draw_grass="false"
                    pitch_line_colour="text"
                    pitch_touchline_width_percentage="1"
                    pitch_override_icon_size="2"
                    line_width="1.4"
            >
                <record id="pitch_base_appearance">
                    <string id="condition_perfect" value="pitch/overview_pitch"/>
                </record>
                <boolean id="pitch_pattern" value="false"/>
                <!-- Set the icon to use for people on the pitch. The icon will first look for a size that matches the pitch's size, for instance 'pitch/icons/kit/tiny/kit' or 'pitch/icons/kit/medium/kit'.
              If an icon for the size category is not found it will try the base path: pitch/icons/kit/kit. This means that if you want to use an icon on a pitch that will only ever be one size you
              can just provide the base and not worry about the tiny/small/medium/large size categories -->
                <string id="pitch_kit_icon" value="pitch/icons/dots"/>
            </widget>

    <!-- Foot Labels -->
                    <container class="main_subtle_box" appearance="FME/alternate/paper">
                        <attachment class="vertical_arrange_autosize" vertical_gap="0"/>

                        <!-- Left Foot -->
                        <container height="36">
                            <attachment class="horizontal_arrange" horizontal_layout="-1,36" horizontal_gap="0"/>

                            <!-- Label & Value -->
                            <container>
                                <attachment class="vertical_arrange" vertical_layout="-1,-1" vertical_gap="0"/>

                                <!-- Label -->
                                <widget class="label" font="title" colour="accent" alignment="left,bottom">
                                    <translation id="text" translation_id="230000" type="use" value="Left Foot"/>
                                </widget>

                                <!-- Value -->
                                <widget class="footedness_label" format="[%string#1]" alignment="left,top">
                                    <record id="object_property" get_property="PlfG"/>
                                </widget>

                            </container>

                            <!-- Icon -->
                            <widget class="value_based_picture" file="icons/custom/footed/left" image_alignment="right,bottom" height="35" width="35">
                                <list id="value_list">
                                    <record min_value="1" max_value="4" red_replacement="bg range1"/>
                                    <record min_value="5" max_value="8" red_replacement="bg range4"/>
                                    <record min_value="9" max_value="11" red_replacement="bg range8"/>
                                    <record min_value="12" max_value="14" red_replacement="bg range12"/>
                                    <record min_value="15" max_value="17" red_replacement="bg range16"/>
                                    <record min_value="18" max_value="20" red_replacement="bg range20"/>
                                </list>
                                <record id="object_property" get_property="PlfG"/>
                            </widget>

                        </container>

                        <!-- Right Foot -->
                        <container height="36">
                            <attachment class="horizontal_arrange" horizontal_layout="-1,36" horizontal_gap="0"/>

                            <!-- Label & Value -->
                            <container>
                                <attachment class="vertical_arrange" vertical_layout="-1,-1" vertical_gap="0"/>

                                <!-- Label -->
                                <widget class="label" font="title" colour="accent" alignment="left,bottom">
                                    <translation id="text" translation_id="230001" type="use" value="Right Foot" />
                                </widget>

                                <!-- Value -->
                                <widget class="footedness_label" format="[%string#1]" alignment="left,top">
                                    <record id="object_property" get_property="PrfG"/>
                                </widget>

                            </container>

                            <!-- Icon -->
                            <widget class="value_based_picture" file="icons/custom/footed/right" image_alignment="right,bottom" height="35" width="35">
                                <list id="value_list">
                                    <record min_value="1" max_value="4" red_replacement="bg range1"/>
                                    <record min_value="5" max_value="8" red_replacement="bg range4"/>
                                    <record min_value="9" max_value="11" red_replacement="bg range8"/>
                                    <record min_value="12" max_value="14" red_replacement="bg range12"/>
                                    <record min_value="15" max_value="17" red_replacement="bg range16"/>
                                    <record min_value="18" max_value="20" red_replacement="bg range20"/>
                                </list>
                                <record id="object_property" get_property="PrfG"/>
                            </widget>

                        </container>

                    </container>

            </container>

        </container>
    </panel>

    it's easier if you just try it :) and see what happends

    But it looks correct

  5. 2 hours ago, jimbo22 said:

    Thanks snowofman managed to get the title bar changed to my liking. 

    Two more small, i hope, requests.

    I asked this one in the thread for the skin but never got any reply.... On the club info page it has a spot for a city picture, but it also appears as a complete background in game which I dont like. Is there anyway to activate the city picture in the club info section but not have it as a ingame background image?

    The second, I like having the national teams logos in game (fixture lists, etc), but in the squad selection area I'd like to just show the country flag. 

     

    Thanks again for any help.

    Screenshot 2024-06-22 082910.png

    Screenshot 2024-06-22 082932.png

    have you tried adding a flag pack ?

    i can't remember if there is a speciel ID to use,

    try and look here for the code to add city pictures

     

     

     

  6. 2 hours ago, Illmatic_Xo said:

    guys i need a bit of help. i just want to change the colour of the boots depending on how strong their foot is. i just dont really know what to change in the file. would appreciate every help. i would put the file as attachment and here is the code:

    <panel save_session_state="true">

        <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0"/>

        <container>

            <record id="mask" alignment="vertical, left" top="0" bottom="-110" width="200" file="backgrounds/pattern"
                    offset_x="-300" offset_y="50"/>

            <layout class="arrange_vertical_attachment" alignment="top,extend" offset="0" gap="8"/>
            <layout class="stick_to_sides_attachment" alignment="horizontal" apply_to_children="true" inset="0"/>

            <!-- Position label-->
            <widget class="text" id="posT" alignment="centre" auto_size="vertical" colour="faded text"/>

            <!-- Pitch -->
            <widget class="pitch_with_player_positions" id="ppip"
                    height="122"
                    vertical="false"
                    pitch_alignment="centre,can_scale"
                    pitch_draw_goals="false"
                    pitch_draw_markings="false"
                    show_position_strength="false"
                    hide_player_positions="false"
                    pitch_show_names="false"
                    pitch_show_names_as_hint="false"
                    pitch_draw_grass="false"
                    pitch_line_colour="text"
                    pitch_touchline_width_percentage="1"
                    pitch_override_icon_size="2"
                    line_width="1.4"
            >
                <record id="pitch_base_appearance">
                    <string id="condition_perfect" value="pitch/overview_pitch"/>
                </record>
                <boolean id="pitch_pattern" value="false"/>
                <!-- Set the icon to use for people on the pitch. The icon will first look for a size that matches the pitch's size, for instance 'pitch/icons/kit/tiny/kit' or 'pitch/icons/kit/medium/kit'.
              If an icon for the size category is not found it will try the base path: pitch/icons/kit/kit. This means that if you want to use an icon on a pitch that will only ever be one size you
              can just provide the base and not worry about the tiny/small/medium/large size categories -->
                <string id="pitch_kit_icon" value="pitch/icons/dots"/>
            </widget>

    <!-- Foot Labels -->
                    
            <container height="30">
                <attachment_group class="horizontal_arrange" horizontal_alignment="fill" horizontal_gap="6    " vertical_inset="0" />
                <container class="horizontal_adaptive_container" layout="-1,25" inset="0" offset="0" gap="6">

                    <container class="vertical_adaptive_container" layout="12,18" inset="0" offset="0" gap="0">

                        <widget class="label"  colour="accent" font="label" alignment="right,can_scale">
                            <translation id="text" translation_id="230000" type="use" value="Left Foot" />
                        </widget>

                        <widget class="footedness_label" alignment="right,can_scale" format="[%string#1]">
                            <record id="object_property">
                                <integer id="get_property" value="Plft" />
                            </record>
                        </widget>
                    </container>

                    <widget class="value_based_picture" file="icons/custom/footed/left" image_alignment="top" scale_picture="true"/>
                </container>

                <container class="horizontal_adaptive_container" layout="25,-1" inset="0" offset="0" gap="6">

                    <widget class="picture" file="icons/custom/footed/right" image_alignment="top" scale_picture="true"/>

                    <container class="vertical_adaptive_container" layout="12,18" inset="0" offset="0" gap="0">
                        <widget class="label" colour="accent" font="label" alignment="left,can_scale">
                            <translation id="text" translation_id="230001" type="use" value="Right Foot" />
                        </widget>

                        <widget class="footedness_label" alignment="left,can_scale" format="[%string#1]">
                            <record id="object_property">
                                <integer id="get_property" value="Prft" />
                            </record>
                        </widget>

                    </container>
                </container>

            </container>

        </container>
    </panel>

    Screenshot 2024-06-17 205708.png

    player positions small horizontal.xml 4.22 kB · 0 downloads

    I provided the code you have to use for either foot and you deside to only use some of it,

    go back to the code i provided for you and take a look at it, then you'll notive which part shows the colour change

  7. 11 minutes ago, Medio Volante said:

    Still no luck. Maybe there's a manual way to change it through the .xml files or something? Sorry to bother.

    	<colour name="low attribute" 							value="fg alpha"/>
    	<colour name="normal attribute" 						value="fg"/>
    	<colour name="good attribute" 							value="fg range13" />
    	<colour name="excellent attribute" 						value="fg range20" />

    you can add this to the settings file, and change the values to the colours you want, either as names or as rgb values

    but even if you do this, changing the colours in the preferences should still work and take effect

    unless ofc that the whole attribute panel has been custom made and not used the default

  8. 9 hours ago, jimbo22 said:

    That helped JustHowie. Added  <record id="primary_icon_properties" rrep="secondary"/> to the icon scripts. 

    Also, for some reason I dont seem to have the titlebar search panel anywhere in the skin folder, but i'll live with it the way it is thanks again.

    Untitled.png

    if you don't have the file in your skin, then it's being grabbed from the default game location

    and you would need to extract it if you want to edit it.

     

  9. 8 hours ago, TN34RY said:

    Screenshot2024-06-19at21_49_02.thumb.png.26c1d34e995d3c5eddd62ee44e61fb7d.pngHELP PLEASE!! I managed to get background images to show and it worked amazingly I was so happy and then when I finished playing I shut down as usual, next day I loaded in and the font has gone? I managed to re edit the client object file after re downloading the skin from scratch and it worked, shut down and it happened again?!

    Every time I close the game and re open it on steam this happens and I lose the fonts and stuff? 

    What am I doing wrong, helppp pleaseeeeee

    Screenshot 2024-06-19 at 21.55.07.png

    if the client object browser is all you've edited.

     then try and

    untick used caching for faster loading in the preferences

    clear the cache, lower left corner "reset"

    then reload the skin and restart the game and see if things have changed

  10. 7 minutes ago, Marcelo22 said:

    image.png.7f2d7250a4fe002da5693a4ac795e28d.pngkeeps giving me this error

    works fine when i remove it..

     

    this is the part you need to remove.. as said line 64 to 72

    <!-- BOTTOM -->
    <container class="tcs_box" default_height="-1" minimum_height="40" priority="2">
    	<layout class="stick_to_sides_attachment" apply_to_children="true"/>
    
    		<container class="client_object_viewer_selector_panel" id="seoB" file="player/player overview bottom selector panel" minimum_width="310" default_width="-1" priority="3" save_session_state="true" dont_set_embedded_title="true">
    								
    		</container>
    </container>

     

    q.PNG

  11. 12 minutes ago, Marcelo22 said:

    image.thumb.png.dc2cba1b12098d70dec2ccac8d615f6d.pngHi. Could you help me remove the panel I marked and make season stats and attributtes a little bigger?. I already tried but when I reload the skin keeps giving me error

    The way the page has been build, you should be able to remove the marked panel, but you can only make the season stats panel bigger by either remaking the whole page to give the season stats a new room to fill (except the top)

    or by removing the squad comparison and make the role and duty shorter as the 3 bottom panels would have to be higher so the season stats have more room

    the last would probably make the bottom part lok funny as panels have been made to fit this way

     

    line 64 to 72 in the player overview panel should remove the marked panel

  12. 24 minutes ago, Illmatic_Xo said:

    Do you possibly know by the given code where I have to look to find it? Because i could take the files of the Zealand skin over, just don’t really know where to find the folder in which I find the file I need. At first I thought it could be some of these lines. I found the main box no margin folder but when I put it in the skin and reloaded it after clearing the cache nothing happened. class="main_box_no_margin" id="T1rc" red_replacement="red" blue_replacement="red" appearance="boxes/custom/solid/paper" height="5" width="10" />

    Scoreboards isnt my strong side. it could be a missing colour in the settings "ucl gradient" - but i'm not sure

    you might have to wait and hope someone else can help, sorry

  13. 20 minutes ago, Illmatic_Xo said:

    Can someone tell me why in the first picture in the scoreboard is a gap behind the logos? seems like I am missing something. in the second picture i have the zealand skin and there is it

    this is the code if i am not wrong:

                        <!-- Champions League Blue -->
                            <container>
                                <layout class="stick_to_sides_attachment" apply_to_children="true" inset="7,0,7,0"/>

                                <container background_colour="ucl gradient"/>

                            </container>

                            <widget class="match_team_logo_picture" id="TeLo" image_alignment="right"/>

                        </container>

                    </container>

                    <container class="client_object_viewer_xml_panel" id="T1Co" override_with_object="true" width="55">
                        <layout class="horizontal_arrange" horizontal_alignment="left,extend" vertical_inset="0" horizontal_gap="0"/>

                        <container>
                            <layout class="vertical_arrange" vertical_alignment="middle,extend" vertical_gap="0"/>

                            <container height="7">
                                <layout class="horizontal_arrange" horizontal_alignment="middle"/>

                                <container class="main_box_no_margin" id="T1rc" red_replacement="red" blue_replacement="red" appearance="boxes/custom/solid/paper" height="5" width="10" />

                            </container>

                            <container>
                                <layout class="horizontal_arrange" horizontal_alignment="fill" vertical_inset="0"/>

                                <container class="main_box_no_margin" appearance="boxes/custom/uefa/champions league/match/scorebar/left/paper">
                                    <layout class="horizontal_arrange" horizontal_alignment="right,extend" vertical_inset="0,0,4,0" horizontal_gap="0"/>

                                    <widget class="text_button" id="T1nm" font="champions" size="14" alignment="centre" click_event="htac" colour="white" navigation_focus_target="false" multiline="true"/>
                                    <widget class="spacer" width="8"/>

                                </container>

                            </container>

                            <widget class="spacer" height="7"/>

                        </container>

                    </container>

                    <container id="MInf" width="60">
                        <layout class="stick_to_sides_attachment" apply_to_children="true" inset="7,0,7,0"/>

                        <container class="main_box_no_margin" appearance="boxes/custom/uefa/champions league/match/scorebar/solid/paper" red_replacement="ucl core blue" navigation_focus_target="false">
                            <layout class="horizontal_arrange" horizontal_layout="-1, 1 ,-1" horizontal_gap="4" horizontal_offset="2" vertical_inset="0" />

                            <widget class="text" id="T1sc" size="15" font="champions" alignment="centre" colour="white">
                                <layout class="stick_to_sides_attachment" alignment="vertical" inset="0,0,4,0"/>
                            </widget>

                            <widget class="picture" file="boxes/custom/solid/paper" red_replacement="ucl bright blue" />

                            <widget class="text" id="T2sc" size="15" font="champions" alignment="centre" colour="white">
                                <layout class="stick_to_sides_attachment" alignment="vertical" inset="0,0,4,0"/>
                            </widget>
                        </container>

                    </container>

                    <container class="client_object_viewer_xml_panel" id="T2Co" override_with_object="true" width="55">
                        <layout class="vertical_arrange" vertical_alignment="middle,extend" vertical_gap="0"/>

                        <container height="7">
                            <layout class="horizontal_arrange" horizontal_alignment="middle"/>

                            <container class="main_box_no_margin" id="T2rc" red_replacement="red" blue_replacement="red" appearance="boxes/custom/solid/paper" height="5" width="10" />

                        </container>

                        <container>
                            <layout class="horizontal_arrange" horizontal_alignment="fill"/>

                            <container class="main_box_no_margin" appearance="boxes/custom/uefa/champions league/match/scorebar/right/paper">
                                <layout class="horizontal_arrange" horizontal_alignment="left,extend" vertical_inset="0,0,4,0" horizontal_gap="0"/>

                                <widget class="spacer" width="8"/>
                                <widget class="text_button" id="T2nm" font="champions" size="14" alignment="centre" click_event="htac" colour="white" navigation_focus_target="false" multiline="true"/>
                            </container>

                        </container>

                        <widget class="spacer" height="7"/>

                    </container>

    Screenshot 2024-06-18 163747.jpegScreenshot2024-06-18163829.png.ed0099dbbd2dd27ad279c3ffbb7f41f2.pngScreenshot2024-06-18163829.png.ed0099dbbd2dd27ad279c3ffbb7f41f2.png

    ur missing a piece of graphics

  14. 10 minutes ago, Illmatic_Xo said:

    I now have them extracted and put into the icon folder under footed, what do I need to do now? I am sorry for being so clueless, I am really new to skinning and want to bring myself into it but i don’t really know where to start and where to get the help I need.

    The fastest way as said, is to take a look at a skin where it is as you like it and see how they have done it and then do the same in your skin.

    the code i posted is the one you want to replace your old code with.

  15. 8 minutes ago, Illmatic_Xo said:

    Somehow there isn’t anything about footedness in icons.. I really don’t know where to find it. Like i said I am using the FM Zweierkette skin, version 24.0.3 and it is mostly build like the Kojuro skin.. the thing is I even looked there in the icons folder and there wasn’t also anything about footedness. Is there any file in which stands the direction to the icons? 

    if you don't have the pictures, you can either use the default once, that is located here -> icons/custom/footed (left and right)

    you just link to them 

    or you can extract them from the default game files and add them to your skin, they are located here

    sitoolkit\skins\fm-widgets\graphics\icons\custom\footed

     

  16. 6 minutes ago, Illmatic_Xo said:

    where can i find "value_based_picture" ?
     

    i added the code

    the file="" is where you've placed the boot picture - mine is "icons/custom/footed/right"

     

    <widget class="value_based_picture" file="icons/custom/footed/right" image_alignment="right,bottom" height="35" width="35">

  17. 15 minutes ago, Illmatic_Xo said:

    sooo.. i am really new to skinning and need a bit of advice. at the moment i am using the zweierkette skin, the 24.0.3 beta version and i like it a lot because its more like the default skin but with a couple advantages. what i want to ask is if it is possible to change the colours of the left foot and right foot icon in the player overwiev in the first picture. would like to have the colours showing green or red or yellow, dependent on the strength of the foot. another things i want to change at the skin are the scoreboard and get the quick sub next to the tactics and sub button. i am very inspired by the zealand scoreboard and would love to have it like his one and in his skin the quick sub option is also on one height like i would want it next to the tactic and subb button. would appreciate every help.

    Screenshot2024-06-17205708.thumb.png.8850603d3a00f1c2c8563beade8a6ce4.pngScreenshot2024-06-17205733.thumb.png.d9fe5dcdb6e36b93e4870d1f2a9d3b4d.png

    Screenshot 2024-06-17 210220.png

    yes it's possible, you can change the way the footness is shown by using "value_based_picture"

     

    <!-- Foot Labels -->
    				<container class="main_subtle_box" appearance="FME/alternate/paper">
    					<attachment class="vertical_arrange_autosize" vertical_gap="0"/>
    
    					<!-- Left Foot -->
    					<container height="36">
    						<attachment class="horizontal_arrange" horizontal_layout="-1,36" horizontal_gap="0"/>
    
    						<!-- Label & Value -->
    						<container>
    							<attachment class="vertical_arrange" vertical_layout="-1,-1" vertical_gap="0"/>
    
    							<!-- Label -->
    							<widget class="label" font="title" colour="accent" alignment="left,bottom">
    								<translation id="text" translation_id="230000" type="use" value="Left Foot"/>
    							</widget>
    
    							<!-- Value -->
    							<widget class="footedness_label" format="[%string#1]" alignment="left,top">
    								<record id="object_property" get_property="PlfG"/>
    							</widget>
    
    						</container>
    
    						<!-- Icon -->
    						<widget class="value_based_picture" file="icons/custom/footed/left" image_alignment="right,bottom" height="35" width="35">
    							<list id="value_list">
    								<record min_value="1" max_value="4" red_replacement="bg range1"/>
    								<record min_value="5" max_value="8" red_replacement="bg range4"/>
    								<record min_value="9" max_value="11" red_replacement="bg range8"/>
    								<record min_value="12" max_value="14" red_replacement="bg range12"/>
    								<record min_value="15" max_value="17" red_replacement="bg range16"/>
    								<record min_value="18" max_value="20" red_replacement="bg range20"/>
    							</list>
    							<record id="object_property" get_property="PlfG"/>
    						</widget>
    
    					</container>
    
    					<!-- Right Foot -->
    					<container height="36">
    						<attachment class="horizontal_arrange" horizontal_layout="-1,36" horizontal_gap="0"/>
    
    						<!-- Label & Value -->
    						<container>
    							<attachment class="vertical_arrange" vertical_layout="-1,-1" vertical_gap="0"/>
    
    							<!-- Label -->
    							<widget class="label" font="title" colour="accent" alignment="left,bottom">
    								<translation id="text" translation_id="230001" type="use" value="Right Foot" />
    							</widget>
    
    							<!-- Value -->
    							<widget class="footedness_label" format="[%string#1]" alignment="left,top">
    								<record id="object_property" get_property="PrfG"/>
    							</widget>
    
    						</container>
    
    						<!-- Icon -->
    						<widget class="value_based_picture" file="icons/custom/footed/right" image_alignment="right,bottom" height="35" width="35">
    							<list id="value_list">
    								<record min_value="1" max_value="4" red_replacement="bg range1"/>
    								<record min_value="5" max_value="8" red_replacement="bg range4"/>
    								<record min_value="9" max_value="11" red_replacement="bg range8"/>
    								<record min_value="12" max_value="14" red_replacement="bg range12"/>
    								<record min_value="15" max_value="17" red_replacement="bg range16"/>
    								<record min_value="18" max_value="20" red_replacement="bg range20"/>
    							</list>
    							<record id="object_property" get_property="PrfG"/>
    						</widget>
    
    					</container>
    
    				</container>

    But the easy way is to either ask the creator of the skin you've looked at and ask if you can just use that code

    but faster and easier by looking at a skin that already has it like you want it and then either copy the code or use it as inspiration.

    edit. changed to code to the correct one.

×
×
  • Create New...