Popular Post Tyburn Posted March 5, 2021 Popular Post Share Posted March 5, 2021 (edited) Taking massive inspiration from sebastian_starttrbts’s excellent “Non-Numeric Attributes” skin, and being incredibly grateful in getting his permission to include the work of his skin here, this is my attempt at continuing the vision with “NoStars+Attributes21”. BACKGROUND: Spoiler Having played FM for 20+ years I wanted to try something a bit different and more challenging. Having discovered the wonderful “Non-Numeric Attributes” and DaniDots “DD2021RM” skins, plus skins of the past, it's inspired me to try out something myself, and although there is essentially nothing new here, the way it is presented is slightly different. I had gotten lazy in using the star system throughout the game. Only ever signing prospects with solid 4 star potential with a blacked out 5th. Continually altering my tactics based purely on what star rating any given player had in a chosen role and position. Abusing the player search functions. I wanted rid of them. ***THE SKIN IS NOW 1920x1080 RESOLUTION ONLY*** WHAT IT DOES: Removes ALL traces of the star system. No current ability stars, no potential ability stars, no reputation stars, no staff stars in training Removes ALL traces of any text referencing current and potential ability and all relevant panels have been tweaked to make it look like the system was never there, including the removal of most hints (see notes below) Removes the numerical attributes and replaces them with icons that change colour based on the thresholds you set and a player’s progression using the latest base version of “Non-Numeric Attributes” Removes numbered opinions from scout reports Removes the player search and staff search functions Adds text descriptions of reputation where possible to replace the stars Adds back in links to coaches and scouts in report screens Adds stadium pictures and player faces to multiple screens Adds custom "pre match briefing" and "team news" panels Adds various other graphical enhancements to the "base" skin NOTES: There are literally hundreds of examples of CA/PA/Reputation in the game, and although every effort has been made to remove these instances, no doubt some will remain. I am actively encouraging the community to “spot” places where I may have missed something. The more eyes on it the better! Please take a screenshot and give a description of anything you may find. I am also very open to suggestions of how to take the vision of this skin forward. Anything that adds to the philosophy of “vagueness” is most welcome. The icons in this skin for the replacement attribute numbers are squares and rectangles. Of course, it is possible to change these to what ever you want/find. They are .png files located here: ...NoStars+Attributes21/graphics/boxes/custom/attributes If you find the removal of the player and staff search a bit too much (please give it a go though, it’s fantastic, and in my view integral to the experience) you only have to remove "sidebar sections" from NoStars+Attributes21/sections ... and reboot the game. In order to change the colours of the icon replacement squares/rectangles you need to edit the <!-- Profile attribute colours --> section of the “NoStars+Attributes21 settings” file found in the settings folder of the skin. The code has been added close to the top of the file for ease of use. Change the rgb values in both the standard line and the background line for the level of ability you want altered. Save the file! Clear the cache, make sure “use skin caching” is unticked, reload the skin. Check the spoiler below if you run into any issues: Spoiler go to Preferences/Advanced/All and make sure "Use caching to decrease page loading time" is unticked choose another skin than "NoStars+Attributes21" in your FM Preferences, for example the default Football Manager-skin go to NoStars+Attributes21-folder in your skins-section and temporarily remove the properties-folder open the NoStars+Attributes21 settings.xml and adjust the rgb-code in <!-- Profile attribute colours --> for the particular attribute in: <colour name="PARTICULAR attribute" value="rgb(your,colour,choice)" /> as well as in: <colour name="PARTICULAR attribute background" value="rgb(your,colour,choice)" /> with ~ = low, average, good or excellent save the xml-file, make NoStars+Attributes21 the skin of your choice again and reload now go back to your skins-folder and put the properties-folder back into NoStars+Attributes21 close and restart Football Manager for properties.xml to properly reload To change the thresholds of the colours go in game to: preferences/advanced/most common/custom skin colour ... and change the thresholds to whatever you want. Clear cache, untick use caching, reload skin. If you prefer the vanilla font simply remove the whole “fonts folder from the skin KNOWN ISSUES: Spoiler Scouting Focus Panel: When setting up a scouting focus in the scouting centre and in recruitment meetings clicking on a set position on the adjacent pitch brings up search options that include current and potential ability parameters. Unfortunately this list is hardcoded and after too long to mention of trying to find a solution to this issue I decided the best thing to do was just to leave it as is. The top invisible box is half a star, the bottom most invisible box is a solid 5 stars on both drop downs. To fit the philosophy, when I use this function I set the current ability to half a star and potential ability to 5 stars, therefore catching everyone my scouts spot. Of course you can set it how you like but a better option, imo, is to click off a set position and just get the scouts to search for anyone that fits the current tactic. Or ignore the function completely and just let scouts bring you players naturally (my own personal preference). It’s not ideal, but thought I should mention it. If anyone has any ideas of making this issue better please let me know. I’ve asked, as a feature request, that this hardcoded list be made editable, but, you know, it’s a stab in the dark Inbox Advert Response Panel: The buttons along the bottom of this panel are also hardcoded. The "View Applicants" button takes you to the now removed "Staff Search" page. Just an empty page that can be clicked off, but again, thought I should mention it. INSTALLATION: Unzip the download and put the “NoStars+Attributes21 V2.2” folder in documents/si/fm21/skins **Important** For the properties and sections folders in the skin to load properly you have to load up FM, select the skin, reload skin (I always clear cache and reload skin with ‘use skin caching‘ unticked, out of habit) then shut down and reboot FM. These folders should now be loaded. SUGGESTIONS: Spoiler My personal skin has a few other modifications, such as transparent backgrounds (I’ve included the boxes folder from the original base skin "NoStars+Attributes21/graphics/boxes/custom/background and also the "client object browser" file), Michael Murray’s excellent Match Screens Mod, different scoreboards etc. I HIGHLY recommend the Match Screens Mod for this skin. I am happy to assist where possible for addons you may want, however all of the information you require to add to this skin is right here in the skinning hideout, so please have a look around first. I will of course be more interested in assisting with the main concept of the skin which is the removal of stars and their corresponding texts/alignments etc. I am also happy and able to advise on the “Non-Numeric Attributes” part of the skin. More info regarding this functionality can also be found here: Please don't bother sebastian_starttrbts with questions about "NoStars+Attributes21". As and when he updates his skin I will of course be looking to add relevant parts to this skin also. THANKS: To sebastian_starttrbts for his amazing work with “Non-Numeric Attributes” and hugely generous blessing of allowing me to take his work and add the “NoStars” philosophy to it. In all honesty this “NoStars” skin just wouldn’t work without the inspiration and inclusion of his. To Michael Murray for his "Base" skin and literally everything else he does and gives to the community. To a31632 for the inspiration, advice and huge amount of help with the "Team News" and "Pre Match Briefing" panels. To macca7292 for his "recruitment meeting position report panel" and advice with adding player pictures to team talks. To DaniDots for further inspiration with his great "Realism" skin and Flut for yet more inspiration. And to all of those who have helped answer my questions along the way in the skinning hideout. FINAL THOUGHT: Spoiler I’ve found this way of playing the game totally liberating. It’s made me look at screens, I’ve only ever glanced over, in much more detail. Scouts are now vital and reports need to be read. Even past employment history has become more interesting and important, especially for staff, as adverts (or manual searching) will be the only way to recruit. The goal has been to remove absolutes and introduce vagueness for a more realistic, challenging experience. Personally I can’t see myself ever going back to playing with attributes and stars again. The skin works particularly well with a LLM style of play. I hope you enjoy. UPDATES: Full Skin updated: 17/07/21 CHANGELOG: Highlights: Added a custom "pre match briefing panel" Added nation button to player icons on tactic screen and realigned to look better when screen is collapsed Added custom pitch graphics pretty much everywhere Added "opinion of you" and league logo to "player personal details panel" Added nationality, 2nd nationality and place of birth to top left of "player personal details panel" Added new widget to "player overview small selector panel". "Player Status" Added division logo, button and club logo to "team squad" screen Removed green backgrounds and containers throughout for more aesthetic flow Lots of other tweaks Please view "Read Me" included in the download for full list of changes File size is too big now (only 19mb) for the forum - so here is a download link. https://www.mediafire.com/file/9fvd2t3x93ptxkk/NoStars%2BAttributes_-_%28v2.2%29.7z/file Edited July 17, 2021 by Tyburn 13 Link to post Share on other sites More sharing options...
Guest Posted March 6, 2021 Share Posted March 6, 2021 Good stuff keen to try it because I'm not a fan of attributes or stars. When you say it's removed the text re:ca and pa you don't mean the coaches recommendations about how good he could be? Link to post Share on other sites More sharing options...
Tyburn Posted March 6, 2021 Author Share Posted March 6, 2021 8 minutes ago, Crazy_Ivan said: Good stuff keen to try it because I'm not a fan of attributes or stars. When you say it's removed the text re:ca and pa you don't mean the coaches recommendations about how good he could be? No. Just all the text that often accompanies the star icons. So rather than having “current ability” written everywhere with a blank space underneath/next to it where star icons would have been, I’ve removed the text as well. Link to post Share on other sites More sharing options...
numberspulse Posted March 7, 2021 Share Posted March 7, 2021 Amazing work dude, you perfected my vision. Thanks a lot!!! 1 Link to post Share on other sites More sharing options...
macca7292 Posted March 7, 2021 Share Posted March 7, 2021 Looks good! 1 Link to post Share on other sites More sharing options...
Brother Ben Posted March 8, 2021 Share Posted March 8, 2021 As a LLaMa this is magnificent Thanks Tyburn 1 Link to post Share on other sites More sharing options...
Tyburn Posted March 11, 2021 Author Share Posted March 11, 2021 (edited) UPDATE: Loose Files Added a couple of loose files to download. Changelog: Tweaked "squad depth position dialog" to re-add the headers. This is a popup panel in Team Report/Squad Depth. Tweaked "contract information" to show text instead of stars in the "club info" section during a human contract negotiation. Tweaked "team training coaches panel" to remove the bottom bar completely that shows coach workload and rating. The workload information can be found on the previous screen. Installation: Place the individual files in the corresponding folders in the skin. The "team training coaches panel" file may be one you wish to back up, just in case, as it adds a little more difficulty to assigning coaches for training. Edited March 11, 2021 by Tyburn 1 Link to post Share on other sites More sharing options...
Brother Ben Posted March 12, 2021 Share Posted March 12, 2021 (edited) Really enjoying the skin, it's a fantastic challenge! I was wondering though could you include the panel for the small stadium pictures in the club overview page? I can't get it to work myself sadly edit - I'm also wondering what attribute thresholds do you use yourself? Edited March 12, 2021 by Brother Ben Link to post Share on other sites More sharing options...
Tyburn Posted March 12, 2021 Author Share Posted March 12, 2021 18 minutes ago, Brother Ben said: Really enjoying the skin, it's a fantastic challenge! I was wondering though could you include the panel for the small stadium pictures in the club overview page? I can't get it to work myself sadly edit - I'm also wondering what attribute thresholds do you use yourself? I think, to add a touch more difficulty, the wider the thresholds the better, and personally, I’d change them depending on what level I was playing at. So for Scottish league two, for instance, I’d have bigger gaps for the lower two thresholds (poor and average) and smaller gaps for the top two (good and excellent). Something like 1-8, 9-14, 15-17, 18-20. Of course, all personal preference I also use white, yellow, blue, green (in that order) for the icon colours, leaving black as un-scouted. Again, personal preference. I was starting to think about adding a few things to the skin, some graphical changes. The club overview panel was definitely something I was going to look at. I’m also keen to add match odds back to the schedule/fixtures screen, for instance. Will have a look. Link to post Share on other sites More sharing options...
Brother Ben Posted March 12, 2021 Share Posted March 12, 2021 (edited) 7 minutes ago, Tyburn said: I think, to add a touch more difficulty, the wider the thresholds the better, and personally, I’d change them depending on what level I was playing at. So for Scottish league two, for instance, I’d have bigger gaps for the lower two thresholds (poor and average) and smaller gaps for the top two (good and excellent). Something like 1-8, 9-14, 15-17, 18-20. Of course, all personal preference I also use white, yellow, blue, green (in that order) for the icon colours, leaving black as un-scouted. Again, personal preference. I was starting to think about adding a few things to the skin, some graphical changes. The club overview panel was definitely something I was going to look at. I’m also keen to add match odds back to the schedule/fixtures screen, for instance. Will have a look. Interesting, I like your approach. I've gone for this for my LLM game I just want to know what they are really good and bad at (at my level) then everything in the middle is ambiguous Edited March 12, 2021 by Brother Ben 1 Link to post Share on other sites More sharing options...
eleghandi Posted March 13, 2021 Share Posted March 13, 2021 hey if youre gonna rebuild the club overview screen, can you add a team city panel aswell as a stadium panel? if you feel it would take too much space to add both, you could try to add a selectable widget like alot of other skins use on player profile screens to switch between a training panel, a contract panel, the attribute panel etc. also i found a little bug with the text reputation, every player in the game is listed as "obscure" i really love your vision for this skin, it has already become a staple for me, keep up the good work. Link to post Share on other sites More sharing options...
Tyburn Posted March 13, 2021 Author Share Posted March 13, 2021 58 minutes ago, eleghandi said: hey if youre gonna rebuild the club overview screen, can you add a team city panel aswell as a stadium panel? if you feel it would take too much space to add both, you could try to add a selectable widget like alot of other skins use on player profile screens to switch between a training panel, a contract panel, the attribute panel etc. also i found a little bug with the text reputation, every player in the game is listed as "obscure" i really love your vision for this skin, it has already become a staple for me, keep up the good work. That’s a good idea. I use city backgrounds as well as stadium backgrounds in my personal skin (although my city background pack is actually all overhead stadium pictures). Will look into incorporating both. Thank you for pointing out the reputation issue. Not sure what that’s about. Will have a look at this first. Link to post Share on other sites More sharing options...
eleghandi Posted March 14, 2021 Share Posted March 14, 2021 (edited) how can i get the player search back? i dont actually think its that unrealistic (unless you abuse the more advanced functions) because in real life if you want a list of expiring contracts, just go to transfermarkt and its right there, same for market values. its not exactly the same (the player search shows all players within your scouting knowledge, transfermarkt only show 10 pages) but i assume that professional clubs have better tools than what is publicly available, also they probably have access to a database of officially transfer/loan listed players (clubs want to transfer/loan players they have listed, so the information is probably very easily accessible for other clubs). the only thing i think gives an unrealistic advantage is the player interest filter, that makes it way too easy to narrow down the search for quality and possible signings, but it can be disabled, so not a big problem. there are a couple other things like costum views, advanced search criterias etc, but you have to seek those out, i just wont do that. i like that the staff search has been removed, because in real life it works mostly through previous connections and applicants, as far as i know there are no proper databases for staff. sorry if that was a bunch of unnecessary reading, i just wanted to give my thoughts on why i want it back. Edited March 14, 2021 by eleghandi Link to post Share on other sites More sharing options...
Tyburn Posted March 14, 2021 Author Share Posted March 14, 2021 (edited) 18 minutes ago, eleghandi said: how can i get the player search back? i dont actually think its that unrealistic (unless you abuse the more advanced functions) because in real life if you want a list of expiring contracts, just go to transfermarkt and its right there, same for market values. its not exactly the same (the player search shows all players within your scouting knowledge, transfermarkt only show 10 pages) but i assume that professional clubs have better tools than what is publicly available, also they probably have access to a database of officially transfer/loan listed players (clubs want to transfer/loan players they have listed, so the information is probably very easily accessible for other clubs). the only thing i think gives an unrealistic advantage is the player interest filter, that makes it way too easy to narrow down the search for quality and possible signings, but it can be disabled, so not a big problem. there are a couple other things like costum views, advanced search criterias etc, but you have to seek those out, i just wont do that. i like that the staff search has been removed, because in real life it works mostly through previous connections and applicants, as far as i know there are no proper databases for staff. sorry if that was a bunch of unnecessary reading, i just wanted to give my thoughts on why i want it back. It’s detailed in the OP. Just remove the “sidebar sections” file from the “sections” folder. Reboot FM. If you want to add back in the player search but leave staff search removed extract the “sidebar sections” vanilla file in the skins.fmf and look under staff for the staff search line of code to remove. I get your point completely, although this functionality wasn’t removed with realism in mind per se, more with an added layer of difficulty. Personally it is THE element of the skin that makes the game more challenging. Edited March 14, 2021 by Tyburn Link to post Share on other sites More sharing options...
eleghandi Posted March 14, 2021 Share Posted March 14, 2021 im really inexperienced with skinning, so had to do a little digging but i got it working, thanks for the help. 1 Link to post Share on other sites More sharing options...
Tyburn Posted March 15, 2021 Author Share Posted March 15, 2021 UPDATE: Loose Files Added a couple more loose files to download, including a FIX. Changelog: FIXED: Reputation not showing correctly on the player information screen. Have removed and added it to the player profile screen. Removed staff attribute icons and column headers completely from 'Responsibilities/Advice and Reports' pop up box. Added fixture odds to the 'schedule/fixtures' screen as an optional dropdown option. Added fixture odds and stadium picture to the right hand panel in 'schedule' screen and realigned. Installation: Place the individual files in the corresponding folders in the skin. **ALL PREVIOUS LOOSE FILE UPLOADS ARE INCLUDED IN THE DOWNLOAD** 1 Link to post Share on other sites More sharing options...
eleghandi Posted March 19, 2021 Share Posted March 19, 2021 i think i might have found another minor bug with the skin. the fatigue tab says "a sports scientist is required in order to provide fatigue levels" even though i have a head sport scientist and another sport scientist (the youth teams have one each too its global too, if i add it to a costum view i just get a blank space. im pretty sure its the skin because the way i fixed it last time i played was by switching to the default skin - close fm - clear cache - open fm - switch to your skin - close fm - open fm, and i cant find alot of threads mentioning it on the forum. i have no idea what causes it, a couple days ago it happened immediately when i opened the game (i closed the game with your skin loaded the previous session) then i went through the process mentioned earlier and it worked again, i then played for a bit and after a friendly i noticed that it was gone, today i opened the game (with your skin loaded) and it was bugged again, then i went through the process and it didnt fix it this time for some reason. have you had this issue too? Link to post Share on other sites More sharing options...
Tyburn Posted March 19, 2021 Author Share Posted March 19, 2021 (edited) Thank you for pointing this out. The 21.4 update has added a line of code to the ‘player properties’ file. Will be updating the file hopefully this afternoon Edited March 22, 2021 by Tyburn 1 Link to post Share on other sites More sharing options...
Tyburn Posted March 19, 2021 Author Share Posted March 19, 2021 (edited) UPDATE: Loose Files Added more loose files to download, including a FIX. **IMPORTANT** The new 'Club Info' screen has only been tested at 1920x1080 res. Lower resolutions may cause alignment issues. I hope to have a lower res option available soon. Changelog: FIXED: Updated the "person properties" file to fix an issue with fatigue not showing correctly. (Thanks eleghandi for spotting this.) CLUB INFO SCREEN: Added Honours panel, Stadium panel with picture, City panel with picture and a combined panel with both Stadium and City pictures and info. A new drop down panel has been added to the bottom right of the screen for additional customisation. SIDEBAR LOGO: A small club logo has been added to the sidebar. BIGGER PROFILE PICTURE: OPTIONAL: (A small adjustment to the 'Player Screen' if you use the bigger player profile picture option.) Installation: Place the individual files in the corresponding folders in the skin. Overwrite when prompted. Notes included in the download. **ALL PREVIOUS LOOSE FILE UPLOADS ARE INCLUDED IN THE DOWNLOAD** Edited March 19, 2021 by Tyburn 2 Link to post Share on other sites More sharing options...
eleghandi Posted March 19, 2021 Share Posted March 19, 2021 is there a way to 'unfade' the sidebar logo? the fatigue bug is fixed and the club info screen is very good. Link to post Share on other sites More sharing options...
Tyburn Posted March 19, 2021 Author Share Posted March 19, 2021 Open "sidebar menu table" in panels/generic. Scroll to the bottom of the code. Look for this bit: <!-- Primary Logo --> <widget class="picture" id="lgtF" scale_picture="true" keep_aspect_ratio="true" transparency="0.5" image_alignment="bottom"> <layout class="stick_to_sides_attachment" alignment="bottom" inset="20"/> Change the transparency (up to 1.0) or just remove the command completely. Save file. Reload skin. Glad you like the info screen Link to post Share on other sites More sharing options...
thiagoanjo Posted March 20, 2021 Share Posted March 20, 2021 How do you know if your training is going good, since you removed those stars ? Link to post Share on other sites More sharing options...
Tyburn Posted March 20, 2021 Author Share Posted March 20, 2021 Essentially you don’t. You can get individual training feedback from your coaches, you can see how your coaching system sits with the rest of the league from the staff tab. You can “sense” how well the game thinks you are set up from understanding the attributes required for each discipline. The idea was to make the game more challenging and not rely on stars. I used to be obsessed with having those stars, for what the game thought was my level of training, as high as possible. I’d swap coaches around, tinkering, to get the game to give me the most stars I could get for each training discipline, without really even looking at a coaches full stats. Just following the stars. I much prefer using “intuition”. The first loose file update details the file used (“team training coaches panel”) for the thin bar that used to run along the middle bottom of the coach assignment screen. That bar details the workload of the coaches and it also used to have stars on it to tell us how good the training set up is. The stars are gone but I couldn’t remove the pop up hints that give text for how strong the training is. If you so wished for this information again you could just pop that original file back in. If you never removed it, then the information you are looking for is there. Just hover over the blank space. Link to post Share on other sites More sharing options...
Conardo Posted March 21, 2021 Share Posted March 21, 2021 This skin is great! But the 2 downloads are confusing me - can you please put the 2 files already together? I dont understand the background of the second file? Loose Files? What does this mean? Sry, english isnt my first language :( Link to post Share on other sites More sharing options...
Tyburn Posted March 21, 2021 Author Share Posted March 21, 2021 58 minutes ago, Conardo said: This skin is great! But the 2 downloads are confusing me - can you please put the 2 files already together? I dont understand the background of the second file? Loose Files? What does this mean? Sry, english isnt my first language The loose files are updates I am making to the skin. If you have just downloaded the skin then download the loose files too and add them to the skin. I have done it this way to allow people to update the skin as they wish, with the thought that other additions would have also been made to the skin from elsewhere, therefore ensuring users wouldn’t have to start from scratch everytime the full skin was updated. I have actually been thinking recently that this method may just end up being more confusing for most users so in the future I will just be updating the whole skin. If anyone has any objections to just updating the whole skin, who appreciated the method of using loose files, please let me know. Apologies for any confusion. Link to post Share on other sites More sharing options...
Tyburn Posted March 23, 2021 Author Share Posted March 23, 2021 UPDATE: SKIN V1.1 CHANGELOG: Added player faces to the tactics screen/pitch Added reputation and personality text to the human profile screen and pop up All files from the previous "Loose Files" downloads are included in the skin, including the bigger player faces on the player profile screen. I will only be updating the full skin from now on. Please read the notes in the skin download. 2 Link to post Share on other sites More sharing options...
Tyburn Posted April 6, 2021 Author Share Posted April 6, 2021 (edited) UPDATE: SKIN V1.2 CHANGELOG: FONTS: New font to make the skin feel unique Tweaked "human profile pop up" panel for better alignment Removed CA/PA text from an inbox item Tweaked the "player profile" screen for better alignment Removed player and staff search from when unemployed Recoloured the skin replacing most instances of purple with either black or white Removed CA/PA on a tactic screen pop up and realigned Removed "Staff Search" from Training/coaches screen Added "Last Starting XI" to "Club Info" screen Edited April 6, 2021 by Tyburn 2 Link to post Share on other sites More sharing options...
eleghandi Posted April 10, 2021 Share Posted April 10, 2021 feedback on V1.2: i like the option for last 11 on club overview, however i dont like that it tells specifically that 'haaland played as a poacher, chilwell as a FB, soler as a DLP etc' thats what scouts and analysts are for. i also like that when you hover over a players face you get a little info about their season, could it be possible to add the player profile hover widget next to player names too? i like the color change, though it does look a little odd in a couple places (highlighting starters in squad overview almost doesnt change color, promises bar being black on dark grey), its not a major issue (i still use it), but it could be improved, i dont feel like fiddling with the file myself because i dont know what effects what and i dont want to spend the time figuring it out. the font looks pretty good aesthetically, but punctuation around numbers is not very clear. for example, in my current save, my team has a 7.3somethingthousand seater, at a glance with the default font it looks like 7 comma 360, with the new font it looks like 7360, same with finances, i spent a second longer than normal to see if something was 1mil or 100k, so i switched back to default. for the general fixes, i didnt notice many of them myself so for the effort. not from 1.2 but the player faces in the tactics screen are great, i havent had any issue with it i appreciate the effort to make a complete skin out if this, since the default skin can be a bit lacking in a couple places and im not going back to stars and exact attributes. Link to post Share on other sites More sharing options...
Tyburn Posted April 10, 2021 Author Share Posted April 10, 2021 (edited) Thanks for the feedback @eleghandi Adding the “little man” pop up is particularly tricky, in general, so I didn’t even look at this as an option, but may do in the future. I understand having the role may be a little too much information, however as it’s retrospect, it doesn’t bother me so much. I only made 4-5 edits for the colour changes, and they’re all at the top of the “settings” file. I plan on playing around a bit more with it, but for now, simply remove the lines I’ve edited one at a time to see what they do. Personally I am in love with this font! But I do agree that the decimal representation is frustratingly awkward at times. It was a compromise I was willing to take. It just takes a little getting used to. We can play around in preferences a little with how decimals are shown, although with this font I haven’t found anything to be better than the other unfortunately. I’ll keep looking for a more elegant solution. I’ll continue to tweak the skin, here and there, but as always will give enough details, hopefully, for people to be able to use or discard my changes at will. Next up. The “home” page is getting some love, including a stadium picture behind the “next match” information 😁 Edited April 10, 2021 by Tyburn Link to post Share on other sites More sharing options...
thomassang21 Posted May 3, 2021 Share Posted May 3, 2021 My attributes are missing I chose the no star skin and restart the game but the attributes are still missing. Link to post Share on other sites More sharing options...
Tyburn Posted May 3, 2021 Author Share Posted May 3, 2021 (edited) 42 minutes ago, thomassang21 said: My attributes are missing I chose the no star skin and restart the game but the attributes are still missing. When you say missing, do you mean the numbers? The coloured boxes? Have you cleared the cache, unticked use cache and reloaded the skin after rebooting the game? Post a screen shot please. Edited May 3, 2021 by Tyburn Link to post Share on other sites More sharing options...
nully29 Posted May 5, 2021 Share Posted May 5, 2021 (edited) Great skin! It fits very well with how I would like to play this game. Yet since 1.2 Staff attributes are not hidden. They used to be hidden in 1.0, but as I moved to 1.2 I can see staff attributes again. Players attributes are still hidden, no stars, font is new, so skin is loaded and generaly works, but it still shows staff attributes (i.e. numbers, not colored icons). Edited: I have managed to fix it myself by adding disabled="true" to every "record" in staff attributes file. Edited May 5, 2021 by nully29 Link to post Share on other sites More sharing options...
Tyburn Posted May 5, 2021 Author Share Posted May 5, 2021 13 minutes ago, nully29 said: Great skin! It fits very well with how I would like to play this game. Yet since 1.2 Staff attributes are not hidden. They used to be hidden in 1.0, but as I moved to 1.2 I can see staff attributes again. Players attributes are still hidden, no stars, font is new, so skin is loaded and generaly works, but it still shows staff attributes (i.e. numbers, not colored icons). Sorry to hear this. Another user had this issue with version 1.0! I can’t seem to replicate this problem unfortunately, and it seems pretty random. As I was looking into it the user said that they went to steam to verify local game files, uninstalled my skin, reinstalled the skin, did all the usual open game, select no stars, clear cache, untick use caching, reload skin and rebooted the game - then the staff attributes showed squares again. I’ll look into this more but perhaps try this in the mean time. @sebastian_starttrbts Sorry to drag you into this, but any ideas? Link to post Share on other sites More sharing options...
nully29 Posted May 5, 2021 Share Posted May 5, 2021 1 minute ago, Tyburn said: Sorry to hear this. Another user had this issue with version 1.0! I can’t seem to replicate this problem unfortunately, and it seems pretty random. As I was looking into it the user said that they went to steam to verify local game files, uninstalled my skin, reinstalled the skin, did all the usual open game, select no stars, clear cache, untick use caching, reload skin and rebooted the game - then the staff attributes showed squares again. I’ll look into this more but perhaps try this in the mean time. @sebastian_starttrbts Sorry to drag you into this, but any ideas? I went to non_player_attributes_panel.xml and added "disabled="true" to every "record". It worked. Not sure if it was the best way to fix since since I have no idea how to skin (I do have some IT background though so I sorta figured it out) Link to post Share on other sites More sharing options...
Tyburn Posted May 5, 2021 Author Share Posted May 5, 2021 1 minute ago, nully29 said: I went to non_player_attributes_panel.xml and added "disabled="true" to every "record". It worked. Not sure if it was the best way to fix since since I have no idea how to skin (I do have some IT background though so I sorta figured it out) Oh interesting! Thanks for sharing this. I’m no expert, far from it. I’m sort of learning as I go I’ll take a look at this method for future updates. Link to post Share on other sites More sharing options...
sebastian_starttrbts Posted May 5, 2021 Share Posted May 5, 2021 9 minutes ago, Tyburn said: Sorry to hear this. Another user had this issue with version 1.0! I can’t seem to replicate this problem unfortunately, and it seems pretty random. As I was looking into it the user said that they went to steam to verify local game files, uninstalled my skin, reinstalled the skin, did all the usual open game, select no stars, clear cache, untick use caching, reload skin and rebooted the game - then the staff attributes showed squares again. I’ll look into this more but perhaps try this in the mean time. @sebastian_starttrbts Sorry to drag you into this, but any ideas? Hmm, this is the first time I hear of this issue. Would be interesting to know whether the numeric values appear in every staff-screen, i.e. staff profile, staff overview (kind of list style), staff comparison or just in single ones to figure out which xml-file might be responsible. Most of the numbers are replaced via the player preferences.xml and sometimes we only needed to adjust the stars position to properly fit in. In addition I don't see anything affecting the staff attributes in the 1.2 (and 1.1) changelog, so I don't really understand why they "reappear" after updating to the 1.2 version. I haven't discovered anything like this in my skin so far. 1 Link to post Share on other sites More sharing options...
nully29 Posted May 5, 2021 Share Posted May 5, 2021 (edited) 52 minutes ago, sebastian_starttrbts said: Hmm, this is the first time I hear of this issue. Would be interesting to know whether the numeric values appear in every staff-screen, i.e. staff profile, staff overview (kind of list style), staff comparison or just in single ones to figure out which xml-file might be responsible. Most of the numbers are replaced via the player preferences.xml and sometimes we only needed to adjust the stars position to properly fit in. In addition I don't see anything affecting the staff attributes in the 1.2 (and 1.1) changelog, so I don't really understand why they "reappear" after updating to the 1.2 version. I haven't discovered anything like this in my skin so far. Might have something to do with me buying an in-game editor or switching to default skin and back. I did clear cache and reboot the game but still could be something about a file stuck in a cache. Once I edited the file, it probably was reloaded from the hard drive and that fixed the issue Edited May 5, 2021 by nully29 Link to post Share on other sites More sharing options...
Tyburn Posted May 6, 2021 Author Share Posted May 6, 2021 (edited) UPDATE: SKIN V2.0 CHANGELOG: Mostly a graphical enhancement update: A new custom redesigned "Team News" panel Stadium and player face images added to multiple screens including faces on matchday Club colours added to the top bar on multiple screens Various other colour tweaks Full changelog and notes in download Edited May 6, 2021 by Tyburn Link to post Share on other sites More sharing options...
fakename1 Posted May 11, 2021 Share Posted May 11, 2021 (edited) Excellent work, removing precise knowledge about attributes and potential is such a good idea that in my opinion it should become a standard option in the vanilla game. However, is there any way to get the functionality of this feature without unrelated skin changes, like player faces showing up on the tactics screen? I'd love to get the added realism and difficulty while still otherwise keeping the vanilla look. Can I just delete some things in the settings without screwing everything else up? Edited May 11, 2021 by fakename1 Link to post Share on other sites More sharing options...
Tyburn Posted May 12, 2021 Author Share Posted May 12, 2021 1 hour ago, fakename1 said: Excellent work, removing precise knowledge about attributes and potential is such a good idea that in my opinion it should become a standard option in the vanilla game. However, is there any way to get the functionality of this feature without unrelated skin changes, like player faces showing up on the tactics screen? I'd love to get the added realism and difficulty while still otherwise keeping the vanilla look. Can I just delete some things in the settings without screwing everything else up? I've PM'd you. Link to post Share on other sites More sharing options...
Tyburn Posted May 12, 2021 Author Share Posted May 12, 2021 (edited) UPDATE: SKIN V2.0.1 CHANGELOG: Apologies this update is so close to the last but there is one change in here that I wanted to get out asap. No numbered opinions from scout reports! Removed numbers from scout reports Tweaked "human profile" and "non player profile" panels for bigger picture, extra info and club badge Added club badge to "player profile" top bar Added image of referee checking monitor to VAR popup panel in match Removed "hidden attribute" dropdown option from player views and shortlist views in scouting centre Full changelog and notes in download Edited May 12, 2021 by Tyburn Link to post Share on other sites More sharing options...
fakename1 Posted May 13, 2021 Share Posted May 13, 2021 (edited) Thanks for the update. I'm crossing across one bug- in the jobs center, if I try to apply for an individual job the window starts to pop up but immediately disappears, and the application doesn't process. I can click the button to apply to all vacancies at one, but not individual jobs (happens in both the updated and previous versions). Edited May 14, 2021 by fakename1 Link to post Share on other sites More sharing options...
Tyburn Posted May 14, 2021 Author Share Posted May 14, 2021 I’m not completely sure this is my skin related. This also happens for me on the base skins. I have no idea why. If you go to the clubs page you can apply for the job that way. Link to post Share on other sites More sharing options...
Tyburn Posted June 6, 2021 Author Share Posted June 6, 2021 UPDATE: SKIN V2.1 CHANGELOG: Tweaked "staff profile" screen for better alignment Tweaked layout of "development training" screen for larger player picture Tweaked and fixed tactics pitch for player face alignment Added nation flag to sidebar Added squad personality to top bar on club info screen Tweaked tactics pitch for first team players available for reserves inbox panel Tweaked home page removing divider lines from "next match" panel Full details in "Read Me" file in download. Link to post Share on other sites More sharing options...
FMLuc Posted June 8, 2021 Share Posted June 8, 2021 On 06/06/2021 at 02:33, Tyburn said: UPDATE: SKIN V2.1 CHANGELOG: Tweaked "staff profile" screen for better alignment Tweaked layout of "development training" screen for larger player picture Tweaked and fixed tactics pitch for player face alignment Added nation flag to sidebar Added squad personality to top bar on club info screen Tweaked tactics pitch for first team players available for reserves inbox panel Tweaked home page removing divider lines from "next match" panel Full details in "Read Me" file in download. @TyburnI don't know why but I'm using the skin but I see the non-player attributes with numbers and the player attributes like how should be, I clean cache, reload the skin, but doesn't work.. Link to post Share on other sites More sharing options...
Tyburn Posted June 8, 2021 Author Share Posted June 8, 2021 Bah. I thought I'd fixed this. Close the game down and try removing your cache file from C:/Users/*YOU*/AppData/Local/Si/FM21. Reboot game. If that doesn't work try replacing the file attached: panels/non_player/non player attributes panel non player attributes panel.xml Link to post Share on other sites More sharing options...
FMLuc Posted June 8, 2021 Share Posted June 8, 2021 23 minutes ago, Tyburn said: Bah. I thought I'd fixed this. Close the game down and try removing your cache file from C:/Users/*YOU*/AppData/Local/Si/FM21. Reboot game. If that doesn't work try replacing the file attached: panels/non_player/non player attributes panel non player attributes panel.xml 6.02 kB · 0 downloads Okay, now seems fixed, thank you! Link to post Share on other sites More sharing options...
FMLuc Posted June 9, 2021 Share Posted June 9, 2021 @Tyburn Hi again, I try to modify the colour of the attributes boxes value into te skin setting (preferences-skin colours) but the colours still the same as default: grey, yellow, white and green. How to fix it and adapt the colours at the background options? Link to post Share on other sites More sharing options...
Tyburn Posted June 9, 2021 Author Share Posted June 9, 2021 (edited) @FMLucIt doesn’t work through preferences. You have to edit the skin’s settings file: In order to change the colours of the icon replacement squares/rectangles you need to edit the <!-- Profile attribute colours --> section of the “NoStars+Attributes21 settings” file found in the settings folder of the skin. The code has been added close to the top of the file for ease of use. Change the rgb values in both the standard line and the background line for the level of ability you want altered. Check Notes: section of the OP for further instructions if needed. Edited June 9, 2021 by Tyburn Link to post Share on other sites More sharing options...
FMLuc Posted June 9, 2021 Share Posted June 9, 2021 21 minutes ago, Tyburn said: @FMLucIt doesn’t work through preferences. You have to edited the skin’s settings file: In order to change the colours of the icon replacement squares/rectangles you need to edit the <!-- Profile attribute colours --> section of the “NoStars+Attributes21 settings” file found in the settings folder of the skin. The code has been added close to the top of the file for ease of use. Change the rgb values in both the standard line and the background line for the level of ability you want altered. Check Notes: section of the OP for further instructions if needed. Done, I changed the RGB but still like always Link to post Share on other sites More sharing options...
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