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[FM24][SKIN] Just Classic & Attributeless 24 [updated 12/8]


JustHowie
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  • JustHowie changed the title to [FM24][SKIN] Just Skin classic & Attributeless 24 [updated 16/4]
5 minutes ago, greenwoob0 said:

Hello Howie,

I love the use of circles instead of stars in your skin, and was wondering if I'd be able to apply that as a mod to another skin? Thanks for all your work.

You should just be able to add the graphics to the same folder destinations to the skin of your choice 

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  • JustHowie changed the title to [FM24][SKIN] Just Skin classic & Attributeless 24 [updated 7/5 FINAL]
  • 3 weeks later...

@JustHowiethank you for all of your work on this skin it’s truly a work of art. 
 

If I wanted to say change all of the black to say a gray akin to tcs/Tato how long would it take me? I’m a total noob with no knowledge of coding or skinning? Do-able?

 

I love the skin but I’m often playing in bright environments so the black makes it really hard to read and cause my eye fatigue :(

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Posted (edited)
7 hours ago, R0ca said:

@JustHowiethank you for all of your work on this skin it’s truly a work of art. 
 

If I wanted to say change all of the black to say a gray akin to tcs/Tato how long would it take me? I’m a total noob with no knowledge of coding or skinning? Do-able?

 

I love the skin but I’m often playing in bright environments so the black makes it really hard to read and cause my eye fatigue :(

If you go into setting/just settings.xml line 5


    <colour name="justbg" value="rgb(0,0,0)"/>

you can change the bolded to higher values 

or replace value="rgb(0,0,0)"/> with value="grey 200"/> where the bolded here can be changed in increments of 100 so if 200 was too bright try 300 etc e.g

 

    <colour name="justbg" value="grey 200"/>

 

Edited by JustHowie
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2 hours ago, JustHowie said:

If you go into setting/just settings.xml line 5


    <colour name="justbg" value="rgb(0,0,0)"/>

you can change the bolded to higher values 

or replace value="rgb(0,0,0)"/> with value="grey 200"/> where the bolded here can be changed in increments of 100 so if 200 was too bright try 300 etc e.g

 

    <colour name="justbg" value="grey 200"/>

 

Thank you kindly sir will take a look tomorrow. 

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  • JustHowie changed the title to [FM24][SKIN] Just Skin classic & Attributeless 24 [updated 24/5 FINAL]

@JustHowie I have added your tactic screen into my own skin and flipped the pitch to horizontal instead of vertical.

Is there a way to make the pitch bigger by extending it to the right more and making the squad list a little bit smaller? I have tried to edit the numbered values in the tactics overview side panel.xml but it doesn't seem to change the size of the pitch.

Screenshot2024-05-25at16_58_03.thumb.png.95adbff06e528289c8261ad0e1a76413.png

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Posted (edited)

@JustHowie Also, sorry to keep posting but when I go to drag a player from the squad list to swap him with a player on the pitch or in the squad list, the screenshot below appears which makes it difficult to swap players around. Is there any way to stop this coming up and just have the squad list and pitch showing?

EDIT: I have managed to fix this issue by commenting out the comparison section at the bottom of the panel

Screenshot2024-05-25at17_11_35.thumb.png.651b83d2d7a688e31bdf9d3a93b0573d.png

Edited by Alexpuk2002
Fixed the issue
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6 hours ago, Alexpuk2002 said:

@JustHowie I have added your tactic screen into my own skin and flipped the pitch to horizontal instead of vertical.

Is there a way to make the pitch bigger by extending it to the right more and making the squad list a little bit smaller? I have tried to edit the numbered values in the tactics overview side panel.xml but it doesn't seem to change the size of the pitch.

Screenshot2024-05-25at16_58_03.thumb.png.95adbff06e528289c8261ad0e1a76413.png

Hey dude definitely can it should be in the horizontal alignment near the top I can take a look tomorrow morning if that helps? I'm doing an 18 hour day today so probably going to collapse when I get in from work 

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7 hours ago, Alexpuk2002 said:

I have added your tactic screen into my own skin and flipped the pitch to horizontal instead of vertical.

Is there a way to make the pitch bigger by extending it to the right more and making the squad list a little bit smaller? I have tried to edit the numbered values in the tactics overview side panel.xml but it doesn't seem to change the size of the pitch.

excuse my intrusion my friend, but your wish is absolutely idiotic. just make the pitch with tactics vertical, and leave the proportions of the containers as they are.

how much time did people spend on making the left container smaller to accommodate more player stats in right side and you want to break everything again. subjectively.

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13 hours ago, Olas Nick said:

excuse my intrusion my friend, but your wish is absolutely idiotic. just make the pitch with tactics vertical, and leave the proportions of the containers as they are.

how much time did people spend on making the left container smaller to accommodate more player stats in right side and you want to break everything again. subjectively.

That may be your opinion but I am looking to do something a little bit different than what every other skin has their tactic screen set up like. It may not work out but I am just looking to see how this would look with the pitch wider than shown in my post. Plus I am not too fussed about all the extra player stats on the right hand side, which you can see there is a lot of empty space

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13 hours ago, JustHowie said:

Hey dude definitely can it should be in the horizontal alignment near the top I can take a look tomorrow morning if that helps? I'm doing an 18 hour day today so probably going to collapse when I get in from work 

No worries mate, whenever you get chance to take a look would be greatly appreciated

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12 hours ago, Alexpuk2002 said:

No worries mate, whenever you get chance to take a look would be greatly appreciated

line 14

                <container class="horizontal_arrange_container" layout="-3,-7" offset="1"> controls the width of both the pitch and the players / bench

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7 hours ago, JustHowie said:

line 14

                <container class="horizontal_arrange_container" layout="-3,-7" offset="1"> controls the width of both the pitch and the players / bench

Thanks for that, not sure how I missed that

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  • JustHowie changed the title to [FM24][SKIN] Just Skin classic & Attributeless 24 [updated 28/5]
  • 2 weeks later...
Posted (edited)
11 hours ago, Olas Nick said:

by the way... the photo rotation of the city and the stadium does not work for the club-profile, but it works for the club-general :rolleyes:

I'll fix it after work I tried playing with it as I didn't like the default back ground seems I just broke it 

 

Cheers dude 

Updated 8/6

Edited by JustHowie
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  • JustHowie changed the title to [FM24][SKIN] Just Skin classic & Attributeless 24 [updated 8/6]
  • 2 weeks later...

Hi @JustHowie,

first of all: thank you for your skin. I love to use it!

I have a quick question. Is it possible to either have the short version of the team name (like HSV instead of HAMBUR) or to have the full team name in the scoreboard? I have tried it myself, but I can't find the right xml file in the skin folder.

Thank you very much in advance!

Cheers

 

hsv_rbl.jpg

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10 hours ago, krautsandwich said:

Hi @JustHowie,

first of all: thank you for your skin. I love to use it!

I have a quick question. Is it possible to either have the short version of the team name (like HSV instead of HAMBUR) or to have the full team name in the scoreboard? I have tried it myself, but I can't find the right xml file in the skin folder.

Thank you very much in advance!

Cheers

 

hsv_rbl.jpg

you would need to extract the base files using the resource achiever then locate \match\comps\ger\bundesliga\match score area panel

 

replace line 138 with 

                        <widget class="text_button" id="T1nm" font="bundesliga-condensed" size="12" alignment="top" click_event="htac" navigation_focus_target="false" multiline="true">

and line 166 with 

                        <widget class="text_button" id="T2nm" font="bundesliga-condensed" size="12" alignment="top" click_event="htac" navigation_focus_target="false" multiline="true">

 

and make sure you have created a folder in the skin for match\comps\ger\bundesliga

 

as this is not changed from the default

 

 

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  • 2 weeks later...

hi @JustHowie

first of all thanks for amazing skin, i really loved it.

i have a little bit interface problem. my laptop screen resolution is 1366 x 768 and 100% zoom at game setting. but the interface look a little bit awkward to see, the space, text and icon look disproportionate at any menu. can you please tell me how to fix it?

because i really like the skin tho.

here some pic:

 

fm1.png

fm2.png

fm3.png

fm4.png

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18 hours ago, bacilllusss said:

hi @JustHowie

first of all thanks for amazing skin, i really loved it.

i have a little bit interface problem. my laptop screen resolution is 1366 x 768 and 100% zoom at game setting. but the interface look a little bit awkward to see, the space, text and icon look disproportionate at any menu. can you please tell me how to fix it?

because i really like the skin tho.

here some pic:

 

fm1.png

fm2.png

fm3.png

fm4.png

Apologises just seen this, the resolution it was built for is 1920 x 1080 that is why things are cutting off and looking squished as there isn't sufficient space with it lower 

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On 03/07/2024 at 05:13, bacilllusss said:

hi @JustHowie

first of all thanks for amazing skin, i really loved it.

i have a little bit interface problem. my laptop screen resolution is 1366 x 768 and 100% zoom at game setting. but the interface look a little bit awkward to see, the space, text and icon look disproportionate at any menu. can you please tell me how to fix it?

because i really like the skin tho.

here some pic:

 

fm1.png

fm2.png

fm3.png

fm4.png

if your system scaling is 100%, then if you set the game scaling to 70%, it will be equivalent to the resolution of full HD with 100% game and system scaling

this is basic arithmetic

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  • 3 weeks later...

Hello @JustHowie,

Thanks for the skin - I've tried many but finally decided to settle with this.

I have some problems tho. First is that, I have a 4K screen, so the tactic intructions are stretched way too much:

spacer.png

And the commentaries as well as in-match buttons are too small. Scaling the UI up is an option, but I don't want to sacrifice the real estates that allow more columns in tables.

Second is that, the player's face hiding the squad number:

spacer.png

With many non-regen players without a face still active, squad numbers allow me to tell them apart better, so I want to bring the kit to the left and scale it down (or the number's size up) for a better fit; or just move the face to the right.

The name in dugout substitution messages are misplaced:

spacer.png

The default tactics & subs view in-match doesn't have the overall physical condition column, which is easy to fix but still mildly annoying.

Another minor thing I want to fix is that, the name displayed on pre-match lineups are last names, which is not usually the common names we know the players for (Brazilian players for example) and sometimes makes them indistinguishable (Korean players who are all Kims and Parks). I've managed to find panels/club/pitch_icon.xml but don't know what to change "Psna" into ("Pers", among others, doesn't work).

Can you instruct me where and how I can fix these, or point me to some documentation on the xml files' syntax?

Edited by Rohupt
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Posted (edited)
3 hours ago, Rohupt said:

Hello @JustHowie,

Thanks for the skin - I've tried many but finally decided to settle with this.

I have some problems tho. First is that, I have a 4K screen, so the tactic intructions are stretched way too much:

spacer.png

And the commentaries as well as in-match buttons are too small. Scaling the UI up is an option, but I don't want to sacrifice the real estates that allow more columns in tables.

Second is that, the player's face hiding the squad number:

spacer.png

With many non-regen players without a face still active, squad numbers allow me to tell them apart better, so I want to bring the kit to the left and scale it down (or the number's size up) for a better fit; or just move the face to the right.

The name in dugout substitution messages are misplaced:

 

 

First problem I had actually been meaning to get around to looking into for myself as it's stretched even on lower, the solution I have found now looking is change line 13 in tactics/tactics team strategies container to 

Quote

    <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0,150,0,150"/>    

the bolded would depend on your own preference ( I don't use a 4k setup to test so the 150's would probably need to be higher for you)

 

The match buttons and commentary should be in, match/match console quick tactics panel and the commentary bar is near the bottom of match/match console panel

 

for the shirt number on a player / changing spacing it's tactics/tactics icon info panel overview line 84 is the shirt number 

Quote

        <widget class="tactics_kit_picture" id="kitp" keep_aspect_ratio="true" alignment="centre" scale_picture="true" number_inset_right="0" number_inset_top="0" number_height="100"/>

again you would need to see what is best for you or the shirt size would be line 82 this will budge it a bit more to the left

 

Quote

                <layout class="stick_to_sides_attachment" alignment="all"   inset="0,0,0,20"/>

 

 

the dugout isn't edited from the original so the file won't be there though it references file="match/match feed panel expanded" if you wanted to use the resource archiever to grab this file to make edits too

 

hope this helps!

Edited by JustHowie
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  • JustHowie changed the title to [FM24][SKIN] Just Skin classic & Attributeless 24 [updated 21/7]
15 hours ago, JustHowie said:

 

 

First problem I had actually been meaning to get around to looking into for myself as it's stretched even on lower, the solution I have found now looking is change line 13 in tactics/tactics team strategies container to 

the bolded would depend on your own preference ( I don't use a 4k setup to test so the 150's would probably need to be higher for you)

 

The match buttons and commentary should be in, match/match console quick tactics panel and the commentary bar is near the bottom of match/match console panel

 

for the shirt number on a player / changing spacing it's tactics/tactics icon info panel overview line 84 is the shirt number 

again you would need to see what is best for you or the shirt size would be line 82 this will budge it a bit more to the left

 

 

 

the dugout isn't edited from the original so the file won't be there though it references file="match/match feed panel expanded" if you wanted to use the resource archiever to grab this file to make edits too

 

hope this helps!

Thank you. With the tactic instruction board, I've found 0,0,200,700 to be good enough for me. When changing the shirt number position I also fixed the player face size a bit to my liking, just 2 or 3 lines below.

I managed to fix the width of the commentaries, but don't know how to fix the text size though. This and the player name in squad display right before kick off, if they can be fixed it'd be perfect for me.

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Posted (edited)
6 hours ago, Rohupt said:

Thank you. With the tactic instruction board, I've found 0,0,200,700 to be good enough for me. When changing the shirt number position I also fixed the player face size a bit to my liking, just 2 or 3 lines below.

I managed to fix the width of the commentaries, but don't know how to fix the text size though. This and the player name in squad display right before kick off, if they can be fixed it'd be perfect for me.

Any chance of a picture of the player name? I can try to take a look at it when I get home I know theres the match/match previews lineups for the in game match line ups. And I think match/match team news is the one for the lineups before the team talk.

I will investigate the commentary but I won't be home for around another hour (possibly 2) to actually check.

 

try adding this to the club folder pitch_icon.xml

and this to the match folder match commentary.xml

 

I tried using DSR the only commentary bar I couldn't change was the line ups one but the in match one got the font bigger @Rohupt

Edited by JustHowie
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On 22/07/2024 at 03:47, JustHowie said:

Any chance of a picture of the player name? I can try to take a look at it when I get home I know theres the match/match previews lineups for the in game match line ups. And I think match/match team news is the one for the lineups before the team talk.

I will investigate the commentary but I won't be home for around another hour (possibly 2) to actually check.

 

try adding this to the club folder pitch_icon.xml

and this to the match folder match commentary.xml

 

I tried using DSR the only commentary bar I couldn't change was the line ups one but the in match one got the font bigger @Rohupt

For the player names, I think the size is fine, making it 18 makes it way too big. My point is that the name to be displayed is not the shirt name but the last name, thus some Brazillian players, like Wenderson and Antony, will be displayed like this:

spacer.png spacer.png

And Kim Minjae, for example, will be shown as "Kim", even in the Korean national team lineup where there are dozens of Kims and Parks, making it difficult to tell all the faceless ones apart. I tried replacing Psna in line 49 of pitch_icon.xml to PShN, that is the shirt name, but only those with special shirt names specified were shown then, it didn't fallback to surnames if the shirt name was null.

For the commentaries, I'm able to fix the sizes and spacing now, thank you.

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44 minutes ago, Rohupt said:

For the player names, I think the size is fine, making it 18 makes it way too big. My point is that the name to be displayed is not the shirt name but the last name, thus some Brazillian players, like Wenderson and Antony, will be displayed like this:

spacer.png spacer.png

And Kim Minjae, for example, will be shown as "Kim", even in the Korean national team lineup where there are dozens of Kims and Parks, making it difficult to tell all the faceless ones apart. I tried replacing Psna in line 49 of pitch_icon.xml to PShN, that is the shirt name, but only those with special shirt names specified were shown then, it didn't fallback to surnames if the shirt name was null.

For the commentaries, I'm able to fix the sizes and spacing now, thank you.

When I look at the default files there is this possibly it can help

 

Quote

            <!--name-->
            <widget class="player_picker_button" id="plPB"  file="widgets/player selection button tactics" widget_type="match_team_squad_player_selection_panel" draggable="false"  format="[%person#1-surname]">
            </widget>

 

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54 minutes ago, JustHowie said:

When I look at the default files there is this possibly it can help

 

 

Thanks, I'll try in a bit. Meanwhile, the names for Champions League are okay though, can you show me the widget for that?

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1 hour ago, JustHowie said:

When I look at the default files there is this possibly it can help

 

 

I fixed it! Turned out, I just had to change Psna into name, as suggested by the file widgets/player selection button tactics.

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Posted (edited)
On 23/07/2024 at 19:30, Rohupt said:

Thanks, I'll try in a bit. Meanwhile, the names for Champions League are okay though, can you show me the widget for that?

These would be in match /comp but I don't edit these files you'd have to extract the base files using the resource archiver 

Edited by JustHowie
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  • JustHowie changed the title to [FM24][SKIN] Just Classic & Attributeless 24 [updated 27/7]
  • 2 weeks later...
44 minutes ago, Dazlynn1 said:

This may have already been asked. But can anyone help point me in the right direction to transfer the attributeless circle feature of this skin into others?

copy the properties/person properties , graphics\mustermann\attributesclasses/attribute_circle 

and these from player/ 

image.png.f698180b72480c7c5b2ae512e8258331.png

and you will need to close your game and re open as the classes require the game to restart.

 

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19 hours ago, JustHowie said:

copy the properties/person properties , graphics\mustermann\attributesclasses/attribute_circle 

and these from player/ 

image.png.f698180b72480c7c5b2ae512e8258331.png

and you will need to close your game and re open as the classes require the game to restart.

 

Superstar. Thank you for the reply. Much appreciated 👍🏼

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Posted (edited)
14 hours ago, Dazlynn1 said:

Spoke too soon. Didn't manage to get it working for the Rensie skin or the sas skin. 

hmm... 

for players (rensie skins) there seems to be several attribute panels in player for example player attributes panel wozzie

 

look for lines like this 

Quote

            <!-- Attribute value -->
            <record index="2" id="val " sort_disabled="true" column_alignment="centre" right="8">
                <record id="widget_info" class="attribute_label" alignment="right,centre_y" style="semi_bold" multiline="false"/>
            </record>

 

you need to change attribute_label to attribute_circle

if you use notepad++ you can simply open all of these at the same time press CTRL + F go to the replace tab and use the replace function (I also failed to mention you need to change non_player attribute panels too

image.png.a141cab23a3596115aba05321dd13521.pngimage.png.ff9ac2e0bca7a236f1c297d953bf2174.png

also close and restart you game after making these changes

 

 

Edited by JustHowie
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9 hours ago, JustHowie said:

hmm... 

for players (rensie skins) there seems to be several attribute panels in player for example player attributes panel wozzie

 

look for lines like this 

 

you need to change attribute_label to attribute_circle

if you use notepad++ you can simply open all of these at the same time press CTRL + F go to the replace tab and use the replace function (I also failed to mention you need to change non_player attribute panels too

image.png.a141cab23a3596115aba05321dd13521.pngimage.png.ff9ac2e0bca7a236f1c297d953bf2174.png

also close and restart you game after making these changes

 

 

Manged to do it this time. Thank you for your time. 👌🏼 also wanted to say your skin is also a favourite of mine used it plenty this year. Great work. 

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Posted (edited)
15 hours ago, StatboySpurs said:

FYI, in the attributeless version, player attributes do show up in both the player training screen and the progress screen.

I'll take a look after I finish work later 

EDIT: Fix uploaded

Edited by JustHowie
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  • JustHowie changed the title to [FM24][SKIN] Just Classic & Attributeless 24 [updated 12/8]
  • 3 weeks later...

Hi, just wondering how I would go about removed the past winners column next to the league table in the screenshot below? I can't find the panel to amend?

I would like to remove it and extend the league table if possible?

Thanks

 

Comp1.jpg.7065ed21d66c03daf72836929070684c.jpg

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11 minutes ago, rmfarey said:

Hi, just wondering how I would go about removed the past winners column next to the league table in the screenshot below? I can't find the panel to amend?

I would like to remove it and extend the league table if possible?

Thanks

 

Comp1.jpg.7065ed21d66c03daf72836929070684c.jpg

competition overview panel.xml if i remember correct

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38 minutes ago, snowofman said:

competition overview panel.xml if i remember correct

Thank you, so I have been looking into this and found the following which mentioned the past winners. I have tried a few ways removing the text etc but I can't get that to work? Any ideas please?

image.thumb.png.1402c1d935d644674ef85026d3d703c1.png

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10 minutes ago, rmfarey said:

Thank you, so I have been looking into this and found the following which mentioned the past winners. I have tried a few ways removing the text etc but I can't get that to work? Any ideas please?

image.thumb.png.1402c1d935d644674ef85026d3d703c1.png

you need to change line 254

<layout class="arrange_horizontal_attachment" layout="-2,-1" offset="0" gap="0"/>

to 

<layout class="arrange_horizontal_attachment" layout="-1" offset="0" gap="0"/>

 

and either remove this part line 269 to 279

<container class="plain_box" priority="4" id="copw" navigation_container="true">
	<layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" />
		<widget class="competition_overview_past_winners_panel" id="cowp">
			<integer id="maximum_winners_to_show" value="20" />
			<integer id="winner_entry_height" value="42" />
				<record id="object_property">
					<integer id="get_property" value="objt" />
					<integer id="set_property" value="objt" />
				</record>
		</widget>
</container>

that should do it

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4 hours ago, snowofman said:

you need to change line 254

<layout class="arrange_horizontal_attachment" layout="-2,-1" offset="0" gap="0"/>

to 

<layout class="arrange_horizontal_attachment" layout="-1" offset="0" gap="0"/>

 

and either remove this part line 269 to 279

<container class="plain_box" priority="4" id="copw" navigation_container="true">
	<layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" />
		<widget class="competition_overview_past_winners_panel" id="cowp">
			<integer id="maximum_winners_to_show" value="20" />
			<integer id="winner_entry_height" value="42" />
				<record id="object_property">
					<integer id="get_property" value="objt" />
					<integer id="set_property" value="objt" />
				</record>
		</widget>
</container>

that should do it

That has worked a treat!!! Thank you very much for that

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