Wiwyum Posted March 31, 2020 Share Posted March 31, 2020 Player traits are often overlooked, if my friends are anything to go by. Often in multiplayer games they will complain about a players actions in game, at best blaming their tactics, at worst... the match engine itself. A few clicks and a quick glance later, more often than not, I can see that this "abnormal, abhorrent and awful" match incident, aligns (unsurprisingly) perfectly with said players traits. He is doing... exactly what his player page said on the tin. The importance of player traits can't be overlooked, influencing how our footballers behave on field. Of course, there is often times some degree of uncertainty as to what is required for each. Sadly, I too am unsure, and am turning to you for help. Rather fortunately for the spreadsheeters of the world, FM allows us to export player data. Numerical fiddling on a heavenly grid based spreadsheet system get's my (presumably somewhat beige and tepid) juices flowing. Thus, I aim to create a "traits calculator", where you can copy your players attributes into it, and it will spit out what traits he best suits and which you should avoid. Thanks to the tireless work of people at FMScout (I'm not affiliated with them, but greatly appreciate the effort), I've been using the list of attributes they suggest as a guide. However, on closer inspection I feel it may be slightly wrong. So, I've made a list of all the traits, and the corresponding attributes... and wanted to see whether or not they seem right to people from experience/other websites/insider information. After clearing the agreed upon errors, I'll go ahead and make the traits spreadsheet, and post it here ASAP. It's not like i'm going anywhere anyway. So, please help me if you can spare the time (he joked), to make sure that it will be as accurate as possible. Cheers! P.S. Should linking to other websites not be permitted, please let me know. For fairness, I'm merely placing a link to the site I used, as this was not my own work. Forgive me if this does not follow forums rules. https://www.fmscout.com/a-player-traits-guide.html Link to post Share on other sites More sharing options...
XaW Posted April 1, 2020 Share Posted April 1, 2020 I'd be most interested to see the results here. I had a brief look and didn't spot anything glaringly obvious, but I don't currently have the time to sit down and look at it. But I am very interested to see how this goes. I made a thread in here some months ago regarding spreadsheets, and a surprising number of people seemed to do this kind of thing, so I would assume a lot would find this interesting as well. Link to post Share on other sites More sharing options...
Baodan Posted April 1, 2020 Share Posted April 1, 2020 Great initiative @Wiwyum! Link to post Share on other sites More sharing options...
Ghilteras Posted July 29 Share Posted July 29 @Wiwyum were you able to create the talent calculator? Link to post Share on other sites More sharing options...
gunner86 Posted July 30 Share Posted July 30 I assume the point here is what attributes does a player need to do these traits well, and not just have these traits? ‘Avoids using weaker foot’ is about more than just dribbling. To be fair that’s not really attribute dependent at all. Same with ‘Attempts to develop weaker foot’ Link to post Share on other sites More sharing options...
_Ben_ Posted July 31 Share Posted July 31 I have been searching around forever to find a Google Sheet I used six months or so back that recommended a trait based on attributes. If anyone knows where it is or saved it themselves, I would be so grateful! I imagine that it’d go a long way to answering what the OP asked too. Link to post Share on other sites More sharing options...
2feet Posted July 31 Share Posted July 31 (edited) Posted a request for a player trait map years ago Something like the current squad planner, showing traits which indicate the behaviours and directions of players in the formation Maybe it will turn up in the new version? When you consider how much of an influence traits have on what your players do, and how traits (I believe) over-ride player instructions... and when you add to that the fact information on your players traits are currently splintered across profile screens, and cannot be viewed in one single place for an over-view.... So in view of all this then I think its fair to call this a flaw in the game design and should be addressed urgently. Edited July 31 by 2feet Link to post Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now