BoyInGreen Posted May 8, 2016 Share Posted May 8, 2016 Hi guys, I'm currently developing a four-tier European league system in the style of Brazil using the continental rules. The structure is fully complete, however for the third level, it appears to be drawing four random teams from the first tier in addition of the 16 already qualified. I have no idea where it is drawing the teams from, and even if I add ignore teams from the first tier, it still adds them regardless, suggesting that these might be placeholders. If anybody could take a look at my file to see what I'm doing wrong, then that would be great: http://www.mediafire.com/download/564hc3wq96gqiq5/Dynamic_European_Super_League_A8DECD82-7E0D-4200-989E-B242C2492D58.fmf Link to post Share on other sites More sharing options...
krlenjushka Posted May 8, 2016 Share Posted May 8, 2016 You probablyd ont have enough teams in that league so game use best teams from list ( barcelona, real...) Check your qualificatoon system for that competition Link to post Share on other sites More sharing options...
BoyInGreen Posted May 8, 2016 Author Share Posted May 8, 2016 Thanks, I managed to get that ironed out, the problem now is that the fourth tier is not working from the second season onwards, even though the rules for that period on are set to active and it is not immediately producing an error on verification it only shows two years later when the second tier is short on teams. Link to post Share on other sites More sharing options...
krlenjushka Posted May 8, 2016 Share Posted May 8, 2016 do you test this in game or in editor? Link to post Share on other sites More sharing options...
BoyInGreen Posted May 8, 2016 Author Share Posted May 8, 2016 Using editor, to test in game I need to verify it which isn't possible with these errors. Link to post Share on other sites More sharing options...
krlenjushka Posted May 8, 2016 Share Posted May 8, 2016 you can test in game without verification. just go for it Link to post Share on other sites More sharing options...
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