Popular Post tts0 Posted October 30, 2022 Popular Post Share Posted October 30, 2022 Lots of people made a good point in this thread so Im not gonna repeat that. I will say this though. THIS GAME IS SO VANILLA, SO GLITTERY SOFT! To the point it gets... outrageous, ironically. There is almost no chance something unplesant happens in the game universe. - clubs bankruptcy, forced relegations and all that? Like never happens. - career ending or at least years lingering injuries that force player to retire or diminish their abilities significantly? Like never happens. - players refusing to sign with your team because they dont like you, stuff member or potential teammate? Like never happens. - players not getting along with teammates, stuff members causing havoc and outrage in the locker room? Like never happens. - unfriendly media trying to get you fired by turning the fans and the board against you via mean and untruthful articles? Like never happens. - agents trying to convince their clients not to sign with your team because they dont like you? Like never happens - "media pressing" trying to turn the fans against certain player in order to make him leave the club? Like never happens. - fans protests causing games postponement, fines or even owners selling the club? Like never happens. And so on, and so forth. I hope you get the point. Right now you just load up the save, buy some wonderkids, plug some gegenpressing tactics (or whatever the META is at the moment) and win games in this ideal universe. No challenge at all! 20 Link to post Share on other sites More sharing options...
phnompenhandy Posted October 30, 2022 Share Posted October 30, 2022 ^ A lot of this is because real-life players or clubs might try to sue SI or at least block the use of their names/images in future versions of FM. In previous versions regens/newgens could get naughty - I'd love to see that back. 5 Link to post Share on other sites More sharing options...
Wizard boy Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, Ferocious289 said: Players still complaining too much about game time even when they're started majority of games. I would have expected player unhappiness to be more balanced but doesn't seem like it's been worked on. It’s never been looked at in the past so I don’t expect anything to change in future editions. I’d be Happy to be proved wrong though. 5 Link to post Share on other sites More sharing options...
Ferocious289 Posted October 30, 2022 Share Posted October 30, 2022 15 minutes ago, Wizard boy said: It’s never been looked at in the past so I don’t expect anything to change in future editions. I’d be Happy to be proved wrong though. It's madness. I've played 14 league games, my first teamer has played 15 games in all comps and is now complaining about not enough starts and now puts in a transfer request. 3 Link to post Share on other sites More sharing options...
DarJ Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, Ferocious289 said: It's madness. I've played 14 league games, my first teamer has played 15 games in all comps and is now complaining about not enough starts and now puts in a transfer request. I’ve found the opposite. Usually when you don’t register a player for the champions league even when they are injured they get mad but this year I left out my 3 best players because they had long term injuries and they didn’t complain. The issue I have is players asking to more than double their wages when renewing contract 1 Link to post Share on other sites More sharing options...
Ferocious289 Posted October 30, 2022 Share Posted October 30, 2022 4 minutes ago, DarJ said: I’ve found the opposite. Usually when you don’t register a player for the champions league even when they are injured they get mad but this year I left out my 3 best players because they had long term injuries and they didn’t complain. The issue I have is players asking to more than double their wages when renewing contract If they have long term injuries they never complain, it was the same on fm22, which makes sense since they won't be fit to start any games. I have had 4 players complain about not getting enough starts and was a theme on fm22 where if you wish to rotate/rest players, even squad players start complaining about playing time. Link to post Share on other sites More sharing options...
gavinski33 Posted October 30, 2022 Share Posted October 30, 2022 18 hours ago, Troels Jensen said: Regarding Erling Haaland and the insane stats people have posted - he's more human in my game : Was (still am) going to wait til played more games for a better balanced sample size of more general across the board stuff but your post reminded me of something that had stood out when I was last looking at the stats: Strikers seem very very good at the lowest of levels Link to post Share on other sites More sharing options...
andu1 Posted October 30, 2022 Share Posted October 30, 2022 WIth the removal of some formations of the AI that use a defensive winger like 4-1-4-1 and 4-4-1-1 , i feel SI really should add the role to the AML/AMR strata. 4-1-4-1 is a widely used defensive formation which the AI cannot use right now 1 Link to post Share on other sites More sharing options...
Popular Post treble_yell_:-) Posted October 30, 2022 Popular Post Share Posted October 30, 2022 There seems to be *a lot* of wide players getting to the line or beating their man and making way towards teh box/line and then just.....stopping, double back, play a ball backwards 17 Link to post Share on other sites More sharing options...
dannyfc Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, gavinski33 said: Was (still am) going to wait til played more games for a better balanced sample size of more general across the board stuff but your post reminded me of something that had stood out when I was last looking at the stats: Strikers seem very very good at the lowest of levels Lee Trundle still playing at 45! What a player. 1 Link to post Share on other sites More sharing options...
damjanovski Posted October 30, 2022 Share Posted October 30, 2022 32 minutes ago, treble_yell_:-) said: There seems to be *a lot* of wide players getting to the line or beating their man and making way towards teh box/line and then just.....stopping, double back, play a ball backwards Yes, this happens a lot. I thing that the problem is that a few years back they tried to reduce the number of crosses because some people complained about the high number of crosses and they came up with this. I thing it is unnatural and really annoying. i hope that someone from SI team reads this and correct this issue because it is so unnatural. Link to post Share on other sites More sharing options...
Bayern Bru Posted October 30, 2022 Share Posted October 30, 2022 My general feedback, much of which no doubt repeats what I am seeing on the forums and on content creators. I'm very underwhelmed by this year's game, and also apprehensive about next year's game. This year, the headline features just aren't big enough; yes the ME is better, but it's not a new game worth improvement. Other headline features are mediocre; I turned the CL sound off after my first game, and skipped through the draws. The squad planner is somewhat useful, but still buggy. I've been playing since CM01/02, and this is the first time I've really regretted the purchase. Ultimately I'm seeing it as a database upgrade. I'm apprehensive about next year as I know a large part of the headline feature will be women's football. I'm all for it, and glad it's being introduced. But I'm worried at what cost to the progress the game will make in other areas. There are so many things that still haven't improved with the game; set plays, corners, training, graphics! I would much prefer improvements there than license additions etc, which are fixed anyways with mods within a day of purchasing the game. General thought, is that I wish SI would increase the cost of the game to unlock more investment into new features. I've had so much value from the game over the years, that I'd happily pay £50-£60 for it, if there were real progressive features being delivered. In honesty, I'm shocked the SI have kept the game and the price they have for so many years; with the economy the way it is, the cost of wages for top developers rising, they must surely be running and a low profit margin. Furthermore, I'd also be more than happy paying c. £6-£10 a month on a subscription model, for regular releases of new features. Final wish, is that the game was more open to MODs, we've started to see the power of some bolt ons on the market: Zealand's facepack, database additions, skins etc. I wish the MODs could start going deeper into functionality, and that SI could work with them to improve the feature availability of the game. Cheers, Kev 2 Link to post Share on other sites More sharing options...
Popular Post david_kax Posted October 30, 2022 Popular Post Share Posted October 30, 2022 hace 1 hora, treble_yell_:-) dijo: There seems to be *a lot* of wide players getting to the line or beating their man and making way towards teh box/line and then just.....stopping, double back, play a ball backwards The decisions of the wide attackers with the ball is one of the biggest problems of the ME since FM22. It's fine that they tried to reduce the number of crosses but they have turned roles like IF/IW into "passers" who don't go for the dribble towards goal as they should. A player like Isco receives near the box, stops and looks for a pass, ok... But it's unpleasant to see Mbappé or Vinicius receiving in 1v1 situations near the box or against a defender on a counterattack and they stop to wait for a teammate or taking a long shot... They are afraid of the dribble... The best dribblers in the world are afraid of the dribble and are only looking for the stop and pass, the long shot or running to wide. I want to trust that this will finally be fixed in FM23. Because of this problem I barely played FM22 and I really wanted to buy FM23 and leave FM21 but I know I won't be able to enjoy the game watching Mbappé, Vinicius , Salah... get scared and avoid everything 1v1 against a defender. Please SI, fix this. They already know how to make these roles work, because until FM22 they worked... It's about them proposing to fix it and making it a priority because they have capable and intelligent people to fix it. Do it please 10 Link to post Share on other sites More sharing options...
UI_Riven Posted October 30, 2022 Share Posted October 30, 2022 (edited) I keep getting the same statistics when it comes to passing. Yes, I have full match details enabled. Every single time, my defenders end up with twice as many passes as my midfielders. They just keep the ball, passing around for ages until one of them decides to throw a long ball towards my striker. The tactic I used was already bugged in FM22, but worked flawlessly in FM21. It was already an issue since FM22 beta, somehow it's still an issue a year later. I didn't play last year's opus for that reason, I hope it'll be fixed when the full game releases. I genuinely don't want to wait until March, let alone until FM24. EDIT : The screenshot is in French. The passing statistics are the first numbers. For example, Rüdiger attempted 133 passes and completed 95% of them. Edited October 30, 2022 by UI_Riven 1 Link to post Share on other sites More sharing options...
Popular Post Oliver Roland Posted October 30, 2022 Popular Post Share Posted October 30, 2022 WHY IS SO DIFFICULT to repair the collums setting in squad screen? My squad screen got somehow broken and I am not able to get it back...every year the same issue. It is easier to finish Rubik's cube than to set up your squad screen.... I am sorry for non constructive feedback, I just lost my nerves trying to set up ONE SINGLE COLLUM RIGHT KEKW 16 Link to post Share on other sites More sharing options...
Fabregas_04 Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, Bayern Bru said: My general feedback, much of which no doubt repeats what I am seeing on the forums and on content creators. I'm very underwhelmed by this year's game, and also apprehensive about next year's game. This year, the headline features just aren't big enough; yes the ME is better, but it's not a new game worth improvement. Other headline features are mediocre; I turned the CL sound off after my first game, and skipped through the draws. The squad planner is somewhat useful, but still buggy. I've been playing since CM01/02, and this is the first time I've really regretted the purchase. Ultimately I'm seeing it as a database upgrade. I'm apprehensive about next year as I know a large part of the headline feature will be women's football. I'm all for it, and glad it's being introduced. But I'm worried at what cost to the progress the game will make in other areas. There are so many things that still haven't improved with the game; set plays, corners, training, graphics! I would much prefer improvements there than license additions etc, which are fixed anyways with mods within a day of purchasing the game. General thought, is that I wish SI would increase the cost of the game to unlock more investment into new features. I've had so much value from the game over the years, that I'd happily pay £50-£60 for it, if there were real progressive features being delivered. In honesty, I'm shocked the SI have kept the game and the price they have for so many years; with the economy the way it is, the cost of wages for top developers rising, they must surely be running and a low profit margin. Furthermore, I'd also be more than happy paying c. £6-£10 a month on a subscription model, for regular releases of new features. Final wish, is that the game was more open to MODs, we've started to see the power of some bolt ons on the market: Zealand's facepack, database additions, skins etc. I wish the MODs could start going deeper into functionality, and that SI could work with them to improve the feature availability of the game. Cheers, Kev In summary then, you would happily pay more for the game despite them already having a huge annual turnover because that will encourage them to invest and work harder??? Or maybe they'd happily take the extra money, keep pumping out the same stuff and as you suggest, have modders do all the actual work for them while paying for the privilege..... This is not some small, indie, resource starved company we're talking about here! 5 Link to post Share on other sites More sharing options...
Bayern Bru Posted October 30, 2022 Share Posted October 30, 2022 19 minutes ago, Fabregas_04 said: In summary then, you would happily pay more for the game despite them already having a huge annual turnover because that will encourage them to invest and work harder??? Or maybe they'd happily take the extra money, keep pumping out the same stuff and as you suggest, have modders do all the actual work for them while paying for the privilege..... This is not some small, indie, resource starved company we're talking about here! Well I don't know what their books look like. My point is, I would happily pay more if it guaranteed more and better headline features each year. Link to post Share on other sites More sharing options...
Popular Post jimbo22 Posted October 30, 2022 Popular Post Share Posted October 30, 2022 1 hour ago, Bayern Bru said: General thought, is that I wish SI would increase the cost of the game to unlock more investment into new features. I've had so much value from the game over the years, that I'd happily pay £50-£60 for it That happens and im out. We're paying for a game (thats on me) thats stagnated over the past few years. There's no reason to suggest if they charge more that the product would improve. None what so ever. The problems with most games that have little to no competition. They dont do anything to break the mould. Madden, FIFA, NBA 2K, MLB The Show, those games are all the only options gamers have and there's little to no yearly headline features in these games, in the recent past. They dont require them. You either take what they give you or you dont get your yearly fix. 20 Link to post Share on other sites More sharing options...
albertluque Posted October 30, 2022 Share Posted October 30, 2022 when i go to sleep all i can see is 3412. 1 Link to post Share on other sites More sharing options...
pedrosantos Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, Oliver Roland said: WHY IS SO DIFFICULT to repair the collums setting in squad screen? My squad screen got somehow broken and I am not able to get it back...every year the same issue. It is easier to finish Rubik's cube than to set up your squad screen.... I am sorry for non constructive feedback, I just lost my nerves trying to set up ONE SINGLE COLLUM RIGHT KEKW Ahhhh, it was not only with me Link to post Share on other sites More sharing options...
albertluque Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, Oliver Roland said: WHY IS SO DIFFICULT to repair the collums setting in squad screen? My squad screen got somehow broken and I am not able to get it back...every year the same issue. It is easier to finish Rubik's cube than to set up your squad screen.... I am sorry for non constructive feedback, I just lost my nerves trying to set up ONE SINGLE COLLUM RIGHT KEKW i usually right click and auto size all columns and that usually fixes mine when it's broken Link to post Share on other sites More sharing options...
jlammi Posted October 30, 2022 Share Posted October 30, 2022 I need a goalkeeper for my Bayer Leverkusen squad but i cant find anyone? only one Iranian gk i founded from Chelsea? bug? Link to post Share on other sites More sharing options...
pedrosantos Posted October 30, 2022 Share Posted October 30, 2022 3 minutes ago, albertluque said: i usually right click and auto size all columns and that usually fixes mine when it's broken This is the exact point that I feel absolutely dumb!... but I saw the light and have been saved. Thank you Link to post Share on other sites More sharing options...
Troels Jensen Posted October 30, 2022 Share Posted October 30, 2022 Small question: A very good newgen has just appeared at my rival club - he refuses to join my club because he loves his club and doesn't want to join their rivals. Is it possible through declaring interest and scouting etc. to make him change his mind? That said, I don't find it particularly realistic that a 16 year old refuses to join one of the biggest clubs in the world, just because it's a rival club. Maybe it's just me. I would understand if he was older, but not as a fresh regen. - T Link to post Share on other sites More sharing options...
craigcwwe Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, albertluque said: when i go to sleep all i can see is 3412. That and the 4231 double DM system are the only two tactics that the AI seem to use. Dunno why SI would remove tactical systems from the AI. Link to post Share on other sites More sharing options...
dℍaisa Posted October 30, 2022 Share Posted October 30, 2022 Please add independent filtering options to the three squad screens, (i.e. in the Main Squad screen, the tactics page screen, and the registration screen) so that users can simply put options like hide unavailable, do not need registering into them and forget about it. 1 Link to post Share on other sites More sharing options...
pizzachips Posted October 30, 2022 Share Posted October 30, 2022 From the features video to trialing the beta I cant help but feel underwhelmed by the lack of improvement from 1 series to another this yr. 1st time in 20 yrs I felt a bit disillusioned. Still a quality game of course and I'll get my value worth per hours played but this yr for a full price game is a let down. Link to post Share on other sites More sharing options...
RandomGuy. Posted October 30, 2022 Share Posted October 30, 2022 (edited) Start a St Johnstone save. Win my League Cup group unbeaten, draw my first league game v Hibs then beat Motherwell. Narrowly lose to Celtic in the nect round of the League Cup. Captain comes complaining we got knocked out and now doesnt rate me as manager, and the board called a meeting to discuss my future. Edited October 30, 2022 by RandomGuy. 1 Link to post Share on other sites More sharing options...
andu1 Posted October 30, 2022 Share Posted October 30, 2022 37 minutes ago, craigcwwe said: That and the 4231 double DM system are the only two tactics that the AI seem to use. Dunno why SI would remove tactical systems from the AI. Yeah... There is a thread in the bug tracker regarding the AI managers not using enough of their other pref formations... Let's hope they tweak the AI some more and make it more flexible when choosing a starting formation Link to post Share on other sites More sharing options...
Popular Post albertluque Posted October 30, 2022 Popular Post Share Posted October 30, 2022 found a major problem with the game. french club, french based changing room, uk plugs. please fix this SI. 25 Link to post Share on other sites More sharing options...
KamyKaze Posted October 30, 2022 Share Posted October 30, 2022 Damn. Changing from managing in the premier league to the Portuguese league, and the Press conferences went from 15 to 2 questions 2 Link to post Share on other sites More sharing options...
Ratio Posted October 30, 2022 Share Posted October 30, 2022 4 minuti fa, KamyKaze ha scritto: Damn. Changing from managing in the premier league to the Portuguese league, and the Press conferences went from 15 to 2 questions A real miracle!! 1 Link to post Share on other sites More sharing options...
pedrosantos Posted October 30, 2022 Share Posted October 30, 2022 5 minutes ago, KamyKaze said: Damn. Changing from managing in the premier league to the Portuguese league, and the Press conferences went from 15 to 2 questions Is you haved started with the portuguese you'd have to deal with those same 15 questions... or more Link to post Share on other sites More sharing options...
Cam NBH Posted October 30, 2022 Share Posted October 30, 2022 How has the set piece taker problem still not been fixed? How many years is this now? Link to post Share on other sites More sharing options...
Purple Bane Posted October 30, 2022 Share Posted October 30, 2022 Did i read somewhere that you were going to be able to arrange future transfers in a more nuanced way this version? Bit annoying the kind of restrictions the game puts on transfers that simply wouldn't exist in real life...i think, happy to be corrected. Seems odd you can't just arrange an u21 future transfer for the next window if you have made 6 u21 deals in the current season for example. Link to post Share on other sites More sharing options...
waldywaldy Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, albertluque said: found a major problem with the game. french club, french based changing room, uk plugs. please fix this SI. Literally unplayable 3 Link to post Share on other sites More sharing options...
Mars_Blackmon Posted October 30, 2022 Share Posted October 30, 2022 (edited) 14 hours ago, RandomGuy. said: Yeah we all play different ways, i wasnt having a go at you or trying to say you were wrong or anything, just giving my own view on it. I used the squad depth page a lot too, as i generally like to gave a left footed LCB and right footed RCB and just the squad view was overwhelming early on for me in regards to that, and wanted to plan a season ahead via that so the planner is perfect for me. Different folks, different strokes, as they say. Yea, I do not consider this to be worthy of a headline feature as it does not change how you play the game (some may argue that it does for the worse), but I find it to be a handy feature for the way I play the game. Scouting or transfers aren't something I do to negate any advantage I might have over AI, but sometimes I miss out on players because we didn't scout well. Whenever my DOF failed to resign a starter or one of my top transfers last year in FM 22, we always ended up settling for a lower-level player. Squad planner lets me be hands-off while still being involved. Moreover, the DOF brings in far more transfers than he did before. The DOF used to only sign players from his scouting network, not directly from players the team scouted. This is not the case anymore. The use of DOF, recruitment meeting and squad planner brings everything together. Edited October 30, 2022 by Mars_Blackmon Link to post Share on other sites More sharing options...
Ferocious289 Posted October 31, 2022 Share Posted October 31, 2022 3 hours ago, Cam NBH said: How has the set piece taker problem still not been fixed? How many years is this now? You think that's bad! How many years have the pitch, stadium filler with burger van, ambulance and minecraft level brick walls graphics as well as player interaction limimations been left untouched? The stadium and grass texture is a disgrace to 2023 level gaming, no wonder Zealand felt the need to speak out. 1 Link to post Share on other sites More sharing options...
Aoyao Posted October 31, 2022 Share Posted October 31, 2022 2 Link to post Share on other sites More sharing options...
kertiek Posted October 31, 2022 Share Posted October 31, 2022 11 hours ago, treble_yell_:-) said: There seems to be *a lot* of wide players getting to the line or beating their man and making way towards teh box/line and then just.....stopping, double back, play a ball backwards if u have any examples please share them there, hopefully they fix the absence of dribbling of wide attacking players, is a shame watching neymar, vinicious or mbappe play like they cant dribble 1v1s against defenders, this already happened in fm22 and there is literally no change in fm23, it happens but its too rare, it should be more common, they dont event attempt a dribble, i rather watch them try and lose the ball than run to de byline, turn around and pass it back or try a blocked cross 9/10 times they get the ball. 4 Link to post Share on other sites More sharing options...
Atytse Posted October 31, 2022 Share Posted October 31, 2022 Is it just me or there are a bunch of scouting related bugs? Sometimes inbox everyone is not for sale. Sometimes in the scouting priorities, scouting assignments get stuck and needs manual reshuffling to re-activate them. And also in scouting responsibilities now I can no longer select player ability and potential, is that a bug or intentional change? Thanks. Link to post Share on other sites More sharing options...
vonreichsm Posted October 31, 2022 Share Posted October 31, 2022 vor 1 Stunde schrieb Aoyao: Could happen in real life too 4 Link to post Share on other sites More sharing options...
Aoyao Posted October 31, 2022 Share Posted October 31, 2022 2 hours ago, kertiek said: if u have any examples please share them there, hopefully they fix the absence of dribbling of wide attacking players, is a shame watching neymar, vinicious or mbappe play like they cant dribble 1v1s against defenders, this already happened in fm22 and there is literally no change in fm23, it happens but its too rare, it should be more common, they dont event attempt a dribble, i rather watch them try and lose the ball than run to de byline, turn around and pass it back or try a blocked cross 9/10 times they get the ball. cut inside Link to post Share on other sites More sharing options...
Aoyao Posted October 31, 2022 Share Posted October 31, 2022 1 hour ago, vonreichsm said: Could happen in real life too yeah it's funny Link to post Share on other sites More sharing options...
RandomGuy. Posted October 31, 2022 Share Posted October 31, 2022 (edited) 2 hours ago, Atytse said: Is it just me or there are a bunch of scouting related bugs? Sometimes inbox everyone is not for sale. Sometimes in the scouting priorities, scouting assignments get stuck and needs manual reshuffling to re-activate them. And also in scouting responsibilities now I can no longer select player ability and potential, is that a bug or intentional change? Thanks. Since the hotfix my scouting reports are now knackered, and ill do a bug report for it next time i can play. The scouting card just shows me details from the previous player i looked at. So i get a GK report, then move to a CF, and the card is still telling me hes a GK. Great fun when you're skimming through 50 player reports. I know its just the beta but this is the first time ive ever considered a refund for a FM. I stopped play 22 as it just got boring and buggy, and this is literally just the exact same game but with more bugs. I could get a refund, and updated database for 22, and buy a notepad as a squad planner, and id be better off in every way. Edited October 31, 2022 by RandomGuy. 2 Link to post Share on other sites More sharing options...
dabest Posted October 31, 2022 Share Posted October 31, 2022 I have spent my time on the beta trying to get IF/IW to work as I want them to, even to the extent of playing strikerless to give them as much space as possible to run into. Nothing works. Both wingers and inverted wingers run to the byline, the only difference is IW/IF stop, turn and pass to get onto their stronger foot. I have given up and started to play with wing backs and no wingers at all. A lot better on the eye. 6 Link to post Share on other sites More sharing options...
rp1966 Posted October 31, 2022 Share Posted October 31, 2022 (edited) 23 minutes ago, dabest said: I have spent my time on the beta trying to get IF/IW to work as I want them to, even to the extent of playing strikerless to give them as much space as possible to run into. Nothing works. Both wingers and inverted wingers run to the byline, the only difference is IW/IF stop, turn and pass to get onto their stronger foot. I have given up and started to play with wing backs and no wingers at all. A lot better on the eye. This behaviour is all the more disappointing because in FM21 the IF/IWs were responsible for most of the good attacking play - the driving run diagonally into the box from an IF with a shot across goal into the far corner was a signature move of the FM21 ME. Now all the IF/IW seems good for is collecting the ball to pass back to a WB/FB. Edited October 31, 2022 by rp1966 4 Link to post Share on other sites More sharing options...
RandomGuy. Posted October 31, 2022 Share Posted October 31, 2022 35 minutes ago, dabest said: I have spent my time on the beta trying to get IF/IW to work as I want them to, even to the extent of playing strikerless to give them as much space as possible to run into. Nothing works. Both wingers and inverted wingers run to the byline, the only difference is IW/IF stop, turn and pass to get onto their stronger foot. I have given up and started to play with wing backs and no wingers at all. A lot better on the eye. Try adding "run at defences" and/or "be more expressive" as team instruction? My IFs as Santos are constantly cutting in and shooting. 1 Link to post Share on other sites More sharing options...
Ryanonandon Posted October 31, 2022 Share Posted October 31, 2022 Bin off the intake preview, or make it purely state how many players you're getting from what positions Purely cosmetic feature, that is always widely off the mark 5 Link to post Share on other sites More sharing options...
yuchd Posted October 31, 2022 Share Posted October 31, 2022 Anybody feels that IW or W on support duty drop less than before? I mean most of time they just stand high up the pitch and isolate from midfield build up. Is that officially change or just bug? Link to post Share on other sites More sharing options...
Recommended Posts