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kevin3

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  1. Mentalities and Tactical Styles The interaction between Mentalities and Tactical Styles can be difficult to understand (especially for beginners). Both impact the same instructions such as pressing, tempo, defensive line etc. For instance, I can choose Attacking and Park the Bus. On one hand, I’m asking to “dominate possession in the opponent’s half” whilst also saying “get behind the ball and protect the defensive third”. My suggestions for this: (please excuse my amateur design skills ) Currently, we have the ability to set 3 tactics and we can also choose between 7 Mentalities (from Very Defensive to Very Attacking). Perhaps combine these elements into 4 strategies. Primary Secondary (Optional) Very Attacking (Optional) In situation needing a goal Greatly increases Team Mentality + Little Time Wasting Very Defensive (Optional) In situation protecting a lead Greatly reduces Team Mentality + Lots of Time Wasting By separating mentality into its own strategy, it could allow the flexibility to add specific instructions in those game scenarios such as sending the GK forward on corners when using Very Attacking, For each of these strategies, let us choose styles for in-possession and out-of-possession or create our own. Let these styles set the team instructions and not mentality. In-Possession Preset Styles: Patient Buildup Direct Buildup Wing Play Long Ball Joga Bonito Quick Passing Defend With the Ball* Waste Time* Balanced *Waste Time/Defend With the Ball only available under a “Very Defensive” Strategy. Out-of-Possession Preset Styles Aggressive High Press High Press Cautious High Press Aggressive Mid Block Mid Block Cautious Mid Block Aggressive Low Block Low Block Cautious Low Block Assign styles for in-possession and out-of-possession to each of the Tactical Styles currently in the game, such as: Tactical Style In-Possession Style Out-of-Possession Style Control Possession Patient Buildup High Press Gegenpress Quick Passing Aggressive High Press Tiki-Taka* Patient Buildup High Press Vertical Tiki-Taka Quick Passing High Press Wing Play Wing Play Mid Block Route One Long Ball Aggressive Mid Block Fluid Counter Attack Quick Passing Aggressive Mid Block Direct Counter-Attack Direct Buildup Aggressive Low Block Catenaccio Direct Buildup Cautious Low Block Park The Bus** Waste Time Cautious Low Block Clean Slate Balanced Mid Block Jogo Bonito Jogo Bonito Mid Block * The preset Tactical styles would have their own custom additions e.g. a patient buildup style is more possession-focused in “Tiki-Taka” than “Control Possession” and that could be outlined in the instructions. ** Park The Bus only selectable under a “Very Defensive” Strategy Team Shape Add visual aids for the in-possession and out-of-possession shapes. Basic Formation Sets the nominal formation to assign player roles and duties In Possession Visualises the attacking shape, rest-defence structure, numbers supporting the opposition box (based on Basic Formation settings) Out of Possession Visualises the defensive shape, rest attack structure, numbers supporting own box (based on Basic Formation settings) Rest attack - add the ability to set an out-of-possession duty for advanced players (AMR,AML,AMC,ST) to either SUPPORT OR ATTACK SUPPORT – player will focus supporting their own defensive third ATTACK – player will focus staying forward to launch a counter-attack This video looks similar to the old WIBWOB that used to exist but the difference is this is a lot more "read-only", This is intended to act as a visual demonstration of the selected player roles + duties in each phase. Patterns of Play For each basic formation, add the ability to save numerous “Patterns of Play” (essentially a snapshot of all player roles and duties selected). This would make it much easier to make the same repetitive adjustments on the fly.
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