Popular Post michaeltmurrayuk Posted November 24, 2020 Popular Post Share Posted November 24, 2020 (edited) Football Manager 2021 Base Skins As with most recent Football Managers for you to make certain changes in Football Manager 2021 you need to create a new skin. Thankfully over the last few years some more stuff has been moved out of the skins folder so you only really need the Base skin if you are wanting to edit the skin graphics, fonts or colours. If you want to edit the match graphics or most of the panel xml files you no longer really need the base skins. So to make things easier for people I've put up some base skins that are identical to the default skins that come with the game, so you can add new files/graphics to these without messing up the original skins, and anything that isn't located in these new skin folders will be taken from the default locations within the game. For Football Manager 2021 at the moment you have three skins to choose from the Default (Purple) Skin, and two Dark Skins one based on the FM21 colouring (Purple accents) and one based on the FM20 colouring (Cyan and Yellow accents). Light Base Skins will follow but with no default light skin this year they require a bit more work. I'll also upload the Dark (and when they are ready Light) Versions to the Steam Workshop later for those that want a Dark/Light skin but don't need to edit them. If there are any issues with the Dark Skins please let me know as I prefer a Light Skin so may not be the best judge of the Dark Colour Scheme and have largely relied on the default scheme working, though I did make a couple of changes so there might be a need for some more tweaks later, and if you do come across an issue please upload a screenshot as it makes it a lot easier and quicker to narrow down the problem. Base21 Skin This skin is based on the Default Football Manager 2021 Skin, and is identical in appearance to that skin. Base21 Dark Skin This skin is based on the Dark Football Manager 2021 Skin, which whilst included with the game files hasn't been enabled by default. The skin layout is identical to the Default FM21 skin, however the main Purple colour has been replaced with Black, but I have left the Purple Accents. Whilst the Inbox and Scouting Centre have both been made dark unlike in the Default Skin. Base21 Dark (FM20) Skin This skin is based on the Dark Skin from Football Manager 2020. The skin layout is identical to the Default FM21 skin, and the colour is largely the same as the Base21 Dark Skin however I have switched the Accent colours over to the Yellow and Cyan used in FM20. This version also has a dark Inbox and Scouting Centre. Install Instructions: When you extract the file you have downloaded you should have one folder (with a name starting base21...) and a readme text file. Now copy the folder into your skins folder within your User Data Location, by default this is:For Windows:C:\Users\[Your Windows Username]\Documents\Sports Interactive\Football Manager 2021\For Mac:Users\[Your Mac Username]\Library\Application Support\Sports Interactive\Football Manager 2021 If done right your skins folder should look something like this: And inside for example the base21 folder you should have the following folders: To select the skin in game you will need to load the game, and go into the Preferences Menu, then in the middle you should have a section called Interface and in that is an option called Skin with a drop-down menu under it. If you select the drop-down menu it should list all of the skins you have installed, if the skin you want is listed then just select it and press the Confirm button to load it. If the skin you want isn't showing. Then you can either select the Advanced option on the left and on the top right drop down select Interface, then scroll down the Skin section and untick Use caching to decrease loading times and tick Reload skin when confirming changes in Preferences. Or in the search bar at the top type in Skin and in the listed results untick Use caching to decrease loading times and tick Reload skin when confirming changes in Preferences. Then click Confirm at the bottom, this should then take you out of the Preferences menu but if you re-enter, it should have refreshed the list of skins and your skin should now be in the list. Once the skin is loaded you can turn the skin cache back on and untick the Always Reload button. For Advanced Instructions please see these below posts: How To Stop the Blurring Effect When Processing How To Enable Background Changes How To Edit The Fonts & Colours Change Log All Base Skins have been updated for Patch 21.2 v1.2 client object browser xml file updated. Couple of Colour Changes. (See Spoiler text for values). Base21 Dark and Base21 Dark (FM20) Skins have both been updated v.1.1 Changed folder name due to Workshop issues. Fixed some colour issues (list in the spoiler text below) Made Tweaks to Player Attributes Panel - Fixed Scrollbar issue, stopped Analyzer being cut off, increased Player Pic size and re-enabled the Report option in the Small Selector Panel. Colour Changes If you have made your own changes to the Base Skins then you don't need to download the updates, instead you can just update the colours in the settings file using the below values; Spoiler Patch 21.2 Colour Changes - Apply to all Three Base Skins. <colour name="eye colour 7" value="rgb(55,70,110)"/> <colour name="calendar past text" value="fg alpha"/> <colour name="bar filler" value="bg lighter"/> V1.1 Dark Skin Colour Changes. bg tertiary change is to FM20 version only, the others are to both. <colour name="bg tertiary" value="rgb(37,19,56)"/> <!-- News category colours --> <colour name="news_category_colour_affiliates" value="grey 200"/> <colour name="news_category_colour_agents" value="grey 300"/> <colour name="news_category_colour_awards" value="orange 300"/> <colour name="news_category_colour_competitions" value="light green 300"/> <colour name="news_category_colour_contracts" value="brown 300"/> <colour name="news_category_colour_discipline" value="amber 300"/> <colour name="news_category_colour_finances" value="blue grey 200"/> <colour name="news_category_colour_injuries" value="red 300"/> <colour name="news_category_colour_jobs" value="blue grey 300"/> <colour name="news_category_colour_match" value="green 300"/> <colour name="news_category_colour_media" value="purple 300"/> <colour name="news_category_colour_messages" value="indigo 300"/> <colour name="news_category_colour_records" value="yellow 300"/> <colour name="news_category_colour_scouting" value="cyan 300"/> <colour name="news_category_colour_training" value="teal 300"/> <colour name="news_category_colour_transfers" value="blue 300"/> <colour name="news_category_colour_tutorial" value="fg blue" /> Base Skins for Football Manager 2021 Download Page (Link contains links to all downloads) --- You are free to do what you want with these Base Skins provided: 1. They are not sold or behind a paywall. 2. You don't advertise them as being exclusive to your website. 3. My username and blog address are included: http://michaeltmurrayuk.blogspot.co.uk/ 4. If linking to my work then please provide a link to the download page rather than the download link as the download link may change. Edited December 22, 2020 by michaeltmurrayuk v1.2 Update 23 Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 24, 2020 Author Share Posted November 24, 2020 How To Stop the Blurring Effect when Processing FM2016 introduced a new feature where when the main screen isn't the focus of the screen it blurs out, however if you don't like this effect it is simple enough to disable it, to do this simply browse to the following locations within the Base Skin you are using:NOTE: For FM21 there are now two locations, so you may need to edit them both to disable the blurring.\graphics\boxes\dialog\background\graphics\boxes\bordered\blurred Inside each location will be a paper xml file open them and locate this line:<boolean id="blurred" value="true"/> and change it to read:<boolean id="blurred" value="false"/> For your changes to take affect If you have made any changes to the base skins (colours, fonts, graphics) to get your changes to show you’ll need to go into the Preferences -> Interface Menu and untick ‘Use caching to decrease page loading times’ if it is ticked and then tick ‘Reload skin when confirming changes in Preferences’ then click confirm and your changes should be applied, if you have previously ticked and unticked the required boxes a 'Reload Skin' button should appear in the bottom left corner, if this button appears you can click that if the Confirm Button is greyed out. 1 Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 24, 2020 Author Share Posted November 24, 2020 How To enable Background Changes The Default FM21 skin somewhat supports background images this year however the fade effect and the transparent titlebar cause some issues, so I have included my Background Support Mod within the Base Skins again this year.To Adjust the Overlay Strength If you browse to the boxes\custom\background folder inside the graphics folder for the Base skin you installed you'll notice several graphic files these are numbered by the level of opacity - 0 is fully transparent and 100 is fully solid. For the default file I have copied over the default fade graphic so not cause issues for people who don't use background images. To adjust the overlay strength first make copies (or at least rename) the existing paper and paper@2x files so you can revert back to this if you need to. Next make two copies of the file with the transparency you want and rename one to paper and the other to paper@2x. (The @2x file is used for zoom modes and higher resolutions and it's a good idea to set this file even if you don't need it to stop the game defaulting to a different file that may affect you level of transparency). To get the game to read your changes make sure the skin cache is off and reload your skin and the changes should apply, it is then just a case of picking a level that suits you. If you want to adjust the overlay strength then just follow these instructions with one of the other files until you are happy with the level of transparency. For your changes to take affect If you have made any changes to the base skins (colours, fonts, graphics) to get your changes to show you’ll need to go into the Preferences -> Interface Menu and untick ‘Use caching to decrease page loading times’ if it is ticked and then tick ‘Reload skin when confirming changes in Preferences’ then click confirm and your changes should be applied, if you have previously ticked and unticked the required boxes a 'Reload Skin' button should appear in the bottom left corner, if this button appears you can click that if the Confirm Button is greyed out. 3 Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 24, 2020 Author Share Posted November 24, 2020 How To Edit The Fonts The font settings are now controlled by the various files located inside the fonts folder. For the base skins I have included all the default font files to save you having to go look for them. To edit the fonts its just a case of changing the various variables declared in the fontxml files, whilst to change the actual font you copy the font you want to use to the font folder and then update the font names in the fontxml files to match your new font. Like with FM20 FM21 also uses the fontxml file format, however the format of the files is the same and you can open them with the same program you use to read normal xml files, you'll just need to right click on the first file and select the open with option in Windows first to associate the files with the program you wish to use. NOTE: The game will not read them if you change them back to plain xml files.How To Edit The Font Colours The colour settings for each skin are controlled by the <skin name> settings xml file located inside the settings folder. For the base skins I have copied in the relevant coding for you to change the various colours used by the skin – you just need to open the <skin name> settings xml file and locate the relevant line for the colour setting you wish to change – the colour names and comments should explain what the majority of the colours control. The colours are declared in RGB values, that range from 0-255 where Red=255 Green=255 Blue=255 is white and Red=0 Green=0 Blue=0 is black. To locate the RGB value of a colour you want to use you can either use a image editing program to obtain the RGB Value of the colour or type rgb values into google and it will bring up several websites that list the RGB Values for various colours. Note that whilst this file contains most of the text colour settings, some items are hardcoded, others are determined by the individual xml files and some others are set by the xml files in the fonts folder. Also if you have the Skin Cache on you can change some of the colours directly through the game from the Preferences -> Interface-> Skin Colours screen FM20 made some changes to how the Skin Colours work and a full guide will follow, the main things are a change to how the RGB values are declared, and the order the colours appear in the file is now important, but for the purposes of the Base Skins nothing has really changed as you should just be adjusting existing values rather than adding new ones or moving existing ones.How To Recolour The Game Colours Like with the font colours these are now controlled via the files found in the settings folder, and are changed in the same way as the font colours. For the base skins I have copied in the relevant coding for you to change the various colours used by the skin – you just need to open the <skin name> settings xml file and locate the relevant line for the colour setting you wish to change – the colour names and comments should explain what the majority of the colours control. FM20 made some changes to how the Skin Colours work and a full guide will follow, the main things are a change to how the RGB values are declared, and the order the colours appear in the file is now important, but for the purposes of the Base Skins nothing has really changed as you should just be adjusting existing values rather than adding new ones or moving existing ones. For your changes to take affect If you have made any changes to the base skins (colours, fonts, graphics) to get your changes to show you’ll need to go into the Preferences -> Interface Menu and untick ‘Use caching to decrease page loading times’ if it is ticked and then tick ‘Reload skin when confirming changes in Preferences’ then click confirm and your changes should be applied, if you have previously ticked and unticked the required boxes a 'Reload Skin' button should appear in the bottom left corner, if this button appears you can click that if the Confirm Button is greyed out. 3 Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 24, 2020 Author Share Posted November 24, 2020 (edited) Football Manager 2021 Touch Base Skins For Base Skins for Touch Mode then please see this thread instead: Edited December 2, 2020 by michaeltmurrayuk Link to post Share on other sites More sharing options...
stevemc Posted November 24, 2020 Share Posted November 24, 2020 (edited) Brilliant work once again mate @michaeltmurrayuk On the slashes of colour behind each club badge, is there any way to make them stronger - basically less washy? Edited November 24, 2020 by stevemc Link to post Share on other sites More sharing options...
wkdsoul Posted November 24, 2020 Share Posted November 24, 2020 2 minutes ago, stevemc said: Brilliant work once again mate @michaeltmurrayuk On the slashes of colour behind each club badge, is there any way to make them stronger - basically less washy? The file is here fm-widgets\graphics\backgrounds\club colours to extract via the RA just increase the saturation of the red. Link to post Share on other sites More sharing options...
stevemc Posted November 24, 2020 Share Posted November 24, 2020 25 minutes ago, wkdsoul said: The file is here fm-widgets\graphics\backgrounds\club colours to extract via the RA just increase the saturation of the red. Nice one thanks, I presume you mean increase the saturation via Photoshop? Link to post Share on other sites More sharing options...
wkdsoul Posted November 24, 2020 Share Posted November 24, 2020 3 minutes ago, stevemc said: Nice one thanks, I presume you mean increase the saturation via Photoshop? yep. any paint program will do. 1 Link to post Share on other sites More sharing options...
stevemc Posted November 24, 2020 Share Posted November 24, 2020 25 minutes ago, wkdsoul said: yep. any paint program will do. I've done that, and added it, but it doesn't appear to be recording through into the game - does it need a config.xml or anything? or have I got the wrong path below? Library/Application Support/Sports Interactive/Football Manager 2021/skins/base21_dark20/graphics/backgrounds/club-colours.png Library/Application Support/Sports Interactive/Football Manager 2021/skins/base21_dark20/graphics/backgrounds/club-colours@2x.png Link to post Share on other sites More sharing options...
wkdsoul Posted November 24, 2020 Share Posted November 24, 2020 5 minutes ago, stevemc said: I've done that, and added it, but it doesn't appear to be recording through into the game - does it need a config.xml or anything? or have I got the wrong path below? Library/Application Support/Sports Interactive/Football Manager 2021/skins/base21_dark20/graphics/backgrounds/club-colours.png Library/Application Support/Sports Interactive/Football Manager 2021/skins/base21_dark20/graphics/backgrounds/club-colours@2x.png take out the hyphen and try again, in the client browser its <widget class="picture" file="backgrounds/club colours" id="clco" red_replacement="primary"> Link to post Share on other sites More sharing options...
MrGizMo Posted November 24, 2020 Share Posted November 24, 2020 That Dark skin comes in handy Link to post Share on other sites More sharing options...
Ryan377 Posted November 24, 2020 Share Posted November 24, 2020 Thank you for these Would anyone know how to remove the scrollbars in the attributes panel? Playing on full screen mode at 100% zoom. I had this issue in FM20 too (this thread) and I've tried amending the players attibute panel as recommended in that thread but with no luck. Previous thread Link to post Share on other sites More sharing options...
stevemc Posted November 24, 2020 Share Posted November 24, 2020 49 minutes ago, wkdsoul said: take out the hyphen and try again, in the client browser its <widget class="picture" file="backgrounds/club colours" id="clco" red_replacement="primary"> That worked, nice one mate! Link to post Share on other sites More sharing options...
MrGizMo Posted November 24, 2020 Share Posted November 24, 2020 Just to let you know BaseSkin the FM20 version Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 24, 2020 Author Share Posted November 24, 2020 39 minutes ago, Ryan377 said: Thank you for these Would anyone know how to remove the scrollbars in the attributes panel? Playing on full screen mode at 100% zoom. I had this issue in FM20 too (this thread) and I've tried amending the players attibute panel as recommended in that thread but with no luck. Previous thread That panel is controlled by the player profile xml file found in the panels\player folder which you'll need to extract from the panels fmf file and copy over. In that file locate this line near the top: <container class="main_subtle_box" height="360" navigation_container="true"> And adjust the height value until the scroll bars disappear. 3 Link to post Share on other sites More sharing options...
MrGizMo Posted November 24, 2020 Share Posted November 24, 2020 Post deleted? Link to post Share on other sites More sharing options...
PequenoGenio Posted November 24, 2020 Share Posted November 24, 2020 (edited) No light skin this year? Broken this year Edited November 25, 2020 by PequenoGenio Link to post Share on other sites More sharing options...
PequenoGenio Posted November 25, 2020 Share Posted November 25, 2020 2 horas atrás, stevemc disse: That worked, nice one mate! Care to share a SS? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 25, 2020 Author Share Posted November 25, 2020 2 hours ago, MrGizMo said: Just to let you know BaseSkin the FM20 version Thanks got it, looks like a couple of things on the inbox need tweaking. For the time being you can update the rgb value of the bg tertiary colour name so the line reads; <colour name="bg tertiary" value="rgb(37,19,56)"/> (which is the purple from the FM21 theme, unless someone has a better idea for a darker value as the cyan is used for the accent value?) 1 Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 25, 2020 Author Share Posted November 25, 2020 1 hour ago, PequenoGenio said: No light skin this year? Eventually but it will be a little while (as in next week most likely) as without a default light skin there is a load of white text that needs manually finding and changing. 3 Link to post Share on other sites More sharing options...
PequenoGenio Posted November 25, 2020 Share Posted November 25, 2020 8 minutos atrás, michaeltmurrayuk disse: Eventually but it will be a little while (as in next week most likely) as without a default light skin there is a load of white text that needs manually finding and changing. One question michael: Is there a way to put the "3 letters" on the scoreboard? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 25, 2020 Author Share Posted November 25, 2020 31 minutes ago, PequenoGenio said: One question michael: Is there a way to put the "3 letters" on the scoreboard? Don't think so looks like it just uses a generic id for the team names, so most likely not user changeable (outside of using an editor to alter the six letter names). Link to post Share on other sites More sharing options...
PequenoGenio Posted November 25, 2020 Share Posted November 25, 2020 9 minutos atrás, michaeltmurrayuk disse: Don't think so looks like it just uses a generic id for the team names, so most likely not user changeable (outside of using an editor to alter the six letter names). Thanks for the reply. Link to post Share on other sites More sharing options...
seagull84 Posted November 25, 2020 Share Posted November 25, 2020 @michaeltmurrayukThanks so much for these, really helpful every year. Is there a simple way to increase the size of player faces on the attribute screen. (or throughout) they are so small by default and there is so much lost space. Thanks Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 25, 2020 Author Share Posted November 25, 2020 7 minutes ago, seagull84 said: @michaeltmurrayukThanks so much for these, really helpful every year. Is there a simple way to increase the size of player faces on the attribute screen. (or throughout) they are so small by default and there is so much lost space. Thanks You can easily increase it on the Attributes screen, that screen is controlled by the player profile personal details xml file found in the panels\player folder which you'll need to extract from the panels fmf file and copy over, in that file locate the code near the top of the file that looks like this; <!-- Profile picture --> <widget class="picture" id="prop" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre_x,bottom"> <layout class="stick_to_sides_attachment" alignment="all" inset="40,40,0,0" /> Those four inset values determine the position of the player face, in the order; top, left, bottom, right - so first number tells the game how much space to leave at the top of the container, second is how far from the left. Lowering those values will make the face bigger. There is also similar code above that which does the same for the logo so you can play around with the positioning until you are happy, you can also change the bits on the other line as well if you wish. Unfortunately there is no way to adjust the size of the faces (or logos) on mass, you need to manually edit the various xml files, though in various other places the game does fill the space. 1 Link to post Share on other sites More sharing options...
seagull84 Posted November 25, 2020 Share Posted November 25, 2020 That's fantastic ,thanks fro your help! Link to post Share on other sites More sharing options...
seagull84 Posted November 25, 2020 Share Posted November 25, 2020 (edited) 2 hours ago, michaeltmurrayuk said: You can easily increase it on the Attributes screen, that screen is controlled by the player profile personal details xml file found in the panels\player folder which you'll need to extract from the panels fmf file and copy over, in that file locate the code near the top of the file that looks like this; <!-- Profile picture --> <widget class="picture" id="prop" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre_x,bottom"> <layout class="stick_to_sides_attachment" alignment="all" inset="40,40,0,0" /> Those four inset values determine the position of the player face, in the order; top, left, bottom, right - so first number tells the game how much space to leave at the top of the container, second is how far from the left. Lowering those values will make the face bigger. There is also similar code above that which does the same for the logo so you can play around with the positioning until you are happy, you can also change the bits on the other line as well if you wish. Unfortunately there is no way to adjust the size of the faces (or logos) on mass, you need to manually edit the various xml files, though in various other places the game does fill the space. Apologies @michaeltmurrayuk, one further question please. How do I extract the necessary file? I'd assumed I would find it within the panels subfolder - I'm hoping to do it within your FM21 Base dark skin EDIT - Since asking I've found your really helpful how to guides and have extracted the panels folder, once I've done the necessary edits and to play around with the sizing can I copy the file into your FM21 Base Dark skin folder for it to take effect or do I need to copy over the master folder in my steamapps>sports interactive folder? Should have looked through all your step by step guides initially... thank you so much for those, I've now got it all exactly as I would like. Have never extracted or played around with any of these files or coding before so thank you for such clear and easy to follow guides - made something that looks very intimidating to a complete novice actually very easy! Appreciated. Edited November 25, 2020 by seagull84 Link to post Share on other sites More sharing options...
LolloViola Posted November 25, 2020 Share Posted November 25, 2020 Downloaded and installed: 75% opacity is perfect with custom backgrounds! Thanks a lot Michael, it works like a charm! 1 Link to post Share on other sites More sharing options...
Eddie Boop Posted November 25, 2020 Share Posted November 25, 2020 1 hour ago, LolloViola said: Downloaded and installed: 75% opacity is perfect with custom backgrounds! Thanks a lot Michael, it works like a charm! Just want to second this, it adds so much playing with backgrounds. Love it. Thank you Link to post Share on other sites More sharing options...
daveh Posted November 25, 2020 Share Posted November 25, 2020 Thanks for this love being able to add custom backgrounds. I am having problems with with the kits I have put into the game in fm2021 they are for some reason a bit distorted any ideas on how I can rectify this? Link to post Share on other sites More sharing options...
Ryan377 Posted November 25, 2020 Share Posted November 25, 2020 14 hours ago, michaeltmurrayuk said: That panel is controlled by the player profile xml file found in the panels\player folder which you'll need to extract from the panels fmf file and copy over. In that file locate this line near the top: <container class="main_subtle_box" height="360" navigation_container="true"> And adjust the height value until the scroll bars disappear. Working perfectly, thanks as always Michael. Link to post Share on other sites More sharing options...
MrGizMo Posted November 25, 2020 Share Posted November 25, 2020 12 hours ago, michaeltmurrayuk said: Thanks got it, looks like a couple of things on the inbox need tweaking. For the time being you can update the rgb value of the bg tertiary colour name so the line reads; <colour name="bg tertiary" value="rgb(37,19,56)"/> (which is the purple from the FM21 theme, unless someone has a better idea for a darker value as the cyan is used for the accent value?) Thanks. but i guess i wait until a fix is out :P Link to post Share on other sites More sharing options...
DazRTaylor Posted November 25, 2020 Share Posted November 25, 2020 Thank you Michael. I always wait for these so I can alter the capitals at the top of every page. Link to post Share on other sites More sharing options...
stevemc Posted November 25, 2020 Share Posted November 25, 2020 (edited) Hi @michaeltmurrayuk, I've download your Base21 Dark (FM20) Skin but on the Media Screens, the information bar is bright yellow so you can't read the type off it - any idea how we change it and make it readable? Edited November 25, 2020 by stevemc Link to post Share on other sites More sharing options...
Alexpuk2002 Posted November 25, 2020 Share Posted November 25, 2020 41 minutes ago, stevemc said: Hi @michaeltmurrayuk, I've download your Base21 Dark (FM20) Skin but on the Media Screens, the information bar is bright yellow so you can't read the type off it - any idea how we change it and make it readable? Michael posted the answer to this a few posts back. You need to go into the settings folder and open the settings.xml file. In there change the following value <colour name="bg tertiary" value="rgb(37,19,56)"/> Change the red values to a colour of your choosing as this sets it to the purple colour that is used in FM21. 1 Link to post Share on other sites More sharing options...
stevemc Posted November 25, 2020 Share Posted November 25, 2020 21 minutes ago, Alexpuk2002 said: Michael posted the answer to this a few posts back. You need to go into the settings folder and open the settings.xml file. In there change the following value <colour name="bg tertiary" value="rgb(37,19,56)"/> Change the red values to a colour of your choosing as this sets it to the purple colour that is used in FM21. Thanks mate, apologies, I should have read the full thread - cheers for your help though. Link to post Share on other sites More sharing options...
a11azan Posted November 25, 2020 Share Posted November 25, 2020 @michaeltmurrayuk tell me please, will there be a white skin? Link to post Share on other sites More sharing options...
mozza79 Posted November 25, 2020 Share Posted November 25, 2020 fantastic as always michael. can i ask will you be able to do anything with MIBH screens at all this year? as much as like some of the new features i hate the new format there and loved the last few years layout.. any way of getting any of that back? Link to post Share on other sites More sharing options...
Alan Mc Posted November 25, 2020 Share Posted November 25, 2020 Can you get a skin that shows the green circles for positioning and the names on it tried loading in some skins but not found one that shows green circles and names can not be bothered keeping having to go into the players on the new one its terrible and why has this been changed? This was last seasons and it was the same the year before but now its changed 2 Link to post Share on other sites More sharing options...
Alexpuk2002 Posted November 25, 2020 Share Posted November 25, 2020 Does anyone know what colour setting controls the light blue on this screen? It is also shown on the press conference where the press ask questions. I'd like to change it to another colour as its too bright for the dark skin. Link to post Share on other sites More sharing options...
PequenoGenio Posted November 25, 2020 Share Posted November 25, 2020 2 horas atrás, stevemc disse: Thanks mate, apologies, I should have read the full thread - cheers for your help though. the rgb code for the purple colour is "rgb(85,40,120) 1 Link to post Share on other sites More sharing options...
Barnetfan Posted November 25, 2020 Share Posted November 25, 2020 (edited) 10 hours ago, michaeltmurrayuk said: You can easily increase it on the Attributes screen, that screen is controlled by the player profile personal details xml file found in the panels\player folder which you'll need to extract from the panels fmf file and copy over, in that file locate the code near the top of the file that looks like this; <!-- Profile picture --> <widget class="picture" id="prop" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre_x,bottom"> <layout class="stick_to_sides_attachment" alignment="all" inset="40,40,0,0" /> Those four inset values determine the position of the player face, in the order; top, left, bottom, right - so first number tells the game how much space to leave at the top of the container, second is how far from the left. Lowering those values will make the face bigger. There is also similar code above that which does the same for the logo so you can play around with the positioning until you are happy, you can also change the bits on the other line as well if you wish. Unfortunately there is no way to adjust the size of the faces (or logos) on mass, you need to manually edit the various xml files, though in various other places the game does fill the space. I cannot find the panels\player folder. I only have a client_object folder within panels, forgive me if I'm being thick. Also how do I colour the bar at the top when on a team screen (ideally coloured to match the team colours), its currently see-through. Edited November 25, 2020 by Barnetfan Link to post Share on other sites More sharing options...
f.zaarour Posted November 25, 2020 Share Posted November 25, 2020 (edited) Awesome, just what i needed. Love the FMBase21 dark skin. Having dark skin and no bright white that hurts the eyes, and keeping the purple of the official one which gives u the feeling ur playing FM21, is just a very nice combination. Like it, Thanks alot! Edited November 25, 2020 by f.zaarour Link to post Share on other sites More sharing options...
stevemc Posted November 25, 2020 Share Posted November 25, 2020 (edited) I’ve noticed that bright yellow colour come thru in a few other panels too, it’s also on the football pitch in Scouting > Players > New Search in the pop up window... The pitch is yellow, but when you click it, it turns to the green in the skin. Any idea where the code is to change that and remove the yellow from the pitch? Edited November 25, 2020 by stevemc Link to post Share on other sites More sharing options...
Alexpuk2002 Posted November 25, 2020 Share Posted November 25, 2020 Okay so not sure what I have done here but during a match the pitch isn't displaying. I watch matches in 2D classic. I have been editing panels for my skin and edited the client object browser.xml panel. I thought that it could be down to this so I removed that panel and left the default one unedited in my skin and it still doesn't show. This is what it looks like Link to post Share on other sites More sharing options...
wkdsoul Posted November 25, 2020 Share Posted November 25, 2020 1 minute ago, Alexpuk2002 said: Okay so not sure what I have done here but during a match the pitch isn't displaying. I watch matches in 2D classic. I have been editing panels for my skin and edited the client object browser.xml panel. I thought that it could be down to this so I removed that panel and left the default one unedited in my skin and it still doesn't show. This is what it looks like Did you make the changes in the middle of a match? you might have to reload completed for changes to take place for the client browser. Link to post Share on other sites More sharing options...
Alexpuk2002 Posted November 25, 2020 Share Posted November 25, 2020 I reloaded the skin during the match when I removed my client object browser.xml file and replaced it with the original. I'll see if it happens during the next match after reloading the skin out of the match screen Link to post Share on other sites More sharing options...
wkdsoul Posted November 25, 2020 Share Posted November 25, 2020 Just now, Alexpuk2002 said: I reloaded the skin during the match when I removed my client object browser.xml file and replaced it with the original. I'll see if it happens during the next match after reloading the skin out of the match screen Usually the best way if changed stuff in the 3d part, it can be a bit tempremental. Link to post Share on other sites More sharing options...
Alexpuk2002 Posted November 25, 2020 Share Posted November 25, 2020 That has fixed the issue, must have not liked me reloading the skin during the match. I do have one question though, how do I move the subs panel from the top of the screen to the bottom? Link to post Share on other sites More sharing options...
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