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EffectiveFball
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Posts posted by EffectiveFball
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16 minutes ago, kiwityke1983 said:
It's in this feedback somewhere maybe around page 4 or 5.
Can't find what you're referring to. Other people identify this issue around page 7 but I can't find your explanation.
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12 minutes ago, kiwityke1983 said:
Someone from SI explained this on a different page.
TLDR it is slightly higher than actual football but only due to the way FM tracks passes as opposed to real life.
Do you know where this is liked? I find it slightly hard to believe this could make 10 points difference.
Additionally, pass completion numbers are up significantly on the last game.
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On 19/10/2023 at 18:01, Obamayang said:
Ridiculously high pass completion % from FM22 is back. Even in League 2 they have 90%+ pass completion % if you simulate on full detail
Yes, this seems quite game breaking to me.
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Pass completion is way too high. Many teams have around 90% pass completion.
This is significantly affecting the way possession is shared.
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FM24 Early Access Official Feedback Thread
in Football Manager General Discussion
Posted
Just read the post. Doesn't alleviate my concern at all.
I am referring to the premier League, not lower leagues.
The difference in pass completion is so large it cannot be explained away by more accurately recorded clearances. It seems unlikely this would make much more than a percentage point of difference.
I can simulate 1 to 1 to see how passing has change. Simulating the same save in fm23 and fm24 produces significantly higher pass completion in the latter. No teams broke 90% completion in fm23 but 6 do in fm24. Burnley averaging 69% in fm23 are averaging 81% in FM24.
My tactic is averaging the same completion numbers, which suggests to me there is a problem with the behaviour of AI teams/managers.