Ilici Man
-
Posts
88 -
Joined
-
Last visited
Content Type
Forums
Articles
FAQs
Online Manual
Support: Blocks
Support: Games
Bug Tracker
SIGames Manual (beta)
Profiles
Posts posted by Ilici Man
-
-
5 hours ago, Enzu225 said:
That would sound realistic, however you should also consider other factors such as they could find a job in the city and play as an amateur for a local club. Even in the Estonian lower leagues there are many foreigners who move from abroad and play amateur football while working at another job in the nation, either for a single season or for multiple seasons. The other factors that should be included are the city size and nation affluence, not just distance.
i thought about that. and it would be interesting having players leave your club because they got a job farther away or players randomly showing up to your amateur club asking for a trial but that would add more complexity which, thought it would be welcomed, might better be treated as a separate idea to consider and maybe implement
5 hours ago, Enzu225 said:Football manager should introduce the city of residence concept to the game. Meaning amateur players and non-players who do not have a contract with a club will move between cities in the same nation or even to a foreign nation for job purposes to find a non-football job. That way you can sign amateur players for clubs in the same city or region.
i don't think you need to add a different field. clubs already have cities attached to them and those cities have coordinates. you can just use the player's current or previous club's location and only accept offers from clubs based within a specific geographic distance to that.
0 -
distance between current team (or previous team) and approaching team should be the most important factor that influences if amateur or semi-pro players accept a transfer offer. I can't imagine many people that would move from Manchester to Luton just to play for another amateur team, not to mention moving country. At this level 99% of players should consider only teams from the same town or nearby.
3 -
similar to past results between my team and the opposing one, it would be fun to be able to see the past results between me and the current opposing team manager. or even just between me and the opposing team would be fun for journeyman saves
2 -
this would be fun for journeyman careers. manager records similar to team records. biggest win, most goals in a game, longest undefeated run, stuff like that. you might even make press interaction around these items.
"you have just broken the team's record for biggest win, was this the biggest in your career?""nah, when i was managing in the croatian 4th division we managed a bigger one"
0 -
Thank you. It seems to have worked now
0 -
it won't let me remove the nations. I get an error if i try to verify it with nothing in that field. i've moved the rest to other cup but it's still resetting the coefficient
Titu Maiorescu Friendship Cup2.fmf0 -
Hello.
I tried creating a new european continental competition between the champions of certain countries. but these countries have their nation club coefficients reset to 0. I have no idea what I did that would be causing this. Can anyone help?0 -
when offering trials to multiple players, it would be better if the positive responses would come in a single message and i could accept the trial for all of them with just one click instead of 10-20-30
4 -
split the hide on loan or trial players options into two options. maybe even 3, with the possibility of only hiding players away on loan and not those on loan to your club
1 -
pretty much that's it. maybe have this as an option that could be turned on or off. heck, maybe even add it for direct free kicks too
1 -
On 09/02/2024 at 00:50, Coxbox said:
I have had some success with this and managed to make a version that has a PL all-star team V another selected team, I am currently making the Isle of Scilly League, they have an XI team playing a mainland team in the UK for this trophy below, however even with the same settings used for the PL allstars, the players in the League are not selected, and it uses greyed out randoms, any thoughts, the cup is at the start of the season, do i need to add some average ratings for the previous year.
have you created the all start team yourself or have you just renamed an existing extinct all star team? you should just rename an existing one from south korea or china or australia or somewhere else.
0 -
it seems to have fixed it, thank you very much
0 -
I will try and see if that changes anything
0 -
2 hours ago, rusty217 said:
Try adding Ranking Levels maybe? Looks like it "eliminates" all the teams after the Seventh Round, with the winner being given Ranking level 0 (ie. competition winner). With Ranking Levels setup it should recognise that the competition isn't over for them and they have separate highest/lowest Ranking Levels available still.
i've never used ranking levels before. what would i need to add to make it work?
0 -
4 hours ago, Calum955 said:
Hi guys, I'm trying to create a United Kingdom league with teams from England, Scotland, Wales and Northern Ireland all in the same league system.
I have used England as the nation and renamed the leagues. However, the Leagues revert to their original names in game, which is annoying....anyone know the reason for this?
It even happens when i use my editor file as the only active one in the game set up page.Any help would be appreciated,
do you have a real name fix? you will need to edit that file and change the league names within it
1 -
1 hour ago, Reddev said:
Hi,
Is it possible to update the kits via a fmf file mid game??
In essence, I’m playing fm23 and I’ve updated the kits to fm24 in the graphics folder. Therefore the graphics for my skin have changed but not in the 3d match. Will adding a fmf file work??
TIA
3d kits use a different image and different config
0 -
it's the romanian cup. it shows a different name in my editor for some reason.
this is a more recent file. there shouldn't be any changes to that competition between the two of them, but, just in case, here it is:Thank you for taking the time to look through it
oly19.fmf0 -
3 hours ago, alian62 said:
upload file might hekp
Sorry. Forgot that.
The cup is called cupa romaniei betano
0 -
So, I have a cup with 3 stages. a knockout stage, a group stage and another knockout stage
it works fine but, after the first knockout stage, the winning teams that qualify for the group stage, are shown that trophy award cutscene at the end of the game.
i've been looking around but i can't find why this is so.
0 -
7 hours ago, alian62 said:
Never got that far. Maybe log it as a bug in the bug forum , pre-editor section . I've been logging it since 2017 but gave up .
i've raised bugs related to the in game editor. i think they get ignored unless they affect the game itself
6 hours ago, themodelcitizen said:What if you give those teams a secondary division and use that? Is there any way to use "ignore teams" in the list of teams and set to get last winner of the comp?
i tried it but didn't manage to get it working like that.0 -
7 minutes ago, alian62 said:
I found that solution years ago . But trying to replicate an East vs West in tge same country like the USA doesn't work
shame. have you run into a way to have the all star team select players from every team except the last year's champions? that's another thing i've hit my head against
0 -
neverminded, just realized male is the only option... but this is a solution if you find another value that is not or is only rarely used
0 -
search for all players with second nationality x and make them women
search for all players that are male and not of nationality x and release them
undo the first change or search for all the women players and make them men again
0 -
instead of kazahstan, you can also use extinct nations
0
amateur and semi-pro transfers
in Football Manager Feature Requests (PC/Mac)
Posted
i think that would be fine. and realistic.
plus, if that removes your players moving across the country to another amateur club, i think it would be a welcomed trade-off