Cal585 Posted October 18, 2018 Share Posted October 18, 2018 @Keyzer Soze Don't give up hope just yet. Tutoring seems to have been revamped as part of the new training module. So if we get some version of the new training there may very well be some form of tutoring interaction included! 1 Link to post Share on other sites More sharing options...
RyanBrown Posted October 20, 2018 Share Posted October 20, 2018 On 23/08/2018 at 19:14, mozza79 said: Pre game editor is a must. I play touch on my laptop and i see no good reason i shouldn't be able to enjoy the excellent data bases out there that full fat users get. Please address this, this game would be near perfect with this addition for me. Something I never really thought about until was mentioned on here a lot. The pre-game editor would be perfect; having the ability to have your own team in or little subtle changes would make such a difference. Looking at all the feedback, it seems everyone is in agreement on this. Link to post Share on other sites More sharing options...
Thescouser20 Posted October 20, 2018 Share Posted October 20, 2018 16 hours ago, RyanBrown said: Something I never really thought about until was mentioned on here a lot. The pre-game editor would be perfect; having the ability to have your own team in or little subtle changes would make such a difference. Looking at all the feedback, it seems everyone is in agreement on this. They still won't implement it, so maybe we should start a poll to show how popular the idea of an in-game editor is. When I first suggested it, I thought I was the only one! Link to post Share on other sites More sharing options...
RyanBrown Posted October 20, 2018 Share Posted October 20, 2018 53 minutes ago, Thescouser20 said: They still won't implement it, so maybe we should start a poll to show how popular the idea of an in-game editor is. When I first suggested it, I thought I was the only one! How do we set one up? Would be really good, and hopefully something that can be done before the full release alongside the full game editor. Link to post Share on other sites More sharing options...
Thescouser20 Posted October 20, 2018 Share Posted October 20, 2018 I just created one! Link to post Share on other sites More sharing options...
Thescouser20 Posted October 20, 2018 Share Posted October 20, 2018 23 minutes ago, RyanBrown said: How do we set one up? Would be really good, and hopefully something that can be done before the full release alongside the full game editor. https://community.sigames.com/topic/449890-f/?tab=comments#comment-11541756 Here's where we start! Link to post Share on other sites More sharing options...
Thescouser20 Posted October 20, 2018 Share Posted October 20, 2018 25 minutes ago, RyanBrown said: How do we set one up? Would be really good, and hopefully something that can be done before the full release alongside the full game editor. Remember to share the poll I sent you! Link to post Share on other sites More sharing options...
RyanBrown Posted October 20, 2018 Share Posted October 20, 2018 6 minutes ago, Thescouser20 said: Remember to share the poll I sent you! Awesome, yeah I will share it with my friends now. Hopefully generates sufficient interest for SI to consider it or at minimum give us reasoning's why it can/can't be implemented. 1 Link to post Share on other sites More sharing options...
craiigman Posted October 22, 2018 Share Posted October 22, 2018 On FMT when you click tactics in game is doesn't nothing. You have to wait for the drop down, then select tactics. On full game you can just click tactics and it comes straight up. Can this function be added to FMT? Link to post Share on other sites More sharing options...
Yumunir Posted October 22, 2018 Share Posted October 22, 2018 FMT Should have an online mode to be honest. On your phone or tablet you can play anywhere anytime but on a PC u need to plan that. I hope FMT 19 comes with an online multiplayer mode. 3 Link to post Share on other sites More sharing options...
Samelders Posted October 25, 2018 Share Posted October 25, 2018 FMT is a great game, just one thing i really miss. I like reality, so i want to start the game with the real squads. In the first transfer period some clubs, however are doing transfers and ruin the realism. I know the option to disable the first transfer period budgets was present in former versions of the (full)game. I would really love to get this option back in FMT! Link to post Share on other sites More sharing options...
Diggy96 Posted November 2, 2018 Share Posted November 2, 2018 (edited) Would be perfect for next year make the possibilities to choose 5 and not 3 nations so people can choose the 5 big championship (SPA ENG ITA GER FRA) also on iOS and make the transfer market more realistic Edited November 2, 2018 by Diggy96 Link to post Share on other sites More sharing options...
Administrators Lucas Posted November 2, 2018 Author Administrators Share Posted November 2, 2018 14 minutes ago, Diggy96 said: Would be perfect for next year make the possibilities to choose 5 and not 3 nations so people can choose the 5 big championship (SPA ENG ITA GER FRA) also on iOS and make the transfer market more realistic This has been tried in the past at SI and wasn't possible, which is why the limit is currently 3. When there's capacity for it then it's much more likely to be expanded. Link to post Share on other sites More sharing options...
Diggy96 Posted November 2, 2018 Share Posted November 2, 2018 @Lucas Thank you! What about the possibilities to have the 1st transfer market window close in FMT like FM and FMM? Link to post Share on other sites More sharing options...
Administrators Lucas Posted November 2, 2018 Author Administrators Share Posted November 2, 2018 1 minute ago, Diggy96 said: What about the possibilities to have the 1st transfer market window close in FMT like FM and FMM? Given one of the focuses for FMT was being about transfers and tactics, that was never initially included. I believe now its been added to the internal wishlist though. Link to post Share on other sites More sharing options...
Samelders Posted November 2, 2018 Share Posted November 2, 2018 Just now, Lucas said: Given one of the focuses for FMT was being about transfers and tactics, that was never initially included. I believe now its been added to the internal wishlist though. Great.. It would add some more realism.. Why is club value cut out of the game? I really would like to see it back!! Link to post Share on other sites More sharing options...
Boomer Ang Posted November 4, 2018 Share Posted November 4, 2018 Team talks, thx 1 Link to post Share on other sites More sharing options...
Samelders Posted November 5, 2018 Share Posted November 5, 2018 Can we please bring estimated club value back in the game?? 1 Link to post Share on other sites More sharing options...
grade Posted November 7, 2018 Share Posted November 7, 2018 (edited) Can we please have an Editor for FMT? Pretty please? At the least an Editor (like we have now for FM) for the FMT Desktop version. Thanks. Edited November 7, 2018 by grade Link to post Share on other sites More sharing options...
Spikey Posted November 8, 2018 Share Posted November 8, 2018 On 04/11/2018 at 08:33, Boomer Ang said: Team talks, thx No to this. Just play the full game if you want team talks. 3 Link to post Share on other sites More sharing options...
Boomer Ang Posted November 8, 2018 Share Posted November 8, 2018 3 hours ago, Spikey said: No to this. Just play the full game if you want team talks. Thx 😁 Link to post Share on other sites More sharing options...
Spikey Posted November 8, 2018 Share Posted November 8, 2018 1 minute ago, Boomer Ang said: Thx 😁 Pleasure 😎 Link to post Share on other sites More sharing options...
Lucas78 Posted November 9, 2018 Share Posted November 9, 2018 ...On the other hand, we had Team Talks in much "simpler" and straightforward versions of FM, starting at least in FM 2007. Doesn't seem THAT time consuming as a feature. Link to post Share on other sites More sharing options...
Administrators Lucas Posted November 9, 2018 Author Administrators Share Posted November 9, 2018 5 minutes ago, Lucas78 said: ...On the other hand, we had Team Talks in much "simpler" and straightforward versions of FM, starting at least in FM 2007. Doesn't seem THAT time consuming as a feature. Half time ones might not be so bad, but I'm less sold on the idea of pre and post matches ones 1 Link to post Share on other sites More sharing options...
Lucas78 Posted November 9, 2018 Share Posted November 9, 2018 (edited) 8 minuti fa, Lucas ha scritto: Half time ones might not be so bad, but I'm less sold on the idea of pre and post matches ones Agreed; in fact I've already mentioned I really would like HT ones (sorry for being obnoxious about it), and just them: perhaps, probably, we are overestimating how much of an impact they have in the real world, but ideally we know that, potentially, a manager can turn around things in the locker room during HT, both from an emotional and tactical standpoint. Now, you could say: "ok, but then we should have this other feature because it mirrors that RL thing, and then this other feature because....". No, of course not: from a gaming point of view, in this case, it's a balancing act between keeping it simple while mantaining that "sense of connection" with your team that, IMO, it's a bit too lacking right now in FMT (and really, I'm more than fine with all the other missing stuff like player interviews, press conferences, team talks outside the matches, myriad of staff positions etc. ). Edited November 9, 2018 by Lucas78 Link to post Share on other sites More sharing options...
Spikey Posted November 9, 2018 Share Posted November 9, 2018 I’m not fundamentally against team talks actually, particularly half time ones. The trouble is they are such a chore in the full version. If someone could maybe suggest a way of making the team talks interesting I’m all ears. Link to post Share on other sites More sharing options...
RyanBrown Posted November 9, 2018 Share Posted November 9, 2018 Half time team talks would be brilliant, even if you can assign it to your assistant in staff responsibilities for those who don't wish to do it. Link to post Share on other sites More sharing options...
Lucas78 Posted November 9, 2018 Share Posted November 9, 2018 (edited) Also, keep in mind that, for team talks, I'm actually suggesting only talking to the team *as a whole*: I can do without individual or squad role (talk to the defenders, midfielders etc.) ones. It's just a matter of giving the whole team some encouragement, pep talk, or even getting it wrong and messing all up , but again only directed to the whole team. Edited November 9, 2018 by Lucas78 Link to post Share on other sites More sharing options...
Samelders Posted November 16, 2018 Share Posted November 16, 2018 No team talks please.. Just bring estimated club value back and make an option to disable first transfer window funds so clubs start with real squads! Link to post Share on other sites More sharing options...
Gretwee Posted November 18, 2018 Share Posted November 18, 2018 On 08/11/2014 at 09:57, tyro said: Disable first window transfer budgets please Lol. Goodluck with that Link to post Share on other sites More sharing options...
terryleung Posted November 26, 2018 Share Posted November 26, 2018 Why still no iPhone support ? Even for game as complicated as civilization 6 can be played on iPhone now with the powerful cpu in mobile phone and the bigger and bigger screen in mobile phone nowadays, there is no reason not porting it to them Link to post Share on other sites More sharing options...
r_aldion Posted November 27, 2018 Share Posted November 27, 2018 Please expand your compatible devices. I have an xperia Z4 tablet that in my opinion is far more capable than most of your listed devices. Thank you. Link to post Share on other sites More sharing options...
Malicious Penguin Posted November 30, 2018 Share Posted November 30, 2018 I know it's known and regular, but league expansions for FMT is literally my dream. I just went into FM with Classen's updates, and just can't get into it - I'm a FMT guy, and just long for the day leagues can be added to the game, even if it narks cross-sync support (which we can do anyway). The dream is England down to Level 10 (hell, even 8 or 9!), Scotland to include the Highland and Lowland leagues, and Wales to go down one level (at least). 1 Link to post Share on other sites More sharing options...
rafaelbenitez Posted December 1, 2018 Share Posted December 1, 2018 Agreed. The speed of FMT would make those saves great I feel. Is there any reason why the Gibraltar leagues don't come with the game? I know SI releases them for full fat upon release so it's a little disappointing they don't come with FMT. 1 Link to post Share on other sites More sharing options...
Normanski Posted December 2, 2018 Share Posted December 2, 2018 (edited) I’ve only played this year’s instalment briefly on Switch but here’s what I would like to see fixed: - More expansive options under the additional focus tab for GK and heading for training -Ability to have Senior players mentor players in the Reserve team (at the moment it’ll only allow seniors to train other seniors, which defeats the point of mentorship unless you give every player a promotion into the first team squad). -ability to employ Goalkeeping, Attacking coaches etc. Edited December 2, 2018 by Normanski Link to post Share on other sites More sharing options...
Vlowman Posted December 4, 2018 Share Posted December 4, 2018 Here's my list of things I would LOVE to see in the next FMT: 1) Screens that allow for better financial planning. I think in the full game you can see expected balance and something like that would be great. As things stand it is always just a bit too tempting to spend your whole transfer budget. This would make for more interesting club-building saves. 2) Ability to disable the first transfer window. No reason why we shouldn't have this in Touch. 3) Pitch size adjustment. I'd like to be able to select a narrow pitch to suit a 4312 etc. 4) Custom databases. I'm a bit jealous of the retro databases that are available on the main game... 5) Ability to change the colours of attributes in the interface as per the main game 6) Improved split view. Firstly, fix it so that when you drag the border between the two parts, it actually goes where you try to set it. It's currently a mess in that regard with the border hopping around with a mind of its own when you try to move it where you want. Next, let us fill the panel with as many widgets as we want, make them easier to drag and drop, and allow us to scroll up and down in that panel to see the ones we want at any particular time. Or just bring back the FMT2017 2D view ;-) 7) There currently appears to be some attributes, like crossing or tackling, that you can't put additional training focus on. An odd oversight because obviously you can practice these things. 8) Ability to set auto-rest or lower intensity training after a match (currently not sure what 'auto' does) 9) Bring the focus of attacks box back to opposition scout report (without having to drill down too much) and ensure it matches reality 10) Greater explanation of the impact of team training, i.e. does it do anything other than boost attributes, such as influence the next match 11) Better explanation of what individual position training does when you leave it as the positional default, e.g. ST (C). 1 Link to post Share on other sites More sharing options...
Daeseong Park Posted December 18, 2018 Share Posted December 18, 2018 On 2014. 11. 8. at 오전 9시 39분, Lucas said: Played any version of Football Manager Touch? Got ideas and wishes for the future? Please post them here! Available device with Galaxy Note 9 ! I already bought this and I wanna get new update. But I can't find FMT 2019 in PlayStore cuz it's not available device since this update... I love this game. I payed for this app so I also wanna get updates ! Link to post Share on other sites More sharing options...
lovenkrands01 Posted January 8, 2019 Share Posted January 8, 2019 On 04/12/2018 at 20:43, Vlowman said: 4) Custom databases. I'm a bit jealous of the retro databases that are available on the main game... I'd love to play this game with the CM01/02 database. FMT feels like a close relative the the old Champ Man Series where as FM has went it's own way. 1 Link to post Share on other sites More sharing options...
tonidopa Posted January 8, 2019 Share Posted January 8, 2019 I miss better competitions for Reserve teams (I'm thinking England, but presumably happens everywhere). In the top flight, I miss the UEFA Youth League, a FA U23 Cup apart from the Checkatrade Trophy (which is great, but you don't qualify to play it every year) and a more competitive Reserve League structure (the winners from each group should play each other to become national champions). As it stands, I have to arrange friendlies to build my own schedule every season. Cheers Link to post Share on other sites More sharing options...
Jari Rantanen\'s Shorts Posted January 8, 2019 Share Posted January 8, 2019 I wish there was an optin to Instant Result the game and then watch the highlights without knowing the outcome. I have never liked this tactical model, but like the squad vuilding element, and the drama of watching the game unfold. But IRing the match and then just seeing the popup score means that there is no drama in the game, so I quickly get bored, or if I try and play the matches out, I never feel changes I make are represented on the pitch, so I get frustrated instead. TBH IRing the match and watching highlights while not knowing the result is the only feature that will make me buy again. Link to post Share on other sites More sharing options...
Ant1976 Posted January 13, 2019 Share Posted January 13, 2019 Would it be possible to have U18's or U19's for clubs. Instead of just First Team and Reserves . Link to post Share on other sites More sharing options...
xistel Posted January 19, 2019 Share Posted January 19, 2019 (edited) The ability to add/remove leagues at the end of each season would be great. Also, I'd love to be able to add custom graphics and custom databases. Edited January 19, 2019 by xistel Link to post Share on other sites More sharing options...
Malicious Penguin Posted January 28, 2019 Share Posted January 28, 2019 On 19/01/2019 at 18:33, xistel said: The ability to add/remove leagues at the end of each season would be great. Also, I'd love to be able to add custom graphics and custom databases. You can add custom graphics. Link to post Share on other sites More sharing options...
celticfan Posted January 31, 2019 Share Posted January 31, 2019 (edited) As an FM Touch player I would like the ability to filter players by attributes, age, contract expiry, wage *on the squad pages*. The use case is to have the ability to find players who don't ordinarily appear on the player search screen by visiting their club squad page and filtering to show only those who meet a given search criteria. (I assume low scouting knowledge of the nation the clubs are in is the reason these players don't appear on player search screen). This is something I work around by using custom views in the squad page. Edited January 31, 2019 by celticfan grammar corrected Link to post Share on other sites More sharing options...
Fergumeister Posted February 6, 2019 Share Posted February 6, 2019 (edited) 1. The ability to talk to team captain and/or vice captain, especially during crucial point of competitions. 2. We already had the “son generated” / “create a son” features. We also had seen real players’ kids enter the professional league and or national team. Would love to see the son of the star regen players (regens who had 4.5 - 5 stars CA) following the footsteps of their regen dads and media comparing them. 😬 3. When you chose instant result or simulate with/without game plan, can we see the match highlight afterwards? I really wanna see those rare overhead kick goals when a player scored one. Edited February 7, 2019 by Fergumeister Link to post Share on other sites More sharing options...
3runhomer Posted February 9, 2019 Share Posted February 9, 2019 An easy way to give the entire club rest at the same time. Currently we can set rest for individual players, but doing that for the whole club is ridiculous. One button to rest the club on the training page would be great. It seems like every season some of my players are injured in training during international breaks. Ideally they would be resting during part of the break and avoiding injury. Link to post Share on other sites More sharing options...
3runhomer Posted February 9, 2019 Share Posted February 9, 2019 Whole match viewing. I understand that memory limits are the reason that we can’t watch whole matches in Touch, but it seems like there are some simple ways around that. Enable whole match viewing for “classic 2D”. 2D should require only a tiny fraction of memory as 3D. Or enable whole match viewing, but don’t save the whole match. Basically “stream” the match to the screen without storing it. Without the ability to watch the whole match, we really don’t know what is happening with our teams. The highlights might show that the opposition is generating all the shots, but we can’t see why our team is losing possession. Link to post Share on other sites More sharing options...
3runhomer Posted February 12, 2019 Share Posted February 12, 2019 Make the players less stupid. Currently the players in FM aren’t just dumb, they’re “can’t tie his own shoes” morons. Three specific areas to reduce the idiocy: Offside: FM strikers stand around in offside positions, apparently picking their noses and checking out the women in the stands. When the ball comes to them, they are naturally flagged offside. This is unrealistic. Professional football players are not stupid enough to stand around offside. The offside trap is not a powerful mysterious force that strikers cannot avoid. Professional players have faced the trap their whole lives, and staying onside isn’t difficult unless the player is an idiot. Throw ins: On throw ins, stupid FM players frequently throw the ball directly to the opponent. This is ridiculously unrealistic. Professional football players do not struggle to execute a simple throw in. Small children can do it, and footballers aren’t as stupid as you seem to think they are. Goalkeeper kicks: Goalkeepers are the stupidest of all FM players, which is saying a lot! They LOVE to kick the ball deep and directly to the other team. To try to get my keeper to be less of a moron, I set him to distribute to my target man. How did my keeper respond? He kicked the ball as far away from my target man as possible, to an area of the pitch where there are only opposition players. I don’t know why keepers are programmed to be the ultimate morons, but it is completely unrealistic. Reducing player stupidity is the easiest way to greatly improve the game. Good luck on programming them to be Less moronic! Link to post Share on other sites More sharing options...
Renfrew87 Posted February 17, 2019 Share Posted February 17, 2019 PLEEEEEAAAAAASSEEEEEE FIX THE INJURIES 🙄🙄🙄 Link to post Share on other sites More sharing options...
NolantheNguyen Posted February 20, 2019 Share Posted February 20, 2019 Control of tutoring,halftime motivational speech,and editor maybe press conference too Link to post Share on other sites More sharing options...
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