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fmjonek

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Posts posted by fmjonek

  1. 2 minutes ago, crusadertsar said:

    And roles do matter, supporting strikers will generally take more time on the ball before shooting, giving GK time to compose himself and face the shot. So what could have been a great chance turns into an easy save.

    I'm playing Vardy in best role for him so he should be scoring a lot like in real life, not wasting 5, 1 on 1 chances in row.

    11 minutes ago, Vribo FC said:

    I think it's the ME's a bit clumsy way of saying that something within the scope of your tactic, your players and their current form/morale, the opposition etc, is sub-optimal. The ME calculates statistical scenarios based on all the numbers available in the game. Then it puts all that in a form so that the outcome will look plausible at a whole. The scoreline will over time be like 2-1 and 0-1 rather than 13-0 or 6-8. So, even if your tactic and your players get a lot of 1 on 1's in detail, the scoreline will still tend to look normal. The more detail you look at, the more it will look lika a computer game, and not real life football. We can't have it all real looking until we get real AI power working. Maybe cloud based in a couple of years?  

    what you say make sense however representing it in a way of wasted 1 on 1 is probably worst possible way of doing it. it's causing striker to play worse, in the end his rating and confidence are going down after every wasted chance.

  2. 19 hours ago, crusadertsar said:

    I don't think you understand how ME and it's visual representation works. When you watch the match what you see is not necessarily what happens. It's an estimatation only. It's not like watching a real game of football. It's same when you see goalkeeper acting bizarly. It's not an error with ME. It's just the game's way to show a fumble, etc. Same with representation of goals. The only fact you can take from that is the type of goal like header, ect. Everything else has to be taken with grain of salt. 

    Think of it this way. You put in your tactical input and the game calculates the results and then to make it easier for you translates it into a visual representation. Which is not really accurate. It's not like in a FIFA game.

    no irony, please explain to me, what does my tactic and roles have to do with representation of 1 on 1? what do you mean? because i have bad roles in tactic my striker can't schoot? because i'm playing WB not Fb, my striker can't schoot? or maybe it's just representation of 1 on 1 and in real there is like 10 players around? how doeas game can take in calculation my players role and position when it's just just 1 on 1, striker schoot and GK saves? does PF shots different than CF? i just completely don't get your asrgument, makes no sense at all for me.

  3. hello, my first post on foru, :)

    anyway, i have to admit something is wrong with 1 on 1. i'm playing with Leicester, and ofc Jamie Vardy is my 1st striker. everyone who's watching PL knows that he's a beast in box, yet in fm he's wasting crazy number of 1 on 1. i don't know what exactly is decidint about it, but if real life striker, who's scoring machine, can't finish most of 1 on 1 then something i not right.

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