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RampageScience

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0 "What we've got here is a failure to communicate"
  1. I've been messing around with the pre-game editor trying to figure out what is causing the USLC bug. I was using Sacramento as a test and with the database as is, I couldn't get anyone to sign as they felt I didn't have the financial means to sign them. Once I removed the annual salary from the squad selection rules under the USA match rules 14, it would allow me to sign the same player. I could offer up to $120k a year. Another possible issue is that there's a rule for only having 14 full-time players, but the default rosters have every player on your team set to full-time. This causes you to end up not registering a huge portion of the team. I don't know if these are what is causing the issue, but I just wanted to bring it up if it can point in some direction to help. This database has been huge for immersion playing in the US and I have been having a lot of fun with it. Just wanted to thank you for creating it!
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