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Ominous77

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Everything posted by Ominous77

  1. I have installed both the game and the editor in the same drive. I've seen multiple people having issues because they didn't do that. Also, on a side note, is it normal that after repackaging the comp editor.fmf, its size comes down? Because the new one is 35kb smaller than the original. Thanks.
  2. Hi, may I ask, is it normal that the resulting file after compressing again with the Resource Archiver, ends up being smaller than the original? In my case I only edited a single line in the "nation.xml" file. Thank you.
  3. So I managed to find the nation.xml file, modify it, save it and repackaged everything again. But when I open the Editor this error pops up: Any idea why? I literally just changed the "read-only" value for the Continents part. Thank you.
  4. I was asking just out of curiosity, so I wouldn't have to install the same tool for multiple versions.
  5. You were right! I found it! Thanks! Another thing, can the Resource Archiver of one version be used with other versions of the game?
  6. Hi. I know what are the supposed steps to do with the tool, but I don't have it, and I can't buy it anymore on Steam, that's why I was asking if somebody else has it and can help me. Thanks anyway.
  7. Hello everyone. I was wondering if anybody here have the Resource Archiver FM18 at hand and that could help me. I want to move Australia to OFC and Israel & Kazakhstan to AFC. I don't know if here is the right place on the forums to ask, so forgive me in advance. Thank you.
  8. Hi all. I'm trying to figure out how to make teams from the same division play against each other in a knockout round. I tried using seeds when pulling the teams, and then ticking the "Valid Cup Draw Rules", using "Place seedings together" but it's not working (also added "seeded draw" in the round settings). Pairings are still random. Also, is there a way to give a bye to certain teams or division to a later round? Like, in this example, I'd like for the teams with seed 0 to go straight to round 4, for example. Thank you!
  9. Was able to fix all this mess by just deleting the entire rule and do everything from scratch again. Don't know what was the issue. Thanks!
  10. Hi all. I think the title speaks for itself. For years the community has been asking for this. You guys have given us this really powerful tool to basically create our own football world, and we only scratch the surface because we are basically tumbling in the dark with 90% of all the options and features that are present in the Editor and that we don't have any idea what they do. Please, sincerely, give us an in-depth guide on how to create most things that are already present in the Editor without having to do 100 steps to extract dates and formats ourselves. From basic things, like editing a player, a team, a league name to fully overhauling a country's league system. Thank you.
  11. Ok, here's the file. Here's what I'm trying to do: There's a total of 348 teams (16 from Div1, 14 from Div2, 16 from Div3 and the rest from lower divisions) The structure of the cup reads like this: -A Preliminary Round (round 0), with 92 teams from the lower divisions. The 46 winners advance to the First Round (round 1). -The First Round (round 1) with 256 teams, from where the 46 winners from the previous round are joined by the other 210 from the lower divisions. -Second Round (round 2) with 128 teams, from where 112 winners from round 1 (and I think here's the problem) are joined by 16 teams from Div3. -Third Round (round 3) with 64 teams, where 32 winners from round 2 are joined by the 14 teams of Div2. -Fourth Round (round 4) with 32 teams, where 16 winners from round 3 are joined by the 16 teams from Div1. -Finals, Quarter Finals, Semis and Finals as a normal knockout round bracket. Now, the issues I'm having: -in the Preliminary Round, for some reason, 86-88 teams are being pulled instead of the 92. -some winners from the First Round are given byes to the Third Round, for some reason. Same with winners from the Second Round, but I don't know where the destination is. -Finals (round 5), Quarter Finals (round 6) and Semis (round 7) take place with some random winners from Third Round I think. -Semis also taking place with 4 matches between 8 teams instead of 4 matches between 4 teams (2 legs). -the Final is always between two random Div1 teams. I'm uploading images for the whole setup in the Editor. Some notes: -I'm using the reverse teams feature to try and make the "better" teams show up later in the Cup. -the lower divisions I'm trying to get some of the teams to go to the Preliminary Round, others to the First Round. Maybe there lies the problem? Thank you! UY v9.fmf
  12. I can but it's from FM18 version. Also, I found that the issue was related to how I was pulling the teams from one round to the other (more on that later). Now, I changed the structure so all the knockout rounds in one single stage and it partially works, but teams are being pulled incorrectly for some of the rounds. If you still want me to share the file, I will upload it no problems, if not then I'll try to explain everything in a new reply. Let me know, thank you!
  13. Yeah, I've already tested it multiple times and it passes without issues. That's what's baffling me.
  14. I was actually able to fix it by specifying the Round Name from where the Teams in Stage 0 where qualifying from to Stage 1 (weird, since the other stages didn't have that and validated fine) However, now I'm having a different problem. The competition validates in the editor, but in the game it doesn't advance past the First Round (Stage 1). It doesn't throw any errors or anything, the game just keeps going without the Second Round ever happening. Any ideas? Thanks.
  15. Hi all. I'm having an issue with a custom cup I'm creating. I've set up a cup that, in the Preliminary Round (stage index 0), takes 92 teams, in a knockout format, one-leg matches, where the 46 winners advance to the next stage of the competition (First Round, stage index 1). In this First Round stage, it takes those 46 winners and adds another 210 teams to form a new tree, and from there you continue until the Final, in a typical knockout stage fashion. Problem is, in the First Round (stage index 1) I'm getting the "New stage 1 for custom cup can't find enough teams to be created" error (it says it finds 210, but needs 256 teams). "Stage 0 -> Teams" section: "Round -> General" tab section: "Fate Actions" section: "Stage 1 -> Teams" section: "Rounds -> General" section: Any ideas? Thanks!
  16. Hi! Anybody can re-upload the file? The original link it's giving me an error. Thanks!
  17. This is how the World Cup does it: However, there's no info about the stages or anything. Literally this is the only thing that shows up in Advanced Rules.
  18. Ok, then I'd have only 6 dates total (3 for the group stage matches and 3 for the quarter finals, semis and final)? In that case, when I choose a date to be an offset date, it's there when the stadiums rules come into play? Like in the image above, I have 4 dates for the same day, just with different stadium rules. If offset dates have to be in different days then it wouldn't make much sense to look for stadium rules since all matches could be played in the same stadium, right? The idea is for each group stage matchday to be played at the same time, for all groups, in different stadiums.
  19. It's still scheduling the games one day after another, regardless of the fixture dates: Also, how would I scheduled matches in knockout rounds? I don't see how I can tell the game to pick specific dates from the fixture dates:
  20. But it's a tournament with host, so only that host's stadiums should be there. How could I do that? I can't know which country will be the next host.
  21. But I just can select a year and a stadium by name, nothing else. Stadium rules get greyed out.
  22. I don't have that in FM17. Here is the closest thing (I think), but the rules get greyed out if I select a stadium:
  23. I can't find those "Stadium rules" you are talking about. I do have Stadium 0, Stadium 1, etc as options in stadiums.
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