Popular Post Experienced Defender Posted May 2, 2019 Popular Post Share Posted May 2, 2019 (edited) Why have I decided to start this thread in the first place? Simply because I've noticed too many people tend to make "defensive overkills" in their tactics (along with those who make attacking/in-possession ones, or both). When I say a "defensive overkill", I mean needlessly aggressive - and consequently risky - way of defending. Though it sometimes may also pertain to an extremely passive manner of defending. For example, when you see a tactic with the following instructions - (much) higher DL, (much) higher LOE, extremely urgent pressing, prevent short GKD + counter-press - and all these while playing on a high-risk mentality (positive or attacking, let alone very attacking), it's a clear example of defensive overkill. Add the "Get stuck in" and/or "Use tighter marking" to the aforementioned instructions - and you have a "recipe for disaster". Why? Because good defending and (too) aggressive defending are not the same thing by any means. It seems to me that people who use these extremely aggressive defensive instructions disregard the fact that your players may not (always) be capable of executing everything you tell them to. In other words - what you want from your players is one thing, but what they are actually able to fulfill is quite another. There probably are exceptions - such as world-class teams - that might be able to successfully implement even the most aggressive styles of defending, but I fear they are few and far between. Before I itemize what IMO people need to be aware of when it comes to defending, I also want to emphasize two universal principles of the tactics creation process: 1. Mentality affects all other settings, both attacking (in possession) and defensive (out of possession). When you change the (team) mentality, you automatically change not only individual players' mentalities, but also: tempo, passing style, (attacking) width, time wasting frequency, defensive line (DL), line of engagement (LOE) and pressing intensity. Arguably, even tackling might become more aggressive when you up the mentality (and vice versa), or at least I gained such an impression (though I cannot be sure about that without a confirmation from SI). 2. The way you defend affects the way you attack, and vice versa! Now, let's explain what defensive tactical instructions actually mean and do, one by one: - Defensive line and LOE work in conjunction in the sense that they together define how vertically compact your team is. Logically - the smaller the distance between DL and LOE, the more vertical compactness; the greater it is, the less compact your team is when defending. Does this mean that you should play with maximum DL (much higher) and minimal LOE (much lower)? Absolutely not! While that would make your team extremely compact, it also creates plenty of space both behind your defense for the opposition to potentially exploit and on their territory to build the play up almost unobstructed (unless you apply more aggressive pressing and tackling, but that makes you even more vulnerable to balls over the top). My general advice would be - look to avoid any kind of extremes when creating a tactic, both in defense and attack. - Pressing urgency defines how early and aggressively your players will move (out of position) to press the opposition player on the ball when he enters their zone of (defensive) responsibility. As a team instruction - it applies to all players! Therefore - the more urgently you press, the more disrupted your defensive shape will be; and vice versa - the less urgent pressing is, the more stable the defensive shape is. Does it mean that you should never use more aggressive pressing styles? Absolutely not! Here you need to recall the aforementioned fact that mentality affects everything. So - generally speaking - the higher the mentality, the less need for high pressing intensity (urgency). On the other hand, higher pressing urgency makes (relatively) more sense when you play a more cautious style of football that involves greater vertical compactness (view the part on DL and LOE) and a sort of low defensive block (e.g. standard DL/lower LOE or lower DL/much lower LOE combos). Because in this kind of situations, your players are closer to each other when defending, so if one of them gets drawn out of position, others can come quickly to help him out. - Unlike pressing and tackling, marking applies to an opposition player when he is not in the possession of the ball. So marking is considered successful when you prevent the player you are told to mark from receiving the ball/being available for a pass from his teammate who has the ball - not when you take the ball away from him (that's tackling). Now, in modern football it's highly uncommon to instruct a player to specifically mark a particular opposition player, let alone to ask more players to do that (there are occasional exceptions of course, such as asking your AMC to mark the opposition DMC if he is their key player/playmaker). Therefore, the "Use tighter marking" team instruction actually means telling your players to try and act like a shadow to the opposition player that is closest to them at any given moment in order to put as much pressure on him/them as possible and thus (hopefully) thwart their attacking build-up play. But given that not all players are equally good at marking, you cannot expect that your team will always win the ball back immediately. When tight marking makes (more) sense as a team instruction? Like higher pressing intensity - when your team plays with a rather low defensive block and maintains a relatively high level of vertical compactness. When, on the other hand, tight marking may be risky? When you play with a higher DL (especially if opposition forwards are likely to outpace your defenders) and/or when your vertical compactness is rather small (meaning a greater distance between DL and LOE). - Tackling simply means the intensity and level of aggression your players are told to put on the opposition player who is in possession at the moment in an attempt to rob him of the ball. Get stuck in - more aggressive tackling. Stay on feet - more measured and cautious, meaning your players will wait a bit longer before trying to make a tackle, lest it be mistimed. Like both marking and pressing, more aggressive tackling is less risky (makes more sense) when coupled with a lower defensive block and greater vertical compactness (and vice versa). And for precisely the same reason. - Prevent short GK distribution means asking your forwards (or more advanced players in general) to get closer to opposition defenders, in order to make it risky for their goal-keeper to distribute the ball to them. The aim is obvious - try and prevent the opposition from building from the back. Here you need to consider your formation in the first place. If you use a more top-heavy system (e.g. 4231 or 424), the instruction makes more sense (and is less risky) because you have a solid numbers of players up front who can press the opposition back-line without getting (too) far away from their (defensive) positions. Of course, if you want to play a counter-attacking style of football that looks to "lure" the opposition into your territory before winning the ball and launching a swift counter, then the Prevent GKD instruction can be counter-productive (the reason is logical). - The choice of Defensive width should depend on basic strengths and weaknesses of your defense, and not necessarily just nominal defenders but also (more defensive) midfielders. This is (admittedly) one of the trickiest instructions in FM. Basically, if you believe (feel?) that your defense can more successfully deal with crosses (jumping, positioning, marking, heading) than low passes through the middle for (fast) opposition forwards - play with narrow defensive width. In the opposite case - set it to wider (anticipation, acceleration, concentration, positioning, marking, tackling, decisions, composure). If you aren't sure what to do - or ideally, your defense is equally good in dealing both with crosses and passes through the middle - just leave it to standard. And take into account not only your defenders' abilities, but also those of opposition players. For example, your defense may be very good in the air, but what if an opposition striker is even better - and perhaps also faster at that? Plus - speaking of narrow defensive width - bear in mind that crosses can be low (or whipped), not just floated. Defensive player instructions will be dealt with in the following post. Edited May 2, 2019 by Experienced Defender 43 Link to post Share on other sites More sharing options...
Popular Post Experienced Defender Posted May 2, 2019 Author Popular Post Share Posted May 2, 2019 (edited) In the opening post, I inadvertently omitted two defensive transitional instructions - Counter-press and Regroup. So before I deal with defensive player instructions, I'll touch upon these. Couter-press tells your players - except for defenders - to start pressing the opposition and try to win the ball back immediately as it's been lost. It can be risky because more players will simultaneously run at the opposition player on the ball to press him, so they may leave space behind them that can be exploited due to disruption of your defensive shape. Therefore, you need to be careful when using counter-press, especially when you play against good sides that are able to take advantage of the extra space you have left between and/or behind your lines. Advice: Do not use counter-press together with more (let alone extremely) urgent pressing, and vice versa. Or if you do - be prepared for potential troubles. Regroup does the exact opposite of counter-press - it tells your players to get back into their defensive positions and defend from there according to regular out-of-possession instructions and their individual player instructions. It's logically (much) safer than counter-press and is generally recommendable when playing against better sides. Now - on defensive player instructions. There are three, and they do the same as their team equivalents, only on an individual (player) level. Accordingly: - Mark tighter PI is the equivalent of the Use tighter marking TI - Tackle harder is the equivalent of Get stuck in - and the meaning of Pressing intensity is obvous, I think Given that - in the opening post - I explained what each of these instructions does, I assume there is no need to repeat all that in this post. Instead, I'll try to offer just a couple of hopefully constructive suggestions. First on pressing. If you want to put a lot of pressure on the opposition in order to prevent them from building from the back (or at least make it as difficult as possible), you don't need to use more or extremely urgent team pressing. A lot safer way to do that is to maximize individual pressing intensity for your 3-5 most advanced players in their PIs. In that case though, the Prevent short GK distribution TI may be a bit of an overkill. When it comes specifically to pressing, you need to know that individual player pressing intensity is interrelated with team pressing intensity, while both are affected by your team mentality. In other words, whatever pressing intensity you set for an individual player, the actual intensity of his pressing will automatically change when you change the team pressing intensity and/or mentality. Similarly, you don't necessarily have to use hard tackling - aka Get stuck in - and/or tighter marking as a team instruction. Instead, you can tell certain players to tackle harder and/or mark tighter in their player instructions. Opposition instructions - both positional and player-related - can also be a useful defensive tool. However, I am not going to deal with them here, simply because most people seem reluctant to use them. Another reason is that they can be used in a number of different ways, both successfully and in a wrong way. The next post will be the final one, in which I'll provide a couple of examples of both a defensive overkill and a well-balanced defensive setup. Edited May 2, 2019 by Experienced Defender 27 Link to post Share on other sites More sharing options...
Popular Post Experienced Defender Posted May 2, 2019 Author Popular Post Share Posted May 2, 2019 (edited) So it's time to conclude this unofficial guide with some examples of what IMO a well-balanced defensive setup on one hand, and a defensive overkill on the other would look like. But before that, I owe you my thoughts on one more team instruction I forgot to mention in the previous two posts - Use offside trap (thanks to @sovy666 who reminded me ). I believe you all know what Offside trap means, so the actual question is when it can be wise for you to use it. My personal theory is that the following conditions need to be satisfied for me to consider the use of offside trap: - defenders (or at least central ones) need to be of similar quality and characteristics - they also need to be tactically intelligent in the first place (anticipation, decisions, teamwork...), and preferably also possess some speed, because if the trap fails - which occasionally is certainly going to happen - faster defenders will logically have a better chance to correct the mistake than slower ones - perhaps not necessary, but I personally prefer my centre-backs to have played together for some time, so that they would know each other well-enough and thus be as coordinated as possible - It's not advisable to use OT when playing with a lower defensive line, because if it fails, there will be little defenders could do - centre-backs should play on the same duty, so that they would hold the line better. Perhaps this is not always necessary, but is at least advisable IMHO Now that the Offside trap has been sorted out, let's get to the examples... Example No. 1 of a good defensive setup You want to play a typical possession-based style of football, looking to keep the ball as much as possible, patiently building your attacks up until an opening occurs in the opposition defense. Let's assume you picked the right formation and set up all roles, duties and attacking team instructions in the right way. So what about defensive instructions? - mentality: positive - in (defensive) transition: counter-press - out of possession: higher d-line, higher LOE, prevent short GKD (optionally use offside trap) Example No. 1 of a risky defensive setup - mentality: positive - in (defensive) transition: counter-press - out of possession: (much) higher d-line, (much) higher LOE, prevent short GKD, extremely urgent pressing, get stuck in, use tighter marking (optionally use offside trap) You see the difference between the good and the risky setup? It's obvious. * * * Example No. 2 of a good defensive setup You want to play a fast and intensive attacking style of football. As in the previous example, you have set everything else in the right way, only the defensive part remains. - mentality: attacking - in (defensive) transition: counter-press - out of possession: higher d-line, standard LOE, use tighter marking (optionally prevent short GKD, use offside trap) Example No. 2 of a risky defensive setup - mentality: (very) attacking - in (defensive) transition: counter-press - out of possession: (much) higher d-line, (much) higher LOE, prevent short GKD, more or extremely urgent pressing, get stuck in, use tighter marking (optionally use offside trap) So the difference between the "right" and the "wrong" is basically very similar to the one described in the Example No. 1. * * * Example No. 3 of a good defensive setup In this case, you want to play a bit more conservative style of football that looks to rely on solid defense and swift counter-attacks whenever a good opportunity presents itself. Once again, you have everything set up well, only the defensive part is "missing". So, let's see... - mentality: balanced - in (defensive) transition: none (optionally regroup) - out of possession: standard d-line, lower LOE, use tighter marking (optionally get stuck in) Example No. 3 of a risky defensive setup - mentality: positive - in (defensive) transition: counter-press - out of possession: much higher d-line, much lower LOE, more or extremely urgent pressing, get stuck in, use tighter marking, prevent short GKD Example No. 3 of an overly passive defensive setup - mentality: cautious - in (defensive) transition: regroup - out of possession: (much) lower d-line, (much) lower LOE, (much) less urgent pressing, stay on feet * * * Example No. 4 of a good defensive setup Finally, you are a complete underdog playing against a much stronger team, so your primary goal is just to (try to) avoid a defeat if possible (rather than looking to win). - mentality; defensive - in (defensive) transition: regroup - out of possession: standard d-line, lower LOE, use tighter marking Example No. 4 of an overly passive defensive setup - mentality; (very) defensive - in (defensive) transition: regroup - out of possession: (much) lower d-line, (much) lower LOE, (much) less urgent pressing, stay on feet * * * Now, after looking at all the above examples, I guess you see the point of this unofficial guide on defending. If not - any questions are welcome (as well as constructive criticism ) Edited May 4, 2019 by Experienced Defender 29 Link to post Share on other sites More sharing options...
Delial Posted May 2, 2019 Share Posted May 2, 2019 Amazing post! Thank you for that! Can’t wait to read what’s coming next! 1 Link to post Share on other sites More sharing options...
Atarin Posted May 2, 2019 Share Posted May 2, 2019 Excellent stuff. One slight quibble would be your suggestion that Get Stuck In should be paired with a low block. For me a more aggressive ball winning strategy would make more sense with a high block because a failure to deal with an opposition attack/break could be devastating. A high block is a pretty do-or-die strategy. If you're operating with a low block and you Get Stuck In there's always a danger that you give away freekicks in shooting distance or even worse give away a penalty. Personally, if I was using a low block I'd want my players choosing to keep their shape rather than selling themselves, diving in and leaving us exposed or, as I said, gifting the opposition a chance to shoot from a set-piece. Link to post Share on other sites More sharing options...
Experienced Defender Posted May 2, 2019 Author Share Posted May 2, 2019 3 hours ago, Atarin said: One slight quibble would be your suggestion that Get Stuck In should be paired with a low block Not that it should be paired in the sense that you have to use hard tackling (get stuck in) when playing a low block, but in the sense that it's less risky if used with a lower block and vertically compact shape, because if a player mistime a tackle, his teammates will be close enough to him to correct his mistake. The point actually was - if you want to employ the get stuck in TI, then a vertically compact low block is the safer option than a high block. It's all about balance, meaning you should be neither too aggressive (high block, high pressing, hard tackling all at once) nor to passive when defending (low block, low pressing, easy tackling all at once). And when I say a "low block", I do not necessarily mean lower/much lower d-line. It can also be a combo of standard DL and lower/much lower LOE. 3 hours ago, Atarin said: If you're operating with a low block and you Get Stuck In there's always a danger that you give away freekicks in shooting distance or even worse give away a penalty I agree, there are always pros and cons in any strategy. I personally prefer tighter marking to hard tackling when playing with a low block, but there are situations when I can make an exception and employ both. On the other hand, when you use hard tackling (get stuck in) with a high block, what if your (last) defender mistime a tackle on a fast opposition forward, who is thus gifted with a one-on-one situation with your keeper? Link to post Share on other sites More sharing options...
Experienced Defender Posted May 2, 2019 Author Share Posted May 2, 2019 Updated! Link to post Share on other sites More sharing options...
yourih3 Posted May 3, 2019 Share Posted May 3, 2019 I always found it much easier for myself to get an idea of how the attacking team instructions work and how they are interrelated to each other, but harder for the defensive team instructions. You describe these very clearly and give me a better idea of which to choose and when. Really looking forward to see (and learn from) part 3! 1 Link to post Share on other sites More sharing options...
johnnyyakuza78 Posted May 3, 2019 Share Posted May 3, 2019 This was a brilliant post. Thank you for it. Ive been playing for over a decade and I still was never entirely clear about when to use tight marking or hard tackling. Very clearly written and has really helped my mental model of how to construct my defence 3 Link to post Share on other sites More sharing options...
sovy666 Posted May 3, 2019 Share Posted May 3, 2019 Il 2/5/2019 in 00:52 , Experienced Defender ha scritto: In the opening post, I inadvertently omitted two defensive transitional instructions Another instruction you omitted is the offside trap, it would be interesting to know what you think of its use. 1 Link to post Share on other sites More sharing options...
Experienced Defender Posted May 3, 2019 Author Share Posted May 3, 2019 1 hour ago, sovy666 said: Another instruction you omitted is the offside trap, it would be interesting to know what you think of its use. Spot on I'll correct the mistake in the final post Link to post Share on other sites More sharing options...
Experienced Defender Posted May 4, 2019 Author Share Posted May 4, 2019 The "guide" is now finally complete Link to post Share on other sites More sharing options...
Rashidi Posted May 4, 2019 Share Posted May 4, 2019 Nice simple short and sweet 2 Link to post Share on other sites More sharing options...
Experienced Defender Posted May 4, 2019 Author Share Posted May 4, 2019 1 minute ago, Rashidi said: Nice simple short and sweet Thanx mate, it' always nice when you receive commendation from one of the most prominent FM tactical gurus Link to post Share on other sites More sharing options...
DjangoSrna Posted May 5, 2019 Share Posted May 5, 2019 Can't see a link, is there a download? 1 Link to post Share on other sites More sharing options...
Atarin Posted May 5, 2019 Share Posted May 5, 2019 9 hours ago, DjangoSrna said: Can't see a link, is there a download? A download...for what? He's offering some tips, not a tactic. 5 Link to post Share on other sites More sharing options...
>LJ< Posted May 6, 2019 Share Posted May 6, 2019 Good post and very helpful. One slight issue is your use of "right" and "wrong" setup. Although the "wrong" setup is more risky it could still be made to work in some systems and with the right players. By saying there is a "right" and "wrong" way to setup a team I feel it can take away from the creativity we see on the forums. The more obscure formations etc often make for the more interesting threads to read. I'd hate to see a situation where we eventually whittle things down to most people using a slight variation of the same two or three systems. Maybe we're already there, who knows? Link to post Share on other sites More sharing options...
rouflaquettes31 Posted May 6, 2019 Share Posted May 6, 2019 Thank you very much for this instructive post. Some simple ideas are are forgotten sometimes... Nevertheless, there is one point that is not clear for me : the width. For a narrow width, the game description is : "concede space in wide areas". But, if I want to play narrow and defend on wide areas (like, for example, Sacchi 4-4-2), is it possible? Thank you! Link to post Share on other sites More sharing options...
Atarin Posted May 6, 2019 Share Posted May 6, 2019 1 hour ago, rouflaquettes31 said: Thank you very much for this instructive post. Some simple ideas are are forgotten sometimes... Nevertheless, there is one point that is not clear for me : the width. For a narrow width, the game description is : "concede space in wide areas". But, if I want to play narrow and defend on wide areas (like, for example, Sacchi 4-4-2), is it possible? Thank you! There are two widths. Attacking and defending. A narrow defensive width means defending in a more compact shape around your penalty area. A wide defensive width basically means that your fullbacks are encouraged to stay wide even in the defensive phase in order to engage the opposition wingers. The Sacchi system (of which I'm no expert) is I imagine not disimilar to Ranieri's tactic at Leicester of forcing teams out wide only to then ambush them there, win the ball and start of a counter. I would say, that in that case its less about playing with a Wide defensive width and more about player roles, duties, PI's and OI's. It wasn't Simpson and Fuchs doing the ambushing it was Kante+Albrighton+Drinkwater. Link to post Share on other sites More sharing options...
rouflaquettes31 Posted May 6, 2019 Share Posted May 6, 2019 Ok, but, in this example (Getafe defensive shape), what is the kind of defense? Players are close each other, but in same time don't concede any space in the wide area. That is narrow defensive shape? Link to post Share on other sites More sharing options...
Atarin Posted May 6, 2019 Share Posted May 6, 2019 2 minutes ago, rouflaquettes31 said: Ok, but, in this example (Getafe defensive shape), what is the kind of defense? Players are close each other, but in same time don't concede any space in the wide area. That is narrow defensive shape? Okay, I see what you're saying. That's an example of the team shuttling across rather than parking in the central space. Truth be told, I'm not sure how to recreate that exactly. Link to post Share on other sites More sharing options...
yolixeya Posted May 6, 2019 Share Posted May 6, 2019 On 02/05/2019 at 02:52, Experienced Defender said: Regroup does the exact opposite of counter-press - it tells your players to get back into their defensive positions and defend from there according to regular out-of-possession instructions and their individual player instructions. It's logically (much) safer than counter-press and is generally recommendable when playing against better sides. How do players act when you don't tick regroup (or counter-press)? Do they also get back but just with less urgency then with regroup? I wanted to play with counter-press because that's what I like but even though my squad is one of the best in league in stamina and workrate, they're very poor in aggression so I decided to play with regrouping. But now I'm usually the better side, maybe It is unneceserry to be so defensive minded in transition. I ticked regroup just because I didn't know what they do if I leave both unticked. Same goes with counter and hold shape. What players do if you leave both unticked? Link to post Share on other sites More sharing options...
Experienced Defender Posted May 6, 2019 Author Share Posted May 6, 2019 4 hours ago, >LJ< said: One slight issue is your use of "right" and "wrong" setup. Although the "wrong" setup is more risky it could still be made to work in some systems and with the right players. By saying there is a "right" and "wrong" way to setup a team I feel it can take away from the creativity we see on the forums But I didn't use the term "wrong". I was talking about good (well-balanced) def setups and risky ones. Link to post Share on other sites More sharing options...
Experienced Defender Posted May 6, 2019 Author Share Posted May 6, 2019 49 minutes ago, yolixeya said: How do players act when you don't tick regroup (or counter-press)? Do they also get back but just with less urgency then with regroup? I wanted to play with counter-press because that's what I like but even though my squad is one of the best in league in stamina and workrate, they're very poor in aggression so I decided to play with regrouping. But now I'm usually the better side, maybe It is unneceserry to be so defensive minded in transition. I ticked regroup just because I didn't know what they do if I leave both unticked. They behave according to out-of-possession team instructions and their defensive PIs. And of course that you do not have to select either regroup or counter-press. Regroup is advisable when you are an underdog playing against a considerably stronger side, because it contributes to more disciplined defense (i.e. manner of defending) overall. 54 minutes ago, yolixeya said: Same goes with counter and hold shape. What players do if you leave both unticked? Basically the same "rule" applies as with the RG/CP. The counter TI encourages players to attempt counter-attacks whenever a good/decent opportunity is there. But even if you don't use the Counter TI, you can still play a sort of counter-attacking football if you set up the rest of your tactic so as to suit that style of play. Contrariwise, the hold shape TI can be useful when you want to play either patient possession football or a very defensive style in which you are concerned only about not conceding and not even slightly interested to try counter-attacks occasionally. But you need to know that both these instructions serve primarily to encourage a certain type of behavior from your players. In order to utilize them to full effect, you need to set the entire tactic so as to suit the style you want to implement. 1 Link to post Share on other sites More sharing options...
Experienced Defender Posted May 6, 2019 Author Share Posted May 6, 2019 1 hour ago, rouflaquettes31 said: Ok, but, in this example (Getafe defensive shape), what is the kind of defense? Players are close each other, but in same time don't concede any space in the wide area. That is narrow defensive shape? This is narrow def shape (in FM terms). They do not concede the flank where the ball is at the moment because the entire team moves to that side according to the principles of zonal marking. But if the ball is suddenly switched to the opposite flank, they will immediately move toward that side accordingly. You also need to know that no instruction works in isolation, and so does not def width. And each instruction/combination of instructions has both pros and cons. Link to post Share on other sites More sharing options...
yolixeya Posted May 6, 2019 Share Posted May 6, 2019 1 hour ago, Experienced Defender said: They behave according to out-of-possession team instructions and their defensive PIs. So basically they behave like in previous versions of FM where there was no in transition settings. I don't know, it makes sense to me that I don't have to use it, just like any other instruction. I guess I was just confused because it's the new thing on FM. I feel like regroup can be useful even though I'm the stronger side, to deal with their counter-attacking. I might be tripping though, and there are other ways to deal with that of course. Link to post Share on other sites More sharing options...
Experienced Defender Posted May 6, 2019 Author Share Posted May 6, 2019 5 minutes ago, yolixeya said: So basically they behave like in previous versions of FM where there was no in transition settings. I don't know, it makes sense to me that I don't have to use it, just like any other instruction. I guess I was just confused because it's the new thing on FM. I feel like regroup can be useful even though I'm the stronger side, to deal with their counter-attacking. I might be tripping though, and there are other ways to deal with that of course. Regroup alone is not going to help you against opposition counters if other instructions are not set up in a correct way. The same can be said for any other instruction. And then again, there is no fixed rule that tells you which particular combo of instructions you should use. Generally speaking, the better players you have, the more risks you can afford to take, but it still does not mean that you should be overly aggressive when defending. Finding the right balance is key when it comes to tactics, both in defense and attack. But what is that "right balance" will always depend on the quality of your team. Link to post Share on other sites More sharing options...
yolixeya Posted May 6, 2019 Share Posted May 6, 2019 55 minutes ago, Experienced Defender said: Regroup alone is not going to help you against opposition counters if other instructions are not set up in a correct way. I didn't mean alone, but in my current setup. Occasionally I would see opposition player running down the wing and their other attacking player running to the box unmarked. But my players that are already in defensive positions would slow down ball carrier just enough to give time regrouping players to cover unmarked striker. I really feel that regrouping makes a difference in those situations. And usually if I see something like that and I'm already leading I'll look to play safer, by dropping mentality or a defensive line a notch. But like I said, I can only compare it to counter-press behaviour so I might be wrong. Link to post Share on other sites More sharing options...
Experienced Defender Posted May 6, 2019 Author Share Posted May 6, 2019 1 hour ago, yolixeya said: But my players that are already in defensive positions would slow down ball carrier just enough to give time regrouping players to cover unmarked striker. I really feel that regrouping makes a difference in those situations That's great if your players behave that way when defending (especially against opposition counters). I don't know your tactic, so cannot tell you anything more detailed, but I like what you described (whether it is due to regroup or the overall setup). Link to post Share on other sites More sharing options...
>LJ< Posted May 7, 2019 Share Posted May 7, 2019 15 hours ago, Experienced Defender said: On 02/05/2019 at 08:53, Experienced Defender said: So the difference between the "right" and the "wrong" is basically very similar to the one described in the Example No. 1. But I didn't use the term "wrong". I was talking about good (well-balanced) def setups and risky ones. Without wanting to be too pedantic but it is there. Again not really a criticism just a discussion point. I do enjoy your threads and you always offer excellent advice to people. Your tactical setups are very logical and make sense, I just have a personal preference for the more outlandish variants that crop up from time to time. Link to post Share on other sites More sharing options...
Experienced Defender Posted May 7, 2019 Author Share Posted May 7, 2019 7 hours ago, >LJ< said: Without wanting to be too pedantic but it is there. Again not really a criticism just a discussion point. I do enjoy your threads and you always offer excellent advice to people. Your tactical setups are very logical and make sense, I just have a personal preference for the more outlandish variants that crop up from time to time. Yeah, okay. You were referring to that particular "wrong" (though I put the quotation marks on both "right" and "wrong", to emphasize that it's relative) Link to post Share on other sites More sharing options...
YasoKuul Posted May 7, 2019 Share Posted May 7, 2019 Am 2.5.2019 um 02:52 schrieb Experienced Defender: Couter-press tells your players - except for defenders - to start pressing the opposition and try to win the ball back immediately as it's been lost. It can be risky because more players will simultaneously run at the opposition player on the ball to press him, so they may leave space behind them that can be exploited due to disruption of your defensive shape. Therefore, you need to be careful when using counter-press, especially when you play against good sides that are able to take advantage of the extra space you have left between and/or behind your lines. Advice: Do not use counter-press together with more (let alone extremely) urgent pressing, and vice versa. Or if you do - be prepared for potential troubles. Thanks for this very helpful thread. I amended my tactic to counter-press together with more urgent pressing and get stuck in for great results (won two finals in one week). Used higher LOE and higher DL before as well and it seems that was overkill. Your advice to avoid counter-press together with more urgent pressing is good but I don't see any problems with less risky mentalities like Balanced and Counter. Link to post Share on other sites More sharing options...
ericstpeter Posted May 7, 2019 Share Posted May 7, 2019 It’s love to see you tackle the same type of post for attacking instructions. I think this type of things is very informative. 1 Link to post Share on other sites More sharing options...
Experienced Defender Posted May 7, 2019 Author Share Posted May 7, 2019 1 hour ago, YasoKuul said: Your advice to avoid counter-press together with more urgent pressing is good but I don't see any problems with less risky mentalities like Balanced and Counter And that's why I also said elsewhere in the thread that you always need to consider mentality, as it affects everything else. Though, honestly, I personally would avoid using counter-press along with high pressing even on the lowest mentality. But I am of course glad that you have achieved great results nevertheless. Link to post Share on other sites More sharing options...
Experienced Defender Posted May 7, 2019 Author Share Posted May 7, 2019 1 hour ago, ericstpeter said: It’s love to see you tackle the same type of post for attacking instructions. I think this type of things is very informative. I think there is already plenty of more than useful stuff on the attacking side of the game, especially from our mods (Cleon, Herne, Rashidi) as well as a few other people. Plus a lot of Rashidi's videos on Youtube. I am more of a "specialist" for defense Link to post Share on other sites More sharing options...
Joey Numbaz Posted May 14, 2019 Share Posted May 14, 2019 This is just great, thanks a bunch Experienced Defender. 1 Link to post Share on other sites More sharing options...
Robson 07 Posted May 16, 2019 Share Posted May 16, 2019 On 07/05/2019 at 16:07, Experienced Defender said: And that's why I also said elsewhere in the thread that you always need to consider mentality, as it affects everything else. Though, honestly, I personally would avoid using counter-press along with high pressing even on the lowest mentality. But I am of course glad that you have achieved great results nevertheless. A couple of observations , maybe questions, regarding counter-press. What are people's views on formation? To work optimally would you say that there is a minimum of players required in the top two tiers? I have a save at the moment using two tactics depending on who is available. I favour a 4231 that works really well with counterpressing. 4 players in the top tiers making it top heavy. However when my AMC is unavailable I use a 4141, just the 3 players in top 2 tiers and it seems a little less effective. ***** Also when saying counterpressing can become risky with more urgent pressing. I just wanted highlight a small observation that any movement of the pressing intensity bar makes no impression on the overall tactic intensity. To make that clearer, this -> has no impact on this -> However moving the 'line of engagement' line up makes your tactic more intense. Moving it down makes it less intense. So I wondered whether where the LOE is positioned when counterpressing is just an as important consideration as pressing intensity? Link to post Share on other sites More sharing options...
Experienced Defender Posted May 16, 2019 Author Share Posted May 16, 2019 5 hours ago, Robson 07 said: What are people's views on formation? To work optimally would you say that there is a minimum of players required in the top two tiers? I have a save at the moment using two tactics depending on who is available. I favour a 4231 that works really well with counterpressing. 4 players in the top tiers making it top heavy. However when my AMC is unavailable I use a 4141, just the 3 players in top 2 tiers and it seems a little less effective. I can only tell you what is my personal approach to counter-press. Two basic preconditions are inevitable for me to consider using CP in a match: 1. a formation with a least 3 (e.g. 4141dm wide), ideally 4 (4231, 424) players up front (including the AM strata), but not a narrow one (like 442 narrow diamond) 2. that my team is considerably stronger than the opposition Otherwise, I look to avoid CP. 6 hours ago, Robson 07 said: Also when saying counterpressing can become risky with more urgent pressing. I just wanted highlight a small observation that any movement of the pressing intensity bar makes no impression on the overall tactic intensity. To make that clearer, this -> has no impact on this -> That's strange IMO. Because pressing intensity should logically affect tactic intensity. 6 hours ago, Robson 07 said: However moving the 'line of engagement' line up makes your tactic more intense. Moving it down makes it less intense. So I wondered whether where the LOE is positioned when counterpressing is just an as important consideration as pressing intensity? For me personally, LOE is more about vertical compactness (in tandem with DL of course) and whether I want to create more space for potential counters (lower LOE) or to impose my game on the opposition (higher LOE). So in theory, I could use (or not use) counter-press with any LOE setting. 3 Link to post Share on other sites More sharing options...
Breezybaby1 Posted May 17, 2019 Share Posted May 17, 2019 Isn’t tighter marking more risky as you run the risk of your defender just getting turned by a quicker and faster player also is a low dl and loe to to passive? Link to post Share on other sites More sharing options...
Experienced Defender Posted May 17, 2019 Author Share Posted May 17, 2019 5 hours ago, Breezybaby1 said: Isn’t tighter marking more risky as you run the risk of your defender just getting turned by a quicker and faster player also is a low dl and loe to to passive? It can be risky when you are not vertically compact (DL vs. LOE) and/or when you play with a higher d-line. Otherwise it's risky only if you have really crappy players compared to the opposition, but in general should not be. And notice that we are here not talking about specific man or position-related marking, which can be risky, but marking as a general team instruction, which means that players are told to stick closer to whoever enters their zone in order to make it harder for them to receive the ball. Context is very important. Link to post Share on other sites More sharing options...
Redrummed Posted June 26, 2019 Share Posted June 26, 2019 Excellent read, really helped me setting up my defensive instructions, I always create my own tactics and love the learning curve involved in that. This year when looking at other tactics I see quite alot have counter press and extremely urgent pressing something which you discourage to have these too selected. In my own tactic I have conterpress and urgent pressing, should I drop the TI to less urgent pressing, my 433 tactic is working quite well, 1 defeat and 2 draws in 18 games. Link to post Share on other sites More sharing options...
Experienced Defender Posted June 26, 2019 Author Share Posted June 26, 2019 1 hour ago, Redrummed said: n my own tactic I have conterpress and urgent pressing, should I drop the TI to less urgent pressing, my 433 tactic is working quite well, 1 defeat and 2 draws in 18 games. You need to post a screenshot of your tactic, so that I could see the whole setup, not just the formation and pressing. Context is important (including the quality of your players). Link to post Share on other sites More sharing options...
Redrummed Posted June 26, 2019 Share Posted June 26, 2019 2 hours ago, Experienced Defender said: You need to post a screenshot of your tactic, so that I could see the whole setup, not just the formation and pressing. Context is important (including the quality of your players). Here you go, in previous FMs I had a very successful 523 tactic, I liked the mezzala role so decided to try it this year. I didn't want to jump on the gegenpressing bandwagon as lesser teams just sit back and its nearly impossible to draw them out and break them down. I wanted a fast counter tactic once we won the ball back. I'm in the 4th season with arsenal so have quite a strong side, won 2fa cups, europa league and one PL, Man U have been formidable!! Link to post Share on other sites More sharing options...
Experienced Defender Posted June 26, 2019 Author Share Posted June 26, 2019 7 hours ago, Redrummed said: Based on this screenshot, your results are very good (even though your tactic is not my cup of tea, but that's irrelevant). 7 hours ago, Redrummed said: Man U have been formidable!! You have a very good record against Utd - a 3-0 win, a draw and a 1-2 loss. I would not recommend changing a tactic that obviously works (judging by the results). Link to post Share on other sites More sharing options...
poma Posted June 27, 2019 Share Posted June 27, 2019 On 26/06/2019 at 16:00, Redrummed said: Here you go, in previous FMs I had a very successful 523 tactic, I liked the mezzala role so decided to try it this year. I didn't want to jump on the gegenpressing bandwagon as lesser teams just sit back and its nearly impossible to draw them out and break them down. I wanted a fast counter tactic once we won the ball back. I'm in the 4th season with arsenal so have quite a strong side, won 2fa cups, europa league and one PL, Man U have been formidable!! Any Pi's ? Link to post Share on other sites More sharing options...
Redrummed Posted June 29, 2019 Share Posted June 29, 2019 Just "mark tighter" on the mezzalas and dlp. I have since changed the right winger to inside forward as I was drawing too many games away, been successful so far. Finished season by losing title on last day by a point,. Utd scored in 94minute in their game. Got revenge against them in champions league final coming from 2-0 down to win 3-2 Link to post Share on other sites More sharing options...
poobington Posted August 13, 2019 Share Posted August 13, 2019 You should do one of these for attacking principles Link to post Share on other sites More sharing options...
Experienced Defender Posted August 13, 2019 Author Share Posted August 13, 2019 21 minutes ago, poobington said: You should do one of these for attacking principles When it comes to the attacking side of the game, my principles are pretty much simple: - do not be one-dimensional with roles and duties - make sure each player has enough safe passing options during attacking build-ups - do not use too many instructions; i.e. use only those that basically define your desired style of play and then just make small gradual tweaks as you see fit - no matter how attack-minded your approach is, never disregard the importance of being defensively solid 2 Link to post Share on other sites More sharing options...
Zemahh Posted August 14, 2019 Share Posted August 14, 2019 (edited) First of all, thanks for a great write-up. Very clear and straight to the point. On 02/05/2019 at 02:52, Experienced Defender said: - Defensive line and LOE work in conjunction in the sense that they together define how vertically compact your team is. What would be some cases, where you would look to stretch your defensive shape instead of making it vertically compact (e.g. Lower Defensive Line + Higher Line of Engagement or Standard Defensive Line + Much Higher Line of Engagement)? Are there any such scenarios? Edited August 14, 2019 by Zemahh Link to post Share on other sites More sharing options...
Luizinho Posted August 14, 2019 Share Posted August 14, 2019 (edited) 3 hours ago, Zemahh said: First of all, thanks for a great write-up. Very clear and straight to the point. What would be some cases, where you would look to stretch your defensive shape instead of making it vertically compact (e.g. Lower Defensive Line + Higher Line of Engagement or Standard Defensive Line + Much Higher Line of Engagement)? Are there any such scenarios? There are some benefits to not being vertically compact, but it can be risky as your effectively surrendering space between the lines of your team. Firstly you're not compressing the opposition and your allowing them more space. So when you win the ball back, they themselves aren't compact and in turn allows you more space too attack in the transition. This can help when they park 11 players behind the ball (parking the bus). It can also be really effective for a counter attacking team. It increases the depth of your team when defending. So when you win the ball back in your own, there is greater distance between your players and your using more of the pitch (vertically). For me it comes down to two things. What your strategy is (Win the ball back with a high or low block?) and what then opposition are doing in game, as you may need to adjust if it's not working (ie. They're getting behind your high line consistently). Edited August 14, 2019 by Luizinho 2 Link to post Share on other sites More sharing options...
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