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Alexpuk2002

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Everything posted by Alexpuk2002

  1. I have been editing the squad planner for my own skin and was wondering which panels control the player names text. I am wanting to change them from white to black so they are easier to read.
  2. If you are wanting to use a light skin or attempt to make a light skin, then what I have done for the past 2 versions of FM is to use @michaeltmurrayuk light base skin that he created for FM22. While this is not 100% complete and there will be some white text around, it is a good start and the main panels and text are black. You will just need to change the version number in the skin config file to 24.0.0 https://community.sigames.com/forums/topic/559996-fm22skin-light-skin/#comment-13355038
  3. Light skins are a bit of a pain to get working 100%. I have been using light skins since FM 2005 and have tried to keep them going for my own use since they were discontinued in FM19 I believe. While it is possible to change the background to white and text to black, the main issue I keep coming across is that it is really difficult to find all the areas where the text needs changing to black. @michaeltmurrayuk was the main person who used to create light base skins that we could edit, but he hasn't been active for a few years now which is a big loss. Due to the shear amount of work involved in creating a light base skin and the time it takes, I don't think this will happen again. I do wish SI would create a light and a dark skin within the game like they used to instead of just using one skin, but this doesn't look like it will happen either. I am sure there will be a light skin released at some point, but these just take longer to create than the dark skins
  4. I am having the same issue as well where any value of attributes from 16-20 the text appears in black, but anything lower than 16 appears as white which is what I want them to be. The code I use is below <!-- Attribute value --> <record index="2" id="val " sort_disabled="true" column_alignment="centre" right="0"> <record id="widget_info" class="attribute_label" alignment="centre" font="attributs2" style="semi_bold" colour="white" multiline="false" use_attribute_colour_as_bg="false" appearance="boxes/custom/attributes/paper"/> </record>
  5. It's a little hard to explain but it is set up in the client object browser.xml file. I have attached a screenshot of the code used to create this. The default client object browser.xml pretty much has the code there but you just need to add the code from line 29-39 in the screenshot. I have also attached the graphics that I use so you should be able to get it set up. boxes.zip
  6. Does anyone know what controls the colour of the text on the training calendar? Or what controls the the colours of the training sessions blocks? Ideally I'd like to change the colour of the text from white to black and the colour of the blocks from the light cyan colour for the recovery block shown, to a darker colour.
  7. It's controlled by competition fixtures item panel detailed.xml
  8. I have completely forgotten, but does anyone know what graphic controls the result box as shown below? Ideally would like to change the colour of the box and the text and it is probably a paper xml that I need to edit, but ca't remember where it is.
  9. @TCSSkin did you manage to get the light base skin that you were looking at in FM23 finished so we can create and use light skins instead of the dark ones that are available?
  10. I am liking the look of how you have laid out the player and staff profiles. I tend to find the staff profile and the manager profile is pretty much the same xml file so it should be pretty straight forward to get the manager profile to look the same to keep the continuity of them the same. Looking forward to when this skin is released.
  11. Which panel controls this screen? I'd like to change the text from dark to light so its more readable.
  12. I believe it was from one of the TCS skins from FM22 so credit has to go to @bluestillidie00
  13. Never thought of looking in buttons. Sorted it, thanks
  14. I'm sure this has been answered before, but what controls the colour of the transfer value tag? I am wanting to change this from frey to something else. I have had a look in the settings file but can't see what might control it.
  15. This is controlled by the stadium overview.xml file in panels/club. If you take the file from there and then just look for what graphics are reference in there and copy those over too
  16. I have a Macbook and strangely FM17 works on mine from Steam and I am on macOS Ventura
  17. Yes, thats the one I've been looking for ages
  18. I posted this for the FM22 skin at the time but I still haven't managed to find out which colour setting or xml file controls the tick colour or the colour of the box behind it. Does anyone know how to change the background colour from blue and the tick colour from black?
  19. No I'm not planning on releasing the skin as there are a lot of panels and graphics from other skins which isn't my work
  20. Got another one that I can't figure out how to change. What controls the colour of the background on the result in the screenshot below? I have changed the result_background value and result_time_background colour in the settings file, but it doesn't change the colour. EDIT - Fixed this issue now
  21. Which panel controls the colour of the attributes box on the team squad screen? I have had a look in team squad.xml but I can't see anything in there.
  22. Managed to find it, it was in the classes folder and was the player_picker_button.xml file
  23. I have copied the settings over from his bas skin to mine and it still doesn't change the colour. Looks like I will have to do the longer step of copying each xml over until I find the right one
  24. I have had it black before by using @michaeltmurrayuk base light skin from previous FM's, but no idea which panel or setting he changed to change the text
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