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Andreas_Aust

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Everything posted by Andreas_Aust

  1. yes. I am not saying its only in FM24. It is just so strange when experienced scouts forget everything they have learned when they sign up for a lower league club and fail to distinguish the PA of young Messi from the PA of any bad player in a higher league. And there are so many other things like when you sign a player with a PA of 195 for little money, within a few matches in your service, his transfer value will explode - meaning that EVERYBODY knows its a world class player except for the scouts and pretty much any of my staff members. While that may be funny, things like unusually high "release clause" demands when you are trying to sign someone actually have a huge impact on how you play the game. When this happened to me the other day, I immediately tried everything I could to sign him and from then clearly treated him differently from what I would have done normally. It actually broke my game because it made everything so much easier - having that huge asset in my team while I was early in a new save. So what I am saying is that FM25 might make some tweaks to such things, thats why I wrote my long post. I don't expect FM24 to change anymore.
  2. Transfers: It is great that the PA of a player cannot be detected 100% to keep the surprise factor - however sometimes I'd try to sign a young player who is very inconspicuous and modest in his demands, but out of nowhere suddenly wants a minimum release clause of 94 Mio... Then you immediately know its an insane wonderkid. But nobody else seems to know - even the player himself and his agent nor our scout does - except from this crazy release clause demand. Also strange, let's say you manage to hire a very good scout who was at big clubs before and has seen good players, but you are a low-league club. Then, this scout suddenly won't be able to distinguish young Messi from a bad top league player anymore - both will get 5 stars since your club is in a lower league. Technical Director: No matter if he's got 20 in all attributes - he will recommend Physios and Sports Scientists and other Staff members to you who CLEARLY have much worse attributes than your existing staff, claiming they are better. Moreover, if you give him the authorization, he will hire staff members who are outrageously expensive and bad in comparison to what you'd be able to achieve if you searched for yourself. I think this should happen if he had bad "Judging SA" and "Negotiating" but even at 20 it won't change that (much). Those are the things that put you off the game since it can be so tedious to hire dozens of staff members for your U19 etc. - just because your TD is absolutely incapable regardless of his attributes. Shouts during match / Player interaction: The way they are now, they'd better not be there at all. For example, let's say we score which wasn't to be expected, and I want to praise our team for that. But just because we are not leading by more than 2 goals, my team often times will react very negatively (!) I mean, all these conditions like "leading by at least 2 goals" obviously are scripted and this is not fun at all. Or, let's say I want to praise my inexperienced youngster after his first match where he helped out in a big Champions League game. But just because his grade was not 8.5+, he'll probably react very negatively. Such things should be tied to his CA and age (etc.) with a formula behind it or something. Because such obviously scripted thresholds of 8.5 or whatever break the immersion. Same goes for the team talk before and after matches - often times they don't make much sense - but in any case, you just have to learn those lines that always cause a positive reaction (in a normal scenario) and use the same lines over and over again. after years and years of playing FM, ... sorry, but this gets very tedious and again: breaks immersion. please improve on these things. THANKS!
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