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Ups81

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Posts posted by Ups81

  1. 9 hours ago, GIMN said:

    Thank you!

    There's a few edits.  First change the value for "unknown attribute background" in the settings file.  I would recommend "bg lighter" as this is the same colour used for the box background in the player profile.  Then you will need to change all instances of use_attribute_colour_as_bg="false" to use_attribute_colour_as_bg="true"e.  I recommend using something like Notepad++ and doing a replace all in files (select the whole skin folder).

    Which seems working perfect so far

     

    fm.thumb.png.04dbfde06761dd24b8f9dcbaeed7e093.png

     

    Thanks again mate..

  2. @gimn , i have also another question...

    For these attributes which are not visible (players have to be scouted), in graphical version the color is the same with 0-5 scale 

    I would like to change it either with a dash, another color or nothing..

     

    Could you please tell me which file has to be modified? for the rest i'll try to make it by myself

  3. 2 minutes ago, GIMN said:

    Not at computer at the moment so can't check, but has this been adjusted for those on lower resolutions, too?

    (If not, those on resolutions 1600x900 and below might have issues)

    (P.S. That's not a criticism. Just adding information that might be necessary for some users)

    Unfortunately, i didn't have that reflection to adjust it for lower resolution users also.

    As this is my very first try ...

     

    By the way, all criticism are welcomed, especially by your side, whom excellent work are still under-modified by some unsatisfied users :)

  4. On 18/12/2022 at 09:46, GIMN said:

    You can adjust it in player/player overview panel.xml - all the overlays are at the bottom of the file.  You will probably also need to adjust widgets/player basic positions indicator.xml.

    thanks for the orientation @GIMN

     

    Those who want to use player overview panel as in the picture; a little bit bigger than skin regular size; don't hesitate to download the file attached

    fm.png

    player overview panel.xml

  5. 39 minutes ago, Mikal said:

    It is normal, yes, as this is the colour that has been selected for the low attribute. You can change the colours within the game if you like (see below).

    If you go to preferences and in the search bar at the top search for "skin colours" (or your language equivalent I guess) you can then you can change the 'low attribute' colour.

    20221205144349_1.thumb.jpg.84700452d7c19fd117fd53c21196ad54.jpg

     

    20221205144116_1.thumb.jpg.a05d0c9c280485b4028125c6ad99e053.jpg

     

    Super. Thanks...

  6. Hi

    I'm totally disagree with this argument saying "why you are not getting a lower-division club to make your challenge harder?

    as in life, also in football there are different types of challenges. why we have to limit ourselves with this low-profile clubs and their way of struggle/defiance to be able to enjoy the game?

     

    don't we have the rights to ask a hard game with Man Utd or Juventus or even with Bayern within their standards?

    i'm not talking about the first seasons which is relatively harder even with these teams. But as you know, the more we play the more game become easy, repetitive

    Why we can not have huge difficulties to qualify for European cups or start the season with devastating results or have financial difficulties and so on so on even with these high quality clubs??

  7. Hello @Daveincid

     

    Thank you very much again and again for this great work.

    I have a silly question which maybe asked lots of times before and you might be sick of to respond but here it is;

    I try to use your files and @majesticeternity FM Expansion Packs Megapack as you also referred in your first message

     

    Could it be possible that you clarify what is the perfect mix in terms of files to use  in between these two megapack?

    Which ones hasn't to be duplicated?

     

    Thanks  

  8. This is a perfect example why we won't ever get a realistic, hard as real life game on FM series.

    In four years only ten games had been lost, to already one of the strongest squad in the world, best two strikers alive have been added and there are still complaints saying that game is scripted against user....

    Just go to in-game editor, make all your players perfect 20 and enjoy it than...

     

  9. On 08/01/2021 at 17:14, Fritzle_1893 said:

    I guess you may have to transfer all the files from the panels- and the properties-folder and hope that these files weren't edited in the other skin, since replacing existing files might destroy the other editor's work, as well as the boxes/custom/attributes... path with the star.pngs from the graphics-folder. On top of that you'll need to replace the lines I put into the StarAttributes settings.xml-file in the other skins settings.xml, but just for the specific part I edited. 

    I haven't tried this before, so I am not able to give you any advice on how to proceed. Given that the files I edited already exist in the other skin's data, you'll have to edit all the files manually like I did with the default skin. 

    I tried but that's a tough one to combine two skins considering that on some lines even the width info is different.

    A small question, all the files in your zip file are modified in order to create non-numeric attributes?

  10. Hi FM lovers,

    I'm totally disagree with this argument saying "why you are not getting a lower-division club to make your challenge harder?

    as in life, also in football there are different types of challenges. why we have to limit ourselves with this low-profile clubs and their way of struggle/defiance to be able to enjoy the game?

     

    don't we have the rights to ask a hard game with Man Utd or Juventus or even with Bayern within their standards?

    i'm not talking about the first seasons which is relatively harder even with these teams. But as you know, the more we play the more game become easy, repetitive 

    Why we can not have huge difficulties to qualify for European cups or start the season with devastating results or have financial difficulties and so on so on even with these high quality clubs

     

    This is not something new. That was already my concern when i was playing CM 98 with Barcelona where Sonny Anderson was scoring more than 50 goals/season which was around 15 in RL

    Or Ryan Giggs with 60 goals in Umbro uniform on CM95 :lol::lol:

     

    I have to admit that, in this long journey of the game, lots of progress have been achieved in more than 2 decades in terms of realism but there is still huge rooms to improve.

    Because reality or real life based toughness were never the priority of this team of developers.

     

    As an example, in the last FM game i played which was 2019 (yes i don't have the last two version :eek:) i was managing Aston Villa. Easily promoted to EPL in my first season and get the 8nd position in my second season which was a nightmare season in real life for the club which avoid the relegation in last day.

     

    Anyway if i decide to buy the game and start a new season, i will definitely try all these modes of  @Daveincid's and @Junkhead's which aims to improve the realism 

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