TCSSkin Posted December 20, 2023 Author Share Posted December 20, 2023 6 hours ago, bahmet said: How to make such a structure? Am I doing the right thing? Hide contents <container class="main_transparent_box_no_margin" width="180" > <layout class="arrange_vertical_attachment" layout="-1,-1" offset="0" gap="10" /> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="10" /> <widget class="stadium_button" id="stad" auto_size="all" navigation_focus_target="false" size="9" font="title" alignment="left,can_scale" offset="-5"> <layout class="centre_in_parent_attachment" alignment="all" /> <translation id="no_object_text" translation_id="227505" type="use" value="Unknown Stadium"/> <string id="format" value="[%stadium#1-short]" /> <record id="object_property" get_property="stad" /> </widget> <container> <layout class="arrange_horizontal_attachment" layout="-1,-1" offset="0" gap="10" /> <widget class="city_label" id="namL" alignment="left,can_scale" style="bold" colour="white" size="8" font="title"> <record id="object_property"> <integer id="get_property" value="SctI" /> </record> </widget> <!--attendance--> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="247242" type="use" value="Attendance" /> </widget> <widget class="number_label" auto_size="all"> <record id="object_property" get_property="FxEA" dont_set_hint="true" /> </widget> </container> </container> </container> that should work, but i'm looking at it work so i'm not 100%. There's definitely a way to simplify that, i'll send you what id use when i get home Link to post Share on other sites More sharing options...
eminem_luo Posted December 20, 2023 Share Posted December 20, 2023 How do I turn only the red circled part in the picture into the national team logo? I already have a logo pack。 Link to post Share on other sites More sharing options...
snowofman Posted December 20, 2023 Share Posted December 20, 2023 32 minutes ago, eminem_luo said: How do I turn only the red circled part in the picture into the national team logo? I already have a logo pack。 I might be asking stupidly here and i apologize for that. But National team logo ? isnt that whats shown Link to post Share on other sites More sharing options...
Ricketts147 Posted December 20, 2023 Share Posted December 20, 2023 5 hours ago, Ricketts147 said: Is it possible to totally remove the 'pre match screen' ? (See pic) And if so which match xml file would I need to amend/delete? Many Thanks Or get it working to show the line up's in the middle space..... Link to post Share on other sites More sharing options...
snowofman Posted December 20, 2023 Share Posted December 20, 2023 12 minutes ago, Ricketts147 said: Or get it working to show the line up's in the middle space..... match in between highlights panel just change the tablet to show what you want it to show Link to post Share on other sites More sharing options...
Ricketts147 Posted December 20, 2023 Share Posted December 20, 2023 32 minutes ago, snowofman said: match in between highlights panel just change the tablet to show what you want it to show During the actual match it shows many different stats, just nothing on the 'pre-match' screen... Link to post Share on other sites More sharing options...
snowofman Posted December 20, 2023 Share Posted December 20, 2023 5 minutes ago, Ricketts147 said: During the actual match it shows many different stats, just nothing on the 'pre-match' screen... okay, what skin are we talking about ? is it something you tried to copy from another skin on to your own or ? can you provide abit more info as it seems as something is missing Link to post Share on other sites More sharing options...
TCSSkin Posted December 20, 2023 Author Share Posted December 20, 2023 12 hours ago, bahmet said: How to make such a structure? Am I doing the right thing? Reveal hidden contents <container class="main_transparent_box_no_margin" width="180" > <layout class="arrange_vertical_attachment" layout="-1,-1" offset="0" gap="10" /> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="10" /> <widget class="stadium_button" id="stad" auto_size="all" navigation_focus_target="false" size="9" font="title" alignment="left,can_scale" offset="-5"> <layout class="centre_in_parent_attachment" alignment="all" /> <translation id="no_object_text" translation_id="227505" type="use" value="Unknown Stadium"/> <string id="format" value="[%stadium#1-short]" /> <record id="object_property" get_property="stad" /> </widget> <container> <layout class="arrange_horizontal_attachment" layout="-1,-1" offset="0" gap="10" /> <widget class="city_label" id="namL" alignment="left,can_scale" style="bold" colour="white" size="8" font="title"> <record id="object_property"> <integer id="get_property" value="SctI" /> </record> </widget> <!--attendance--> <container> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" /> <widget class="label" auto_size="all"> <translation id="text" translation_id="247242" type="use" value="Attendance" /> </widget> <widget class="number_label" auto_size="all"> <record id="object_property" get_property="FxEA" dont_set_hint="true" /> </widget> </container> </container> </container> This is how i'd do it personally, Spoiler <!-- CHANGE THE MIDDLE ALIGNMENT TO TOP IF YOU WANT IT AT THE TOP OF THE PANEL, BOTTOM ETC --> <attachment_group class="vertical_arrange" vertical_alignment="middle"/> <!-- STADIUM NAME --> <widget class="stadium_button" id="namV" style="bold" size="large" auto_size="vertical" alignment="centre" icon_enabled="false"> <!--CALLS THE STADIUM NAME LABEL FROM STADIUM PROPERTIES.XML, WHICH CAN BE FOUND IN PROPERTIES.FMF --> <record id="object_property" get_property="stad"/> </widget> <!-- CONTAINER HOLDING CITY AND CAPACITY --> <container> <!-- LAYOUT IS SPLIT INTO TWO. IT ARRANGES THE PANEL HORIZONTALLY, USING A FILL ALIGNMENT. IT THEN MAKES USE OF A VERTICAL AUTOSIZE SO WE DON'T HAVE TO DEFINE HEIGHTS --> <!-- CONTAINERS USED MUST BE AUTOSIZE CONTAINERS, AND TEXT WIDGETS MUST HAVE AUTO_SIZE VERTICAL TO WORK --> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="fill"/> <!-- CITY --> <container> <!-- AS MENTIONED PREVIOUSLY, THIS CONTAINER REQUIRES A AUTOSIZE --> <!-- YOU CAN ADJUST THE SPACING BETWEEN THE TWO PANELS BY EDITING THE GAP VALUE. MINUS VALUES WILL BRING IT CLOSER, WHILE POSITIVE VALUES PUSHES IT APART --> <attachment_group class="vertical_arrange_autosize" vertical_gap="0"/> <!-- DEFAULT PROPERTIES USED SO WE DON'T HAVE TO DEFINE THE SAME ATTRIBUTES AGAIN --> <record id="default_properties" auto_size="vertical" alignment="centre"/> <!-- LABEL --> <widget class="label" font="label" colour="faded text"> <!-- THE LABEL CALLS THE ID FOR THE CITY FROM STADIUM PROPERTIES, THEN THE NAME="TRUE" ATTRIBUTE MAKES IT LOAD THE VALUE THAT IS DEFINED AS NAME --> <record id="object_property" get_property="SctI" name="true"/> </widget> <!-- CITY --> <widget class="city_label"> <record id="object_property" get_property="SctI"/> </widget> </container> <!-- CAPACITY --> <container> <!-- AS MENTIONED PREVIOUSLY, THIS CONTAINER REQUIRES A AUTOSIZE --> <!-- YOU CAN ADJUST THE SPACING BETWEEN THE TWO PANELS BY EDITING THE GAP VALUE. MINUS VALUES WILL BRING IT CLOSER, WHILE POSITIVE VALUES PUSHES IT APART --> <attachment_group class="vertical_arrange_autosize" vertical_gap="0"/> <!-- DEFAULT PROPERTIES USED SO WE DON'T HAVE TO DEFINE THE SAME ATTRIBUTES AGAIN --> <record id="default_properties" auto_size="vertical" alignment="centre"/> <!-- LABEL --> <widget class="label" font="label" colour="faded text"> <!-- THE LABEL CALLS THE ID FOR THE CAPACITY FROM STADIUM PROPERTIES, THEN THE NAME="TRUE" ATTRIBUTE MAKES IT LOAD THE VALUE THAT IS DEFINED AS NAME --> <record id="object_property" get_property="Scpy" name="true"/> </widget> <!-- CAPACITY --> <widget class="dashed_number_label"> <record id="object_property" get_property="Scpy"/> </widget> </container> </container> Link to post Share on other sites More sharing options...
Ricketts147 Posted December 20, 2023 Share Posted December 20, 2023 2 minutes ago, snowofman said: okay, what skin are we talking about ? is it something you tried to copy from another skin on to your own or ? can you provide abit more info as it seems as something is missing Yes, im using a base skin but the majority of my match panels are from FM24 Vince Skin 1.1. Is it possible to by pass the pre match screen? (if I cant get it to display as required) Thanks again Link to post Share on other sites More sharing options...
snowofman Posted December 20, 2023 Share Posted December 20, 2023 1 minute ago, Ricketts147 said: Yes, im using a base skin but the majority of my match panels are from FM24 Vince Skin 1.1. Is it possible to by pass the pre match screen? (if I cant get it to display as required) Thanks again match preview lineups panel might be the one Link to post Share on other sites More sharing options...
Birdman10piyu Posted December 21, 2023 Share Posted December 21, 2023 Hey guys, Is it possible to readjust and re order the attributes, even hide some? I'm looking to play semi-attributeless but I don't like going in completely blind I'd like the ability to have sections of a player's abilities, one for dribbling, one for shooting, passing etc But I'm also looking to hide a few mental attributes as well. Thank you Link to post Share on other sites More sharing options...
TCSSkin Posted December 21, 2023 Author Share Posted December 21, 2023 1 hour ago, Birdman10piyu said: Hey guys, Is it possible to readjust and re order the attributes, even hide some? I'm looking to play semi-attributeless but I don't like going in completely blind I'd like the ability to have sections of a player's abilities, one for dribbling, one for shooting, passing etc But I'm also looking to hide a few mental attributes as well. Thank you There's no way to do it dynamically, the attributes would be hidden individually, however every player for example would be missing flair or teamwork. If that's fine, let me know and i'll write something up for you tomorrow Link to post Share on other sites More sharing options...
bahmet Posted December 21, 2023 Share Posted December 21, 2023 4 часа назад, TCSSkin сказал: This is how i'd do it personally, Скрыть контент <!-- CHANGE THE MIDDLE ALIGNMENT TO TOP IF YOU WANT IT AT THE TOP OF THE PANEL, BOTTOM ETC --> <attachment_group class="vertical_arrange" vertical_alignment="middle"/> <!-- STADIUM NAME --> <widget class="stadium_button" id="namV" style="bold" size="large" auto_size="vertical" alignment="centre" icon_enabled="false"> <!--CALLS THE STADIUM NAME LABEL FROM STADIUM PROPERTIES.XML, WHICH CAN BE FOUND IN PROPERTIES.FMF --> <record id="object_property" get_property="stad"/> </widget> <!-- CONTAINER HOLDING CITY AND CAPACITY --> <container> <!-- LAYOUT IS SPLIT INTO TWO. IT ARRANGES THE PANEL HORIZONTALLY, USING A FILL ALIGNMENT. IT THEN MAKES USE OF A VERTICAL AUTOSIZE SO WE DON'T HAVE TO DEFINE HEIGHTS --> <!-- CONTAINERS USED MUST BE AUTOSIZE CONTAINERS, AND TEXT WIDGETS MUST HAVE AUTO_SIZE VERTICAL TO WORK --> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="fill"/> <!-- CITY --> <container> <!-- AS MENTIONED PREVIOUSLY, THIS CONTAINER REQUIRES A AUTOSIZE --> <!-- YOU CAN ADJUST THE SPACING BETWEEN THE TWO PANELS BY EDITING THE GAP VALUE. MINUS VALUES WILL BRING IT CLOSER, WHILE POSITIVE VALUES PUSHES IT APART --> <attachment_group class="vertical_arrange_autosize" vertical_gap="0"/> <!-- DEFAULT PROPERTIES USED SO WE DON'T HAVE TO DEFINE THE SAME ATTRIBUTES AGAIN --> <record id="default_properties" auto_size="vertical" alignment="centre"/> <!-- LABEL --> <widget class="label" font="label" colour="faded text"> <!-- THE LABEL CALLS THE ID FOR THE CITY FROM STADIUM PROPERTIES, THEN THE NAME="TRUE" ATTRIBUTE MAKES IT LOAD THE VALUE THAT IS DEFINED AS NAME --> <record id="object_property" get_property="SctI" name="true"/> </widget> <!-- CITY --> <widget class="city_label"> <record id="object_property" get_property="SctI"/> </widget> </container> <!-- CAPACITY --> <container> <!-- AS MENTIONED PREVIOUSLY, THIS CONTAINER REQUIRES A AUTOSIZE --> <!-- YOU CAN ADJUST THE SPACING BETWEEN THE TWO PANELS BY EDITING THE GAP VALUE. MINUS VALUES WILL BRING IT CLOSER, WHILE POSITIVE VALUES PUSHES IT APART --> <attachment_group class="vertical_arrange_autosize" vertical_gap="0"/> <!-- DEFAULT PROPERTIES USED SO WE DON'T HAVE TO DEFINE THE SAME ATTRIBUTES AGAIN --> <record id="default_properties" auto_size="vertical" alignment="centre"/> <!-- LABEL --> <widget class="label" font="label" colour="faded text"> <!-- THE LABEL CALLS THE ID FOR THE CAPACITY FROM STADIUM PROPERTIES, THEN THE NAME="TRUE" ATTRIBUTE MAKES IT LOAD THE VALUE THAT IS DEFINED AS NAME --> <record id="object_property" get_property="Scpy" name="true"/> </widget> <!-- CAPACITY --> <widget class="dashed_number_label"> <record id="object_property" get_property="Scpy"/> </widget> </container> </container> I'll try. Here I want to apply it. Link to post Share on other sites More sharing options...
eminem_luo Posted December 21, 2023 Share Posted December 21, 2023 9 小时前, snowofman说: I might be asking stupidly here and i apologize for that. But National team logo ? isnt that whats shown sorry i'm not good on english ,i mean something like this: Link to post Share on other sites More sharing options...
caoxide Posted December 21, 2023 Share Posted December 21, 2023 1 hour ago, eminem_luo said: sorry i'm not good on english ,i mean something like this: It's gonna depend on the logo pack that you're using. But if you're using the TCM logo pack, you just need to delete the Nations folder in the Others section of the logo pack, which has the flag files. Link to post Share on other sites More sharing options...
Birdman10piyu Posted December 21, 2023 Share Posted December 21, 2023 11 hours ago, TCSSkin said: There's no way to do it dynamically, the attributes would be hidden individually, however every player for example would be missing flair or teamwork. If that's fine, let me know and i'll write something up for you tomorrow that would be amazing. I want to try and play semi attribute less so there are some attributes I don't care to see the ones I want to hide are anticipation, decision, concentration and composure. would it be a lot to ask to convert to non-numerical? thanks so much. Link to post Share on other sites More sharing options...
TCSSkin Posted December 21, 2023 Author Share Posted December 21, 2023 16 minutes ago, Birdman10piyu said: that would be amazing. I want to try and play semi attribute less so there are some attributes I don't care to see the ones I want to hide are anticipation, decision, concentration and composure. would it be a lot to ask to convert to non-numerical? thanks so much. sure ill write a quick little guide up when i i get home from work Link to post Share on other sites More sharing options...
OscarTheGrouch Posted December 21, 2023 Share Posted December 21, 2023 is there a way to get 5 attribute colours based on ranges? i basically want to add a new range to the existing structure so it would be like. 1-5 - bad - red 6-10 - average - white 10-14 - good - yellow 14-17 - great - blue 17+ - excellent - green Link to post Share on other sites More sharing options...
JustHowie Posted December 21, 2023 Share Posted December 21, 2023 (edited) 2 hours ago, OscarTheGrouch said: is there a way to get 5 attribute colours based on ranges? i basically want to add a new range to the existing structure so it would be like. 1-5 - bad - red 6-10 - average - white 10-14 - good - yellow 14-17 - great - blue 17+ - excellent - green This can be done in preferences you can set the attribute ranges and colours else in the settings.xml file you can lock in a set of colours and use custom values for the value ranges. I'm sure the value ranges you want are similar to TCS values maybe you can look at his skin settings xml Edited December 21, 2023 by JustHowie Link to post Share on other sites More sharing options...
TCSSkin Posted December 21, 2023 Author Share Posted December 21, 2023 3 hours ago, OscarTheGrouch said: is there a way to get 5 attribute colours based on ranges? i basically want to add a new range to the existing structure so it would be like. 1-5 - bad - red 6-10 - average - white 10-14 - good - yellow 14-17 - great - blue 17+ - excellent - green if you're referring to the normal attributes in game, then no, you're limited to 4. For any attribute "graphic", you can Link to post Share on other sites More sharing options...
OscarTheGrouch Posted December 22, 2023 Share Posted December 22, 2023 11 hours ago, TCSSkin said: if you're referring to the normal attributes in game, then no, you're limited to 4. For any attribute "graphic", you can what do you mean by "graphic"? Link to post Share on other sites More sharing options...
snowofman Posted December 22, 2023 Share Posted December 22, 2023 16 minutes ago, OscarTheGrouch said: what do you mean by "graphic"? I think he's means the default way attributes are shown If you custom make a way for attributes to be shown you can custom make a class to show colours for whatever range you like. BUT it has a cost of not being able to use the needed / prefered colour lines for roles when clicking on a role Link to post Share on other sites More sharing options...
lepatsio Posted December 22, 2023 Share Posted December 22, 2023 Can anyone provide me with the default 'subs bench panel.xml'. I've got the game pass version and I think there's still no way to get the default files with that is there? Link to post Share on other sites More sharing options...
snowofman Posted December 22, 2023 Share Posted December 22, 2023 3 minutes ago, lepatsio said: Can anyone provide me with the default 'subs bench panel.xml'. I've got the game pass version and I think there's still no way to get the default files with that is there? subs bench panel.xml 1 Link to post Share on other sites More sharing options...
yuanding Posted December 23, 2023 Share Posted December 23, 2023 I modified the player attribute analyser outfield.xml want to show the hidden attributes analyser like the attributes. But it dosen't work. It looks that the widget did not get the value of those attributes. Where I did wrong? Link to post Share on other sites More sharing options...
Ricketts147 Posted December 23, 2023 Share Posted December 23, 2023 On 20/12/2023 at 20:34, snowofman said: match preview lineups panel might be the one Yes Thanks. Not sure exactly what I changed but have got it working! Link to post Share on other sites More sharing options...
sebastian_starttrbts Posted December 24, 2023 Share Posted December 24, 2023 Hello, does anybody have an idea where I can find the default player_history_stats_panel and the player_stats_panel? I can't find them in the extracted panels/player-folder and I'm looking for this screen in History/Career Stats: Link to post Share on other sites More sharing options...
snowofman Posted December 24, 2023 Share Posted December 24, 2023 32 minutes ago, sebastian_starttrbts said: Hello, does anybody have an idea where I can find the default player_history_stats_panel and the player_stats_panel? I can't find them in the extracted panels/player-folder and I'm looking for this screen in History/Career Stats: playing history summary small Link to post Share on other sites More sharing options...
sebastian_starttrbts Posted December 24, 2023 Share Posted December 24, 2023 3 minutes ago, snowofman said: playing history summary small This does not seem to be the correct panel since there's not selector for Stats and Graph: I'm looking for the connection between the top section and the bottom with the more detailed stats. The section meta data.xml is directing me to this panel: <record id="PHst" section="PHst" help_page="player#history"> <translation id="text" translation_id="247605" type="use" value="Career Stats" /> <record id="widget_info"> <symbol id="class" value="player_history_stats_panel" /> </record> </record> Link to post Share on other sites More sharing options...
TCSSkin Posted December 24, 2023 Author Share Posted December 24, 2023 46 minutes ago, sebastian_starttrbts said: Hello, does anybody have an idea where I can find the default player_history_stats_panel and the player_stats_panel? I can't find them in the extracted panels/player-folder and I'm looking for this screen in History/Career Stats: The class is player_history_stats_panel, but ive never been able to find the actual file Link to post Share on other sites More sharing options...
bahmet Posted December 24, 2023 Share Posted December 24, 2023 Can you tell me how to add a button here? Link to post Share on other sites More sharing options...
GIMN Posted December 24, 2023 Share Posted December 24, 2023 (edited) 3 hours ago, sebastian_starttrbts said: This does not seem to be the correct panel since there's not selector for Stats and Graph: I'm looking for the connection between the top section and the bottom with the more detailed stats. The section meta data.xml is directing me to this panel: <record id="PHst" section="PHst" help_page="player#history"> <translation id="text" translation_id="247605" type="use" value="Career Stats" /> <record id="widget_info"> <symbol id="class" value="player_history_stats_panel" /> </record> </record> You need to extract the resources.fmf - the full path is: resources/panels/player/player history stats panel.xml Also, full warning - there is close to b*gger all you can actually edit Edited December 24, 2023 by GIMN Link to post Share on other sites More sharing options...
snowofman Posted December 24, 2023 Share Posted December 24, 2023 25 minutes ago, bahmet said: Can you tell me how to add a button here? you can't, the dropdown menu on the right side is hardcoded si it's not posible to get the needed ID Link to post Share on other sites More sharing options...
sebastian_starttrbts Posted December 24, 2023 Share Posted December 24, 2023 4 hours ago, GIMN said: You need to extract the resources.fmf - the full path is: resources/panels/player/player history stats panel.xml Also, full warning - there is close to b*gger all you can actually edit And ... where do I find the resources.fmf? I've been looking in Application Support/Steam/steamapps/common/FM24/data Link to post Share on other sites More sharing options...
GIMN Posted December 24, 2023 Share Posted December 24, 2023 19 minutes ago, sebastian_starttrbts said: And ... where do I find the resources.fmf? I've been looking in Application Support/Steam/steamapps/common/FM24/data Application Support/Steam/steamapps/common/FM24/data/database 1 Link to post Share on other sites More sharing options...
rexx.wu Posted December 25, 2023 Share Posted December 25, 2023 I would like to ask, apart from the 'match in between highlights panel.xml' file, which controls the interface during match intervals, what other files need to be modified? I usually use the 'Mustermann Iconic' skin, and I want to switch to tato's interface. The middle part of the screen sometimes works, but sometimes disappears, along with the commentary, even though I haven't touched the file related to the commentary. Additionally, the option to select interfaces is missing. Thank you. Link to post Share on other sites More sharing options...
JustHowie Posted December 25, 2023 Share Posted December 25, 2023 58 minutes ago, rexx.wu said: I would like to ask, apart from the 'match in between highlights panel.xml' file, which controls the interface during match intervals, what other files need to be modified? I usually use the 'Mustermann Iconic' skin, and I want to switch to tato's interface. The middle part of the screen sometimes works, but sometimes disappears, along with the commentary, even though I haven't touched the file related to the commentary. Additionally, the option to select interfaces is missing. Thank you. Try dragging match/tato folder over and match /wozzie (if there is one) Link to post Share on other sites More sharing options...
rexx.wu Posted December 25, 2023 Share Posted December 25, 2023 4 小时前, JustHowie说: Try dragging match/tato folder over and match /wozzie (if there is one) Thank you very much for your solution. However, I have found that the Mustermann skin has many unique designs, and simply replacing one or two files is not enough to complete the task. Therefore, I have decided to give up. Link to post Share on other sites More sharing options...
snowofman Posted December 25, 2023 Share Posted December 25, 2023 2 hours ago, rexx.wu said: Thank you very much for your solution. However, I have found that the Mustermann skin has many unique designs, and simply replacing one or two files is not enough to complete the task. Therefore, I have decided to give up. Making changes to someone elses skin is always a time consuming thing and takes alot of trial and errors, but on the flip side.. it's the way to learn how things work or don't work. 1 Link to post Share on other sites More sharing options...
phnompenhandy Posted December 25, 2023 Share Posted December 25, 2023 Can anyone tell me where in a skin folder I can find the processing screen - this I'd like to add those two top right panels to one that doesn't have them. Link to post Share on other sites More sharing options...
snowofman Posted December 25, 2023 Share Posted December 25, 2023 30 minutes ago, phnompenhandy said: Can anyone tell me where in a skin folder I can find the processing screen - this I'd like to add those two top right panels to one that doesn't have them. game i would guess Link to post Share on other sites More sharing options...
phnompenhandy Posted December 25, 2023 Share Posted December 25, 2023 5 minutes ago, snowofman said: game i would guess Ah yes, panels/game. Thanks Link to post Share on other sites More sharing options...
snowofman Posted December 25, 2023 Share Posted December 25, 2023 1 minute ago, phnompenhandy said: Ah yes, panels/game. Thanks you're welcome Link to post Share on other sites More sharing options...
MadHatterLuc Posted December 27, 2023 Share Posted December 27, 2023 Hi, just a small, quick question. How can I fix this? Link to post Share on other sites More sharing options...
snowofman Posted December 27, 2023 Share Posted December 27, 2023 2 hours ago, MadHatterLuc said: Hi, just a small, quick question. How can I fix this? Not sure what you want to fix? if you mean the little mis alignment, then it's something that happends randomly else take a look in this file match caption panel small.xml Link to post Share on other sites More sharing options...
MadHatterLuc Posted December 27, 2023 Share Posted December 27, 2023 14 minutes ago, snowofman said: Not sure what you want to fix? if you mean the little mis alignment, then it's something that happends randomly else take a look in this file match caption panel small.xml Oh sorry. I meant the white on white under the name. I think it has to do with the team colours. But I dont know what I should change. I'll try my luck with the small.xml. Ty Link to post Share on other sites More sharing options...
JustHowie Posted December 27, 2023 Share Posted December 27, 2023 15 minutes ago, MadHatterLuc said: Oh sorry. I meant the white on white under the name. I think it has to do with the team colours. But I dont know what I should change. I'll try my luck with the small.xml. Ty Look for the font colour in match captions small Link to post Share on other sites More sharing options...
TCSSkin Posted December 27, 2023 Author Share Posted December 27, 2023 On 24/12/2023 at 16:30, GIMN said: You need to extract the resources.fmf - the full path is: resources/panels/player/player history stats panel.xml Also, full warning - there is close to b*gger all you can actually edit huh, interesting. Thanks for this Link to post Share on other sites More sharing options...
johnwalker Posted December 27, 2023 Share Posted December 27, 2023 Does anyone know why on the DoF suggest transfer target page the recommendation column is now 0-100 rather than A-F? I've had a look and I don't think the panel has changed so I don't think we can change it back to how it was before, but it anyone thinks you can please let me know. Link to post Share on other sites More sharing options...
naufal husain Posted December 28, 2023 Share Posted December 28, 2023 On 21/12/2023 at 20:23, TCSSkin said: sure ill write a quick little guide up when i i get home from work any update about this? Link to post Share on other sites More sharing options...
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