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Femdimes
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Posts posted by Femdimes
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18 hours ago, greenz81 said:
I really didnt notice any 'game-breaking' bugs to begin with, just little annoyances such as teamtalks not having effect, AI not using subs correctly therefore players not developing. I saw quite a few of these reported on the forums. I myself have uploaded saves.
The frustrating thing is as it is an 'early access' and not 'beta' anymore.... shouldnt have there been a Patch notes for the people that played 'Early Access' as it was not beta, but an early version of the game that has now been patched?
Is it just me or is the team talks not taking effect more than a minor issue. Especially because the AI's work?
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1 minute ago, bintang said:
Genuinely interested if other people are finding the game playable with the current match engine. I found the constant 6 or 7 goal scorelines completely immersion breaking. The weird freak outs players have with interactions also kill the game. It's absolutely fine with a beta/early access game, but in a game with an annual release, releasing in this state is disappointing.
I can accept it in a game with a 5-10 year cycle where things start rough and are the iterated on. Someone earlier mentioned cities skyline being in a worse state but you know that game will be supported for years. With a yearly release on FM though we're paying full price for a game that has a 12 month life span, and now I'm expected to wait a couple of those months to be able to actually play it and for various new systems to work as advertised.
For me SI either need to have a longer BETA process (even if it's closed) to iron out kinks for a more functional release, or move more to a model of buying the game once and then paying for modular content like database, match engines, transfer system and training updates.
Obviously the current system is probably working for SI financially and that's up to them, but I for one will be voting with my wallet next year if it's the same format of over promising on new features, then delivering a game in this state.
Yeah the state of this year's release is appalling. Personally I requested a refund. Maybe if enough people do they will wake up.
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13 minutes ago, SuperRedditch said:
So team-talks are still bugged and body language still reverts back to default regardless of how well the team talk goes.
That is incredibly disappointing.Mind-Boggling that this wasn't fixed. It's only been an element of the game for... forever?!??
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The fact that the team talk bug made it to the full release has me absolutely raging. What a disgrace.
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Am I the only one who's player's immediately go back to neutral after pre-game and half time talks no matter what there reaction was? It's driving me nuts.
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My pre-game and halftime team talks don't seem to be having any effect. Player's immediately revert back to neutral as soon as the action starts. Anyone else having this issue?
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Football Manager 2024 Official Feedback Thread
in Football Manager General Discussion
Posted
I'm really not much of a complainer generally. This year's realease is geniunely awful