뜨페이뜨 Posted October 12, 2023 Share Posted October 12, 2023 A lot of abilities are needed to increase the stats of the weak foot. What's the benefit? Let us know what you think Link to post Share on other sites More sharing options...
kevhamster Posted October 12, 2023 Share Posted October 12, 2023 It makes a player more flexible in terms of the positions and roles he can play. It means he's less likely to fluff passes, shots or crosses if forced onto his weaker foot by opposition defenders. There is really no downside to having a player comfortable with either foot. Link to post Share on other sites More sharing options...
Kickballz Posted October 12, 2023 Share Posted October 12, 2023 Wingers cutting inside and shooting as well as going wide and delivering a decent cross. Strikers who can finish with both feet. Pretty useful I'd say. Link to post Share on other sites More sharing options...
herne79 Posted October 12, 2023 Share Posted October 12, 2023 10 minutes ago, 뜨페이뜨 said: A lot of abilities are needed to increase the stats of the weak foot. No, it isn't. Through natural player development (ie., without using an editor) players cannot improve their weaker foot beyond "reasonable" (9, 10 or 11 on a 1-20 scale). This means that in reality hardly any ability is used in developing a weaker foot. Sure, if you use an editor to change a player from 1 to 20 it may use a lot of ability, but it's impossible without using an editor. 1 Link to post Share on other sites More sharing options...
뜨페이뜨 Posted October 12, 2023 Author Share Posted October 12, 2023 Just now, herne79 said: No, it isn't. Through natural player development (ie., without using an editor) players cannot improve their weaker foot beyond "reasonable" (9, 10 or 11 on a 1-20 scale). This means that in reality hardly any ability is used in developing a weaker foot. Sure, if you use an editor to change a player from 1 to 20 it may use a lot of ability, but it's impossible without using an editor. Oh, I meant to say that increasing the number by 1 would require a lot of abilities. 1 Link to post Share on other sites More sharing options...
Kickballz Posted October 12, 2023 Share Posted October 12, 2023 Just now, 뜨페이뜨 said: Oh, I meant to say that increasing the number by 1 would require a lot of abilities. Yes, It is just another attribute, but it is ability well spent for the right player in the right position, Link to post Share on other sites More sharing options...
agent007 Posted October 13, 2023 Share Posted October 13, 2023 it waste a lot of PA points. in FM 1 footed to reasonable are always better than players the use both feet. e.g Haaland, Mbappe, once you start trainning left weak foot their attributes start giong down Link to post Share on other sites More sharing options...
bigmattb28 Posted October 13, 2023 Share Posted October 13, 2023 1 hour ago, agent007 said: it waste a lot of PA points. in FM 1 footed to reasonable are always better than players the use both feet. e.g Haaland, Mbappe, once you start trainning left weak foot their attributes start giong down So Haalands finishing will go down when he starts training to use his weaker foot more? Behave yourself. Link to post Share on other sites More sharing options...
agent007 Posted October 13, 2023 Share Posted October 13, 2023 3 hours ago, bigmattb28 said: So Haalands finishing will go down when he starts training to use his weaker foot more? Behave yourself. if you have an in game editor put 20 on is weak and find out Link to post Share on other sites More sharing options...
wazzaflow10 Posted October 13, 2023 Share Posted October 13, 2023 10 hours ago, bigmattb28 said: So Haalands finishing will go down when he starts training to use his weaker foot more? Behave yourself. It could happen if he's at his PA limit. The game really should put left and right foot abilities for the technical attributes to level the playing field. I know from a researcher's point of view that's impossible. But the game does impute the values somehow. I think that would be fine even if formulaic. I think the rationale though is if he's spending time on his weaker foot and is at his limit then something else must be getting neglected so the points have to be taken from somewhere else. Realistically though it should be very, very hard to train your weaker foot after a certain age like 18+. Not sure how many players came up with only being able to use one and then became nearly equally two footed. I don't think it should take CA points cause it can wreak havoc on a player's attributes if they're at their PA limit. Link to post Share on other sites More sharing options...
herne79 Posted October 13, 2023 Share Posted October 13, 2023 9 hours ago, agent007 said: if you have an in game editor put 20 on is weak and find out Read my post above. If you use an editor then sure, but in game that cannot happen. On 12/10/2023 at 16:20, herne79 said: No, it isn't. Through natural player development (ie., without using an editor) players cannot improve their weaker foot beyond "reasonable" (9, 10 or 11 on a 1-20 scale). This means that in reality hardly any ability is used in developing a weaker foot. Sure, if you use an editor to change a player from 1 to 20 it may use a lot of ability, but it's impossible without using an editor. Link to post Share on other sites More sharing options...
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