Tyburn Posted February 25, 2020 Share Posted February 25, 2020 3 minutes ago, Welshace said: I'm fairly sure most if not the majority of people posting in this thread know very well what they say here isn't going to get changed.. this thread was set up as a catchall for people to vent in and hopefully collect some constructive feedback while keeping it all in one neat place rather than all over the forums in seperate threads.. The issue many will have is that even when they do provide valuable and often time consuming feedback within the bug reporting sections etc, it often feels like it falls upon deaf ears, and by often, i mean almost always... it's an issue, and pretending it is not, isn't doing anyone any favours, SI or the users alike. There is a gaping disconnect between the devs and their users given the amount of feedback that the devs rely on for the game to be produced and personally I think it could do with being addressed, it won't be, as it hasn't for about a decade plus now, but it should be. I've bought every game SI have ever released, I've been on the forums longer than i remember as a user and as a mod in the past, and i can catagorically say that I am a massive fan of every single one that has come out and have played countless hours of each, but there are some glaring and worrying signs that something is slipping in the last few releases and the game doesn't seem to be moving in the right direction anymore... which is a shame, because as i said, the game is my absolute favourite on the whole. I actually believe the game IS moving in the right direction, on the whole. My guess is that there is only so much the team can achieve in the timescale they set themselves. The last few years the game has improved considerably outside of the ME. That cycle now feels polished and complete, bar the odd bugs. Now, hopefully, the ME will get it’s lions share of work for the next couple of years. Nothing much needs looking at in my opinion outside of the ME. It’s pretty darn slick. And although I honestly don’t see half of the issues raised by many in the ME, through hours of painstaking tactical adjustments, I do now feel, especially after the last patch that the ME is stale. The ME needs the love for the next cycle. If it gets it the game will very much be where we all want it to be. 1 Link to post Share on other sites More sharing options...
MrPompey Posted February 25, 2020 Share Posted February 25, 2020 11 minutes ago, Welshace said: I'm fairly sure most if not the majority of people posting in this thread know very well what they say here isn't going to get changed.. this thread was set up as a catchall for people to vent in and hopefully collect some constructive feedback while keeping it all in one neat place rather than all over the forums in seperate threads.. The issue many will have is that even when they do provide valuable and often time consuming feedback within the bug reporting sections etc, it often feels like it falls upon deaf ears, and by often, i mean almost always... it's an issue, and pretending it is not, isn't doing anyone any favours, SI or the users alike. There is a gaping disconnect between the devs and their users given the amount of feedback that the devs rely on for the game to be produced and personally I think it could do with being addressed, it won't be, as it hasn't for about a decade plus now, but it should be. I've bought every game SI have ever released, I've been on the forums longer than i remember as a user and as a mod in the past, and i can catagorically say that I am a massive fan of every single one that has come out and have played countless hours of each, but there are some glaring and worrying signs that something is slipping in the last few releases and the game doesn't seem to be moving in the right direction anymore... which is a shame, because as i said, the game is my absolute favourite on the whole. I have put forward in the past the suggestion of SI having a ME working party with the Devs and key FM users / ME experts (SI will know who these are). This could be a good way to go I like you have bought every version since the Amiga release and for the last few years I dont seem to enjoy the ME like I used to but I do enjoy the way the other elements are evolving (even if I dont use the training module) 2 Link to post Share on other sites More sharing options...
Popular Post likesiamesefish Posted February 25, 2020 Popular Post Share Posted February 25, 2020 I know this thread is dominated by ME chat but just wanted to say that the rest of the game is absolutely brilliant and long term saves are massively improved. Players feel much more real to me. The interactions are more effective, they develop much more organically than in the past and when I look around the football world in 2061, it looks pretty darn realistic. The work done to reward familiarity and squad consistency is very much appreciated and I feel like Dynamics has really come into it's own this year and when you get it right, you can manage your squad much more easily. A huge improvement this year (I think) has been the added dynamism to star ratings where I've seen players gain or lose a star just on form - I much prefer this to the old way of scouting / coach reports where they just remained the same and it wouldn't matter who the scout is. I've actually even had a couple of total flops in the transfer market because my scout got them wrong which was all too rare in years gone by. I've also noticed more players fulfilling their potential in their mid twenties rather than just in the early years of their career. I actually think that certain aspects of the AI have improved a lot this year as well. This may not be as evident in the early years because reputation is so overpowered IMO but once it's all regens the game is amazing with realistic transfer movement, decent squad management and teams having actual cycles rather than everyone just staying at the same level. I think the AI managers could get better but this is the first year where I've seen managers who were not managing at the start of the game have incredible careers (and I pay attention to this stuff a lot in my saves, FM is all about the little world we create for me). There are loads of other improvements to the game that I like as well but just wanted to say that the work on these aspects of the game has not gone unnoticed. 11 Link to post Share on other sites More sharing options...
Tyburn Posted February 25, 2020 Share Posted February 25, 2020 2 minutes ago, likesiamesefish said: I know this thread is dominated by ME chat but just wanted to say that the rest of the game is absolutely brilliant and long term saves are massively improved. Players feel much more real to me. The interactions are more effective, they develop much more organically than in the past and when I look around the football world in 2061, it looks pretty darn realistic. The work done to reward familiarity and squad consistency is very much appreciated and I feel like Dynamics has really come into it's own this year and when you get it right, you can manage your squad much more easily. A huge improvement this year (I think) has been the added dynamism to star ratings where I've seen players gain or lose a star just on form - I much prefer this to the old way of scouting / coach reports where they just remained the same and it wouldn't matter who the scout is. I've actually even had a couple of total flops in the transfer market because my scout got them wrong which was all too rare in years gone by. I've also noticed more players fulfilling their potential in their mid twenties rather than just in the early years of their career. I actually think that certain aspects of the AI have improved a lot this year as well. This may not be as evident in the early years because reputation is so overpowered IMO but once it's all regens the game is amazing with realistic transfer movement, decent squad management and teams having actual cycles rather than everyone just staying at the same level. I think the AI managers could get better but this is the first year where I've seen managers who were not managing at the start of the game have incredible careers (and I pay attention to this stuff a lot in my saves, FM is all about the little world we create for me). There are loads of other improvements to the game that I like as well but just wanted to say that the work on these aspects of the game has not gone unnoticed. Absolutely this! Well said. Link to post Share on other sites More sharing options...
Jimmious7 Posted February 25, 2020 Share Posted February 25, 2020 (edited) 54 minutes ago, MrPompey said: I wouldnt get your hopes up. Based on previous experience its unlikely. Work will be planned for FM21 I'm not hoping, I am more or less certain. There will anyway be one more update after all winter transfer windows close and in the bugs forum developers are frequently saying that they are heavily working on issues reported Edited February 25, 2020 by Jimmious7 Link to post Share on other sites More sharing options...
Travis Bickle Posted February 25, 2020 Share Posted February 25, 2020 Guys, April 2021, no Brexit announcement yet. Is this normal? Link to post Share on other sites More sharing options...
craigcwwe Posted February 25, 2020 Share Posted February 25, 2020 12 minutes ago, likesiamesefish said: I know this thread is dominated by ME chat but just wanted to say that the rest of the game is absolutely brilliant and long term saves are massively improved. Players feel much more real to me. The interactions are more effective, they develop much more organically than in the past and when I look around the football world in 2061, it looks pretty darn realistic. The work done to reward familiarity and squad consistency is very much appreciated and I feel like Dynamics has really come into it's own this year and when you get it right, you can manage your squad much more easily. A huge improvement this year (I think) has been the added dynamism to star ratings where I've seen players gain or lose a star just on form - I much prefer this to the old way of scouting / coach reports where they just remained the same and it wouldn't matter who the scout is. I've actually even had a couple of total flops in the transfer market because my scout got them wrong which was all too rare in years gone by. I've also noticed more players fulfilling their potential in their mid twenties rather than just in the early years of their career. I actually think that certain aspects of the AI have improved a lot this year as well. This may not be as evident in the early years because reputation is so overpowered IMO but once it's all regens the game is amazing with realistic transfer movement, decent squad management and teams having actual cycles rather than everyone just staying at the same level. I think the AI managers could get better but this is the first year where I've seen managers who were not managing at the start of the game have incredible careers (and I pay attention to this stuff a lot in my saves, FM is all about the little world we create for me). There are loads of other improvements to the game that I like as well but just wanted to say that the work on these aspects of the game has not gone unnoticed. Agreed, now we just need a really high quality ME to go with it. 2 Link to post Share on other sites More sharing options...
Administrators Popular Post Neil Brock Posted February 25, 2020 Author Administrators Popular Post Share Posted February 25, 2020 1 hour ago, MrPompey said: Not convinced a steam post will get better traction than here. SI do the development work so writing in an SI Forum will get better results than a steam forum surely. For a number of reasons SI Devs tend not to post here but it doesnt mean they don't read posts. If the post is well articulated with supporting information then it will help resolve the issue. Its all very well people complaining about what it does, but to get change people need to detail what it should do and why and relate this to football in real life. Most comments here will be too late for FM20 but getting posts detailed now about the ME failings will perhaps aid FM21 (well I hope that every year) 'Devs' don't tend to post here because they're spending all their working time working on the game. That may be designing or working on features, fixing bugs or implementing improvements to pre-existing code. The QA team (which is embedded into the coding team within certain areas of the game) are constantly reading these forums and logging bugs raised via the bugs forum. As far as we're concerned the QA team is very much part of the development team and are an essential part of improving the game, be it via their own experienced opinions, or by being a mouthpiece for what's said within the community. As part of my remit I have a responsibility to make sure the community is heard within the studio and that absolutely is the case. There's not as much back and forth back to you as I'd like currently, but this is something we're always in discussions with in regard to finding ways of making our community more informed, educated and valued through these types of spaces. 13 Link to post Share on other sites More sharing options...
likesiamesefish Posted February 25, 2020 Share Posted February 25, 2020 2 minutes ago, Neil Brock said: There's not as much back and forth as I'd like currently, but this is something we're always in discussions with in regard to finding ways of making our community more informed, educated and valued through these types of spaces. This is very good to hear. Link to post Share on other sites More sharing options...
sporadicsmiles Posted February 25, 2020 Share Posted February 25, 2020 1 hour ago, Jimmious7 said: I am 100% certain there will be another major version with various ME changes/improvements since a lot of things were and are reported as being worked on but were not changed in the latest patch If there is, great. If there is not, then I'm also okay with it. It is not usual to get a match engine update after the winter update. Then again it is not usual to get a winter update without some ME updates. So right now we do not know, and I will not speculate. I'm totally okay with SI spending time working on this with the aim of making a good ME in FM21. Rather overhaul the code (or whatever they must do) and get it done right than keep releasing not quite perfect patches. 1 Link to post Share on other sites More sharing options...
BigV Posted February 25, 2020 Share Posted February 25, 2020 34 minutes ago, likesiamesefish said: I know this thread is dominated by ME chat but just wanted to say that the rest of the game is absolutely brilliant and long term saves are massively improved. Players feel much more real to me. The interactions are more effective, they develop much more organically than in the past and when I look around the football world in 2061, it looks pretty darn realistic. The work done to reward familiarity and squad consistency is very much appreciated and I feel like Dynamics has really come into it's own this year and when you get it right, you can manage your squad much more easily. A huge improvement this year (I think) has been the added dynamism to star ratings where I've seen players gain or lose a star just on form - I much prefer this to the old way of scouting / coach reports where they just remained the same and it wouldn't matter who the scout is. I've actually even had a couple of total flops in the transfer market because my scout got them wrong which was all too rare in years gone by. I've also noticed more players fulfilling their potential in their mid twenties rather than just in the early years of their career. I actually think that certain aspects of the AI have improved a lot this year as well. This may not be as evident in the early years because reputation is so overpowered IMO but once it's all regens the game is amazing with realistic transfer movement, decent squad management and teams having actual cycles rather than everyone just staying at the same level. I think the AI managers could get better but this is the first year where I've seen managers who were not managing at the start of the game have incredible careers (and I pay attention to this stuff a lot in my saves, FM is all about the little world we create for me). There are loads of other improvements to the game that I like as well but just wanted to say that the work on these aspects of the game has not gone unnoticed. Great post but i'd slightly change some things/come up with potential issues. Star ratings usually do go up and down BUT in relation to your ranking stature and your own team. In past FM's going back to 15 I think it could go up or down but rarely in the way we see it in FM 20. FM20 as you said defines it in form, and although it is a good thing (I guess) it can cause issues: One being if they go up and then the form drops (lets say for a long period of time) e.g. going from constant 7.5+ and then hits the lower end after an increase in star rating, that eventual fall maybe where the specified gametime may need to be lowered, lets say moving back to regular starter and he was important (or whatever the equivalent is). It's likely your player will moan that you did that unless it was a bad form and justified a radical change for the player to accept it. Same applies if his form goes down from the standard it was set at, I think the gametime/player status for game time is too volatile which could effect stuff like contract agreements. Example, player becomes worldclass in star rating, contract is important player/equivalent too (cant remember it atm), he wants a new contract, you agree to it and then his form drops off lets say around the 6-7.5 area where his rating has gone down a full star 4 to 3*. He technically isn't worldclass anymore and you can't give him the playing time because he isnt performing but you have to otherwise he kicks up a fuss... etc. Link to post Share on other sites More sharing options...
Tyburn Posted February 25, 2020 Share Posted February 25, 2020 If they do release another patch for the ME can I request it brings some life back into it? Of course it had lots of issues, but the best for me this year, after lots of tactical tweaking, was the first on official release. At least it was exciting. Obviously just my opinion. Don’t start shooting me. Link to post Share on other sites More sharing options...
Travis Bickle Posted February 25, 2020 Share Posted February 25, 2020 40 minutes ago, Travis Bickle said: Guys, April 2021, no Brexit announcement yet. Is this normal? @Neil Brock ? Link to post Share on other sites More sharing options...
Popular Post sporadicsmiles Posted February 25, 2020 Popular Post Share Posted February 25, 2020 32 minutes ago, Neil Brock said: As part of my remit I have a responsibility to make sure the community is heard within the studio and that absolutely is the case. There's not as much back and forth back to you as I'd like currently, but this is something we're always in discussions with in regard to finding ways of making our community more informed, educated and valued through these types of spaces. Regarding this. What would be nice would be a dev diary, such as the one Paradox do with Europa Universalis 4. It does not need to be hugely detailed, or give false promises or hope. Some simple messages regarding the ongoing work, keeping users informed. Not only would this help user feel that progress is being made (which would cut out a lot of the angry posts here, because I feel a lot of it comes from feeling that venting achieves nothing), but allow people to connect with the development process. Understanding how hard it is to get this things working, and the huge effort that goes into it. I mean, I do programming for data analysis software and typically I have no more than 1000 lines of code.I already know writing and debugging this will take me at least 2 weeks when started, plus actually maintaining, improving, and fixing things you overlooked. Now scale this up to something as complex as FM. So I have an idea of what a pain it is, but the majority of people do not. Just an idea, mind, that could be floated. 16 Link to post Share on other sites More sharing options...
Tyburn Posted February 25, 2020 Share Posted February 25, 2020 4 minutes ago, BigV said: Great post but i'd slightly change some things/come up with potential issues. Star ratings usually do go up and down BUT in relation to your ranking stature and your own team. In past FM's going back to 15 I think it could go up or down but rarely in the way we see it in FM 20. FM20 as you said defines it in form, and although it is a good thing (I guess) it can cause issues: One being if they go up and then the form drops (lets say for a long period of time) e.g. going from constant 7.5+ and then hits the lower end after an increase in star rating, that eventual fall maybe where the specified gametime may need to be lowered, lets say moving back to regular starter and he was important (or whatever the equivalent is). It's likely your player will moan that you did that unless it was a bad form and justified a radical change for the player to accept it. Same applies if his form goes down from the standard it was set at, I think the gametime/player status for game time is too volatile which could effect stuff like contract agreements. Example, player becomes worldclass in star rating, contract is important player/equivalent too (cant remember it atm), he wants a new contract, you agree to it and then his form drops off lets say around the 6-7.5 area where his rating has gone down a full star 4 to 3*. He technically isn't worldclass anymore and you can't give him the playing time because he isnt performing but you have to otherwise he kicks up a fuss... etc. That’s all part of the beauty though isn’t it? Adding in those random factors requires management. 5 Link to post Share on other sites More sharing options...
likesiamesefish Posted February 25, 2020 Share Posted February 25, 2020 3 minutes ago, BigV said: Great post but i'd slightly change some things/come up with potential issues. Star ratings usually do go up and down BUT in relation to your ranking stature and your own team. In past FM's going back to 15 I think it could go up or down but rarely in the way we see it in FM 20. FM20 as you said defines it in form, and although it is a good thing (I guess) it can cause issues: One being if they go up and then the form drops (lets say for a long period of time) e.g. going from constant 7.5+ and then hits the lower end after an increase in star rating, that eventual fall maybe where the specified gametime may need to be lowered, lets say moving back to regular starter and he was important (or whatever the equivalent is). It's likely your player will moan that you did that unless it was a bad form and justified a radical change for the player to accept it. Same applies if his form goes down from the standard it was set at, I think the gametime/player status for game time is too volatile which could effect stuff like contract agreements. Example, player becomes worldclass in star rating, contract is important player/equivalent too (cant remember it atm), he wants a new contract, you agree to it and then his form drops off lets say around the 6-7.5 area where his rating has gone down a full star 4 to 3*. He technically isn't worldclass anymore and you can't give him the playing time because he isnt performing but you have to otherwise he kicks up a fuss... etc. This is very true and I can understand your frustration with it BUT I have to say that I find this to be more realistic and I'll explain why. We all know modern football is dominated by flavour of the weeks and how you played last Saturday. We see transfers happening in real life and then the player is a total flop, hyped beyond belief off the back of a good run of form. I have seen it myself where players have much higher demands after a star rating jump (which I am sure is temporary) but I simply don't offer them what they are not worth and you are then rewarded for keeping your players tied down more than you were previously. This has also created the situation where I have overpaid players because I thought the form would remain and it didn't (normally younger players who I am making a decision on around 22 / 23 about their first proper first team contract). In addition to that, I've also sold players to the AI off the back of a rep or star rating boost that I knew wouldn't be sustained - a good example being my back up GK who was HG but over thirty and had never really attracted any interest but then he managed to win Goalkeeper of the Tournament at the WC and I sold him to Chelsea for £50m. So it can work for you or against you and means you have to weigh up more variables before coming to a decision. Also, just as a tip specifically on the agreed playing time, have you tried reducing this incrementally because I have had much greater success going one at a time every couple of months than trying to get them to jump down two or more. 1 Link to post Share on other sites More sharing options...
MatthewS17 Posted February 25, 2020 Share Posted February 25, 2020 Still no fix for the disabled transfer window bug? 5 Link to post Share on other sites More sharing options...
glosoli Posted February 25, 2020 Share Posted February 25, 2020 (edited) Just finished the season with the latest patch. My feedback as below; 1. Game runs smoother. I have gained about 6 to 9 FPS. I did not make any changes on my pc or the in game settings. 2. ME is better than the previous one, but could be better. I have tried 4312 narrow and 4231 wide; seen more central play and variety of goals compared to the previous patch. 3. I have scored a lot of goals from corners by putting my best aerial threat near the far post. My corner taker had 13 corners and 13 crossing, always delivered to the right spot. Then, I have decided to put someone else to take the corners. Increased one of my player's corners rating to 20 via in game editor, result is the same. Always the same curve and ball meets the right spot. I'm planning to use someone with much lower corners rating to take the corner kicks and see what happens. To me, it seems like corners or crossing stats do not matter. It just works. Edited February 25, 2020 by glosoli typo. Link to post Share on other sites More sharing options...
richie rich italia Posted February 25, 2020 Share Posted February 25, 2020 there will be a hotfix for the first window disabled not working Link to post Share on other sites More sharing options...
WilltheWolf92 Posted February 25, 2020 Share Posted February 25, 2020 7 hours ago, madcullyor said: So after giving FM20 a fair amount of time and after numerous patches I have come to the decision that it is tainted - for me anyway. Aesthetically it looks great and the idea's that SI had for the game seemed good in theory, however, when it comes to actual game play particularly the match engine, its disappointing for many reasons that have already been covered in this thread and no matter how determined I am at starting a new save and making it work, it always comes down to me just falling out of love with it. It's just repetitive now and the best thing I can do is just park it off and wait for next years game. As for FM21 and what I would like to see is a remastered match engine. No new scouting area, no new youth set up or new leagues to play in. The only thing that needs to be worked on is the actual football side of things. Do that and you will have the best FM in the series. As for FM20, what can I say, it was a wonderkid with 5 star potential but with the determination rating of 3. True, ME is the most important thing for FM21, i hope they get that 7 Link to post Share on other sites More sharing options...
Popular Post 99 Posted February 25, 2020 Popular Post Share Posted February 25, 2020 (edited) I think people that know me from here also know I'm one of the guys that take the SI side against the usual, not always fair, criticism. If there's something I hate (sorry) is the people that start countless threads saying "hey I play since forever and FM20 is the worst eveeeeer", which is no different from people thar heavily criticized FM19, 18, 17 and backwards using the exact same "formula". I just don't buy it. But using that "capital", I have to ask SI to try to do better testing. I swear I don't get how it was undetectable for SI, in this Winter Update, that disabling first window transfers was broken and all the dropdown menus (like training, staff search...) were also broken. I just don't buy that not a single soul detected it in testing. And even if it was the case, then please release it first using the public_beta option, that many players like myself have enabled by default, and we would detect it in the first hour. As I think that many types of criticism are unfair to SI, with Winter Update it feels even to me that something was lacking. My feedback is only intended to help, I don't earn anything to just say bad stuff. Thank you. Edited February 25, 2020 by 99 10 Link to post Share on other sites More sharing options...
FlorianAlbert9 Posted February 25, 2020 Share Posted February 25, 2020 I've just played the national cup quarter with only 6 ( + 2 orange injured) players available in all team (second and U19 included). So I've 5 grey players on the pitch. (I've lost 6-1) (36 players with national team and the others u19 played a game earlier that day). Link to post Share on other sites More sharing options...
Old Joe Clarke Posted February 25, 2020 Share Posted February 25, 2020 49 minutes ago, FlorianAlbert9 said: I've just played the national cup quarter with only 6 ( + 2 orange injured) players available in all team (second and U19 included). So I've 5 grey players on the pitch. (I've lost 6-1) (36 players with national team and the others u19 played a game earlier that day). Congratulations... Link to post Share on other sites More sharing options...
DamienQilBormliz Posted February 25, 2020 Share Posted February 25, 2020 Since the update, I'm getting bored playing with these results... Same tactic but now I'm scoring almost every set-piece and almost every header in a short period of time. 1 Link to post Share on other sites More sharing options...
baris28 Posted February 25, 2020 Share Posted February 25, 2020 I hope season fixtures at least proper in this version outside ME. This should be another most important thing. All said about 2021 version about central play I hope for a more balanced goals and influence of AMC play in next version. Life is short. Link to post Share on other sites More sharing options...
likesiamesefish Posted February 25, 2020 Share Posted February 25, 2020 Is this a new feature? I've never had one of my coaches as an option to resolve these player interactions for me before. Could it make a difference that he was my U18 and then U23 manager for a while and is therefore listed as a club icon? The player in question is an academy graduate who played for him at U23 level for a number of years and has him, myself and my U18 manager as his top three in his favoured personnel. Link to post Share on other sites More sharing options...
Popular Post jc1 Posted February 26, 2020 Popular Post Share Posted February 26, 2020 I am officially bored to death with this game now, I have little desire to fire it up and play for hours on end like I used to do. It takes at least an hour to set up a new game and when you do get into game time, the ME is just so boring and predictable. Overpowering wing and wingbacks, most goals coming from set pieces, small quick wingers scoring multiple headed goals from wingback crosses, very little centre midfield play( 2-3 passes then out to either winger or wingback to cross in ), forwards with little to no movement and very few through balls into them and one on ones still pretty poor. Don't get me wrong I can win games OK, doing well in the league and cups is not a problem, it's just watching back games is so boring and scripted that I can almost always tell you how every goal I score will come about, I see little variation in game play, the ME has been poor and like this for the past 3 years. SI seem intent on changing all the glitzy interaction stuff and they've forgotten about the ME and the graphics that go with it, time to spend some time on developing this instead of all the wee extras that we don't need. 17 Link to post Share on other sites More sharing options...
alian62 Posted February 26, 2020 Share Posted February 26, 2020 2 hours ago, jc1 said: I am officially bored to death with this game now, I have little desire to fire it up and play for hours on end like I used to do. It takes at least an hour to set up a new game and when you do get into game time, the ME is just so boring and predictable. Overpowering wing and wingbacks, most goals coming from set pieces, small quick wingers scoring multiple headed goals from wingback crosses, very little centre midfield play( 2-3 passes then out to either winger or wingback to cross in ), forwards with little to no movement and very few through balls into them and one on ones still pretty poor. Don't get me wrong I can win games OK, doing well in the league and cups is not a problem, it's just watching back games is so boring and scripted that I can almost always tell you how every goal I score will come about, I see little variation in game play, the ME has been poor and like this for the past 3 years. SI seem intent on changing all the glitzy interaction stuff and they've forgotten about the ME and the graphics that go with it, time to spend some time on developing this instead of all the wee extras that we don't need. Yeah think you are right … I think 99% of us are happy with the interface and the game its self . We just want the end result to count as it should . 1 Link to post Share on other sites More sharing options...
Rupal Posted February 26, 2020 Share Posted February 26, 2020 17 hours ago, 99 said: I think people that know me from here also know I'm one of the guys that take the SI side against the usual, not always fair, criticism. If there's something I hate (sorry) is the people that start countless threads saying "hey I play since forever and FM20 is the worst eveeeeer", which is no different from people thar heavily criticized FM19, 18, 17 and backwards using the exact same "formula". I just don't buy it. But using that "capital", I have to ask SI to try to do better testing. I swear I don't get how it was undetectable for SI, in this Winter Update, that disabling first window transfers was broken and all the dropdown menus (like training, staff search...) were also broken. I just don't buy that not a single soul detected it in testing. And even if it was the case, then please release it first using the public_beta option, that many players like myself have enabled by default, and we would detect it in the first hour. As I think that many types of criticism are unfair to SI, with Winter Update it feels even to me that something was lacking. My feedback is only intended to help, I don't earn anything to just say bad stuff. Thank you. I have posted in the bugs forum about an issue with U18 squads. I enjoy playing in the Lower Leagues and, in the Vanarama North, have found three sides (Leamington, Southport and Bradford Park Avenue) which have no U18 setup whatsoever, although they did prior to the patch, which really makes trying saves with these clubs a bit of a waste of time. For all I know, the same issue may apply elsewhere, as obviously I haven't been able to check throughout all the leagues to find any other examples. What does surprise me is that this wasn't spotted before the patch came out. Which makes one wonder about the testing process! 1 Link to post Share on other sites More sharing options...
craigcwwe Posted February 26, 2020 Share Posted February 26, 2020 (edited) Found a bug. When you move a player from your youth team to the first team it changes your squad view if you have a custom view set up. Edited February 26, 2020 by craigcwwe Link to post Share on other sites More sharing options...
Pasonen Posted February 26, 2020 Share Posted February 26, 2020 I really hope fix for the training bug comes soon. At the moment game is unplayable with semipros. 1 Link to post Share on other sites More sharing options...
Luizinho Posted February 26, 2020 Share Posted February 26, 2020 (edited) 7 hours ago, jc1 said: I am officially bored to death with this game now, I have little desire to fire it up and play for hours on end like I used to do. It takes at least an hour to set up a new game and when you do get into game time, the ME is just so boring and predictable. Overpowering wing and wingbacks, most goals coming from set pieces, small quick wingers scoring multiple headed goals from wingback crosses, very little centre midfield play( 2-3 passes then out to either winger or wingback to cross in ), forwards with little to no movement and very few through balls into them and one on ones still pretty poor. Don't get me wrong I can win games OK, doing well in the league and cups is not a problem, it's just watching back games is so boring and scripted that I can almost always tell you how every goal I score will come about, I see little variation in game play, the ME has been poor and like this for the past 3 years. SI seem intent on changing all the glitzy interaction stuff and they've forgotten about the ME and the graphics that go with it, time to spend some time on developing this instead of all the wee extras that we don't need. They have a dedicated team for the ME. It’s not something they can just chuck money at or have more people working on it in order to improve it. They have to constantly test the engine to make sure it’s in balance. One change can offset the whole engine and create new problems. There is no quick fix to this I’m afraid. Edited February 26, 2020 by Luizinho 1 Link to post Share on other sites More sharing options...
jc1 Posted February 26, 2020 Share Posted February 26, 2020 53 minutes ago, Luizinho said: They have a dedicated team for the ME. It’s not something they can just chuck money at or have more people working on it in order to improve it. They have to constantly test the engine to make sure it’s in balance. One change can offset the whole engine and create new problems. There is no quick fix to this I’m afraid. The ME has been pish for the last 3 years, too much time going into interface stuff while the ME gets worse. 4 Link to post Share on other sites More sharing options...
Anthony potts Posted February 26, 2020 Share Posted February 26, 2020 Since new update I have had a ridiculous amount of injuries. In about 2 months of game time I have had 13 players get injuries lasting more than 2 weeks, some games I get 3 or 4 injuries. A huge change from prior to the update. Link to post Share on other sites More sharing options...
Fosse Posted February 26, 2020 Share Posted February 26, 2020 Anyone else experiencing low shot volumes in one play for both teams? Link to post Share on other sites More sharing options...
KUBI Posted February 26, 2020 Share Posted February 26, 2020 vor einer Stunde schrieb Anthony potts: Since new update I have had a ridiculous amount of injuries. In about 2 months of game time I have had 13 players get injuries lasting more than 2 weeks, some games I get 3 or 4 injuries. A huge change from prior to the update. There was no change regarding to injuries. 1 Link to post Share on other sites More sharing options...
KUBI Posted February 26, 2020 Share Posted February 26, 2020 vor 1 Stunde schrieb jc1: The ME has been pish for the last 3 years, too much time going into interface stuff while the ME gets worse. There are different coders for interface and ME. 1 Link to post Share on other sites More sharing options...
Caletti Posted February 26, 2020 Share Posted February 26, 2020 @KUBI Can we expect patch wchich improve ME? This ME is boring. 3 headers from wingers is weird. It doesn't metter if I play narrow or wide, in 90% of cases it's ends the same. Pass on the wing and cross. 5 Link to post Share on other sites More sharing options...
Welshace Posted February 26, 2020 Share Posted February 26, 2020 6 minutes ago, Caletti said: @KUBI Can we expect patch wchich improve ME? This ME is boring. 3 headers from wingers is weird. It doesn't metter if I play narrow or wide, in 90% of cases it's ends the same. Pass on the wing and cross. If you read almost any page ever on this thread or almost any other thread, you will see that no-one knows what the upcoming update will include.. and no-one can tell you any different. Link to post Share on other sites More sharing options...
Welshace Posted February 26, 2020 Share Posted February 26, 2020 Wanted to check here first before raising it as an issue... But while doing some testing using the in game editor i made a few transfers and noticed they gave me the steam achievements along with them, namely transfer records etc... Is this meant to the case? always thought using custom databases or editors meant achievements weren't activated? Link to post Share on other sites More sharing options...
Scotty Walds Posted February 26, 2020 Share Posted February 26, 2020 3 hours ago, craigcwwe said: Found a bug. When you move a player from your youth team to the first team it changes your squad view if you have a custom view set up. Report it as a bug then, this is a feedback thread... 2 Link to post Share on other sites More sharing options...
Popular Post Travis Bickle Posted February 26, 2020 Popular Post Share Posted February 26, 2020 (edited) Think it is about time me and this game end a long and complicated relationship. I know many of you will disagree, and for all I know I may well be in the wrong here, but I think I have a right to express how I feel. I've played this game since the very start, when it was Championship Manager and my Dad introduced me to it. Since then, I've been an addicted player, managing everyone from Bergkamp to overpowered Lulinha/Evandro Roncatto/Wang Dalei/any other overpowered youngster you can think of. This game has cost me a few GCSE's, a few relationships, and a probably tens of thousands hours of my life. And you know what? I never regretted it. This game had an unbelievable ability to immerse you and entertain you for hours on end. FM is the only game I've ever really played for almost all of my life. It made me feel good when I had bouts of health issues, depressions, other problems in life. It made me feel even better when I was in my better moments of life. I've played FM from London to Paris to New York to the beaches of Santorini and as far as Vietnam. Me and this game have been almost inseparable. I've formed friendships over discussions with random people in the pub about FM. This is how deep it goes. This being said, as the game has taken on new features and is allegedly more tactical, the game has become far less enjoyable. Since FM16 I've enjoyed every version of the game less and less, and finally, with FM20, this is no longer the game I remember. You can patch the buggy ME, it doesn't change the fact the soul of the game has gone. This game has no soul. It's become totally random and totally unpleasant, even unpleasant to look at. I've had success on FM20, this isn't a rage quit rant. I've had some memorable achievements on this years FM, and yet, it all feels so empty. I honestly don't care that I won the EL with a broke Panathinaikos. I don't care that I took some random 3rd division Spanish club to La Liga, because this game is, and has been for at least 3 years, so random. I sincerely cannot tell you what made me succeed at one team and do mediocre at the next. Tactics, team morale, dynamics make no sense anymore. The game is entirely random. I no longer look forward to trying to fit teams to fit certain tactical systems because this game does not allow you to try new tactical systems. This game is simply, figure out where the ME is lacking and exploit it. I know how to do it, but it's not enjoyable. If I play how I want to play, we're back at the age old problem of 30 shots, 10 on target vs 2 shots, 0 on target and losing 0-1 with 3 crossbars being hit. 2x that making it worse if you're playing an important fixture where players as experienced as Blaise Matuidi are "nervous" playing Genoa in a cup final. Also don't forget that even if you do exploit the ME and have your tactics "perfect", if one of your players decides to be upset over one thing or another, your overpowered team morale will plummet and then even a managerial hybrid of Guardiola, Mourinho, Ferguson, Wenger and Sacchi would fail. As I said, many of you will disagree with me and say I'm off my rockers, fair enough. But I strongly think that SI have killed the game I loved by trying too hard. I honestly felt the days of sliders for tactics better reflected tactical reality than what we have now. What we have now is a clunky random mess of a game that increasingly feels more like modern football, gimmicky (the development centre and staff responsibilities are pointless) and unauthentic. I don't think SI will change their course of action and go back to what I think would be best, a simple, solid, consistent ME with a solid tactical base. I think it will get worse, and so I will have to somehow stop this addiction and replace it with something else. The gym maybe. I wish I could somehow go back to the days of FM12-13 with an updated database, but I think the fun has been so zapped out of the game it's better I just call it quits. Maybe with the new found free time I'll find something else that actually rewards effort and isn't so random. Oh well. I thank you for reading, please provide any input. Edited February 26, 2020 by Travis Bickle 26 Link to post Share on other sites More sharing options...
Popular Post bcereus Posted February 26, 2020 Popular Post Share Posted February 26, 2020 So SI is just not going to bother responding to this very thorough bug post someone took the time and effort to put together. Not even an acknowledgement or even dialogue about this issue. Why? 11 Link to post Share on other sites More sharing options...
likesiamesefish Posted February 26, 2020 Share Posted February 26, 2020 29 minutes ago, bcereus said: So SI is just not going to bother responding to this very thorough bug post someone took the time and effort to put together. Not even an acknowledgement or even dialogue about this issue. Why? Wow, what a brilliant post that is. 1 Link to post Share on other sites More sharing options...
themadsheep2001 Posted February 26, 2020 Share Posted February 26, 2020 5 minutes ago, likesiamesefish said: Wow, what a brilliant post that is. Yep, and Jack Joyce left a like on it, which means he's definitely taken a look ( you can see he's downloaded a couple of the PKMs). I'll see if I can nudge him to leave a reply 7 Link to post Share on other sites More sharing options...
stevemc Posted February 26, 2020 Share Posted February 26, 2020 (edited) Is this a bug? Why is my staff member, Peters, rejecting offers for players... (in this instance its an u-23 player) When these are my settings? Edited February 26, 2020 by stevemc Link to post Share on other sites More sharing options...
JordanMilly Posted February 26, 2020 Share Posted February 26, 2020 @stevemc - Can you show the rest of the transfer and contract responsibilities? Link to post Share on other sites More sharing options...
stevemc Posted February 26, 2020 Share Posted February 26, 2020 (edited) 2 minutes ago, JordanMillward_1 said: @stevemc - Can you show the rest of the transfer and contract responsibilities? This player is on my unwanted list, which is managed by Sammer, not Peters... Edited February 26, 2020 by stevemc Link to post Share on other sites More sharing options...
Bobek Posted February 26, 2020 Share Posted February 26, 2020 3 hours ago, Travis Bickle said: This game is simply, figure out where the ME is lacking and exploit it 100% true Link to post Share on other sites More sharing options...
stevemc Posted February 26, 2020 Share Posted February 26, 2020 (edited) I've managed to get Peters to stop rejecting offers, but removing the players from the Unwanted List, but I don't know why Peters is getting involved when I've got Sammer to manage the Unwanted List. Edited February 26, 2020 by stevemc Link to post Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now