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Creazymanager

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Everything posted by Creazymanager

  1. there is also a video explanation of all the settings and regulations
  2. https://www.fmfusion.it/Thread-Giocare-in-COACH-MODE I think you have to be registered on the forum to see it is very well designed, it tells you all the settings of the responsibilities and foresees all the various managerial situations in which you, the coach, can intervene directly, or you can intervene only by delegating to the sporting director or you cannot intervene in any way
  3. why isn't a realistic trainer mode developed? a mode where you realistically interpret the role of the real coach, where you have full control of the tactical and training part while for the transfer market you can interact with the club and the sporting director, make your requests and everything that coaches do today modern but then you have to work with what the company can make available to you. I know it can be done through responsibility management, but it's an adaptation that the game doesn't recognize in many mechanisms. there is an Italian expert (fm theory) who has published his Coach Mode, with all the settings and the rules on what can and cannot be done, it's very fun, but it would be even more so if it were an original mode of the game
  4. we always talk about fluidity in reference to the ball possession phase, but I wonder if it also affects the non-possession phase, for example with more fluidity is it more likely that a player will cover the position of his teammate who is out of position? considering then that all team and player instructions related to fluidity are found in the ball possession department More discipline - creativity (team possession) Hold position - freedom of movement (when team has the ball)
  5. it's not a bug, creativity/discipline raises or lowers fluidity. if you have 100% familiarity in Fluid level, and you lower it to flexible level the familiarity drops However, if you then activate the "more creativity" instruction you bring fluency back to a fluid level, and therefore familiarity returns to 100%
  6. I found this recent guide in an Italian forum, I recommend everyone to read it or follow the videos for those who understand Italian. https://football-manager.forumcommunity.net/?t=62933315
  7. DC LIBERO Defense-Support Even after today's update, there continues to be this error in the game plan analysis. Is it just a graphical error or is it the new role that works badly on the pitch during the match?
  8. DC LIBERO Difesa-Supporto Anche dopo l'aggiornamento di oggi continua a esserci questo errore nell'analisi del piano di gioco. È solo un errore grafico oppure è il nuovo ruolo che funziona male in campo durante la partita?
  9. in the free kick screens you can see the numerical attributes
  10. Has anyone figured out how they work? a total confusion
  11. I checked with the Tempo , if you increase when the same text description remains the intensity remains unchanged, this may mean that the real setting is the text description, and not the movement of the cursor
  12. what I don't understand is if having the same textual description, the movement of the cursor becomes indifferent
  13. we are in a very offensive mentality. as you can see, we have the 3 options that should increase the width, but moving the cursor the text description always remains the same: "wide" what does it mean ? is there a graphic error in the text description? or is the game telling us that it is useless to move the cursor because the setting always remains unchanged? if so, setting the very offensive mentality, shouldn't the setting freeze and turn red? instead of being moved unnecessarily?
  14. we are in a very attacking mentality in all 3 images. as you can see, we have the 3 options that should increase the width, but moving the cursor the text description always remains the same: "wide" what does it mean ? is there a graphic error in the text description? or is the game telling us that it is useless to move the cursor because the setting always remains unchanged? if so, setting the very offensive mentality, shouldn't the setting freeze and turn red? instead of being moved unnecessarily? I don't understand this dynamic
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