michaeltmurrayuk Posted November 29, 2015 Author Share Posted November 29, 2015 Michael, are you going to release an update with some fix for a few problems like the disappearing stats ? Hopefully within the next few days, just doing some more testing to make sure its fixed. Link to post Share on other sites More sharing options...
wkdsoul Posted November 29, 2015 Share Posted November 29, 2015 This mod doesn't touch that widget, though the problem seems to be a bug in the default game files so it likely suffers the same problem as the other panels, that widget should be controlled by 'match team stats floating.xml' so deleting the above lines from that file should hopefully fix that widget until an official patch is out. Cheers Mike. sorted! Link to post Share on other sites More sharing options...
Ryan377 Posted November 29, 2015 Share Posted November 29, 2015 Does anyone know how I would go about changing the team name colour from light blue to white? Link to post Share on other sites More sharing options...
gavo01 Posted November 29, 2015 Share Posted November 29, 2015 from the 'match in between highlights panel.xml' file delete everything between this bit of code:<!-- Middle Panel TO ADJUST SIZE EDIT MINIUM_WIDTH AND DEFAULT_WIDTH VALUES--> and this bit of code: <!-- end right panel --> And you should be left with just the one panel. Or if you play at a fixed resolution locate this line near the top of the file: <!-- Left Panel TO RESIZE ADJUST MINIMUM_WIDTH AND DEFAULT_WIDTH VALUES [15.1.3]--> <container class="vertical_adaptive_container" id="left" default_width="-1" minimum_width="350" priority="1" inset="0" offset="0" gap="0"> and adjust the min. width value to something a couple of hundred pixels less than your screen width, that will then stop the other panels from showing. Cheers Michael. Worked a treat. Link to post Share on other sites More sharing options...
pedrosantos Posted November 30, 2015 Share Posted November 30, 2015 Hopefully within the next few days, just doing some more testing to make sure its fixed. Michael, I'm sorry for posting this here but I felt it was useless opening a thread but is there any way to make the scrolling bar in the scouts window work like it did in FM14 (as the scroll bar was moved up and down, the players list also moved up and down) ? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 30, 2015 Author Share Posted November 30, 2015 Version 1.1 has now been released. (download links in opening post). - (Hopefully) Should have fixed the problem with the players disappearing from the team stats page in the second half. Installation Instructions: - If you haven't modified any of the files in the original version, just download the updated version and let it overwrite the old files, then if FM is running reload your skin, if you have the skin cache turned on you will need to turn it off and then reload your skin. - If you have modified any of the files when downloading updated file you only want to copy over the 'match team stats bottom.xml' and the 'match team stats top.xml' files from the panels folder of the updated mod. Then in the 'match in between highlights panel.xml' file locate these lines: <widget class="home_match_team_stats_panel" id="hfMs" file="match team stats short"/> <widget class="away_match_team_stats_panel" id="afMs" file="match team stats short"/> And change them to read: <widget class="home_match_team_stats_panel" id="hfMs" file="match team stats bottom"/> <widget class="away_match_team_stats_panel" id="afMs" file="match team stats bottom"/> There should be four sets of code like that, one for each of the subpanels. Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 30, 2015 Author Share Posted November 30, 2015 Michael, I'm sorry for posting this here but I felt it was useless opening a thread but is there any way to make the scrolling bar in the scouts window work like it did in FM14 (as the scroll bar was moved up and down, the players list also moved up and down) ? See this thread: http://community.sigames.com/showthread.php/437750-Scouting-section-scrollbar Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 30, 2015 Author Share Posted November 30, 2015 Does anyone know how I would go about changing the team name colour from light blue to white? The text colour is controlled by the 'fonts\match_panel_title.xml' file in that file will be the following lines: <integer id="fill_colour_red" value="122"/> <integer id="fill_colour_green" value="174"/> <integer id="fill_colour_blue" value="246"/> <integer id="fill_colour_alpha" value="255"/> Adjust those values to the colour you want (setting them all toe 255 will give you white text). (If you are using the default skins, then you will need to download and switch to the relevant base skin, as that includes the file you need to edit). Link to post Share on other sites More sharing options...
pedrosantos Posted November 30, 2015 Share Posted November 30, 2015 See this thread: http://community.sigames.com/showthread.php/437750-Scouting-section-scrollbar Great, thank you Sir can't wait to get home and try it Link to post Share on other sites More sharing options...
Ryan377 Posted November 30, 2015 Share Posted November 30, 2015 The text colour is controlled by the 'fonts\match_panel_title.xml' file in that file will be the following lines: <integer id="fill_colour_red" value="122"/> <integer id="fill_colour_green" value="174"/> <integer id="fill_colour_blue" value="246"/> <integer id="fill_colour_alpha" value="255"/> Adjust those values to the colour you want (setting them all toe 255 will give you white text). (If you are using the default skins, then you will need to download and switch to the relevant base skin, as that includes the file you need to edit). Legend, thanks so much Michael Link to post Share on other sites More sharing options...
Fancy Gaffot Posted December 4, 2015 Share Posted December 4, 2015 Any ETA on combined body language and ratings panel? still interested Link to post Share on other sites More sharing options...
wkdsoul Posted December 4, 2015 Share Posted December 4, 2015 still interested http://community.sigames.com/showthread.php/445405-FM16-Guide-How-To-Customize-Match-Player-Ratings-Screens Link to post Share on other sites More sharing options...
Fancy Gaffot Posted December 4, 2015 Share Posted December 4, 2015 http://community.sigames.com/showthread.php/445405-FM16-Guide-How-To-Customize-Match-Player-Ratings-Screens Well I'll be damned, I even managed to get it working Thanks to you and Michael Link to post Share on other sites More sharing options...
DimitriFromParis Posted December 5, 2015 Share Posted December 5, 2015 Hi michael. Can you help me with the id for team name abbreviated for the scoreboard? I know 'T2nm' is normal name for away team for example, but would like a 3 letter one - is it possible? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted December 6, 2015 Author Share Posted December 6, 2015 Hi michael.Can you help me with the id for team name abbreviated for the scoreboard? I know 'T2nm' is normal name for away team for example, but would like a 3 letter one - is it possible? As far as I'm aware you cannot the game will only accept the T1nm and T2nm ids for the home and away team on match screens any other ids dont work. Link to post Share on other sites More sharing options...
Kabalyer Posted December 8, 2015 Share Posted December 8, 2015 How to add this kind of match statistics? Link to post Share on other sites More sharing options...
pedrosantos Posted December 8, 2015 Share Posted December 8, 2015 How to add this kind of match statistics? Click on the bottom, you should be able to customize the stats you want that panel to show Link to post Share on other sites More sharing options...
Kabalyer Posted December 8, 2015 Share Posted December 8, 2015 Click on the bottom, you should be able to customize the stats you want that panel to show I need a graphical display as an example. colored stripes) Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted December 8, 2015 Author Share Posted December 8, 2015 I need a graphical display as an example. colored stripes) Instructions are in post #2. Link to post Share on other sites More sharing options...
Connor Posted December 22, 2015 Share Posted December 22, 2015 Hi All I wonder if anyone could offer any advice with an issue I am having since the release of the latest patch. I am using the default skin, with the Match In Between Highlights Mod.... but since the update the Match In between highlights are all in white text, bust most irratatingly without a dark panel surrounding them, so can hardly read/notice them. Could anyone help in supporting me get it back to normal, as it would be much appreciated Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted December 22, 2015 Author Share Posted December 22, 2015 Try turning the skin cache off and reloading the skin in case its not cached all the files after the patch. If that doesn't work make sure you install the full contents of the mod, in the panels folder among the other files you should have an xml file called 'client object viewer selector match' and inside your graphics folder you should have a ibh_box folder with some graphic files called paper and an xml file called paper this files are the ones that control the appearance of the panel box if any of these are missing then the game will default to using a transparent panel. Link to post Share on other sites More sharing options...
Connor Posted December 22, 2015 Share Posted December 22, 2015 That first tip fixed it Michael, thanks ever so much! Link to post Share on other sites More sharing options...
pedrosantos Posted December 29, 2015 Share Posted December 29, 2015 Instructions are in post #2. Michael, in the opposition tactic screen is there any way to show the opposition's mentality and team shape ? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted December 30, 2015 Author Share Posted December 30, 2015 Michael, in the opposition tactic screen is there any way to show the opposition's mentality and team shape ? In the 'match formation panel.xml' file you can try removing or changing the 'debug' id from that table to see if it will enable them like it does with the role/duty information. Link to post Share on other sites More sharing options...
pedrosantos Posted January 3, 2016 Share Posted January 3, 2016 In the 'match formation panel.xml' file you can try removing or changing the 'debug' id from that table to see if it will enable them like it does with the role/duty information. Sorry for replying just now, but I was out for a few days. An excellent new year for you and I will try that tip. Link to post Share on other sites More sharing options...
pedrosantos Posted January 4, 2016 Share Posted January 4, 2016 Michael, it seems removing the debug id line doesn't do nothing, at least this is was the feedback I received from a skin author. Can it be anything else that enables mentality and team shape to show up ? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted January 7, 2016 Author Share Posted January 7, 2016 If that didn't work then I don't think so, the only other way would be if you found another place in the game the information was displayed or if you could find an alternative id that worked. Link to post Share on other sites More sharing options...
pedrosantos Posted January 7, 2016 Share Posted January 7, 2016 Right there, where it says save_possession I was pretty sure I saw some skin that displayed mentality and team shape. Sadly, I don't remember what skin was Link to post Share on other sites More sharing options...
pedrosantos Posted January 20, 2016 Share Posted January 20, 2016 Michael, I think this is the code inside tactics icon info panel.xml. What should I change to make mentality and team shape to show up ? <widget class="label" alignment="right" colour="match text" auto_size="vertical" row="0" column="0"> <translation id="text" translation_id="348204" type="use" value="Mentality[Comment: prefix used before mentality type text on quick tactical instruction button during match]" /> </widget> <widget class="mentality_label" id="menT" colour="match text" auto_size="vertical" row="0" column="2"/> <widget class="label" alignment="right" colour="match text" auto_size="vertical" row="1" column="0"> <translation id="text" translation_id="364787" type="use" value="Team Shape[COMMENT: team tactical instruction, very fluid to highly structured]" /> </widget> <widget class="fluidity_label" id="fluI" colour="match text" auto_size="vertical" row="1" column="2"/> Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted January 21, 2016 Author Share Posted January 21, 2016 As I said previously if removing the debug id from that container didn't work then I don't think it can be re-enabled (the screenshot you saw it enabled in was likely from the beta where it was likely enabled for testing and then disabled for the full game). Link to post Share on other sites More sharing options...
wkdsoul Posted January 21, 2016 Share Posted January 21, 2016 Michael, I think this is the code inside tactics icon info panel.xml. What should I change to make mentality and team shape to show up ?<widget class="label" alignment="right" colour="match text" auto_size="vertical" row="0" column="0"> <translation id="text" translation_id="348204" type="use" value="Mentality[Comment: prefix used before mentality type text on quick tactical instruction button during match]" /> </widget> <widget class="mentality_label" id="menT" colour="match text" auto_size="vertical" row="0" column="2"/> <widget class="label" alignment="right" colour="match text" auto_size="vertical" row="1" column="0"> <translation id="text" translation_id="364787" type="use" value="Team Shape[COMMENT: team tactical instruction, very fluid to highly structured]" /> </widget> <widget class="fluidity_label" id="fluI" colour="match text" auto_size="vertical" row="1" column="2"/> Looking for this still? http://community.sigames.com/showthread.php/447797-FM16-SKIN-CFM-Skin-2016?p=10681422&viewfull=1#post10681422 Link to post Share on other sites More sharing options...
pedrosantos Posted January 21, 2016 Share Posted January 21, 2016 Looking for this still?http://community.sigames.com/showthread.php/447797-FM16-SKIN-CFM-Skin-2016?p=10681422&viewfull=1#post10681422 But where's the opposition mentality and team shape ? Link to post Share on other sites More sharing options...
jnr_ironside Posted January 24, 2016 Share Posted January 24, 2016 Is there a way to add an indicator for the captain on the left panel here? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted January 25, 2016 Author Share Posted January 25, 2016 In the various match team stats files add the following item to the list of column ids: <flags id="PisC" /> If you want to place it to the left of the team name then paste it in above the Pnam line so the file should look something like this: <flags id="PsnC" /> <flags id="PinD" /> <flags id="Pcar" /> <flags id="PisC" /> <flags id="Pnam" /> <flags id="MPco" /> Link to post Share on other sites More sharing options...
jnr_ironside Posted January 26, 2016 Share Posted January 26, 2016 Thank you, I love your mods Link to post Share on other sites More sharing options...
pedrosantos Posted January 26, 2016 Share Posted January 26, 2016 In the various match team stats files add the following item to the list of column ids:<flags id="PisC" /> If you want to place it to the left of the team name then paste it in above the Pnam line so the file should look something like this: <flags id="PsnC" /> <flags id="PinD" /> <flags id="Pcar" /> <flags id="PisC" /> <flags id="Pnam" /> <flags id="MPco" /> Michael, can you help me with the code I posted ? Thank you Link to post Share on other sites More sharing options...
jaysdailydose Posted January 28, 2016 Share Posted January 28, 2016 I was getting the XML parsing error as the other users as well, same as previously in the thread, over the last few days. I've tried to install both the normal and the wide. I get the error with the widescreen files, but not with the normal. But the panels aren't appearing in the normal version, unedited. I've turned the skin cache off and reloaded the skin (I use the default currently) and am going to re-install the mod. When I get the XML parsing error I don't have the same luck as the others as I don't even get past the title splash screen! Link to post Share on other sites More sharing options...
magano Posted June 1, 2016 Share Posted June 1, 2016 After googling a lot and looking at these xml files which I can not understand I come here to beg for your help In the Match In-Between Highlits I use the Split option. But the split is 1-1. I wanted to change it to 2-2. Is there any way to do it? Thanks in advance. Link to post Share on other sites More sharing options...
dan99 Posted November 5, 2016 Share Posted November 5, 2016 Possible to implement something like this for FM17? The wide match highlights was a must for me on FM16. Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 5, 2016 Author Share Posted November 5, 2016 It's on my list, a quick test shows it still works for the most part - just needs all the file locations updating and little bit of tweaking, hopefully have something up during the week. Link to post Share on other sites More sharing options...
dan99 Posted November 5, 2016 Share Posted November 5, 2016 Great news, looking forward to it. It should be in the game, don't see why not. Link to post Share on other sites More sharing options...
Boyshane Posted November 6, 2016 Share Posted November 6, 2016 This is one of my must-use addons, and I have managed to make it work as I like again. What I am missing, and don't know how to do this year is to add the distance (run) into any of the panels, could somebody help with the ID used for this, previous year it was "Mpdr", but it doesn't work now? I have also found out "PDru" within one of the extracted panels from FM17, but that also doesn't seem to work. On top of this, is there any place where I could find the list of IDs with explanations on their meaning (I also need to add a column to my views with average distance run per match or similar for my players) for match stats and for general stats? Any help appreciated. Link to post Share on other sites More sharing options...
pedrosantos Posted November 6, 2016 Share Posted November 6, 2016 I think this is wahat you are looking for https://community.sigames.com/topic/362782-fm16guide-how-to-customize-match-player-ratings-screens/ Link to post Share on other sites More sharing options...
Boyshane Posted November 6, 2016 Share Posted November 6, 2016 2 hours ago, pedrosantos said: I think this is wahat you are looking for https://community.sigames.com/topic/362782-fm16guide-how-to-customize-match-player-ratings-screens/ Thanks for trying to help me, Pedro, but that was exactly the guide I have used and with it, I have managed to make everything else work, apart from distance run to be shown as the column, no ID for it seems to be working. I also need, if there is such data, to get the ID that could show the average distance per player per match played in, e.g. squad screen. Again, any help more than welcome. Link to post Share on other sites More sharing options...
pedrosantos Posted November 6, 2016 Share Posted November 6, 2016 54 minutes ago, Boyshane said: Thanks for trying to help me, Pedro, but that was exactly the guide I have used and with it, I have managed to make everything else work, apart from distance run to be shown as the column, no ID for it seems to be working. I also need, if there is such data, to get the ID that could show the average distance per player per match played in, e.g. squad screen. Again, any help more than welcome. Sorry for not being able to help more. I think that's the only guide until now, maybe michaelmurray will update it when MIBH is released. Link to post Share on other sites More sharing options...
Boyshane Posted November 7, 2016 Share Posted November 7, 2016 On 11/6/2016 at 19:18, D_LO_ said: I typed 'distance' into the base panels and I found these two pieces of code in the player additional stats panel. <!--Distance Coverd--> -<container id="dsCV"> <!--Distance Coverd Per 90 mins--> -<container id="ds9V"> I can't test this myself yet but might be worth a try. Re. your broader question extract the base files and use the window explorer search function. Can't stress enough how helpful this is when it comes to finding panels, etc. Thanks for all the help guys, I have finally resolved the issue, and I must say, and as it usually happens, it was just too obvious....the capital letters matter here, so "Pdru" is not the same as "PDru" Btw, D_LO_, that's a very useful and simple piece of advice, appreciated. Link to post Share on other sites More sharing options...
Rashidi Posted November 8, 2016 Share Posted November 8, 2016 Can't wait for the updated version, can't believe that this isn't implemented into the game as an option. Link to post Share on other sites More sharing options...
pedrosantos Posted November 8, 2016 Share Posted November 8, 2016 best mod ever anxious for the release Link to post Share on other sites More sharing options...
TCSSkin Posted November 8, 2016 Share Posted November 8, 2016 On 06/11/2016 at 16:18, D_LO_ said: I typed 'distance' into the base panels and I found these two pieces of code in the player additional stats panel. <!--Distance Coverd--> -<container id="dsCV"> <!--Distance Coverd Per 90 mins--> -<container id="ds9V"> I can't test this myself yet but might be worth a try. Re. your broader question extract the base files and use the window explorer search function. Can't stress enough how helpful this is when it comes to finding panels, etc. I find Notepad++'s search in files function more effective than Windows Explorer's search personally. Link to post Share on other sites More sharing options...
jeid2000 Posted November 9, 2016 Share Posted November 9, 2016 Any idea when this will be released for FM17? Link to post Share on other sites More sharing options...
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