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Cause = Time
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Issue Comments posted by Cause = Time
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OK, and now having continued literally just a handful of days further, that 8k/8k/10.25k wage structure for the highest few playing time levels has now become 4.9k/4.9k/3.2k. At least they're in the right order, I suppose, but that's with the budget adjusted for a total wage budget of £250k p/w! A star player can't even take up 2% of the total wage budget! This club's accountant is clearly unfit for the job.
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This temporarily resolved itself during the course of the season, and for a while I had a perfectly reasonable looking wage structure (and managed to renew that regular starter's contract, yay). Before the end of the season, it went back to more or less the same thing (slightly different values, but the same pattern of star/important player having lower wage limits than regular/squad/impact sub).
As I wasn't checking the page super regularly, I couldn't identify exactly when the changes happened. I certainly couldn't spot any obvious trigger for why the finances would have been reevaluated.
I've now reached the end of the season, and after the new budget is announced it's very weird again. Star/important players are at least able to be given higher wages than squad players/impact subs this time, but 'regular starter' is still the playing time with the highest allowed wage (£10.25k, where star/important players can only get up to £8k).
I figured it might be helpful to have a save game from the point the budget is decided, so I'm uploading another save to the cloud now (filename is "cause_time wage bug.fm"). This save is immediately before the new budget - just confirm the club vision/end of season meeting, hit continue once, and it should update in the next game tick.
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Just a note now I made it through the whole of the next game day: they made 30 (yes, thirty, not a typo) loan offers for him on that one single day.
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This happens to me, too. Would another save help?
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after reading some other threads it seems the .rec file and a save from before the game might be relevant. .rec is attached here. Unfortunately I don't have a save file from immediately before this game, but I've uploaded my autosave from just before the previous game, hopefully that's still helpful. It's on the ownCloud as "cause_time mystery equaliser before match.fm"
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I've just spotted this in my game too. Unfortunately it's the same situation, I don't have any save game from before.
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Sorry, forgot to add some details after uploading the save file:
Player is a newgen called Nick Dovey.
Reproduction steps: Find Nick Dovey in Dover squad, try to offer him a new contract.
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Other club making constant offers for same player
in Transfers, Contracts, Scouting, Recruitment Meetings and Staff Responsibilities
Posted · Edited by Cause = Time
No, I don't have any older files, unfortunately. It was actually going on for several weeks or maybe even months, but it ramped up slowly (maybe once a week at first, then it became once every few days, once every two days) so it took a while for it to become obvious it was a "problem" situation rather than just "oh they're quite persistent aren't they?".