Stevenleharve Posted October 25, 2023 Share Posted October 25, 2023 6 minutes ago, snowofman said: for the staff stats, you have up update the widget youo're using with the new one for trahsfer pahe i would assume it's the same. old codes need replaced Thanks for replying. How do I do that? Sorry, I'm usless at this stuff. Link to post Share on other sites More sharing options...
snowofman Posted October 25, 2023 Share Posted October 25, 2023 Just now, Stevenleharve said: Thanks for replying. How do I do that? Sorry, I'm usless at this stuff. It's not easy to say as we don't know what skin we are talking about, but as my 1st thought, i woud say "Have yo asked the creator if he's gonne fix it" after that i'll say You have to extract the default game files (link below) then you have to locate the file in question and take the code widget from that file and replace the code you have in your skin and for the Transfer it's again hard to say if it's a file or just a code widget again we are talking about. Link to post Share on other sites More sharing options...
trav164 Posted October 25, 2023 Share Posted October 25, 2023 Hi, I'm currently using a custom skin and was just wondering if it's possible to highlight different topics in the inbox based on preferences? All important are marked as "Red" lets say. I wan't to highlight team/scouting reports in "Yellow" so they stand out a little more and make sure I don't miss them as they come in. Is this even possible? Thanks Link to post Share on other sites More sharing options...
Stevenleharve Posted October 25, 2023 Share Posted October 25, 2023 45 minutes ago, snowofman said: It's not easy to say as we don't know what skin we are talking about, but as my 1st thought, i woud say "Have yo asked the creator if he's gonne fix it" after that i'll say You have to extract the default game files (link below) then you have to locate the file in question and take the code widget from that file and replace the code you have in your skin and for the Transfer it's again hard to say if it's a file or just a code widget again we are talking about. I'll try that then. Thanks a lot! Link to post Share on other sites More sharing options...
renato. Posted October 26, 2023 Share Posted October 26, 2023 How can I make the font on the search bar all bold and in capital letters? Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 13 minutes ago, renato. said: How can I make the font on the search bar all bold and in capital letters? check the titlebar search panel Link to post Share on other sites More sharing options...
lugui Posted October 26, 2023 Share Posted October 26, 2023 (edited) 2 horas atrás, Stevenleharve disse: I'll try that then. Thanks a lot! Check your non player attributes panel.xml under /panels/non_player and compare carefully with the one below. The code has changed from the 2023 version of the game and needs to be updated. non player attributes panel.xml 17 minutos atrás, renato. disse: How can I make the font on the search bar all bold and in capital letters? Amigo, check under search box titlebar.xml and on the very top, try to set an all caps font that has a bold option. This is what I have: <!--edit box--> <widget id="find" class="edit_box" appearance="edit boxes/custom/interface/search/box" spec="text" size="12" font="capitals_boldItalic" colour="fg" event_delay="30" escape_event="cloe" dont_give_default_focus="true" allow_context_menu="false" clear_text_event="DELE" show_clear_text_icon="true"> <attachment class="max_length_attachment" length="30"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0"/> Edited October 26, 2023 by lugui 2 Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 18 minutes ago, lugui said: Check your non player attributes panel.xml under /panels/non_player and compare carefully with the one below. The code has changed from the 2023 version of the game and needs to be updated. non player attributes panel.xml Amigo, check under search box titlebar.xml and on the very top, try to set an all caps font that has a bold option. This is what I have: <!--edit box--> <widget id="find" class="edit_box" appearance="edit boxes/custom/interface/search/box" spec="text" size="12" font="capitals_boldItalic" colour="fg" event_delay="30" escape_event="cloe" dont_give_default_focus="true" allow_context_menu="false" clear_text_event="DELE" show_clear_text_icon="true"> <attachment class="max_length_attachment" length="30"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0"/> 35 minutes ago, renato. said: How can I make the font on the search bar all bold and in capital letters? just remember that you need the font mentioned above as it's not part of the default game - or another font you prefer using 1 Link to post Share on other sites More sharing options...
renato. Posted October 26, 2023 Share Posted October 26, 2023 2 minutes ago, snowofman said: just remember that you need the font mentioned above as it's not part of the default game - or another font you prefer using If I'm not mistaken, FM uses GTAmerica? Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 1 minute ago, renato. said: If I'm not mistaken, FM uses GTAmerica? that is correct, 1 Link to post Share on other sites More sharing options...
beck7ham Posted October 26, 2023 Share Posted October 26, 2023 Hello. Can anyone help me include player agreed playing time and actual playing time over here? I have no knowledge in these things... Thank you. <panel> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0"/> <container class="wannachup_roundthin" draw_horizontal_dividers="false"> <layout class="stick_to_sides_attachment" alignment="horizontal" apply_to_children="true"/> <layout class="arrange_vertical_attachment" layout="-1,-1,-1,-1" gap="0"/> <!-- 1 --> <container class="wannachup_roundsemi"> <attachment class="horizontal_arrange" horizontal_layout="-1,35,-1"/> <!-- Wages --> <container> <attachment class="vertical_arrange" vertical_layout="-1,-1"/> <widget class="label" font="title" alignment="left,centre_y"> <translation id="text" translation_id="227799" type="use" value="Wage"/> </widget> <widget class="editable_client_object_property_panel" id="Pcww"> <record id="object_property" get_property="Pcww"/> <record id="widget_properties" alignment="left,centre_y"/> </widget> </container> <widget class="picture" file="icons/custom/icon box/contract negotiations" red_replacement="primary" blue_replacement="secondary" scale_picture="true" image_alignment="centre_x,centre_y"/> <container> <attachment class="vertical_arrange" vertical_layout="-1,-1"/> <!-- Contract Expiry --> <widget class="label" font="title" alignment="right,centre_y"> <translation id="text" translation_id="227784" type="use" value="Expires"/> </widget> <container class="player_contract_panel" file="none"> <record id="object_property" get_property="objt" set_property="objt"/> <layout class="stick_to_sides_attachment" apply_to_children="true"/> <widget class="editable_client_object_property_panel" id="expw"> <record id="object_property" get_property="expw"/> <record id="widget_properties" alignment="right,centre_y"/> </widget> </container> </container> <container/> </container> <!-- 2 --> <container class="wannachup_roundtransparent"> <attachment class="horizontal_arrange" horizontal_layout="-1,35"/> <!-- Value --> <container class="player_transfer_information_panel" file="none"> <attachment class="vertical_arrange" vertical_layout="-1,-1"/> <widget class="label" font="title" alignment="left,centre_y"> <translation id="text" translation_id="227806" type="use" value="Value"/> </widget> <widget class="transfer_value_label" id="TrVa" alignment="left,centre_y" allow_link_to_transfer_info="false" show_button_appearance="false"/> <record id="object_property" get_property="objt" set_property="objt"/> </container> <widget class="picture" file="icons/custom/scouting/report card/estimated_cost" red_replacement="primary" blue_replacement="secondary" scale_picture="true" image_alignment="centre_x,centre_y"/> </container> <!-- 3 --> <container class="wannachup_roundsemi"> <attachment class="horizontal_arrange" horizontal_layout="-1,35"/> <container class="player_transfer_information_panel" file="none"> <attachment class="vertical_arrange" vertical_layout="-1,-1"/> <widget class="label" font="title" alignment="left,centre_y"> <translation id="text" translation_id="227953" type="use" value="Transfer Status"/> </widget> <container class="horizontal_arrange_container" alignment="left, extend" inset="0" offset="0" gap="2"> <widget class="info_icon_hint_text" id="TStR" height="20" width="20" hidden="true"/> <widget class="transfer_status_label" id="TSta" alignment="left,centre_y"/> </container> <record id="object_property" get_property="objt" set_property="objt"/> </container> <widget class="picture" file="icons/custom/icon box/transfer" red_replacement="primary" blue_replacement="secondary" scale_picture="true" image_alignment="centre_x,centre_y"/> </container> <!-- 4 --> <container class="wannachup_roundtransparent"> <attachment class="horizontal_arrange" horizontal_layout="-1,35"/> <container class="player_transfer_information_panel" file="none"> <attachment class="vertical_arrange" vertical_layout="-1,-1"/> <widget class="label" font="title" alignment="left,centre_y"> <translation id="text" translation_id="247489" type="use" value="Loan Status"/> </widget> <container class="horizontal_arrange_container" alignment="left, extend" inset="0" offset="0" gap="2"> <widget class="loan_status_label" id="LSta" alignment="left,centre_y"/> <widget class="info_icon_hint_text" id="LStR" height="20" width="20" hidden="true"/> </container> <record id="object_property" get_property="objt" set_property="objt"/> </container> <widget class="picture" file="icons/custom/icon box/transfer centre" red_replacement="primary" blue_replacement="secondary" scale_picture="true" image_alignment="centre_x,centre_y"/> </container> </container> </panel> contract info.xml Link to post Share on other sites More sharing options...
ram63 Posted October 26, 2023 Share Posted October 26, 2023 (edited) Good morning, I have a small question regarding a skin I'm using. If I go to Schedule, select a match and go to "view match" I get a nicely prepared page like in the picture. I was able to track down, how the statistic lines in the marked area are created <widget class="match_analysis_stat_comparison" comparison_type="0" /> where "comparison_type="number" represents a particular statistic. So I did some try and error to find out which value respresents which statistic - and I added the "Shots on woodwork" as in the pciture as an example. Initially I was looking to add the xG but even trying all numbers between 0 and 50 I did not find it. Even further, every value above 40 does only show a "-1" in the line and no describing text - so I guess it's unused. However, if I expand the "Match Stats" - it's there! That's most likely a pre-defined widget? So can someone tell me if it's possible to display the xG in the self created overview in the first picture as well? As said before, with different values for "comparison_type="*"" I can make all kind of different match stats visible - except the xG Edited October 26, 2023 by ram63 Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 4 hours ago, ram63 said: Good morning, I have a small question regarding a skin I'm using. If I go to Schedule, select a match and go to "view match" I get a nicely prepared page like in the picture. I was able to track down, how the statistic lines in the marked area are created <widget class="match_analysis_stat_comparison" comparison_type="0" /> where "comparison_type="number" represents a particular statistic. So I did some try and error to find out which value respresents which statistic - and I added the "Shots on woodwork" as in the pciture as an example. Initially I was looking to add the xG but even trying all numbers between 0 and 50 I did not find it. Even further, every value above 40 does only show a "-1" in the line and no describing text - so I guess it's unused. However, if I expand the "Match Stats" - it's there! That's most likely a pre-defined widget? So can someone tell me if it's possible to display the xG in the self created overview in the first picture as well? As said before, with different values for "comparison_type="*"" I can make all kind of different match stats visible - except the xG I know this is not what you're asking, but if i were you i would just have located the same widget where you have the customize button, then you have all the data you'll ever need and can click them on a and off as to your question, i have no idea tbf, i would have taken the easy way as said above Link to post Share on other sites More sharing options...
Germaniac Posted October 26, 2023 Share Posted October 26, 2023 How do I edit how player attributes are grouped in the player profile screen? For example how can I move Anticipation to the Physical column? (yes it doesn't make sense but I'm just making an example) Link to post Share on other sites More sharing options...
TCSSkin Posted October 26, 2023 Author Share Posted October 26, 2023 16 hours ago, Grale said: Ok thank you, i rly love your skin, but this rly bugs me...do you have ETA on when its comming out ? unfortunately i do not Link to post Share on other sites More sharing options...
TCSSkin Posted October 26, 2023 Author Share Posted October 26, 2023 17 hours ago, FUN4iMonsTer said: yes unfortunately it's a byproduct of importing saves, it retains the kit information from fm23. You have two options, wait until the editor is out and change it yourself, or use fm23 graphics Link to post Share on other sites More sharing options...
ForTheLoveOfTheGame Posted October 26, 2023 Share Posted October 26, 2023 4 hours ago, ram63 said: Good morning, I have a small question regarding a skin I'm using. If I go to Schedule, select a match and go to "view match" I get a nicely prepared page like in the picture. I was able to track down, how the statistic lines in the marked area are created <widget class="match_analysis_stat_comparison" comparison_type="0" /> where "comparison_type="number" represents a particular statistic. So I did some try and error to find out which value respresents which statistic - and I added the "Shots on woodwork" as in the pciture as an example. Initially I was looking to add the xG but even trying all numbers between 0 and 50 I did not find it. Even further, every value above 40 does only show a "-1" in the line and no describing text - so I guess it's unused. However, if I expand the "Match Stats" - it's there! That's most likely a pre-defined widget? So can someone tell me if it's possible to display the xG in the self created overview in the first picture as well? As said before, with different values for "comparison_type="*"" I can make all kind of different match stats visible - except the xG Hi, how did you get stadium backgrounds to show on match day screens please? i've been wanting that for years. Thanks Link to post Share on other sites More sharing options...
ram63 Posted October 26, 2023 Share Posted October 26, 2023 vor 32 Minuten schrieb snowofman: I know this is not what you're asking, but if i were you i would just have located the same widget where you have the customize button, then you have all the data you'll ever need and can click them on a and off as to your question, i have no idea tbf, i would have taken the easy way as said above You're right, that was intentionally not what I was looking for - but still could be an option. Unfortunately I have no idea on how to do that? I mightz be able to locate it but how do I put it in expanded already? Currently it is there as a link obviously... Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 14 minutes ago, ram63 said: You're right, that was intentionally not what I was looking for - but still could be an option. Unfortunately I have no idea on how to do that? I mightz be able to locate it but how do I put it in expanded already? Currently it is there as a link obviously... You should be able to just take the widget and replace the current widget. the customized widget remembers how you left it. Link to post Share on other sites More sharing options...
DamienQilBormliz Posted October 26, 2023 Share Posted October 26, 2023 Hello everyone my first call for help for FM24 arrived hehe Lads, I would like to put this highlighted info into my "Match Stats" tab. Below photo is what I have right now. What do I need to do please? I've opened both files but I'm messing it up everytime I'm moving something lol Link to post Share on other sites More sharing options...
ram63 Posted October 26, 2023 Share Posted October 26, 2023 vor 16 Minuten schrieb snowofman: You should be able to just take the widget and replace the current widget. the customized widget remembers how you left it. I was able to remove the constructed comparison bar as well as the link to the widget... The code which removed the link was: <widget class="link_button" id="MSln" section="mtst" alignment="centre" auto_size="all" colour="match accent" red_replacement="match accent" blue_replacement="match accent"> <translation id="text" translation_id="247439" type="use" value="Match Stats" /> </widget> How do I now place the actual widget? Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 2 minutes ago, ram63 said: I was able to remove the constructed comparison bar as well as the link to the widget... The code which removed the link was: <widget class="link_button" id="MSln" section="mtst" alignment="centre" auto_size="all" colour="match accent" red_replacement="match accent" blue_replacement="match accent"> <translation id="text" translation_id="247439" type="use" value="Match Stats" /> </widget> How do I now place the actual widget? as said, you should be able to just do a replace meaning that you place the new widget where the once you removed was Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 3 minutes ago, DamienQilBormliz said: Hello everyone my first call for help for FM24 arrived hehe Lads, I would like to put this highlighted info into my "Match Stats" tab. Below photo is what I have right now. What do I need to do please? I've opened both files but I'm messing it up everytime I'm moving something lol the data you're looking for is at the top of the file <container id="FixC" class="client_object_viewer_xml_panel" height="120"> <attachment_group class="vertical_arrange_autosize"/> <!--attendance--> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <layout class="horizontal_arrange" horizontal_layout="-1,-1"/> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="247242" type="use" value="Attendance" /> </widget> <widget class="text" auto_size="all"> <string id="text" value="-"/> </widget> <widget class="number_label" auto_size="all"> <record id="object_property" get_property="FxEA" dont_set_hint="true" /> </widget> </container> <!--weather--> <widget class="weather_indicator_panel_centred" id="FxWe"> <record id="object_property" get_property="FxWe" /> </widget> </container> <!--referee--> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="227993" type="use" value="Referee" /> </widget> <widget class="text" auto_size="all"> <string id="text" value="-"/> </widget> <widget class="person_button" auto_size="all"> <record id="object_property" get_property="FRef" dont_set_hint="true" /> </widget> </container> <!--competition--> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="227740" type="use" value="Competition" /> </widget> <widget class="text" auto_size="all"> <string id="text" value="-"/> </widget> <widget class="fixture_name_text" auto_size="all" multiline="true" use_short_name_format="true"> <record id="object_property" get_property="FxNm" /> </widget> </container> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="309191" type="use" value="Stadium" /> </widget> <widget class="text" auto_size="all"> <string id="text" value="-"/> </widget> <!--stadium name--> <widget class="stadium_button" id="strk" auto_size="all" icon_enabled="false" alignment="centre,can_scale" colour="white" size="10.5" use_short_name_format="true"> <record id="object_property"> <integer id="get_property" value="stad"/> </record> </widget> </container> </container> 1 Link to post Share on other sites More sharing options...
ram63 Posted October 26, 2023 Share Posted October 26, 2023 vor 4 Minuten schrieb snowofman: as said, you should be able to just do a replace meaning that you place the new widget where the once you removed was Yes, I understood the principle, but what is the actual code to call that widget? The code I removed to make the link dissappearing was for displaying a link - not the widget itsself... Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 2 minutes ago, ram63 said: Yes, I understood the principle, but what is the actual code to call that widget? The code I removed to make the link dissappearing was for displaying a link - not the widget itsself... The file that holds the the widget is "match stats floating" Link to post Share on other sites More sharing options...
ram63 Posted October 26, 2023 Share Posted October 26, 2023 vor 11 Minuten schrieb snowofman: The file that holds the the widget is "match stats floating" I have to admit, I'm lost here... is "match stats floating" the actual widget class? How do the line calling it need to look like? Link to post Share on other sites More sharing options...
ForTheLoveOfTheGame Posted October 26, 2023 Share Posted October 26, 2023 Hey, Is anyone able to help with some code that would enable stadium backgrounds to show on screen during match days without seeming to block out the 2D/3D highlights? I've attached what i've managed to put together so far, but i am not able to see any highlights during games. I need whatever it is that makes table widgets disappear during highlights to also do the same to background images. Any help would be much appreciated! Link to post Share on other sites More sharing options...
beck7ham Posted October 26, 2023 Share Posted October 26, 2023 Hello does anyone know how I could get the Agreed Playing Time and Actual Playing Time aligned side-by-side? Thank you. <container class="wannachup_roundtransparent"> <attachment class="horizontal_arrange" horizontal_layout="-1,35"/> <!-- Agreed Playing time --> <container> <attachment_group class="vertical_arrange_autosize" vertical_gap="-1" vertical_offset="0" horizontal_alignment="horizontal" horizontal_inset="0"/> <widget class="label" auto_size="vertical" style="semi_bold" size="9" > <translation id="text" translation_id="492002" type="use" value="Value"/> </widget> <widget class="playing_time_label" id="Pcpt" auto_size="vertical" alignment="left, centre_y,can_scale" > <record id="object_property" get_property="Pcpt"/> </widget> </container> <!-- Actual Playing time --> <container> <layout class="stick_to_sides_attachment" apply_to_children="true"/> <container> <attachment_group class="vertical_arrange_autosize" vertical_gap="-1" vertical_offset="0" horizontal_alignment="horizontal" horizontal_inset="0"/> <widget class="label" auto_size="vertical" style="semi_bold" size="9" > <translation id="text" translation_id="492001" type="use" value="Actual Playing Time[COMMENT: AREA: Playing Time for Players; SUB-AREA: Contract Negotiations; FR-BN: 25975; TONE: Formal; CHARLIMIT: None; REF-ID: n/a; NOTE: concerns how much playing time a player is being promised]"/> </widget> <widget class="playing_time_label" id="PccV" alignment="right" auto_size="vertical" > <record id="object_property" get_property="Pcpt"/> </widget> </container> </container> Link to post Share on other sites More sharing options...
keysi Posted October 26, 2023 Share Posted October 26, 2023 29 minutes ago, beck7ham said: Hello does anyone know how I could get the Agreed Playing Time and Actual Playing Time aligned side-by-side? Thank you. <container class="wannachup_roundtransparent"> <attachment class="horizontal_arrange" horizontal_layout="-1,35"/> <!-- Agreed Playing time --> <container> <attachment_group class="vertical_arrange_autosize" vertical_gap="-1" vertical_offset="0" horizontal_alignment="horizontal" horizontal_inset="0"/> <widget class="label" auto_size="vertical" style="semi_bold" size="9" > <translation id="text" translation_id="492002" type="use" value="Value"/> </widget> <widget class="playing_time_label" id="Pcpt" auto_size="vertical" alignment="left, centre_y,can_scale" > <record id="object_property" get_property="Pcpt"/> </widget> </container> <!-- Actual Playing time --> <container> <layout class="stick_to_sides_attachment" apply_to_children="true"/> <container> <attachment_group class="vertical_arrange_autosize" vertical_gap="-1" vertical_offset="0" horizontal_alignment="horizontal" horizontal_inset="0"/> <widget class="label" auto_size="vertical" style="semi_bold" size="9" > <translation id="text" translation_id="492001" type="use" value="Actual Playing Time[COMMENT: AREA: Playing Time for Players; SUB-AREA: Contract Negotiations; FR-BN: 25975; TONE: Formal; CHARLIMIT: None; REF-ID: n/a; NOTE: concerns how much playing time a player is being promised]"/> </widget> <widget class="playing_time_label" id="PccV" alignment="right" auto_size="vertical" > <record id="object_property" get_property="Pcpt"/> </widget> </container> </container> Try to change the number "35" in the second line to "-1". The second container with the Actual Playing Time has width only "35" so it's too small. 1 Link to post Share on other sites More sharing options...
beck7ham Posted October 26, 2023 Share Posted October 26, 2023 (edited) 35 minutes ago, keysi said: Try to change the number "35" in the second line to "-1". The second container with the Actual Playing Time has width only "35" so it's too small. Thank you so much! Have a nice week good sir, Edited October 26, 2023 by beck7ham Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 2 hours ago, ram63 said: I have to admit, I'm lost here... is "match stats floating" the actual widget class? How do the line calling it need to look like? the file has the widget, you tage the widget inside and paste it into the previous file where you had the code you removed. Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 1 hour ago, ForTheLoveOfTheGame said: Hey, Is anyone able to help with some code that would enable stadium backgrounds to show on screen during match days without seeming to block out the 2D/3D highlights? I've attached what i've managed to put together so far, but i am not able to see any highlights during games. I need whatever it is that makes table widgets disappear during highlights to also do the same to background images. Any help would be much appreciated! I think the only you can do it bind it to the tablet itself if you use the search there should be some posts about from fm23 Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 22 minutes ago, beck7ham said: Thanks! It kinda worked. How can I make it less tilted? Sorry I really have no clue in these things. the 2nd squad player is set as alignment="right" try and change it to "centre" or "left" or "centre_x, centre_y" 1 Link to post Share on other sites More sharing options...
beck7ham Posted October 26, 2023 Share Posted October 26, 2023 17 minutes ago, snowofman said: the 2nd squad player is set as alignment="right" try and change it to "centre" or "left" or "centre_x, centre_y" Thank you! It worked perfectly. Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 1 minute ago, beck7ham said: Thank you! It worked perfectly. you're welcome Link to post Share on other sites More sharing options...
DamienQilBormliz Posted October 26, 2023 Share Posted October 26, 2023 3 hours ago, snowofman said: the data you're looking for is at the top of the file <container id="FixC" class="client_object_viewer_xml_panel" height="120"> <attachment_group class="vertical_arrange_autosize"/> <!--attendance--> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <layout class="horizontal_arrange" horizontal_layout="-1,-1"/> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="247242" type="use" value="Attendance" /> </widget> <widget class="text" auto_size="all"> <string id="text" value="-"/> </widget> <widget class="number_label" auto_size="all"> <record id="object_property" get_property="FxEA" dont_set_hint="true" /> </widget> </container> <!--weather--> <widget class="weather_indicator_panel_centred" id="FxWe"> <record id="object_property" get_property="FxWe" /> </widget> </container> <!--referee--> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="227993" type="use" value="Referee" /> </widget> <widget class="text" auto_size="all"> <string id="text" value="-"/> </widget> <widget class="person_button" auto_size="all"> <record id="object_property" get_property="FRef" dont_set_hint="true" /> </widget> </container> <!--competition--> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="227740" type="use" value="Competition" /> </widget> <widget class="text" auto_size="all"> <string id="text" value="-"/> </widget> <widget class="fixture_name_text" auto_size="all" multiline="true" use_short_name_format="true"> <record id="object_property" get_property="FxNm" /> </widget> </container> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="309191" type="use" value="Stadium" /> </widget> <widget class="text" auto_size="all"> <string id="text" value="-"/> </widget> <!--stadium name--> <widget class="stadium_button" id="strk" auto_size="all" icon_enabled="false" alignment="centre,can_scale" colour="white" size="10.5" use_short_name_format="true"> <record id="object_property"> <integer id="get_property" value="stad"/> </record> </widget> </container> </container> Thanks mate! Link to post Share on other sites More sharing options...
snowofman Posted October 26, 2023 Share Posted October 26, 2023 3 minutes ago, DamienQilBormliz said: Thanks mate! you're welcome 1 Link to post Share on other sites More sharing options...
TheJackknife34 Posted October 26, 2023 Share Posted October 26, 2023 Hi How can I change the scoreboard background color (marked in red in this pic)? I'm looking the files on the panels mod, but I'm not sure which one is the correct to make these changes (I believe being "match score area panel.xml"). Link to post Share on other sites More sharing options...
snowofman Posted October 27, 2023 Share Posted October 27, 2023 20 minutes ago, TheJackknife34 said: Hi How can I change the scoreboard background color (marked in red in this pic)? I'm looking the files on the panels mod, but I'm not sure which one is the correct to make these changes (I believe being "match score area panel.xml"). it's a graphics Link to post Share on other sites More sharing options...
Germaniac Posted October 27, 2023 Share Posted October 27, 2023 How could I add a 4th column for hidden attributes here? Or add them below Physical attributes? Link to post Share on other sites More sharing options...
ram63 Posted October 27, 2023 Share Posted October 27, 2023 Good morning, still trying to understand things in skins and at least slightly progressing I'm currently trying to understand how to display various background pictures within pages. Something like <widget class="background" file="backgrounds" id="bgnd"> will end up showing me the Stadium background picture, which is used in some skins. How would that need to look, if I want to show the city background instead? Link to post Share on other sites More sharing options...
snowofman Posted October 27, 2023 Share Posted October 27, 2023 1 hour ago, ram63 said: Good morning, still trying to understand things in skins and at least slightly progressing I'm currently trying to understand how to display various background pictures within pages. Something like <widget class="background" file="backgrounds" id="bgnd"> will end up showing me the Stadium background picture, which is used in some skins. How would that need to look, if I want to show the city background instead? <!--city--> <container default_height="300" priority="1"> <translation id="title" type="use" value="City"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <container class="vertical_adaptive_container" inset="0" offset="0" gap="1" > <container class="horizontal_adaptive_container" height="35" inset="0" offset="0" mode="distribute_equally"> <container class="bordered_box" default_width="-1" appearance=""> <layout class="arrange_horizontal_attachment" layout="-1" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <!--town--> <widget class="city_label" id="namL" show_nation="true" spec="text" colour="white" size="11" alignment="centre_x,centre_y,can_scale"> <record id="object_property"> <integer id="get_property" value="SctI" /> </record> </widget> </container> </container> <container default_height="-1" red_replacement="" > <layout class="stick_to_sides_attachment" alignment="all" inset="0" scale_picture="true" apply_to_children="true" /> <widget class="background" file="backgrounds" id="bgnd"> <layout class="stick_to_sides_attachment" alignment="top" inset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" /> <layout class="stick_to_sides_attachment" alignment="left" offset="0" gap="0" /> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> </widget> </container> </container> </container> this should do it Link to post Share on other sites More sharing options...
ram63 Posted October 27, 2023 Share Posted October 27, 2023 Great, thanks... Will try as soon as possible Link to post Share on other sites More sharing options...
DamienQilBormliz Posted October 27, 2023 Share Posted October 27, 2023 I am experiencing this minor thing where as the below buttons in inbox are not 100% visible until I drag my mouse on them. What could be the issue? Thanks in advance! Link to post Share on other sites More sharing options...
snowofman Posted October 27, 2023 Share Posted October 27, 2023 4 minutes ago, DamienQilBormliz said: I am experiencing this minor thing where as the below buttons in inbox are not 100% visible until I drag my mouse on them. What could be the issue? Thanks in advance! sounds like some of the grapics are missing, and only the "button_over" is there 1 Link to post Share on other sites More sharing options...
DamienQilBormliz Posted October 27, 2023 Share Posted October 27, 2023 27 minutes ago, snowofman said: sounds like some of the grapics are missing, and only the "button_over" is there Fixed! Thank you :) Link to post Share on other sites More sharing options...
snowofman Posted October 27, 2023 Share Posted October 27, 2023 5 minutes ago, DamienQilBormliz said: Fixed! Thank you you're welcome 1 Link to post Share on other sites More sharing options...
trav164 Posted October 27, 2023 Share Posted October 27, 2023 On 25/10/2023 at 23:21, trav164 said: Hi, I'm currently using a custom skin and was just wondering if it's possible to highlight different topics in the inbox based on preferences? All important are marked as "Red" lets say. I wan't to highlight team/scouting reports in "Yellow" so they stand out a little more and make sure I don't miss them as they come in. Is this even possible? Thanks Does anyone know if this is possible? Link to post Share on other sites More sharing options...
snowofman Posted October 27, 2023 Share Posted October 27, 2023 6 minutes ago, trav164 said: Does anyone know if this is possible? I think it's only possible to change the color of the left side of the mail not sure if thats what you mean, but try the search function, i think i remember it was talked about last year Link to post Share on other sites More sharing options...
trav164 Posted October 27, 2023 Share Posted October 27, 2023 55 minutes ago, snowofman said: I think it's only possible to change the color of the left side of the mail not sure if thats what you mean, but try the search function, i think i remember it was talked about last year Thanks for the reply Link to post Share on other sites More sharing options...
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