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TheHuss

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Everything posted by TheHuss

  1. This seems to still be happening. I can't remove fatigue no matter how many rest days I give my players
  2. If players changing their preferred pronouns is a part of the game that's fair enough, but this seems like sloppiness and not a change to reflect changing norms. As you can see in the screenshot, Kobbie Mainoo is suddenly described as "she".
  3. I've noticed this, but why should it make a difference? The selling team gets the money six months earlier in this scenario so there should definitely be no reason for them to reject these terms. Thanks for the reply
  4. This really needs some further communication from SI. It seems that A. This doesn't affect all players. B For those of us who are affected by this issue it really ruins a major aspect of the game. I personally enjoy an interesting looking scout report amongst many, taking a look and deciding it requires further scouting, taking my time to get a number of scouts opinions, and then hopefully signing an unknown newgen gem. This is nigh on impossible at present. If we as a community take our time to log these bugs, upload save files and screenshots, provide as detailed information as possible, SI should reciprocate with relevant updates. "It's your search parameters" and then silence isn't fair for such a major issue and one that is being constructively documented by the community. Just my two cents...
  5. I am managing Manchester United, so a foreign club to Atletico Nacional, the player in the screenshot has a minimum fee release clause for foreign clubs of 1.6 million GBP. However, when I make an offer that meets the clause it does not register. They have stalled and rejected the bid at least once already. They are an affiliate of mine for some additional context if necessary, and I have set the transfer to go through at the end of my season. This shouldn't make a difference to the release clause as far as I can imagine. Save uploaded
  6. I have recently noticed players developing new positions without being trained in it or playing in the new position. I know that new positions cost CA so this could have a significant negative impact and I seemingly have no control over it. In the screenshot you can see that Mainoo is suddenly accomplished as a RB, he has never trained for this position nor has he played in it. Andre developed to being accomplished as a CB and had also not trained for it nor played as a CB, It's worrying if players CA are being assigned in ways that the player can't determine.
  7. Every time I sign a new staff member, no matter where they come from, what their world knowledge is, what role they are signed for, they recommend the same players. The players they recommend seems to change randomly, but it's always the same players for a given time period. There seems to be no logic to the players recommended. Have uploaded a save file
  8. Hi, just to clarify, does this mean you have been able to replicate the problem in other saves? It's very worrying that the advice seems to insinuate that players are doing something incorrectly when it seems scouting assignments are broken, and not in the usual hyperbolic fm complaints sense. I'm sure we would all appreciate an update that "under review" means actively looking at what code is functioning incorrectly, and not "deciding that players are doing something wrong". Thank you
  9. I keep on getting the same players recommended by scouts who have totally different knowledge and background. Also getting reports on Bundesliga players in my Chief Scout created "Colombia" search. For some people scouting is truly broken, so I agree with Nick, this isn't anything we as the players are doing. With regards to the point about overworking your scouts, I have David Trezeguet as Chief Scout, allowing him to set all focuses, yet most of my world class scouts are constantly sitting around doing nothing. This really should be a priority bug to fix. It makes it a little difficult to trust the integrity of other behind the scenes processes if something as fundamental as scouting isn't functioning correctly.
  10. Has this been implemented? I've yet to see an attribute change icon and can't find a way to toggle it on and off if that's how it is supposed to function.
  11. Thank you for clarifying that. I don't want to be hyperbolic, but just knowing this provides a lot of context for what is and what isn't said in some of these threads. Hopefully information like this will also make people think twice before spewing insults and throwing tantrums, though I'm not holding my breath. Has an AMA or similar ever been held with a representative of the main points of contact between SI Games and the community? Maybe one person from Mods, one from testing, one from the developers. It would possibly give community members who are prone to outbursts information that would give them pause.
  12. I don't know if this belongs in the same issue, but I have just signed five new scouts, best possible attributes, totally different nationalities, scouting knowledge, little to nothing in common other than attributes. When I ask them to recommend a player they all recommend the exact same player who keeps on coming up in my recommendations even though he's not a once in a lifetime player.
  13. Sad thing is OP raises some good points, just in a way that nobody would, nor should take seriously. The issue with recruitment focuses not working at all seems to be affecting many players. Mods have acknowledged the issue but that's about it. It's obviously not something that everyone is experiencing, but in the interests of not being like the OP, I'd hope that mods and the rest of the community can imagine the frustration of players/customers who are unable to make use of a key game mechanic. I know that the potential complexity of fixing this aspect of the game is more than I could imagine. However, in an information vacuum misinformation and frustration spreads. I would be really grateful if someone from SI/the mods could acknowledge that it's being worked on, there is no expected timeline for it to be fixed (if that is the case), and maybe provide an informed perspective that there are no known workarounds for now. This may negate a lot of frustration. It's not the end of the world for me, but any of these steps would have saved me some time and a bit of unnecessary frustration. Hope everyone has an enjoyable weekend.
  14. Has any solution to this been offered? It's really annoying being unable to read the set-pieces induction
  15. The worrying thing to take away from this is that it's not about identifying bugs, it's that SI know about them before release and still knowingly release products in the state that they do. If this is the case, which the mod has all but explicitly stated, then surely it would be fair for SI to announce the known bugs at release in the same way that SI loudly touts each version's "new features"...
  16. A real world simulator reflecting real world realities. Why on earth would it be a joke? Is there anyone else you’d like the game not to cater to?
  17. United have two assistants in fm23…
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