Mik_Fe Posted January 25, 2023 Share Posted January 25, 2023 Hi all, i’ve a curiosity, CA and PA are made by every save and it possible to change, but, if i’ve a player with 4 potential stars (3 yellow stars and 1 white), is it possible to change in the game? if yes, what affect change? thanks Link to post Share on other sites More sharing options...
XaW Posted January 25, 2023 Share Posted January 25, 2023 After a game has started, no, with the very small caveat that PA can go DOWN in some very rare cases where a player has a massive injury. Before the game is started, most players will have a fixed PA, which will remain. However, some young players are given a "PA range", since it is hard to gauge exactly how good a young player can be, that can be 130-160, or 140-170 or the like, so this will change (within the limits) for each save. I will also note that the stars are NOT the same as CA or PA, but rather how a staff member judges CA or PA. The better staff will give more accurate stars, and the time they have looked at the player will also impact it. The stars also represent how good they are compared to the rest of your team. So if you take a 3 star potential player from Manchester City and have the same player for a League One side, that player will have 5 star ability there, so do keep that in mind. Also, if you have many players that is 5 star potential, but then buy a player with far higher potential, then the rest will get lower rating since it compares to the rest of your So the ACTUAL underlying number will (almost) never change, but the star count will. 2 Link to post Share on other sites More sharing options...
Mik_Fe Posted January 25, 2023 Author Share Posted January 25, 2023 Thanks XaW.. infact my question was: "when save is started and created" the PA can't be change... and is that right? Link to post Share on other sites More sharing options...
XaW Posted January 25, 2023 Share Posted January 25, 2023 17 minutes ago, Mik_Fe said: Thanks XaW.. infact my question was: "when save is started and created" the PA can't be change... and is that right? Yes, with the small exception of major injuries as I mentioned, but that is negligible, really. Link to post Share on other sites More sharing options...
Mik_Fe Posted January 25, 2023 Author Share Posted January 25, 2023 OK!! Thanks for your answer.. quickly answer Link to post Share on other sites More sharing options...
XaW Posted January 25, 2023 Share Posted January 25, 2023 4 minutes ago, Mik_Fe said: OK!! Thanks for your answer.. quickly answer No worries! Link to post Share on other sites More sharing options...
Brother Ben Posted January 25, 2023 Share Posted January 25, 2023 Phew! I thought that was going to become the annual "dynamic potential" debate thread for a moment then. Link to post Share on other sites More sharing options...
warlock Posted January 25, 2023 Share Posted January 25, 2023 25 minutes ago, Brother Ben said: annual "dynamic potential" debate Aww!! You had to say it. Just wait... Link to post Share on other sites More sharing options...
Marko1989 Posted January 25, 2023 Share Posted January 25, 2023 (edited) 39 minutes ago, Brother Ben said: Phew! I thought that was going to become the annual "dynamic potential" debate thread for a moment then. Hahah, yeah 13 minutes ago, warlock said: Aww!! You had to say it. Just wait... Here it is - I must add it before the thread get locked I think PA should be dynamic because as it is now - 1.) You can remember all the players with high PA and every save game is almost the same 2.) There are no late bloomers, players can't suddenly get better attributes late in the career but we have many examples in real life 3.) At the age of 15-16 you already know the player will not be good if he has low PA. It is really stupid when you know that the player have no chance to become a good player already at the age of 15 because PA is fixed ( you don't have to use editor or anything to figure out if the player has high PA or not ) That's it Edited January 26, 2023 by Marko1989 Link to post Share on other sites More sharing options...
Mik_Fe Posted January 26, 2023 Author Share Posted January 26, 2023 guys, I opened this post because in my career, a 17-year-old player with 4 potential (3 yellow stars and 1 white) started playing 4/5 games regularly due to injury to the owner, and I saw that his PA became 4.5 (3.5 yellow stars and 1 white star), it seemed to me a legitimate question Link to post Share on other sites More sharing options...
phnompenhandy Posted January 26, 2023 Share Posted January 26, 2023 19 minutes ago, Mik_Fe said: guys, I opened this post because in my career, a 17-year-old player with 4 potential (3 yellow stars and 1 white) started playing 4/5 games regularly due to injury to the owner, and I saw that his PA became 4.5 (3.5 yellow stars and 1 white star), it seemed to me a legitimate question Yeh, that's the perception of your coaches, getting more accurate the more they see him play. That's not PA. Link to post Share on other sites More sharing options...
Johnny Ace Posted January 26, 2023 Share Posted January 26, 2023 41 minutes ago, Mik_Fe said: guys, I opened this post because in my career, a 17-year-old player with 4 potential (3 yellow stars and 1 white) started playing 4/5 games regularly due to injury to the owner, and I saw that his PA became 4.5 (3.5 yellow stars and 1 white star), it seemed to me a legitimate question Yeah, more game time means your coaches get a better look at him, if he's in good form, he may be overrated by coaches too, the same with bad form It's all relative to the other players in the squad too Link to post Share on other sites More sharing options...
Mik_Fe Posted January 26, 2023 Author Share Posted January 26, 2023 thanks!!! Link to post Share on other sites More sharing options...
Brother Ben Posted January 26, 2023 Share Posted January 26, 2023 5 hours ago, Mik_Fe said: guys, I opened this post because in my career, a 17-year-old player with 4 potential (3 yellow stars and 1 white) started playing 4/5 games regularly due to injury to the owner, and I saw that his PA became 4.5 (3.5 yellow stars and 1 white star), it seemed to me a legitimate question Ha ha sorry mate, not aimed at you at all . Your question was a good one. 15 hours ago, Marko1989 said: Hahah, yeah Here it is - I must add it before the thread get locked I think PA should be dynamic because as it is now - 1.) You can remember all the players with high PA and every save game is almost the same 2.) There are no late bloomers, players can't suddenly get better attributes late in the career but we have many examples in real life 3.) At the age of 15-16 you already know the player will not be good if he has low PA. It is really stupid when you know that the player have no chance to become a good player already at the age of 15 because PA is fixed ( you don't have to use editor or anything to figure out if the player has high PA or not ) That's it Knew it These threads may help 1 Link to post Share on other sites More sharing options...
XaW Posted January 26, 2023 Share Posted January 26, 2023 Let's not open this box again. The OPs question got answered, so I'm locking this thread. Link to post Share on other sites More sharing options...
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