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Lemoche

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Posts posted by Lemoche

  1. 8 hours ago, SebastianRO said:

    I haven't said that ticket / season prices don't increase at all. I said that they don't reflect the scale of the jump in performance (even if consistent over time) and this is a fact. Also, another fact are the sponsorship deals which scale very very poorly. Yes, they do generate more money as you do a better job and rise through the divisions, etc, but nowhere near the clubs that start the game with a high reputation. As an example, I was playing a save with Dynamo Dresden (start in 3.Liga) and managed to win the Euro Cup in my 6th season. My overall sponsorship revenue was lower than Wolfsburg's at the very start of the game (and this was 7 years later), 7 years in which Wolfsburg was nothing but a mediocre underachieving team. Also, my ticket / season prices were still below of those from Wolfsburg.

    What I have said it is factually correct. You or anybody else don't have to take my word for it, you just have to simulate 10 years and look at the numbers. Yes, these things scale, as you pointed out, but the way they do it is just very very outdated.

    P.S Another fact: In real life, when Juventus signed Cristiano Ronaldo, Jeep (their main shirt sponsor) increased their sponsorship deal from 14M to 45M. Adidas also  increased their sponsorship from  around 26M to 48M (for 3 years). Yes, I know this is Cristiano Ronaldo we are talking about, but when have you seen something even remotely close to this in Football Manager ? Do we have to even talk about the increase in merchendise sales Juventus saw after CR7 transfer (numbers that again scale extremly poorly in FM) ?! These are figures that are very very poorly represented in Football Manager and this is why the whole financial aspect of the game is due for an overhaul imo.

    Im 100% with you !!!! Well said bro

  2. 17 minutes ago, bendixkunert2 said:

    2 million. He was unhappy at PSV and didn't want to extend his contract. Had a contract agreement with him for 2022/23 but managed to pick him up 6 month earlier. Ihattaren.thumb.png.ace7ed1a8e6c55b6f388c58e88093e25.png

     

    That said, I think in most saves he isn't available. Getting players for reasonable prices from PSV and AZ seems to be really difficult, especially AZ. They aren't selling anyone. Tried for Wijndal, Boadu and a wonderkid LB regen and they won't accept less than 100M for anyone.

    Broo i tried the same i cant get them its so annoying ! Ill keep watching your season updates bro👊🏾👌🏾

  3. 15 hours ago, bendixkunert2 said:

    Season 3 was another great one. We went undefeated in the league again and advanced to the UCL semis, won the 1st leg at home against Inter 3-1 before it all came crashing down at the San Siro and we suffered a brutal 1-5 loss by 2 late goals from Gabriel Jesus.

    Financially we are by far the richest club in the world as we sold a lot of players on to give this save again a direction and purpose for me and our bank balance is sitting at 800 million right now. We are basically ready to sell every player we receive a reasonable offer for and instead promote youth, raid youth teams around the Netherlands and at times buy a cheap Brazilian or Argentinian. I bought Marcos Leonardo for about 16 million and fully expect 50-60 million offers in a year or less, so he will be gone as well. My scouts brought me to a young CB from Kristiansund who is really good. 

    transfers..thumb.png.a2055ad524fd1f3e95360c2e3cb7c8b7.pngsquad.thumb.png.1bb7f0870168e8b7dcbe9519f4545517.png

     

    The current squad is now much more how I envisioned the team at the start. Lots of academic products and promising young players to lead Ajax into the future.

    How much you manage to get ihatteren from psv for ? Show me hi profile please ! I started ma ajax save aswell thats why im asking all this ;)

  4. 2 hours ago, bendixkunert2 said:

    Season 3 was another great one. We went undefeated in the league again and advanced to the UCL semis, won the 1st leg at home against Inter 3-1 before it all came crashing down at the San Siro and we suffered a brutal 1-5 loss by 2 late goals from Gabriel Jesus.

    Financially we are by far the richest club in the world as we sold a lot of players on to give this save again a direction and purpose for me and our bank balance is sitting at 800 million right now. We are basically ready to sell every player we receive a reasonable offer for and instead promote youth, raid youth teams around the Netherlands and at times buy a cheap Brazilian or Argentinian. I bought Marcos Leonardo for about 16 million and fully expect 50-60 million offers in a year or less, so he will be gone as well. My scouts brought me to a young CB from Kristiansund who is really good. 

    transfers..thumb.png.a2055ad524fd1f3e95360c2e3cb7c8b7.pngsquad.thumb.png.1bb7f0870168e8b7dcbe9519f4545517.png

     

    The current squad is now much more how I envisioned the team at the start. Lots of academic products and promising young players to lead Ajax into the future.

    Show some squad players profiles please

  5. 5 hours ago, Akasha said:

    bah c'est la même.

    Une CG intégrée n'est vraiment vraiment vraiment pas faite pour du jeu, même pour FM. ^^

    Franchement c'est très bof comme machine.

    D’accord donc fo je me base sur ce que tu ma envoyer 

  6. 3 hours ago, Akasha said:

    Attention je ne te dis pas d'acheter ça, mais de viser des produits + ou - similaires.

    C'est surement plus cher que ce que tu cherches, mais 700€ ça fait peu quand même.

     

    https://www.ldlc.com/fiche/PB00099292.html

    Daccord moi on ma parler de celui la aussi

     

    https://www.amazon.fr/AWD-Ensemble-PC-Bureau-Jeu/dp/B08K98SMS7/ref=sr_1_24?dchild=1&fst=as%3Aoff&qid=1606159033&refinements=p_n_feature_fourteen_browse-bin%3A8323107031&rnid=8323105031&s=computers&sr=1-24&th=1&psc=1

  7. 10 hours ago, Flinsenberger said:

    In the squad section there is a contract view. There is no function to set it up. You just need to make sure that you don't do contract renewals or new contracts that exceed your self decided budget. 

    Usually the start of the negotiation depends on the promised playing time and how much other players in your team at that level earn. 

    Thank you buddy

  8. 16 hours ago, Akasha said:

    Bah ça dépend de ton budget et de l'utilisation que tu veux en faire.

    Donne moi ces 2 éléments, je te dirais ensuite.

    Un bon pc gaming peut vite couter très cher.

    Juste plur joué a football manager 700€ max

  9. On 23/11/2020 at 17:56, Akasha said:

    Salut, 

     

    C me parait suffisant, mais par contre vraiment pas top pour le garder dans le temps.

    Ensuite les cartes graphique intégrées, c'est vraiment pas trop pour le jeu.

    Tu px me consiller un bon pc gamer stp

  10. On 23/11/2020 at 14:30, HUNT3R said:

    This is a key point, imo. At least, it was for me during FM20. I worked my way up from the bottom to eventually manage Lille and had the task of trying to break into the top 2 of Lyon and PSG. Their sponsorships were massive compared to mine and, IIRC, gate receipts etc also were a lot more than mine. Financially, I couldn't compete. On the pitch, I couldn't compete yet either.

    I started phasing out the older players on high wages. I bought younger players who had decent ability (so were either able to start or be on the bench) and with good potential. They weren't established yet, so most of them cost under ­£5m and none more than about £8m. Eventually, they developed and received attention from the bigger clubs. I refused to sell to Lyon or PSG, but did sell to other clubs - often for £35m+. In the meantime, I scouted and had the next batch of youngsters either waiting for their chance or I was ready to make a bid for a replacement.

    A lot of that tied into previous points, but onto #10 that I quoted. As my players grew and established themselves, they wanted bigger contracts - which was understandable. I had a self imposed wage cap of £90,000 / week, which later grew to £100,000 / week. Sometimes I was able to hold onto my key players (and they were around 25-26yo usually) but other times, their wage demands meant that I had to sell. I never bought anyone who required a higher wage than that, even if it meant losing out on a fantastic player.

    After about 3 or so seasons, I was challenging for the title and competing with the top 2 despite having a wage spend of 1/5 and 1/4 of their spend. As I started finishing in the top 3 and my reputation grew, I was able to attract better players and shifted my own cap up to £125,000 - still only a third of the high earners at the other 2 clubs. Then I started to dominate.

    Wages spiral out of control quickly if there isn't any structure in place. You give one key player a massive wage and soon the others (of that ability/playing time) will look for something similar.

    Thanks for the good advice ! Do you check the wage structure in the financials then the wage tab?

  11. On 23/11/2020 at 13:22, Flinsenberger said:

    Have a setup that allows consistent financial success and a few basic rules

    1. Develop young players. 

    Young players take lower wages and will usually improve up until the age of 23. They can improve later, but not too much. So you want to strategically buy players that are younger. Buy them cheaper, pay less wages, develop them and then get a significant profit when selling. 

    2. Sell old players

    You want to almost never let a player go for free (unless they take so much wage that you are happy to get rid of them) . You want to get the maximum amount of money for them. That usually means you sell them when they are approaching 30. Unless you have an absolute world class star, you should be able to sell a 28 year old for a high transfer sum and replace him with a younger player that takes less wages but is similar in skill level, but has less reputation. 

    3. Sign free players

    Start looking for players at the end of their contracts soon after the start of the season. In Europe you have 6 months before the end of the contract to negotiate a new contract. So on January 1st, you start negotiating with your key targets. 

    4. Sell expensive

    You have 12 clubs coming in for a player for 2 million? Set the price to 4, and offer again. You had a deal with a club to sell your player? Put him on the transfer list, offer him out again for more. Don't just take the first offer. Try to squeeze out some more, get more bids in. 

    Also enter a price for the players in your team's, even when you don't intend to sell them. Your DoF will tell you a realistic price over time, when you lowballed it. That helps with evaluating your players. 

    5. Know your finances

    Sometimes you are being given more budget than the club can afford. Be aware of your cost structure. If you use up your whole budget and notice you end up heavily in debt the next season, it is too late. 

    6. Always haggle

    Use clauses. Be aware of clauses. Don't grant clauses that make you pay the salary of a player at the new club. Don't grant a "match highest earner" clause. Try to get sell on fees when selling. Exclude sell on fees before the first negotiation when buying. Limit automatic pay rises (I try to put them to 5% max) and promotion increases (20 or 25% instead of 45%). Use relegation clauses. Try to prevent buyout clauses.

    7. Buy cheap

    Try to find players with cheap buyout clauses. Buy from lower reputation leagues and teams. Sign free. Buy young. Check the scouting recommendations for prices, if you have similar players, buy the cheaper one. 

    8. Check prices for facilities

    Check prices for facilities before you build them. Be aware of the planning phase and when you will need to pay the facilities. E. G. When managing in Germany, try to order facilities in mid November, so they are built after the season ends and you get the rather high payout. 

    9. Take a step back if needed. 

    If you are overspending, get rid of expensive players. Contemplate reducing your staff or your facilities. This should only be an extreme measure, but it is possible and might be feasible, especially at the start of a save. 

    10. Keep a wage structure. When signing a new player his wage should correspond to your squad. Sign a regular starter for double the money, and during contract negotiations all the others will want that money, too. If players demand too much, sell them. 

    Thank youuuuu !!!!

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