leandroyh Posted February 14, 2021 Share Posted February 14, 2021 On 04/12/2020 at 09:12, Barkermush said: Eu sempre preferi as skins estilo FM originais (FM05 - FM07), então apenas ajustei a pele escura básica um pouco. Seria muito bom descobrir como adicionar a cor do time de volta à barra de título, acho que parece tão sem graça no FM21 sem as cores do time e apenas o pequeno ícone. I found his skin too top can pass me he want to wear it Link to post Share on other sites More sharing options...
leandroyh Posted February 14, 2021 Share Posted February 14, 2021 On 06/12/2020 at 15:46, ElTugaDiablo said: I found his skin too top can pass me he want to wear it 1 Link to post Share on other sites More sharing options...
leandroyh Posted February 14, 2021 Share Posted February 14, 2021 On 10/02/2021 at 17:56, Vince_957 said: Eu segui todas as passagens e agora funciona, então muito obrigado, mas eu tenho um problema, quando entro nas táticas - lances de bola parada e tomadores de bola parada, todos os valores são pretos e não dinâmicos como na última imagem, como pode Eu resolvo isso? @ a31632 Obrigado I found his skin too top can pass me he want to wear it Link to post Share on other sites More sharing options...
Vince_957 Posted February 15, 2021 Share Posted February 15, 2021 On 08/01/2021 at 18:08, a31632 said: After I finished up with my skin I decided to have a look at the changed view for "condition/match sharpness" in FM2021. I know some may have a different opinion on the subject but I personally liked the numbers/percentages showing in my team screens instead of the icons. It wasn't as simple and straightforward as I anticipated, took me some time to figure it out and getting it to show, but pretty happy about the results. In my skin it shows in "team squad", "team squad tactics", "match players bar widget" and in popup when hovering over the players' condition/health. I also read somewhere here that adding condition wasn't possible in "IBH" panels, so that was actually an easy fix, it doesn't show percentages anymore, but managed to get the icons in there to show. This shows in "match in between highlights panel" and half time/full time review panels now. See below screenshots, I put options in the menu so I can select "icon view" (as it was intended for 2021) or the "classic" "percentage" view (2020 and prior). Team squad screen, showing changes: @a31632How to add a custom double view with the new and old view with icons and percentage? Acually I have the CON/SHP mod but I would like to switch with the new versions with the new config In match screen changes: Half time review changes and pop up showing percentages instead of icons: Link to post Share on other sites More sharing options...
a31632 Posted February 15, 2021 Share Posted February 15, 2021 (edited) 1 hour ago, Vince_957 said: You have to edit “team squad” panel. Add a “view” and name it however you want. What I did is copy the whole view over and edited the portion for the icons/percentages so it looks pretty much identical only with that change made. Not very difficult to do as you can basically create new views and edit existing views the same way. In this example I added player faces to it: Edited February 15, 2021 by a31632 3 Link to post Share on other sites More sharing options...
putuadidharma0 Posted February 16, 2021 Share Posted February 16, 2021 On 23/01/2021 at 19:16, THE FM GURU said: What's this scoreboard Link to post Share on other sites More sharing options...
THE FM GURU Posted February 17, 2021 Share Posted February 17, 2021 21 hours ago, putuadidharma0 said: What's this scoreboard CLINCHED SKIN 2021 1 Link to post Share on other sites More sharing options...
MIRKOFERRARI Posted February 17, 2021 Share Posted February 17, 2021 8 ore fa, THE FM GURU ha scritto: CLINCHED SKIN 2021 is possible link download this skin @THE FM GURU? thanks Link to post Share on other sites More sharing options...
_Ben_ Posted February 17, 2021 Share Posted February 17, 2021 On 15/02/2021 at 19:08, a31632 said: You have to edit “team squad” panel. Add a “view” and name it however you want. What I did is copy the whole view over and edited the portion for the icons/percentages so it looks pretty much identical only with that change made. Not very difficult to do as you can basically create new views and edit existing views the same way. In this example I added player faces to it: Any chance you could share the bit of code for the player face please? I have already edited the team squad panel so know where that is… 2 Link to post Share on other sites More sharing options...
putuadidharma0 Posted February 18, 2021 Share Posted February 18, 2021 On 17/02/2021 at 09:08, THE FM GURU said: CLINCHED SKIN 2021 Please send the link or the panel scoreboard😁😁 Link to post Share on other sites More sharing options...
Tyburn Posted February 19, 2021 Share Posted February 19, 2021 On 14/02/2021 at 00:52, macca7292 said: I should start by saying I'm no expert by a very long way, so there is probably a more elegant way of doing this! First I changed the width of the team talk boxes in match team talk panel . xml. For my screen resolution I changed the width to 300 pixels. Then I added some code to match team talk person info panel . xml. I changed this : <container class="main_transparent_box_no_margin" id="main" appearance="boxes/custom/interaction/person/paper" green_replacement="fg"> <attachment_group class="vertical_arrange" vertical_offset="0" vertical_gap="0" horizontal_inset="4"/> <container height="40"> <attachment_group class="horizontal_arrange_vertical_centre" horizontal_layout="40, 30, -1" horizontal_gap="4" horizontal_offset="0"/> <!-- Role --> <widget class="icon_button" id="TPrl" appearance="buttons/custom/picking/normal/filled/button" colour="fg" alignment="centre" wants_mouse_events="false" height="22" style="bold" size="xsmall" navigation_focus_target="false"/> <!--shirt--> <widget class="shirt_number_label" id="PSht" height="30"/> <!--name--> <container height="40"> <attachment_group class="horizontal_arrange" horizontal_alignment="right, extend" horizontal_gap="0"/> <container> <attachment_group class="vertical_arrange" vertical_alignment="middle" vertical_offset="2" vertical_gap="0"/> <!-- name --> <widget class="person_button" id="TTnm" info_popup_enabled="true" person_is_player="true" alignment="left, centre_y" auto_size="vertical" style="bold" size="small" navigation_focus_target="false"> <record id="object_property" get_property="objt" set_property="valu"/> </widget> <!-- hierarchy --> <widget class="client_object_property_panel" property="THic" height="16"> <record id="object_property" get_property="objt" set_property="objt"/> <record id="widget_properties" colour="faded text" alignment="left, centre_y" show_category_colour="false" size="small"/> </widget> </container> <!-- Rating --> <widget class="match_rating_label_formatted" id="Mrat" format="[%fraction#1-2.1]" dont_format_numeric_grouping="true" alignment="centre" auto_size="vertical" width="38" hidden="true"> <record id="widget_properties"> <boolean id="wants_mouse_events" value="false"/> </record> </widget> <!-- Penalty order --> <widget class="text" id="PenO" font="title" colour="yellow1" alignment="centre" width="38" hidden="true"/> </container> </container> <!-- player morale/reactions --> <widget class="team_talk_reaction_label" id="ReLa" height="26"/> </container> to this : container class="main_transparent_box_no_margin" id="main" appearance="boxes/custom/interaction/person/paper" green_replacement="fg"> <layout class="arrange_horizontal_attachment" layout="60,240" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" apply_to_children="true" inset="0" /> <!-- Profile picture --> <widget class="picture" id="prop" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre_x"> <record id="object_property"> <list id="get_properties"> <!--Facegen data request--> <record get_property="fcgn" /> <!--Fake name request--> <record get_property="Pfke" /> <record get_property="prpc" set_property="valu" /> </list> </record> </widget> <container> <attachment_group class="vertical_arrange" vertical_offset="0" vertical_gap="0" horizontal_inset="4"/> <container height="40"> <attachment_group class="horizontal_arrange_vertical_centre" horizontal_layout="40, 30, -1" horizontal_gap="4" horizontal_offset="0"/> <!-- Role --> <widget class="icon_button" id="TPrl" appearance="buttons/custom/picking/normal/filled/button" colour="fg" alignment="centre" wants_mouse_events="false" height="22" style="bold" size="xsmall" navigation_focus_target="false"/> <!--shirt--> <widget class="shirt_number_label" id="PSht" height="30"/> <!--name--> <container height="40"> <attachment_group class="horizontal_arrange" horizontal_alignment="right, extend" horizontal_gap="0"/> <container> <attachment_group class="vertical_arrange" vertical_alignment="middle" vertical_offset="2" vertical_gap="0"/> <!-- name --> <widget class="person_button" id="TTnm" info_popup_enabled="true" person_is_player="true" alignment="left, centre_y" auto_size="vertical" style="bold" size="small" navigation_focus_target="false"> <record id="object_property" get_property="objt" set_property="valu"/> </widget> <!-- hierarchy --> <widget class="client_object_property_panel" property="THic" height="16"> <record id="object_property" get_property="objt" set_property="objt"/> <record id="widget_properties" colour="faded text" alignment="left, centre_y" show_category_colour="false" size="small"/> </widget> </container> <!-- Rating --> <widget class="match_rating_label_formatted" id="Mrat" format="[%fraction#1-2.1]" dont_format_numeric_grouping="true" alignment="centre" auto_size="vertical" width="38" hidden="true"> <record id="widget_properties"> <boolean id="wants_mouse_events" value="false"/> </record> </widget> <!-- Penalty order --> <widget class="text" id="PenO" font="title" colour="yellow1" alignment="centre" width="38" hidden="true"/> </container> </container> <!-- player morale/reactions --> <widget class="team_talk_reaction_label" id="ReLa" height="26"/> </container> </container> I just made sure that the two numbers on the second line down (60 and 240) add up to the 300 that I'd set the width of the team talk boxes as. Where in the match team talk panel did you change the width? Would you mind sharing the two files you mentioned? Thanks. 1 Link to post Share on other sites More sharing options...
macca7292 Posted February 19, 2021 Share Posted February 19, 2021 9 hours ago, Tyburn said: Where in the match team talk panel did you change the width? Would you mind sharing the two files you mentioned? Thanks. Sure. I should really thank this topic for helping me fix an issue where one of the players wasn't showing up in the team talk. Because I'd started looking at the xml files , I noticed a mistake. See thread : In the match team talk panel the width appears in several places : 4 times in this section : <!-- top row of players - numbers 8-11 --> , once for each player with id 7 to id 10 Once in this section : <!-- left hand side column of players - numbers 1-7 --> Once in this section : <!-- right hand side column of players - substitutes --> You're looking for the bit that matches your screen width. For mine (my width is 1280) it's this bit : record> <flags id="alignment" value="horizontal" /> <integer id="min_value" value="0" /> <integer id="max_value" value="1366" /> <symbol id="set_property" value="width" /> <integer id="true_value" value="300" /> <integer id="false_value" value="300" /> </record> Just change the true and false values to whatever you want. If you have a different screen width the code is below the one for mine. Since my previous post I've messed around with it a bit more. I've changed the horizontal gap in the first bit of the match team talk panel so the boxes lined up better : <!-- top row of players - numbers 8-11 --> <container id="topP"> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" horizontal_gap="18" vertical_inset="0" /> I also added a small container to the match team talk person info panel as the player reaction was overlapping the edge of the box slightly. I noticed in game that the team talk box was still narrow when you give a team talk to any subs you bring on, so I extracted and changed the width in match sub talk panel as well. I've attached all 3 files. match team talk person info panel.xml match sub talk panel.xml match team talk panel.xml 4 Link to post Share on other sites More sharing options...
Tyburn Posted February 19, 2021 Share Posted February 19, 2021 That’s great man! Thanks for sharing the files, but thanks for explaining the edits more! 1 Link to post Share on other sites More sharing options...
lugui Posted February 19, 2021 Share Posted February 19, 2021 9 horas atrás, macca7292 disse: Sure. I should really thank this topic for helping me fix an issue where one of the players wasn't showing up in the team talk. Because I'd started looking at the xml files , I noticed a mistake. See thread : In the match team talk panel the width appears in several places : 4 times in this section : <!-- top row of players - numbers 8-11 --> , once for each player with id 7 to id 10 Once in this section : <!-- left hand side column of players - numbers 1-7 --> Once in this section : <!-- right hand side column of players - substitutes --> You're looking for the bit that matches your screen width. For mine (my width is 1280) it's this bit : record> <flags id="alignment" value="horizontal" /> <integer id="min_value" value="0" /> <integer id="max_value" value="1366" /> <symbol id="set_property" value="width" /> <integer id="true_value" value="300" /> <integer id="false_value" value="300" /> </record> Just change the true and false values to whatever you want. If you have a different screen width the code is below the one for mine. Since my previous post I've messed around with it a bit more. I've changed the horizontal gap in the first bit of the match team talk panel so the boxes lined up better : <!-- top row of players - numbers 8-11 --> <container id="topP"> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" horizontal_gap="18" vertical_inset="0" /> I also added a small container to the match team talk person info panel as the player reaction was overlapping the edge of the box slightly. I noticed in game that the team talk box was still narrow when you give a team talk to any subs you bring on, so I extracted and changed the width in match sub talk panel as well. I've attached all 3 files. match team talk person info panel.xml 4 kB · 3 downloads match sub talk panel.xml 5 kB · 3 downloads match team talk panel.xml 29 kB · 3 downloads Thanks again for such detailed explanation and sharing the files. After some effort I managed to get them working. 2 Link to post Share on other sites More sharing options...
macca7292 Posted February 19, 2021 Share Posted February 19, 2021 9 hours ago, Tyburn said: That’s great man! Thanks for sharing the files, but thanks for explaining the edits more! 19 minutes ago, lugui said: Thanks again for such detailed explanation and sharing the files. After some effort I managed to get them working. You're both very welcome! I've had a bit more free time recently and have been working my way through @michaeltmurrayuk's guides on editing the xml files, plus some things I've picked up from searching the forums, so you should probably be thanking him! If anyone fancies offering me some help, I've managed to eradicate most of the hideous purple of the original skin by editing the settings xml file but there's the odd bit that has escaped me. One is on the background of the pre and post match press conference picture in the inbox and the other is during the match on the down arrow at the top right of the match screen (see below). If anyone knows where the colours are being controlled from please let me know! I can't see where they'd be in the settings xml file. Thanks Link to post Share on other sites More sharing options...
vitorquaresma Posted February 20, 2021 Share Posted February 20, 2021 hello guys, i need your help please! i dont know how put little photo players on panel of squad...like i saw here. best regards for everyone. Link to post Share on other sites More sharing options...
vitorquaresma Posted February 20, 2021 Share Posted February 20, 2021 @macca7292 where i put your 3 files you gave to us? thank you . Link to post Share on other sites More sharing options...
Tyburn Posted February 20, 2021 Share Posted February 20, 2021 59 minutes ago, vitorquaresma said: @macca7292 where i put your 3 files you gave to us? thank you . They’ll be going in the match folder in your skins panels folder. Link to post Share on other sites More sharing options...
PequenoGenio Posted February 20, 2021 Share Posted February 20, 2021 21 horas atrás, macca7292 disse: Sure. I should really thank this topic for helping me fix an issue where one of the players wasn't showing up in the team talk. Because I'd started looking at the xml files , I noticed a mistake. See thread : In the match team talk panel the width appears in several places : 4 times in this section : <!-- top row of players - numbers 8-11 --> , once for each player with id 7 to id 10 Once in this section : <!-- left hand side column of players - numbers 1-7 --> Once in this section : <!-- right hand side column of players - substitutes --> You're looking for the bit that matches your screen width. For mine (my width is 1280) it's this bit : record> <flags id="alignment" value="horizontal" /> <integer id="min_value" value="0" /> <integer id="max_value" value="1366" /> <symbol id="set_property" value="width" /> <integer id="true_value" value="300" /> <integer id="false_value" value="300" /> </record> Just change the true and false values to whatever you want. If you have a different screen width the code is below the one for mine. Since my previous post I've messed around with it a bit more. I've changed the horizontal gap in the first bit of the match team talk panel so the boxes lined up better : <!-- top row of players - numbers 8-11 --> <container id="topP"> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" horizontal_gap="18" vertical_inset="0" /> I also added a small container to the match team talk person info panel as the player reaction was overlapping the edge of the box slightly. I noticed in game that the team talk box was still narrow when you give a team talk to any subs you bring on, so I extracted and changed the width in match sub talk panel as well. I've attached all 3 files. match team talk person info panel.xml 4 kB · 28 downloads match sub talk panel.xml 5 kB · 24 downloads match team talk panel.xml 29 kB · 26 downloads What controls the players name? I want do aplly this on my light skin but the players name are all in white Link to post Share on other sites More sharing options...
macca7292 Posted February 20, 2021 Share Posted February 20, 2021 1 hour ago, PequenoGenio said: What controls the players name? I want do aplly this on my light skin but the players name are all in white I’m not sure as I use the dark skin. You need to look in the settings xml file for your skin. It’s probably one of the colours that starts “fg”. Just change it to something else and see if it changes in game. Link to post Share on other sites More sharing options...
Hovis Dexter Posted February 21, 2021 Share Posted February 21, 2021 (edited) sorry misquoted Edited February 21, 2021 by Hovis Dexter misquoted Link to post Share on other sites More sharing options...
Hovis Dexter Posted February 21, 2021 Share Posted February 21, 2021 On 15/02/2021 at 19:08, a31632 said: You have to edit “team squad” panel. Add a “view” and name it however you want. What I did is copy the whole view over and edited the portion for the icons/percentages so it looks pretty much identical only with that change made. Not very difficult to do as you can basically create new views and edit existing views the same way. In this example I added player faces to it: That looks really good. I'd be very grateful if you would please share the code to add the players' faces to the squad view. 1 Link to post Share on other sites More sharing options...
acearts Posted April 28, 2021 Share Posted April 28, 2021 On 30/11/2020 at 01:10, PequenoGenio said: The Manager Profile seems really god Would love to know if you ever managed to finish this skin. Really excited to see if you have. Link to post Share on other sites More sharing options...
wkdsoul Posted August 1, 2021 Share Posted August 1, 2021 Some bits and bobs. (Players Bench / Manager Home / Scoutcard / Tactics / Player etc) 4 Link to post Share on other sites More sharing options...
Popular Post GIMN Posted August 15, 2021 Popular Post Share Posted August 15, 2021 (edited) Only really started in earnest this week; first bastardising some fabulous work by others, before starting over to create a more gentle light skin with hidden attributes/stars. As I've left it a little late in the game cycle, I'm hoping things don't change too significantly for FM22! (Not going to be released - very much a personal project - e.g. it will only work on 2560x1440 resolution, there are a number of pages/screens I'm not doing anything with because I rarely use them, there are no selector panels, etc...) Edited August 19, 2021 by Geoff Newman Add line about not being released. 10 Link to post Share on other sites More sharing options...
TCSSkin Posted August 15, 2021 Author Share Posted August 15, 2021 13 hours ago, Geoff Newman said: Only really started in earnest this week; first bastardising some fabulous work by others, before starting over to create a more gentle light skin with hidden attributes/stars. As I've left it a little late in the game cycle, I'm hoping things don't change too significantly for FM22! Wow that looks great! Completely different to any skin out there 2 Link to post Share on other sites More sharing options...
ondrej97fcb Posted August 18, 2021 Share Posted August 18, 2021 Processing panel from my personal skin. 6 Link to post Share on other sites More sharing options...
TCSSkin Posted August 18, 2021 Author Share Posted August 18, 2021 1 hour ago, ondrej97fcb said: Processing panel from my personal skin. Wow that looks very nice! Link to post Share on other sites More sharing options...
ucdark Posted August 21, 2021 Share Posted August 21, 2021 En 18/8/2021 a las 16:23, ondrej97fcb dijo: Processing panel from my personal skin. That's awesome!! can you share that?? Link to post Share on other sites More sharing options...
ondrej97fcb Posted August 21, 2021 Share Posted August 21, 2021 15 hours ago, ucdark said: That's awesome!! can you share that?? 9 hours ago, Saradiamanta said: Beautiful 😎, can you give us a try your panels?? I will share skin, when the basic graphics elements will be completed. 2 Link to post Share on other sites More sharing options...
wkdsoul Posted August 22, 2021 Share Posted August 22, 2021 Finally getting in the match day build up stuff.. 1 Link to post Share on other sites More sharing options...
PandaBearGrylls Posted August 27, 2021 Share Posted August 27, 2021 Em 15/08/2021 em 03:31, Geoff Newman disse: Only really started in earnest this week; first bastardising some fabulous work by others, before starting over to create a more gentle light skin with hidden attributes/stars. As I've left it a little late in the game cycle, I'm hoping things don't change too significantly for FM22! (Not going to be released - very much a personal project - e.g. it will only work on 2560x1440 resolution, there are a number of pages/screens I'm not doing anything with because I rarely use them, there are no selector panels, etc...) Please share your skin, it's really great! Link to post Share on other sites More sharing options...
GIMN Posted August 27, 2021 Share Posted August 27, 2021 4 hours ago, PandaBearGrylls said: Please share your skin, it's really great! Appreciate the kind words, but unfortunately I'm not releasing the skin. It's still WIP, and I'm ultimately using this as an opportunity to learn how to skin. FM22 maybe, though! Link to post Share on other sites More sharing options...
Harper Posted September 21, 2021 Share Posted September 21, 2021 On 27/08/2021 at 00:59, GIMN said: Appreciate the kind words, but unfortunately I'm not releasing the skin. It's still WIP, and I'm ultimately using this as an opportunity to learn how to skin. FM22 maybe, though! Really do like yours and the one by @wkdsoul! Hopefully with more integration of advanced stats and metrics, SI lean more into the statistical based spider graphs that some of y'all skin creators have demonstrated. Rather than showing explicit attributes, display more of the analytic side of the game (and scouts show muddled representation of attributes). Optional in skin selection to accommodate people that want more difficulty by way of no attributes/only stats and those that want to lean on attributes. Link to post Share on other sites More sharing options...
FmTuga Posted October 31, 2021 Share Posted October 31, 2021 (edited) FM 22 Edited October 31, 2021 by FmTuga 3 Link to post Share on other sites More sharing options...
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