Hello everyone. I'll go into more detail of the changes in our recent major update with regards to 'Improve AI Team Selection Logic' mentioned on the change list.
1. Adjustments to Match Priority.
The part of the game which chooses the starting XI and subs for a match is called the Team Selector.
Each match is given a match priority which will impact the team selection/rotation. There are 4 different match priorities used in the Team Selector which will have varying impacts on the amount of rotation an AI side will do for each match.
Before the update, the Team Selector over used the match priority which would see the AI play there strongest available team, this resulted in rotation not occurring when there would have been opportunities to do so. There have been a number of changes made to this regarding how the AI prioritises matches, particularly around fixture congestion, early rounds of cup competitions and dead rubbers at the end of the season.
2. AI players not being Rested
Prior to the update there was an issue in game where the Team Selector would not always consider resting players who had the 'Rst' status flag. This meant that the AI would not rotate players out of the starting XI who were in need of a rest, which resulted in a lack of rotation when there should have been an opportunity to have done so.
There was a change added which will see the Team Selector now take into account players in need of a rest when making their team selection, which will encourage more rotation. There will still be instances of players with the 'Rst' status flag being picked though, especially in important matches towards end of the season.