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Michael Sant

SI Staff
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Everything posted by Michael Sant

  1. Apologies for my ignorance in this, but I'm not entirely sure what would be incorrect about this. Can you explain a bit further as from what I can see there are additional characters alongside these.
  2. There isn't too much I can offer really in response to this one other than that it is the case goalkeepers will still suffer injuries from time to time.
  3. Players who would proportionally be such an upgrade compared to your current squad would likely have been performing at those levels and have other influencing factors present. Depending on just how strong you've gotten your side to as well, at a certain point 4.5/5 star players become almost unattainable due to that gap level no longer really existing between your existing players and those you are scouting.
  4. Thank you for making us aware of this. Would you be able to share your save game in which this is happening so that our QA team can take a look into this further? A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  5. We wouldn't be able to put a specific date on when this would be resolved. It is still under review with our team at present.
  6. I've passed this one internally to try and find out a bit more about what has happened.
  7. Scouts and staff aren't meant to be perfect judges of players, even with 20/20 in the relevant attributes. Their perceptions of players change over time and are impacted, to an extent, by player performances. In this case its very likely that you'll be getting unrealistic outputs, based on unrealistic inputs. The game systems aren't designed to accommodate such a severe change in a player, as it cannot organically arise during the game. From our side, the question would be, how do we go about testing any changes and judging whether they're truly accurate or not given it will never happen in one of our internal tests?
  8. The budget being in the red means the club is actively wanting you to sell players to clear that amount. The club accounted a heavy loss the previous season from what I can see in your screenshots and so this could be an attempt to offset this. If it persists with Feyenoord it might be something to investigate but it doesn't seem terribly out of place so far based on what you've explained.
  9. Yeah, potentially problematic at that point the damage it could do to concede a second as a result of the keeper going forward like that.
  10. Can you share your save game with us in which this is the case? Having some specific named examples will really help with investigating further. A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  11. Michael Sant

    Tactics

    Just to make things a bit easier to understand (and reproduce on your side) can you share step by step screenshots of how you're achieving this in game?
  12. Can you share your save game with us in which this is the case? This will help with investigating further. A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  13. Can you share your save game with us in which this is the case? This will help with investigating further. A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  14. Do you have a screenshot of the particular page? Just so any potential issues with that part of the UI can be looked into specifically.
  15. If you can provide a breakdown of how many injuries your goalkeepers have sustained since the last update we can review the figures. Our internal data is drawn from a huge quantity of soak tests, in which we can analyse the clubs in those individual soak test saves. It means to review this meaningfully at this point we'd need a much detailed breakdown because we don't know at what point your save will have transitioned to the latest update etc.
  16. Thanks for sharing this one with us. Additional save files where its happening would be handy as we can review for possible different lines of logic being followed by the AI chairperson for this. We'll review the game you have uploaded already however and thank you for sharing that.
  17. Do you have a screenshot so that we can see things from your side?
  18. It's a somewhat subjective one, and remember that the favoured personnel lists are indicative typically of individuals who will be looked back on favourably many years after they've stopped playing. Winning player of the year certainly means they're the favourite player at the time but that isn't definitive.
  19. Can you share your save game with us in which this is the case? This will help with investigating further. A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  20. These are intended changes for FM24 and the options are now different from what was present in FM23.
  21. Can you share your save game with us in which this is the case? This will help with investigating further. A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  22. I'm not sure entirely what the issue is, can you explain things a bit further?
  23. Major injuries can cause a decrease in potential. It's incredibly rare and a low chance event. It appears more a case of misfortune than anything else. If you notice a trend of youngsters getting decreases with this injury type then it might be something we need to review further.
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