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d3niz
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Thank you @bluestillidie00 It looks excellent. Has anyone else got a trojan alert when downloading? I'm pretty sure it's not a threat, but still just checking if it was just me. EDIT: Sorry, just seen it's false positive. Thanks guys.
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Hello @statomatic7sorry to bother, but there's a small issue. The text on the titlebar (club name, search text) are set to white, so when the club primary color is white it makes unreadable. Where should I change it to show as secondary color? Thanks in advance.
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Not sure if my skin is transparent. I'm switching between Tato and Trung skins and with both didn't work. With the sidebar file that @hyrule_kingsent it worked easily which I assume is similar for the titlebar EDIT: It did worked! I probably forgot to reload the skin! Thank you so much for your guys help. Very much appreciated
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Thank you @statomatic7, I placed into generic folder but didn't work, still show the regular titlebar. Also tried with two different skins
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Thanks @hyrule_kingI assume you mean the graphics folder inside the skin, right? I put the file you uploaded there. As for the client object, in my skin the structure is panels/client object and inside that folder I have client object browser.xml and I tried to edit that file but it didn't work - I broke the whole thing and got an error message when trying to reload the skin. Here's the file: <!-- this file lists the global panels that should be installed --> <panel> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <container id="mai1"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> </container> <!-- background picture - covers entire screen --> <widget class="background" file="backgrounds/default" id="bgnd"> <!-- Once everything is hooked up we'll use a get global attachment like below tied to the appropriate global setting to show/hide instead of the complex test multiple global setups for the various items we'll show/hide --> <!--<attachment class="get_global_attachment" get_property="background_visible" set_property="Shwn" />--> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="MatS" test_mode="equal" value="true" skip_if_null="true" /> <!-- PROP_FULL_SCREEN_3D_BEING_DRAWN --> <record get_property="Ma3D" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> </widget> <widget class="picture" file="primary/paper" transparency="0"> red_replacement="primary" <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="MatS" test_mode="equal" value="true" skip_if_null="true" /> <!-- PROP_FULL_SCREEN_3D_BEING_DRAWN --> <record get_property="Ma3D" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> </widget> <widget class="inner_contrast_box" appearance="boxes/custom/interface/content/primary/paper"> red_replacement="primary" <layout class="stick_to_object_attachment" id="align_top" get_side="top" set_side="top" target="mai1"/> <layout class="stick_to_object_attachment" id="align_bottom" get_side="bottom" set_side="bottom" target="mai1"/> <layout class="stick_to_object_attachment" id="align_right" get_side="right" use_recursive_search="true" set_side="left" target="side"/> <layout class="stick_to_object_attachment" id="align_right" get_side="left" set_side="left" target="mai1"/> <animation class="translate_animation" start_value="0, 0.2" end_value="0, 0" duration="0.4" end_mode="hold_end" tween="ease_out" coord_mode="relative_to_screen" /> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="MatS" test_mode="equal" value="true" skip_if_null="true" /> <!-- PROP_FULL_SCREEN_3D_BEING_DRAWN --> <record get_property="Ma3D" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> <record get_property="HdBk" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> </widget> <widget class="inner_contrast_box" appearance="boxes/custom/interface/content/secondary/paper" red_replacement="secondary" <layout class="stick_to_object_attachment" id="align_top" get_side="top" set_side="top" target="mai1"/> <layout class="stick_to_object_attachment" id="align_bottom" get_side="bottom" set_side="bottom" target="mai1"/> <layout class="stick_to_object_attachment" id="align_right" get_side="right" use_recursive_search="true" set_side="left" target="side"/> <layout class="stick_to_object_attachment" id="align_right" get_side="left" set_side="left" target="mai1"/> <animation class="translate_animation" start_value="0, 0.2" end_value="0, 0" duration="0.4" end_mode="hold_end" tween="ease_out" coord_mode="relative_to_screen" /> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="MatS" test_mode="equal" value="true" skip_if_null="true" /> <!-- PROP_FULL_SCREEN_3D_BEING_DRAWN --> <record get_property="Ma3D" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> <record get_property="HdBk" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> </widget> <!-- match background picture - covers entire screen --> <widget class="picture" id="Mbkg" scale_picture="true" keep_aspect_ratio="false"> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="MatS" test_mode="equal" value="false" skip_if_null="true" /> <!-- PROP_FULL_SCREEN_3D_BEING_DRAWN --> <record get_property="Ma3D" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> </widget> <!-- tunnel interview scene - covers entire screen --> <widget class="picture" file="backgrounds/tunnel" scale_picture="true" keep_aspect_ratio="false"> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="sect" test_mode="0" value="mpPh" skip_if_null="false"/> <record get_property="sect" test_mode="0" comparison_mode="1" value="mpPa" skip_if_null="true" /> </list> <integer id="set_property" value="Shwn"/> </attachment> </widget> <!-- pre match briefing scene - covers entire screen --> <widget class="picture" file="backgrounds/briefing" scale_picture="true" keep_aspect_ratio="false"> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="section" test_mode="equal" value="phBR" skip_if_null="false"/> <record get_property="section" test_mode="equal" comparison_mode="or" value="paBR" skip_if_null="true" /> <record get_property="FS " test_mode="equal" comparison_mode="and" value="true" skip_if_null="true" /> </list> <integer id="set_property" value="Shwn"/> </attachment> </widget> <!-- press conference - covers entire screen --> <widget class="picture" id="prCN" file="backgrounds/press" scale_picture="true" keep_aspect_ratio="false"> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="section" test_mode="equal" value="PprC" skip_if_null="false"/> </list> <integer id="set_property" value="Shwn"/> </attachment> </widget> <!-- welcome to club - covers entire screen --> <widget class="picture" id="brEn" file="backgrounds/welcome" scale_picture="true" keep_aspect_ratio="false"> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="section" test_mode="equal" value="Twtc" skip_if_null="false"/> </list> <integer id="set_property" value="Shwn"/> </attachment> </widget> <!-- club vision meeting - covers entire screen --> <widget class="picture" id="CVEn" file="backgrounds/vision" scale_picture="true" keep_aspect_ratio="false"> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="section" test_mode="0" value="Cvim" skip_if_null="false"/> </list> <integer id="set_property" value="Shwn"/> </attachment> </widget> <!-- dressing room scene - covers entire screen --> <widget class="picture" file="backgrounds/dressing room" scale_picture="true" keep_aspect_ratio="false"> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="sect" test_mode="0" value="htmt" skip_if_null="false"/> <record get_property="sect" test_mode="0" comparison_mode="1" value="atmt" skip_if_null="true" /> </list> <integer id="set_property" value="Shwn"/> </attachment> </widget> <!-- custom background scene --> <container id="cBsC"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <!--widgets added in code here--> </container> <container> <layout class="arrange_horizontal_attachment" alignment="left,extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <!--when the screen size changes, so does the width of the sidebar - make sure we lay ourselves out correctly--> <attachment class="test_screen_size_attachment" alignment="horizontal" min_value="0" max_value="1124" action_event="layD" disable_setting_name="force_small_sidebar"/> <widget class="sidebar_menu_table" id="side" width="160" navigation_container="true"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="cotO" /> </record> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="TTyp" test_mode="equal" value="1" skip_if_null="false" /> <record get_property="hide_sidebar" test_mode="equal" comparison_mode="or" value="true" skip_if_null="false" /> </list> <integer id="set_property" value="FoHi" /> </attachment> <attachment class="test_setting_attachment" get_setting="force_small_sidebar" value="true" skip_if_false="true" default_value="false" set_property="widt" true_value="45"/> <attachment class="test_screen_size_attachment" alignment="horizontal" min_value="0" max_value="1200" set_property="widt" true_value="45" false_value="160" disable_setting_name="force_small_sidebar"/> </widget> <container> <layout class="arrange_vertical_attachment" alignment="bottom,extend" gap="-30" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <!-- match - covers entire lower part of screen when looking at a match --> <widget class="match_highlights_panel" id="full" pitch_unique_id="full"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> <container> <layout class="arrange_vertical_attachment" alignment="top,extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <animation class="translate_animation" start_value="0, -0.2" end_value="0, 0" duration="0.4" end_mode="hold_end" tween="ease_out" coord_mode="relative_to_screen" /> <!-- custom headers container --> <container id="heaC"> <attachment class="get_global_attachment" get_property="hide_header" set_property="Shwn" /> <attachment_group class="vertical_arrange_autosize" vertical_offset="0" horizontal_inset="0"/> <!-- widgets get dynamically added there when browsing to a section that wants a custom header--> </container> <!-- header area at top of screen - with title, menus, etc --> <container id="head" class="header_panel"> <attachment class="get_global_attachment" get_property="hide_header" set_property="hidn" /> <record id="object_property" get_property="objt" set_property="objt"/> </container> <container id="main"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <!-- rest of the panels --> <container class="container_with_mouse_events" propagate_mouse_events="false" DisW="false"> <!--when in a match and viewing highlights, we want the above container to allow mouse events to propagate to the match panel underneath it--> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="section" test_mode="equal" value="hilp" skip_if_null="false"/> <record get_property="MatS" test_mode="equal" comparison_mode="or" value="false" skip_if_null="true" /> </list> <integer id="set_property" value="prme"/> </attachment> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="section" test_mode="equal" value="hilp" skip_if_null="false"/> <record get_property="MatS" test_mode="equal" comparison_mode="or" value="false" skip_if_null="true" /> </list> <integer id="set_property" value="pdow"/> </attachment> <layout class="arrange_vertical_attachment" alignment="top,extend" gap="0" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <!--tab bar--> <!-- @archie.buck The tutorial relies on this id not changing, if you need to adjust it please let me know --> <container height="40" id="tabz"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <!-- hide this panel in "navigation disabled" mode --> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="TTyp" test_mode="equal" value="1" skip_if_null="false" /> <record get_property="dtty" test_mode="equal" comparison_mode="and" value="53" skip_if_null="false" /> <record get_property="hide_tabs" test_mode="equal" comparison_mode="or" value="true" skip_if_null="false" /> </list> <integer id="set_property" value="hidn" /> </attachment> <!-- coloured actions bar image --> <widget class="main_box" id="ACTb" appearance="boxes/custom/interface/tab bar/paper" red_replacement="primary"/> <container> <layout class="arrange_horizontal_attachment" alignment="right,extend" gap="2" offset="14" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="1" apply_to_children="true" /> <!-- actions and sections bar --> <!-- please dont change the ID of this bar, if you really need to please notify Isaac as it will effect gamepad stuff :) --> <container navigation_container="true" id="tBAR" > <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" /> <container class="sections_menu_strip" id="acse" /> </container> <!--Match Options--> <widget class="match_tactics_toggle_button" /> <!--Backroom Advice--> <widget class="backroom_advice_trigger_button" id="BaC1" /> <!--Backroom Advice 'popup'--> <widget class="backroom_advice_trigger_button" id="BaC2" file="club/backroom advice trigger button popup panel" disable_layout_attachments_when_embedded="true" hidden="true" /> </container> </container> <container class="inner_box_no_margin"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true"/> <!-- main area - contains sections/actions panel and content areas --> <container id="main"> <layout class="arrange_horizontal_attachment" alignment="middle,extend" gap="0" offset="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <!-- screen content area --> <container id="scca" auto_size="horizontal"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true"> <global id="inset" name="ui.main_content_margin"/> </layout> </container> </container> </container> </container> </container> </container> </container> <container id="Fpco"> <attachment_group class="vertical_arrange_autosize" vertical_offset="0" horizontal_inset="0"/> </container> </container> <!--replay controls--> <widget class="match_replay_controls_panel" id="mrcp" disable_layout_attachments_when_embedded="true"> <layout class="stick_to_sides_attachment" alignment="horizontal,top" inset="40,0,0,222" /> <record id="object_property" get_property="objt" set_property="objt" /> </widget> </container> </panel> In FM 22 we used to edit the titlebar xml inside generic folder, not sure why this one is different. I appreciate your assistance, I'm very dumb when it comes to XML files.
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I'm trying to use a background megapack but itsn't working with this skin. It ok with others, though. Anyone knows how to solve it? Thanks in advance.
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I do, but not for sidebar as you sent, I want the team colors for the titlebar. Thank you!
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Thank you @hyrule_king I managed to color the sidebar so I was actually looking to make solid colors for the titlebar. If anyone knows how to do it, I'll apreciate it.
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Hello team, once again it's me here, now trying it for FM23. The panels above they doesn't work, and I'm still very dumb on XML, so I really appreciate if someone can tell me how to make the titlebar with primary club color, I'm pretty sure it's not hard.
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Can anyone or Tato explain me how I can make the menubar and titlebar with solid club colors? Thanks!