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tezcatlipoca665

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Everything posted by tezcatlipoca665

  1. I'm actually surprised I'm not really feeling anything towards this upcoming release even practically up to October. I was holding off on buying the game anyway until seeing/reading evidence of promised features delivering, but looking at the roadmap just kind of makes me feel like nothing's really being promised aside from women's football. There's not much hype and I'm not excited about any of this. Oh well.
  2. The game was unplayable for a *lot* of people - me included. I don't mean that it was poor either, I mean the load times and crashes were unbelievable and the 2D match engine was bugged with players making some wild decisions. By the time the game was patched up to a playable level, CM 03/04 was just about ready for release. Seeing this box art triggers PTSD tbfh. 'SORT IT OUT SI!!!!1' 03/04 was pretty good though. It was what CM4 should've been.
  3. I voted no, but I mean initially at least, and it's because I don't follow women's football. This game will probably end up being a good introduction so I'm not scrambling around Wikipedia and highlight clips trying to figure out who's who and what's what. In saying that, I'm not sure if I'll even buy FM25 unless there's clear evidence that both the transfer and squad building aspects of the game have been improved, but if I do, I'll probably check out the women's leagues some time further along playing the game when I feel exploring something new. Hopefully it's different enough from the men's game that it doesn't feel like I'm just learning new player names and that's it.
  4. I hope there's a 3D match engine in FM25. imo that'd be the most normal way to see how a player is physically built instead of closing my eyes and trying to imagine just how broad my player's shoulders are.
  5. If they'd've removed weight from the game without making an announcement, nobody would notice. Nobody looks at it. Nobody cared until now. Quit crying or make it a weird dealbreaker by not buying the game.
  6. Pretty tired with what seems like every goal being scrutinized for potential offside. This isn't even close!
  7. I don't know about anybody else, but I'm done with using data analysts, recruitment analysts, loan managers, DoFs, technical directors and even scouts in this game. I don't mind getting rid of the others since they're useless in general (and even in hindrance with their decisions), but I disappointingly can't get scouting to work no matter what advice I find online to follow, so I'm just going to make my own shortlists, remove the 'hide attributes' feature at the start of saves, and read data with the Mustermann skin to make transfer decisions. On the plus side, I'll have less to care about with contract renewals and staff wages.
  8. The issue I'm describing isn't related to the AI not playing high PA players, nor an issue with how it's reading CA. I've sent SI multiple saves relating to squad building problems in the beginning during the beta period and (I think) up until December when I just gave up because it wasn't going to be fixed, so I know that's an issue already, and this is why I've been paying particular attention to the hidden attributes in this game more than I'd like to. If you mean that Girona hasn't registered Savio because of his CA, well, his CA is the 3rd highest in this squad. Girona haven't filled in their 25 player slot (they've registered 22 players). They have 3 slots for foreign players and only chose to take up 2 of them. They're also way below the wage cap threshold by £150,000, with Savio's contracted wage being £12,250. Something else is happening here. If they chose not to register him because they filled their 25 player registration limit, and/or their foreign player limit, it'd be easier to figure out what the problem is and see if I can fix it myself. Without those, though, it's much more difficult to figure out why this is happening. I'm really not trying to get them to perform to the levels they're currently showing irl, but rock bottom with a single win or two almost every save is really far removed from that. If I could even somehow get Girona to win even 10 games in a season, I wouldn't mind. I decided to just take over the team in this save and see if I can find anything myself. In LaLiga, Girona is 19th in Aggression, 20th in Stamina, 16th in Strength, 15th in both Pace and Acceleration, 19th in Work Rate, and 14th in Positioning (all out of 20, of course). I think I've figured out why this team is regularly ripped to shreds, at least. An absolutely horrific combination. I'll have to edit the players using the pre-game editor in these areas in particular.
  9. This seems to happen in almost every one of my saves, but has anybody else noticed that Girona never register Savio to play in their squad? He's one of their best players and they just... don't register to use him, even as a sub option for the bench. There's a three non-EU player rule that it can affect, but Girona have only registered two non-EU players. He plays the first two games of the season and then when the registration deadline date comes and goes at September 1st, that's that for him and the end of his season. Also, I cannot seem to ever get AI-managed Girona to avoid relegation in the first season. I tried to change their player attributes at the beginning of one save to better reflect (in my view) how their players have been performing this season to see if that'd work, and it didn't make a difference, still finishing last in LaLiga. This new save is based on Davincid's latest updates, and Girona are rock bottom once again and have just brought in Rudi Garcia to replace Michel. What is it that makes the AI perform well the most? Is it based primarily on club/manager reputation? Should I be looking into manually editing those attributes to get both Girona and Leverkusen to perform better? It doesn't seem to be the player attributes nor the manager CA/PA, in my experience.
  10. Playing a new save right now and forgot to set Guardiola's preferred tactic from 4-3-3 to 4-2-3-1 like I usually do in the in-game editor (I'm not playing the PL). You can even see when I made the exact change.
  11. I don't know why you're using words like 'omnipotent' and 'magic button' for this. I'd just like there to be a very small series of events that make sense. 'Would've preferred to stay on the bench' > the ability to follow it up with a reaction after the match like a manager would do.
  12. But it isn't implemented better/more logically, and that's all I really care about.
  13. Such a bad idea to have this mood in the game if you can't do anything about it. This is the kind of thing I'd transfer list a player over, but the game doesn't recognize it in that way. Like, fine - you can stay home instead.
  14. January 2024 into a new save and Leandro Trossard is transfer listed 'deemed surplus to requirements' by Arsenal and is about to go on loan to Man Utd. Unreal.
  15. I run a lot of leagues from each continent (probably too many for most people, and a lot more with added league mods now this past while), and I can confirm that this hasn't helped me with AI squad building and AI squad selection issues in the slightest.
  16. I took a job at Portsmouth in my first game of FM23 and they'd already been docked points for failing FFP. I think it was about five seasons in. Rooney was their manager until then and I inherited a complete mess with players constantly complaining about every little thing. The team was bought over by some tycoon sometime before that, and during a press conference, I answered a question about the club's finances without really thinking about it. The board reprimanded me for answering the question and said I should have refused to answer it, and that if I ever did again, I'd be fired. Sketchy as hell.
  17. Personally, I'd like press conferences and journalist questions to be removed altogether. Not revised or rethought - just completely removed. I don't feel like they do anything meaningful and I don't care what other managers have to say about anything. If we had the option to speak to some AI chatbot I'd answer 'How did you feel about ____ getting on the scoresheet for his country?' with 'don't ever call this number again' and hope it'd stick.
  18. Davincid's FM24 mods are the closest you'll get to forcing the AI managers to develop young players, and it's mostly because the mods increase both injuries and player fatigue across the board, which pushes AI managers into playing youth in more first-team games than the vanilla version of the game. Other than that, after having tested the vanilla game multiple times - no, the AI doesn't develop talents. There's a strange and somewhat regular occurrence of national teams prioritizing youth players with high potential by calling them up to their first-team squads, even if they haven't played any league games for their respective clubs, though. It's like they're programmed to call up one or two token players that way.
  19. Okay, I think I understand. The PCA/PPC is something we can't see and it's kind of randomly generated per-staff member, with a greater accuracy being dependent on their attributes and experience, basically. The only complaint I have is that my staff *never* seem to get anything right until it's, like, really obvious even to me - especially HOYD during the youth intakes. That's been my experience with both FM23 and 24, anyway. I wouldn't give Man Utd the benefit of the doubt by missing out on Haaland though, lol. Their recruitment is atrocious and was already in decline about 15 years ago. Not buying Haaland makes total sense.
  20. What do the AI staff and managers base their judgement of a player's potential on, then? Does anybody know? We have to trust the staff to make those judgements without the editor, and we should trust the staff based on their Judging Player Potential score.
  21. The transfer and squad-building decisions are pretty bad in general so I know my answer will be 'this is just how things work', but is there a chance that West Ham need the money or something? I feel like I already know the answer. He clearly hasn't asked to be transferred. Can you create a second manager profile, take over West Ham and have a look around the club? Just don't save the game and you should be fine. I've found a lot of odd quirks doing that.
  22. Premier League, Bundesliga, LaLiga, Serie A, Ligue 1, transfer deadline date = 1st of February. US Major League Roster Compliance Deadline (not transfer deadline, which falls on April 23rd which they'd had to release a patch in May for - which they won't) = 23rd of February. Chinese Super League transfer deadline date = 28th of February. I'm not disputing that they included updated rosters for the MLS in the last update. I'm saying that this is a continuation and finalization of the previous patch. Roy Hodgson left on the 19th of February, after the transfer deadline date on the 1st of February, which - if you think about it - is probably the real reason why he hasn't been removed in-game, because SI most likely finalize *everything* at the transfer date cut-off points of each nation. I'm not defending SI here, but what I'm saying sure makes a lot more sense than 'this is a political move and the Chinese are responsible for it somehow'.
  23. Another thing SI should do is make it clear when their cut-off dates for database changes are so people at least know what to expect with the patches. This was all completely avoidable and could've been solved with extremely basic communication. People holding off playing the game they bought for months, based on the assumption of what the patches would fix, is a really bad reflection of this.
  24. The reason why the current changes have been made and not others is because those are the database changes that didn't make it in the last patch. As far as SI was concerned, the other nations were updated and that was the end of that. Think of this as a part 2 of the last patch and it'll make more sense.
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