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tezcatlipoca665

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313 "Greed, for lack of a better word, is good"

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    Juventus

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    Club Universitario de Deportes

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  1. I'm actually surprised I'm not really feeling anything towards this upcoming release even practically up to October. I was holding off on buying the game anyway until seeing/reading evidence of promised features delivering, but looking at the roadmap just kind of makes me feel like nothing's really being promised aside from women's football. There's not much hype and I'm not excited about any of this. Oh well.
  2. The game was unplayable for a *lot* of people - me included. I don't mean that it was poor either, I mean the load times and crashes were unbelievable and the 2D match engine was bugged with players making some wild decisions. By the time the game was patched up to a playable level, CM 03/04 was just about ready for release. Seeing this box art triggers PTSD tbfh. 'SORT IT OUT SI!!!!1' 03/04 was pretty good though. It was what CM4 should've been.
  3. I voted no, but I mean initially at least, and it's because I don't follow women's football. This game will probably end up being a good introduction so I'm not scrambling around Wikipedia and highlight clips trying to figure out who's who and what's what. In saying that, I'm not sure if I'll even buy FM25 unless there's clear evidence that both the transfer and squad building aspects of the game have been improved, but if I do, I'll probably check out the women's leagues some time further along playing the game when I feel exploring something new. Hopefully it's different enough from the men's game that it doesn't feel like I'm just learning new player names and that's it.
  4. I hope there's a 3D match engine in FM25. imo that'd be the most normal way to see how a player is physically built instead of closing my eyes and trying to imagine just how broad my player's shoulders are.
  5. If they'd've removed weight from the game without making an announcement, nobody would notice. Nobody looks at it. Nobody cared until now. Quit crying or make it a weird dealbreaker by not buying the game.
  6. Pretty tired with what seems like every goal being scrutinized for potential offside. This isn't even close!
  7. I don't know about anybody else, but I'm done with using data analysts, recruitment analysts, loan managers, DoFs, technical directors and even scouts in this game. I don't mind getting rid of the others since they're useless in general (and even in hindrance with their decisions), but I disappointingly can't get scouting to work no matter what advice I find online to follow, so I'm just going to make my own shortlists, remove the 'hide attributes' feature at the start of saves, and read data with the Mustermann skin to make transfer decisions. On the plus side, I'll have less to care about with contract renewals and staff wages.
  8. The issue I'm describing isn't related to the AI not playing high PA players, nor an issue with how it's reading CA. I've sent SI multiple saves relating to squad building problems in the beginning during the beta period and (I think) up until December when I just gave up because it wasn't going to be fixed, so I know that's an issue already, and this is why I've been paying particular attention to the hidden attributes in this game more than I'd like to. If you mean that Girona hasn't registered Savio because of his CA, well, his CA is the 3rd highest in this squad. Girona haven't filled in their 25 player slot (they've registered 22 players). They have 3 slots for foreign players and only chose to take up 2 of them. They're also way below the wage cap threshold by £150,000, with Savio's contracted wage being £12,250. Something else is happening here. If they chose not to register him because they filled their 25 player registration limit, and/or their foreign player limit, it'd be easier to figure out what the problem is and see if I can fix it myself. Without those, though, it's much more difficult to figure out why this is happening. I'm really not trying to get them to perform to the levels they're currently showing irl, but rock bottom with a single win or two almost every save is really far removed from that. If I could even somehow get Girona to win even 10 games in a season, I wouldn't mind. I decided to just take over the team in this save and see if I can find anything myself. In LaLiga, Girona is 19th in Aggression, 20th in Stamina, 16th in Strength, 15th in both Pace and Acceleration, 19th in Work Rate, and 14th in Positioning (all out of 20, of course). I think I've figured out why this team is regularly ripped to shreds, at least. An absolutely horrific combination. I'll have to edit the players using the pre-game editor in these areas in particular.
  9. This seems to happen in almost every one of my saves, but has anybody else noticed that Girona never register Savio to play in their squad? He's one of their best players and they just... don't register to use him, even as a sub option for the bench. There's a three non-EU player rule that it can affect, but Girona have only registered two non-EU players. He plays the first two games of the season and then when the registration deadline date comes and goes at September 1st, that's that for him and the end of his season. Also, I cannot seem to ever get AI-managed Girona to avoid relegation in the first season. I tried to change their player attributes at the beginning of one save to better reflect (in my view) how their players have been performing this season to see if that'd work, and it didn't make a difference, still finishing last in LaLiga. This new save is based on Davincid's latest updates, and Girona are rock bottom once again and have just brought in Rudi Garcia to replace Michel. What is it that makes the AI perform well the most? Is it based primarily on club/manager reputation? Should I be looking into manually editing those attributes to get both Girona and Leverkusen to perform better? It doesn't seem to be the player attributes nor the manager CA/PA, in my experience.
  10. Playing a new save right now and forgot to set Guardiola's preferred tactic from 4-3-3 to 4-2-3-1 like I usually do in the in-game editor (I'm not playing the PL). You can even see when I made the exact change.
  11. I don't know why you're using words like 'omnipotent' and 'magic button' for this. I'd just like there to be a very small series of events that make sense. 'Would've preferred to stay on the bench' > the ability to follow it up with a reaction after the match like a manager would do.
  12. But it isn't implemented better/more logically, and that's all I really care about.
  13. Such a bad idea to have this mood in the game if you can't do anything about it. This is the kind of thing I'd transfer list a player over, but the game doesn't recognize it in that way. Like, fine - you can stay home instead.
  14. January 2024 into a new save and Leandro Trossard is transfer listed 'deemed surplus to requirements' by Arsenal and is about to go on loan to Man Utd. Unreal.
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