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yoshadii

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Posts posted by yoshadii

  1. On 27/12/2021 at 10:14, Dallan said:

    This should work with most custom domestic leagues -it doesn't touch any domestic rules and qualifiers are chosen essentially by saying "Hey, Country X, I need Y clubs in whatever order you want to qualify for the World CL, plus one domestic cup winner".  If your domestic league uses a straightforward single table, or alternatively if its weird qualification order (say, Belgium, or the stock US) is coded to use the standard continental qualification hooks in the advanced editor (ie: Advanced Rules-Competition-Other Stage Rules-Continental Cup Rules) it should work seamlessly, but I can't guarantee that for every league out there.

    Specifically about Zealand's, I'm not aware of any particular conflicts, but this was originally designed to work with similar custom US rules way back when, so I would be surprised if it didn't work.

    This has been fun. I play tested it with only a few mods. Took your advice and started July 26 on the American database. Now I am in December of 2022 no issues or anything besides the registration bug. For me it doesn’t even show up to register. They announce my games and I’m about to play the first one next day I am off. 

  2. I have had no issues. I took out the real name fix and I only use Zealand data base. Fme skin. This worldwide league which makes the game 10x better and the injuries and weather pack from Dave. That’s it. I’m in December of 2022 with the lakers (Tinseltown) just made it to the Xbox league loving it. And won the Lamar hunt trophy that way I qualified for the champions league first knockout round. It’s very fun. I wish the registration bug was figured out but other then that I love it so far.  @Zano

  3. 1 hour ago, Dallan said:

    This should work with most custom domestic leagues -it doesn't touch any domestic rules and qualifiers are chosen essentially by saying "Hey, Country X, I need Y clubs in whatever order you want to qualify for the World CL, plus one domestic cup winner".  If your domestic league uses a straightforward single table, or alternatively if its weird qualification order (say, Belgium, or the stock US) is coded to use the standard continental qualification hooks in the advanced editor (ie: Advanced Rules-Competition-Other Stage Rules-Continental Cup Rules) it should work seamlessly, but I can't guarantee that for every league out there.

    Specifically about Zealand's, I'm not aware of any particular conflicts, but this was originally designed to work with similar custom US rules way back when, so I would be surprised if it didn't work.

    Ok thanks I’m in January so far with no problems if I make it through the season and to mid season next year I will inform you. It’s seamless so far and very enjoyable. Thanks again for your work. 

  4. On 17/11/2021 at 20:16, Dallan said:

    As ever, I'd like to start by thanking Graaa, the mad genius behind this custom USA database from FM15. This edit includes a lot of his work on the Extended Club World Cup that was part of that file alongside the changes I made, and I only posted it because he chose not to continue that mod or update it, but left its details as fair use for others, and I thought the idea was too awesome to let it vanish.

    This database edit replaces all club continental competitions and the Club World Cup with three worldwide club tournaments: the FIFA Champions League, World League, and Youth League. All domestic leagues are left untouched and will run alongside the intercontinental tournaments: fancy midweek trips to Argentina to play Boca between your league matches? I BET YOU DO.

    The FIFA Champions League and World League are senior-level tournaments that mostly work how you expect: Champions League has better competition and better payouts (though the difference between the two isn't as derisory as in real life), finish high enough in your domestic league or win your major domestic cup and you get a ticket (if your league of choice doesn't use a single table or has some other continental qualification shenanigans, it SHOULD work properly depending on how SI or your database modder of choice coded that specific league, but I can't be certain. 

    There are qualifiers (the Champions League winner, World League winner, and champions of 30 specified leagues do not have to go through them, and instead get automatic group stage places), and a group stage, and a knockout stage, and Big Fancy Neutral Site Finals. There is now also goal line technology and VAR (in CL/WL group stage games and onward).

    The FIFA Youth League uses a similar format and replaces the Viareggio Tournament or whatever it is called for people that aren't using the Susie Real Name fixes. It pits the U19/U18 teams of CL participants (and, where not enough teams are available strictly from the CL clubs, additional elite youth teams from around the world) against each other. 

    There is also a a FIFA Super Cup between the Champions League and World League winners, scheduled after qualifiers finish (since neither of those teams participate in them) but before the September international break and the start of the group stages.

    News:

    The FM21 version is unlikely to receive any further updates. 

    There are two changes in functionality from the FM21 version:

    -All competitions now allow 5 subs from 12, with three stoppages. Any fixtures that allow for extra time allow an extra sub in extra time.

    -The file now uses the "coefficient" functionality included in the FM22 editor to rank nations in the setup and allocate qualifying slots dynamically based on the past 5 years' results.

    Downloads: 

    The FM22 version of this mod is available as an attachment to this post or on the Steam Workshop.

    Known Issues

    FM will crash dump in the first week of July 2021 if you use this file with a start date before then. Start dates after that work fine, as do subsequent years of the competition. I still have no idea why this happens but I assume it has something to do with the first year of a new save and whatever unique things happen there. Nonetheless I'll keep trying to fix it.

    Squad registrations may disappear upon loading a save game - this is apparently due to an SI bug, but on a CL/WL matchday you will still be able to select and register ineligible players even though it says you can't, so this is annoying but not fatal?

    If you need more details, they're below. Let me know if there are any other bugs or if you have any suggestions, and otherwise have fun!

    Qualifiers:

    Thanks to a new feature in the FM22 editor, rankings now shift dynamically based on results, but I haven't found where the game actually shows "coefficients" for custom continental competitions, even though I've seen these allocations change in my simulations.

    Suffice to say over time some very unexpected countries may end up climbing to earn group stage slots, and I may have to refine this system over time this year.

    The number of spots is laid out as follows:

    CL and WL holders: automatically qualify to the group stage and instead play a Super Cup.

    Leagues ranked 1-9: 7 spots (champion gets an automatic CL group stage spot, cup winner and 2 more spots in Q5, 2 spots in Q4, 1 spot in Q3. )

    Leagues ranked 10-30: 6 spots (champion to group stage, cup winner and 1 to Q5, 2 to Q4, 1 Q3. League 30 loses one of the Q4 spots and gains one in Q3)

    Leagues ranked 31-57: 4 spots (champion to Q5, cup winner to Q4, 2 Q3.)

    Leagues ranked 58 and below: 2 spots (champion and cup winner) starting at various rounds from Q4 (for the champions of leagues ranked 58-64) to Q1 (for the champions and cup winners from leagues ranked below 115).

    Initially the ranking shakes out as follows:

    6+1 (1 automatic CL group stage place, 3 places in Q5, 1 place and the cup winner in Q4, 1 place in Q3):

    Spain, Germany, England, Italy, France, Brazil, Russia, Portugal, Argentina,

    5+1 (1 automatic CL group stage place, 2 places in Q5, 1 place and the cup winner in Q4, 1 place in Q3):

    Ukraine, Mexico, Belgium, Turkey, Czechia,  Switzerland, Netherlands, Greece, USA, Austria, Croatia, Chile, Denmark, Colombia, Paraguay, Poland, Sweden, Israel, South Korea, Japan, China.

    3+1 (1 place in Q5, 1 place in Q4, 1 place and the cup winner in Q3):

    Uruguay, Scotland, Romania, Ecuador, Cyprus, Norway, Bulgaria, Peru, Serbia, Kazakhstan, Costa Rica, South Africa, Egypt, Iran, Saudi Arabia, Slovenia, Tunisia, Slovakia, Australia, Hungary, Nigeria, DR Congo, Morocco, Qatar, UAE, Belarus, Canada

    Countries that are playable in the base game that start with 2 spots include: 

    Wales, Ireland, Northern Ireland, India, Hong Kong, Malaysia, Indonesia, Singapore
     

    Format Details:

    The Champions League has five qualifying rounds, with two-legged fixtures starting in June. All CL qualifiers are seeded into these rounds depending on how high they finished and which league they qualified from or won the domestic cup in, as above. The 96 winners in the final qualifying round (August) go to the CL group stage along with the 32 automatic qualifiers, the losers go to the WL group stage along with the 32 teams that survive the WL qualifiers, below.

    The World League has four qualifying rounds, beginning in July after the first two CL qualifying rounds are complete.

    • Teams that lose in the first 2 CL rounds start in WL Q1.
    • Teams that lose in CL Q3 are drawn into WL Q2.
    • Teams that lose in CL Q4 are drawn into WL Q3.
    • The winners in WL Q3 are drawn into 32 groups of 3 playing two games each - the winner of each group qualifies for the WL group stage.

    Each group stage features 32 groups of 4 (so six games each). CL plays on Tuesdays and Wednesdays, WL on Thursdays, from September through December.

    CL: The top 2 in each group qualify for the knockout rounds. Third place teams fall into the World League knockouts.

    WL: The top 2 in each group qualify for the knockout rounds. The 32 second place teams will be drawn against the 32 3rd place teams from the Champions League groups - World League group winners will receive a bye to face the winner of those ties.

    Everything goes as you'd expect from there.

    Prize Money (all amounts in Euros)

    Qualifying Phase:

    1st round: 75k for CL, 35K for WL

    2nd round: 75k for CL and WL

    3rd round: 150k for CL, 125k for WL

    4th round: 250k for CL, (WL: 75k/win and 35k/draw)

    5th round: 400k

    CL Group Stage (WL pays about half these amounts)

    20M for all Group Stage participants, 1.5M per victory, 750k per draw

    CL Knockout Rounds (WL pays about half these amounts, Super Cup final pays approximately half of World League final):

    7M for all knockout round participants, + 4M for reaching second knockout round + 6M for reaching QF + 10M for reaching SF  + 20M for winning final or 15M for losing final

    Worldwide Champions League.fmf 164.6 kB · 57 downloads

    Hey will this work with the American tiers fm 22 project that Zealand has? I enjoy both and would like to combine them into a long term game for myself. Just not sure if I can play it without it causing issue later. 

  5. On 08/12/2021 at 17:59, Palk said:

    Hi,

    The same as last year I give a try to extend USA league structure to add the lower divisions.

    Current Version: 22.5.13
    - Added NCAA (conference structure and teams)
    - File in the bottom

    Old Versions:
    22.4.3
    - Added MLS Next Pro
    - Fixed NISA schedule and USL League one teams not properly set

     

     


    USL Championship
    2021 - No changes
    2022 - Added Detroit FC and Monterey Bay, 
     

      Reveal hidden contents

    image.thumb.png.1d1668f4b6d5dc94c37ef36ab1e96fae.png



    USL League One
    2021 - No changes
    2022 - Added Charlotte Independence
     

      Reveal hidden contents

    image.png.10f7f1dd2f4564121ff67cea974ad01e.png



    NISA
    (currently only NISA Fall)
    2021 - No changes
    2022 - re-structure, removed teams and added new ones
     

      Reveal hidden contents

    image.png.a1a1bb4bcab8e1c6ac1a552afcfe60df.png



    MLS Next Pro
    2021 - No season
    2022 - Just added the teams and group stage (similar to USL Championship)

    NCAA
    - 23 conferences and their respective teams
    - 4 regions cup
    - College cup


    Notes:
    - Will not be possible to play with 2022 expansion teams since they are not in the initial league
    - Recommended to add players to playable teams


    If I would extend the USA to other missing leagues? I don't promise and there's no date..
    Enjoy!

    File:
    US Expansion v22.5.13.fmf

    it keeps saying failed virus detected when i try to download it..

     

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