Jump to content

CaptainSuperman

Members
  • Posts

    3
  • Joined

  • Last visited

Posts posted by CaptainSuperman

  1. 15 hours ago, rusty217 said:

    Starting from scratch really isn't easy. Some people have done massive overhauls to the database, but you really should be very experienced with the editor before attempting that, and know that it'll take 100s of hours to get working right. It's worth mentioning that you can't really expand as you go either. You have to do it all in the pre-game editor, so once you start your game everything is locked in. There is an in-game editor, but it's not for changing competitions etc. more just a cheat engine thing.

    The MLS is one of the most complicated leagues to edit. You can add a team, but yeah it's going to take a lot of work. For any league you'd need to go and edit the league rules to account for additional teams if you want to add them, but the MLS with it's conferences, unbalanced schedule, draft etc. makes it a fair bit more difficult. I believe some people have already done overhauls to the MLS to make it more like European leagues, if that's something you'd be interested in have a look at the download section here https://community.sigames.com/forums/forum/873-editors-hideaway-download-forum-fm24/ or on the Steam workshop. Could be an easier option than doing it yourself. Or at the very least you could open those leagues up in the editor to see what changes have been made to get an idea what you'd need to do for your own.

    While starting from scratch for the database as a whole doesn't really work, if you want to do it for just 1 nation that's definitely possible. You could create all new competitions/teams etc. for the US and still have most things work fairly easily. Although I mentioned above the MLS is one of the most complicated to edit, while replacing everything, rather than editing what's already there, would make doing the league itself easier, part of why it's complicated is how it interacts with the Leagues Cup, CONCACAF Champions Cup, Canadian Championship etc. So by re-doing the US you might have issues with those. At the very least I'd recommend using the MLS competition itself, even if you create an entirely new set of rules for it from scratch. All those other competitions should be linked to the MLS, so if you're still using it, even if it's radically different, it might make things a bit simpler.

    Thank you so very much for the detailed response, I've learned so much and things are starting to click. I'm so used to the way teams are contained to their parent league over here, I just assumed that's how it worked everywhere. Had I made my custom database, it would have been built this way. Now that sounds so much more boring compared to how it is actually set up. But now it makes total sense why you guys use the transfer system and free agency for young players rather than drafting. It's funny cause the save that I have in OOTP features a 3 tier promotion/relegation league, but it's just a single, contained league. All teams draft from the same pool of prospects and sign free agents from the same pool of players. 

     

    So I'll probably look into that MLS overhaul that turns it more into the Euro style. I find it silly to not use the same system the rest of the world is, I see now why we will never rise to the same level in the sport. Again thank you for helping to get me a little more up to speed on things. I bought the game last week and already have 10 hours across the game and the editor but have yet to actually play as I have been so stumped. I greatly appreciate it!

     

     

  2. 5 minutes ago, rusty217 said:

    There are a lot of hardcoded competitions, so deleting clubs/competitions en masse is likely to cause crashes etc. when things aren't able to process anymore.

    Plus you literally can't start a save with no leagues loaded. International teams select players based on how they play for their club too, and if players go too long without a club they're likely to just retire.

    Best to just leave the game as is. You can just manage a national team if you want, but you'd still need all the club competitions running in the background.

    I planned to start from scratch and create my own fictional/alternate reality world. Something that resembles the hockey world, as it's what I'm more familiar with. The number of leagues as well as the structure of promotion/relegation in Europe is very intimidating to think about compared to just simply having the MLS here in the USA. And I know I could simply just start with the MLS or edit it to my liking, but, and this will probably sound very American of me, but American football and MLS being second, maybe even third rate, is very hard to swallow haha. 

    But if that is the case, I have been trying to wrap my brain around my approach to getting a database that I can work with. If I do start in the MLS and I do expand, is it just as simple as adding the team or will I have to go into the league/nation settings and mess with financials as well? 

  3. Hi all, I am new to FM and football in general, I'm more so a lover of manager/simulator games. I'd like to start with a database that is empty of teams/clubs and leagues/competitions, leaving only things like the World Cup, Olympics, things of that nature. Best on best where players are selected based on nationality/regions and what not. But like I said, I am new and I don't know what I don't know. Am I safe to start by deleting all clubs? And what other competitions like the ones I am seeking to keep exist? I look up and down the list and get overwhelmed by the amount of competitions that say national and stuff like that

×
×
  • Create New...