I think the main problem is that Gegenpressing is OP IRL and Ingame.
The big difference in game is that you can easily circumvent fatigue over a season unlike IRL, tired players play way better ingame then IRL and teams do not counter attack like they do IRL.
9 men going forward in every single attack for 90 mins would get demolished IRL but in FM it barely ever happens. I also think that the reason tired players play so well is the AI is atrocious at managing fitness so the game would be even easier if they made it that way.
Dont envy SI trying to solve this, Interested to see how the next patch changes things and how FM 25 does too.
Also to everyone saying this is the worst match engine ever atleast you cant win every single game you ever play just by putting an arrow from CM ---> ST