Description of issue
I'm not sure it's intentional or not and it may simply be that the XML needs modifying to be picked up in the game.
With FM23 when you create a file in the Editor and use File > Export to get an XML file you can no longer put this file in the editor data folder and use it when starting a new game. Only fmf files are recognised and shown with checkboxes under the "Editor Data Files" heading when starting a new game.
XML files are necessary when creating editor files collaboratively e.g. Data Updates that have >500 people contributing.
They are also used for automated updates like real fixture and results files that use fixture APIs to generate XML files with the correct fixtures.
This feature has already been removed in the past, in 2015, and was bought back after community feedback.
You can read that old thread to get a number of opinions of why this ability is valuable to the community.
I've attached an example of Ralph Hasenhüttl being released here and i've embedded the xml here.
Place this XML file in the "editor data" folder and start a new game and the update won't be available under "editor data files" heading in the top right drop-down.
In all previous versions it was.
<record>
<integer id="XSvC" value="1"/>
<string id="EdBr" value="main"/>
<date id="EdDt" day="21" month="11" year="2022" time="1845"/>
<list id="db_changes">
<record>
<integer id="database_table_type" value="1"/>
<large id="db_unique_id" value="15469531605955957"/>
<unsigned id="property" value="1348695145"/>
<null id="new_value"/>
<integer id="version" value="3506"/>
<integer id="db_random_id" value="376538518"/>
<record id="odvl">
<large id="Ttea" value="3062311682761"/>
</record>
</record>
</list>
<list id="verf">
<string value="23.0.0"/>
</list>
<integer id="version" value="3506"/>
<integer id="rule_group_version" value="1488"/>
<boolean id="beta" value="false"/>
<string id="orvs" value="2300"/>
<string id="svvs" value="2300"/>
</record>
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