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What is First Touch?


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  • SI Staff

It's how well the player controls the ball in that first instance. Comparing a single attribute is always going to be a bit tricky, one way to think about it perhaps is even with those players having a higher first touch, would you take any of them over this prime Messi in his position?

The answer is likely no, because for a player like Messi his first touch didn't need to be that high because everything that surrounded his game was on another level. The gap from 1-20 is far smaller than organically we all think anyway, but there is never an instance in the ME where you can think "A first touch of 18 instead of 17 would've seen that go much better" 

There will be quite a few players around who in terms of just their technical first touch to bring a ball under control will be better than what Messi may do. The problem rests in can they do it as well while under pressure? While faced with 2 defenders? Can they decide as well which type of touch opens up the next move best? Can they see a first touch and then subsequent pass with their vision to take control in a way that eliminates multiple players?

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51 minutes ago, Michael Sant said:

Comparing a single attribute is always going to be a bit tricky, one way to think about it perhaps is even with those players having a higher first touch, would you take any of them over this prime Messi in his position?

The answer is likely no, because for a player like Messi his first touch didn't need to be that high because everything that surrounded his game was on another level. The gap from 1-20 is far smaller than organically we all think anyway, but there is never an instance in the ME where you can think "A first touch of 18 instead of 17 would've seen that go much better" 

There will be quite a few players around who in terms of just their technical first touch to bring a ball under control will be better than what Messi may do. The problem rests in can they do it as well while under pressure? While faced with 2 defenders? Can they decide as well which type of touch opens up the next move best? Can they see a first touch and then subsequent pass with their vision to take control in a way that eliminates multiple players?

 

The problem rests in can they do it as well while under pressure? 

What are the Attributes associated with this?

Even if he's simply not under pressure, Messi's touch is off the beaten track. (compared to players like Bergkamp and Maradona throughout history)

As you said, let's say there is a player who has a better touch than Messi. Can the player show that touch in 90 minutes, or even an entire season?

No other player in history has been as consistent as Messi.

 

I think this happens because of the lack of fm's Attributes.

In order to fully express the player, we need more Attributes and Player Traits to add. For example, power(how quickly you reach your maximum strength), coordination, shoot, pass power, etc..

Edited by 뜨페이뜨
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  • SI Staff

How much each attribute impacts it varies for different situations. For a more physical challenge then things like balance and strength become more prominent among the considerations. If the player has space but two players ahead of him then off the ball and anticipation might skew more heavily. If the player plans on just passing it short to retain possession then a different application of skills comes into the question compared to if he wants to open up his body and try to beat someone for pace. The type of first touch changes in each of these situations and a players ability to pull that off is influenced by other attributes. 

We have attributes that influence consistency and combined with attributes like important matches, determination and professionalism can act as a passive modifier to how regular players perform to their ability. 

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4 minutes ago, Michael Sant said:

각 속성이 미치는 영향은 상황에 따라 다릅니다. 보다 육체적인 도전의 경우 균형과 힘과 같은 것들이 고려 사항 중 더 두드러집니다. 플레이어에게 공간이 있지만 앞에 두 명의 플레이어가 있다면 공에서 벗어나 예상이 더 심하게 왜곡될 수 있습니다. 플레이어가 소유권을 유지하기 위해 짧게 패스할 계획이라면 몸을 열고 다른 사람을 이기고 싶어하는 것과 비교하여 다른 기술 적용이 문제가 됩니다. 이러한 각 상황에서 첫 번째 터치의 유형이 변경되고 이를 해낼 수 있는 플레이어의 능력은 다른 속성의 영향을 받습니다. 

일관성에 영향을 미치는 속성이 있으며 중요한 경기, 결단력 및 전문성과 같은 속성과 결합되어 일반 플레이어가 자신의 능력을 발휘하는 방식에 수동적인 수정자 역할을 할 수 있습니다. 

 

It's difficult.

I'll have to keep studying the methods related to each attribute and the ones related to the situation.

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