Loda Posted March 8, 2023 Share Posted March 8, 2023 (edited) 5 hours ago, hyrule_king said: Insane work, every time i see it it inspires me to mess around with the graphics, my poor attempt so. If you aren't formally educated in the area, it requires a ton of patience and time to hone your skills. It's not a quick process if your goal is to build an entire skin but you can get there. I can't stress enough how big the guides (this year and from previous years) are to assisting. The search function is your biggest friend when it comes to skinning, there are ancient threads which are still relevant today. You're giving it a go and not expecting everything to be spoon fed though, that's a big step along the way. People will always assist if they see effort too. Like blue, my first attempt at skinning was no masterpiece.... https://www.fmscout.com/a-sky-sports-skin-fm16.html - takes me back, my obsession with hidden sidebars is what started it Also gives you an idea just how long I've been skinning.. (and I'm still far from perfect!) Edited March 8, 2023 by Loda 1 Link to post Share on other sites More sharing options...
hyrule_king Posted March 8, 2023 Share Posted March 8, 2023 (edited) 2 hours ago, Loda said: If you aren't formally educated in the area, it requires a ton of patience and time to hone your skills. It's not a quick process if your goal is to build an entire skin but you can get there. I can't stress enough how big the guides (this year and from previous years) are to assisting. The search function is your biggest friend when it comes to skinning, there are ancient threads which are still relevant today. You're giving it a go and not expecting everything to be spoon fed though, that's a big step along the way. People will always assist if they see effort too. Like blue, my first attempt at skinning was no masterpiece.... https://www.fmscout.com/a-sky-sports-skin-fm16.html - takes me back, my obsession with hidden sidebars is what started it Also gives you an idea just how long I've been skinning.. (and I'm still far from perfect!) I have read through most of the guides on here, It is a real mind bender how to get the placings within each container and where they should go on the page. I am finding the graphics side easier but nonetheless still hard. Also, the patience aspect in regards to the graphics editing is truly ridiculous, working out how that curved edge will relate once it is in game, sadly I can't afford a decent photoshop, so am using GIMP to edit the files. The fun part is when you have deleted that tiny pixel and it looks as you wanted in game. I had a look through some of the older skins to see if I could adapt them into 23, the flexion skin which I believe (not 100%) is what your skin is based on has the oddest looking font in game , it is huge but very clear. I have a "test" skin setup where I just explore different ideas for coding and graphics. Some of them are quite trippy Edited March 8, 2023 by hyrule_king 3 Link to post Share on other sites More sharing options...
hyrule_king Posted March 9, 2023 Share Posted March 9, 2023 (edited) 16 hours ago, hyrule_king said: I have read through most of the guides on here, It is a real mind bender how to get the placings within each container and where they should go on the page. I am finding the graphics side easier but nonetheless still hard. Also, the patience aspect in regards to the graphics editing is truly ridiculous, working out how that curved edge will relate once it is in game, sadly I can't afford a decent photoshop, so am using GIMP to edit the files. The fun part is when you have deleted that tiny pixel and it looks as you wanted in game. I had a look through some of the older skins to see if I could adapt them into 23, the flexion skin which I believe (not 100%) is what your skin is based on has the oddest looking font in game , it is huge but very clear. I have a "test" skin setup where I just explore different ideas for coding and graphics. Some of them are quite trippy Cleaned it up a bit this morning. Edited March 9, 2023 by hyrule_king 3 Link to post Share on other sites More sharing options...
Wong77 Posted March 9, 2023 Share Posted March 9, 2023 一小时前, hyrule_king说: Cleaned it up a bit this morning. Looks Great! Your works are always elegant. 2 Link to post Share on other sites More sharing options...
Mark8213 Posted March 9, 2023 Share Posted March 9, 2023 (edited) 4 hours ago, hyrule_king said: Cleaned it up a bit this morning. I like this it's different to the usual skins if it's for your own personal use who cares how it looks as long as your happy with it Edited March 9, 2023 by Mark8213 mistake 2 Link to post Share on other sites More sharing options...
Loda Posted March 9, 2023 Share Posted March 9, 2023 On 08/03/2023 at 21:09, hyrule_king said: I have read through most of the guides on here, It is a real mind bender how to get the placings within each container and where they should go on the page. I am finding the graphics side easier but nonetheless still hard. Also, the patience aspect in regards to the graphics editing is truly ridiculous, working out how that curved edge will relate once it is in game, sadly I can't afford a decent photoshop, so am using GIMP to edit the files. The fun part is when you have deleted that tiny pixel and it looks as you wanted in game. I had a look through some of the older skins to see if I could adapt them into 23, the flexion skin which I believe (not 100%) is what your skin is based on has the oddest looking font in game , it is huge but very clear. I have a "test" skin setup where I just explore different ideas for coding and graphics. Some of them are quite trippy I wouldn't recommend reading all the guides at once. It's more a work in progress and some may require 4/5 reads, that's normal. Just a bit at a time, as and when. I think a lot of people fall in the trap of expecting too much too soon so get discouraged (not saying that's you). I solely use paint.net, it was completely free (don't know if it still is). Takes a bit of time to get used to also but I wouldn't say I'm a graphical expert by any stretch. I like to keep things simple and I think it is. My skin is based on a old base skin, from FM06. When SI had a proper football skin for a football game 1 Link to post Share on other sites More sharing options...
Popular Post GIMN Posted March 10, 2023 Popular Post Share Posted March 10, 2023 Still WIP as I've got to restore the customise stats button, and work out how to scale it down for smaller resolutions, but got a new match report/graphic after someone asked if I could try and recreate the Soccerment style. It's currently hidden in the old match analysis section, accessible by a link button on the match stats, but might look to put it in place of the full match panel. 9 Link to post Share on other sites More sharing options...
lukavski Posted March 10, 2023 Share Posted March 10, 2023 This looks fenomenal! What a great idea! It should be the Full Match Panel! 1 hour ago, GIMN said: Still WIP as I've got to restore the customise stats button, and work out how to scale it down for smaller resolutions, but got a new match report/graphic after someone asked if I could try and recreate the Soccerment style. It's currently hidden in the old match analysis section, accessible by a link button on the match stats, but might look to put it in place of the full match panel. Link to post Share on other sites More sharing options...
_Ben_ Posted March 10, 2023 Share Posted March 10, 2023 (edited) After playing with the Last Opponent panel, I've been having a look at the Next Opponent. Here is what I've made: Split into distinct areas for tactical style/players and then team stuff - either this season or longer term with the head to head. It's busy, I know that, but a lot of my thought for this panel was around the fact that I often use it for screenshots in my career thread and, therefore, adding more info for the reader is usually quite useful. Edited March 10, 2023 by _Ben_ 7 Link to post Share on other sites More sharing options...
hyrule_king Posted March 10, 2023 Share Posted March 10, 2023 Neatened up some of the graphics, still not quite happy with the sidebar, I am trying to get it rounded corners all the way around. 2 Link to post Share on other sites More sharing options...
ThanatosAFC Posted March 10, 2023 Share Posted March 10, 2023 5 hours ago, hyrule_king said: Neatened up some of the graphics, still not quite happy with the sidebar, I am trying to get it rounded corners all the way around. Class skin mate, wonder how the player overview panel looks like 1 Link to post Share on other sites More sharing options...
hyrule_king Posted March 10, 2023 Share Posted March 10, 2023 (edited) 1 hour ago, ThanatosAFC said: Class skin mate, wonder how the player overview panel looks like I was using the old one @GIMNhad on last years game but just using the basic one atm, need to work on it. Tato player overview looks ok: Edited March 10, 2023 by hyrule_king Link to post Share on other sites More sharing options...
hyrule_king Posted March 11, 2023 Share Posted March 11, 2023 23 hours ago, hyrule_king said: Neatened up some of the graphics, still not quite happy with the sidebar, I am trying to get it rounded corners all the way around. Another Update: My next task is too learn how to use the containers properly so that I can replace the Primary Paper background and have everything in boxes on the screen. 2 Link to post Share on other sites More sharing options...
hyrule_king Posted March 12, 2023 Share Posted March 12, 2023 On 11/03/2023 at 14:18, hyrule_king said: Another Update: My next task is too learn how to use the containers properly so that I can replace the Primary Paper background and have everything in boxes on the screen. 3 Link to post Share on other sites More sharing options...
putuadidharma0 Posted March 14, 2023 Share Posted March 14, 2023 Please help me this penalty score not showing,please help me everyone Link to post Share on other sites More sharing options...
pepsi17 Posted March 14, 2023 Share Posted March 14, 2023 On 13/03/2023 at 00:40, hyrule_king said: Very good you planed to release it? Link to post Share on other sites More sharing options...
hyrule_king Posted March 14, 2023 Share Posted March 14, 2023 9 hours ago, pepsi17 said: Very good you planed to release it? Probably not. Just for personal use. Been messing around with graphics and containers tonight. Still struggling with all the gibberish that is vertical this horizontal that within the code but enjoying messing around with the graphics. 4 Link to post Share on other sites More sharing options...
mlodziezowy Posted March 15, 2023 Share Posted March 15, 2023 21 hours ago, putuadidharma0 said: Please help me this penalty score not showing,please help me everyone This is a "show your skin" thread, if you want an answer I'd post this in Random and Small Skinning Questions - I have this issue as well though and would love a solution. Link to post Share on other sites More sharing options...
Mark8213 Posted March 15, 2023 Share Posted March 15, 2023 11 hours ago, hyrule_king said: Probably not. Just for personal use. Been messing around with graphics and containers tonight. Still struggling with all the gibberish that is vertical this horizontal that within the code but enjoying messing around with the graphics. looks nice does this 1 Link to post Share on other sites More sharing options...
hyrule_king Posted March 15, 2023 Share Posted March 15, 2023 2 hours ago, Mark8213 said: looks nice does this Updated some of the boxes , so the corners are a bit rounder. 3 Link to post Share on other sites More sharing options...
wkdsoul Posted March 15, 2023 Share Posted March 15, 2023 On 06/03/2023 at 16:18, Loda said: Finally sorted this to a point I'm content. I had all kinds of stability issues. I think I pushed my luck with the amount of data I tried to pull through from places I shouldn't. This is the only panel that has caused me a few difficulties. So a few pointers if anyone else is currently/thinking of having a shot... I ended up having to redirect this so the actual working panel is team opposition report previous match analysis. The data hub folder won't allow most of this. There are 3 ids which are interchangeable to help draw match info; opms (match stats) opmr (scoreline) & opmi (action zones). These can be attached to a variety of analytics those are just the 3 I chose in brackets. A few things have their own IDs in the panel I mentioned already. The code for match momentum was what I used on the match-inbetween tablet but pointed to a different class and file obtained from properties. I'll just attach that below. xG and shots was coming through but that was when all the stability issues started. I didn't have much space to play with by that point anyway though. It's doable but may depend on what else is present. I have pointed to a few match files such as the heat maps, etc. that I use in match too. Pretty generic but may vary depending on the skin being used. <widget class="data_analyst_momentum_chart_widget" file="widgets/data analyst match momentum chart" id="afMM" visualisation_type="momentum"> <translation id="title" translation_id="535500" type="use" value="Match Momentum[COMMENT: AREA: Data Visualisation; SUB-AREA: Pass map FR: 32708; TONE: Formal; CHARLIMIT: None; NOTE: dataviz title string, the match momentum data viz charts how the match went with regards to each team enjoying spells on top/chances created]" /> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> I persisted with this as I think it's a huge upgrade on the base screen. Still Incredible, welcome back D. 1 Link to post Share on other sites More sharing options...
TCSSkin Posted March 15, 2023 Author Share Posted March 15, 2023 On 06/03/2023 at 16:18, Loda said: Finally sorted this to a point I'm content. I had all kinds of stability issues. I think I pushed my luck with the amount of data I tried to pull through from places I shouldn't. This is the only panel that has caused me a few difficulties. So a few pointers if anyone else is currently/thinking of having a shot... I ended up having to redirect this so the actual working panel is team opposition report previous match analysis. The data hub folder won't allow most of this. There are 3 ids which are interchangeable to help draw match info; opms (match stats) opmr (scoreline) & opmi (action zones). These can be attached to a variety of analytics those are just the 3 I chose in brackets. A few things have their own IDs in the panel I mentioned already. The code for match momentum was what I used on the match-inbetween tablet but pointed to a different class and file obtained from properties. I'll just attach that below. xG and shots was coming through but that was when all the stability issues started. I didn't have much space to play with by that point anyway though. It's doable but may depend on what else is present. I have pointed to a few match files such as the heat maps, etc. that I use in match too. Pretty generic but may vary depending on the skin being used. <widget class="data_analyst_momentum_chart_widget" file="widgets/data analyst match momentum chart" id="afMM" visualisation_type="momentum"> <translation id="title" translation_id="535500" type="use" value="Match Momentum[COMMENT: AREA: Data Visualisation; SUB-AREA: Pass map FR: 32708; TONE: Formal; CHARLIMIT: None; NOTE: dataviz title string, the match momentum data viz charts how the match went with regards to each team enjoying spells on top/chances created]" /> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> I persisted with this as I think it's a huge upgrade on the base screen. absolutely can't wait for this. Incredible work 3 Link to post Share on other sites More sharing options...
_Ben_ Posted March 15, 2023 Share Posted March 15, 2023 I put a lot of time and effort into developing youngsters and, to go in my career thread, I wanted to show that. I had a quick chat with @GIMN and threw some ideas round before coming up with this: It's on the player progress panel which means that there is so so much wasted space but it's something I can port across into my attribute-less (ish) styled Statman skin and still tell my reader how players are doing. However, we've actually found that the game has a bug that doesn't link the marker to the line colour - e.g. Determination is a green line yet purple on the key! I'm actually considering using some of the space just as an information area to identify the attributes used by each focus so that I can find them quicker to highlight. What do people think? 4 Link to post Share on other sites More sharing options...
Watson156 Posted March 16, 2023 Share Posted March 16, 2023 4 hours ago, _Ben_ said: I put a lot of time and effort into developing youngsters and, to go in my career thread, I wanted to show that. I had a quick chat with @GIMN and threw some ideas round before coming up with this: It's on the player progress panel which means that there is so so much wasted space but it's something I can port across into my attribute-less (ish) styled Statman skin and still tell my reader how players are doing. However, we've actually found that the game has a bug that doesn't link the marker to the line colour - e.g. Determination is a green line yet purple on the key! I'm actually considering using some of the space just as an information area to identify the attributes used by each focus so that I can find them quicker to highlight. What do people think? That looks good and a fantastic idea. From a personal point of view, I would want to see player positions, both feet strength and player traits, with a section to train them. Just the usual training things!! Link to post Share on other sites More sharing options...
_Ben_ Posted March 16, 2023 Share Posted March 16, 2023 (edited) 7 hours ago, Watson156 said: That looks good and a fantastic idea. From a personal point of view, I would want to see player positions, both feet strength and player traits, with a section to train them. Just the usual training things!! I think the panel is somewhat of a niche need for me. I like to see the additional focus of an ‘attribute driver’ whereas the P/R/D as more of a tactical thing and any attribute increases from working those 10/15/20 areas is a bonus. Therefore, I like to keep it separate from the actual training development screen, which displays attributes and total growth. I have made a few tweaks and it sits like this now: From this, you can see that Agazzi has been working on his Quickness and I can differentiate that Pace is the top one as it’s a greater (circle) value than the other. I’ve not been able to get the colour of line to show on that attribute, sadly. —— As I said, it’s probably something that fits my needs and not everyone else’s so it’s one I would consider not releasing as part of a skin. Edited March 16, 2023 by _Ben_ 4 Link to post Share on other sites More sharing options...
wkdsoul Posted March 16, 2023 Share Posted March 16, 2023 1 hour ago, _Ben_ said: I think the panel is somewhat of a niche need for me. I like to see the additional focus of an ‘attribute driver’ whereas the P/R/D as more of a tactical thing and any attribute increases from working those 10/15/20 areas is a bonus. Therefore, I like to keep it separate from the actual training development screen, which displays attributes and total growth. I have made a few tweaks and it sits like this now: From this, you can see that Agazzi has been working on his Quickness and I can differentiate that Pace is the top one as it’s a greater (circle) value than the other. I’ve not been able to get the colour of line to show on that attribute, sadly. —— As I said, it’s probably something that fits my needs and not everyone else’s so it’s one I would consider not releasing as part of a skin. Ooh like this alot Link to post Share on other sites More sharing options...
GIMN Posted March 16, 2023 Share Posted March 16, 2023 23 hours ago, _Ben_ said: I put a lot of time and effort into developing youngsters and, to go in my career thread, I wanted to show that. I had a quick chat with @GIMN and threw some ideas round before coming up with this: My life was so calm and peaceful until @_Ben_ said, and I quote: "I want to plant a seed…player progress". Discovered that by removing the labels, hints and the max_value on the y axis, that it's possible to maintain some ambiguity with attribute values. Some similar ideas to Ben, some different, but have put this together for personal skin so I can screenshot progression in specific training areas on careers thread. Still need to work out what I'll do for public release though. The attribute progress graph is currently disabled on the graphical version, because until doing this it gave away the attribute values. I imagine I'll just restore the regular version with changes to the y axis. 2 Link to post Share on other sites More sharing options...
hyrule_king Posted March 17, 2023 Share Posted March 17, 2023 Updated my coffee skin a little bit. 2 Link to post Share on other sites More sharing options...
hyrule_king Posted March 17, 2023 Share Posted March 17, 2023 On 15/03/2023 at 21:43, _Ben_ said: I put a lot of time and effort into developing youngsters and, to go in my career thread, I wanted to show that. I had a quick chat with @GIMN and threw some ideas round before coming up with this: It's on the player progress panel which means that there is so so much wasted space but it's something I can port across into my attribute-less (ish) styled Statman skin and still tell my reader how players are doing. However, we've actually found that the game has a bug that doesn't link the marker to the line colour - e.g. Determination is a green line yet purple on the key! I'm actually considering using some of the space just as an information area to identify the attributes used by each focus so that I can find them quicker to highlight. What do people think? Amazing work. I don't think I will ever get to grips with the layout of panels so I am always very impressed when people come up with panels such as this. Link to post Share on other sites More sharing options...
ThanatosAFC Posted March 17, 2023 Share Posted March 17, 2023 21 hours ago, hyrule_king said: Updated my coffee skin a little bit. Gives me retro vibes, stunned by your work mate. 1 Link to post Share on other sites More sharing options...
Popular Post TCSSkin Posted March 19, 2023 Author Popular Post Share Posted March 19, 2023 Posted my personal skin on twitter and got some good reactions, so i might as well post it here. I won't be releasing it as its largely built off stuff taken from other skins, so it's not fair on them. Shoutout to @GIMN, @Grootinho, @_Ben_, @wkdsoul and others! I know its not the most effecient use of space or whatever, but I'm bored of making "conventional" skins after the last few years 18 Link to post Share on other sites More sharing options...
_Ben_ Posted March 19, 2023 Share Posted March 19, 2023 Love it @bluestillidie00 - lots of really creative stuff there. You do have 'Start Date' twice on your season dates though! Link to post Share on other sites More sharing options...
_Ben_ Posted March 19, 2023 Share Posted March 19, 2023 I've been playing around lately trying to make panels and stuff that I can screenshot and, with some spare time this afternoon, have been trying to cut out a time-drain for me. Whenever I'm trying to sign a player, I export stats to compare percentiles. Now, I already have a similar thing in terms of the 'rating' on the profile but it's a bit vague: Enter this: Ranked across one of ten percentiles, I can easily get a picture almost identical to what I create, done in a fraction of the time (minus the build time of this afternoon, so far) with lots of inspiration from places like FBREF. What do people think? 4 Link to post Share on other sites More sharing options...
01revenge Posted March 19, 2023 Share Posted March 19, 2023 1 hour ago, _Ben_ said: I've been playing around lately trying to make panels and stuff that I can screenshot and, with some spare time this afternoon, have been trying to cut out a time-drain for me. Whenever I'm trying to sign a player, I export stats to compare percentiles. Now, I already have a similar thing in terms of the 'rating' on the profile but it's a bit vague: Enter this: Ranked across one of ten percentiles, I can easily get a picture almost identical to what I create, done in a fraction of the time (minus the build time of this afternoon, so far) with lots of inspiration from places like FBREF. What do people think? i love it been looking for something like this 1 Link to post Share on other sites More sharing options...
TCSSkin Posted March 19, 2023 Author Share Posted March 19, 2023 2 hours ago, _Ben_ said: Love it @bluestillidie00 - lots of really creative stuff there. You do have 'Start Date' twice on your season dates though! yeah my standard when im not planning on releasing goes down the drain 😂 Link to post Share on other sites More sharing options...
hyrule_king Posted March 20, 2023 Share Posted March 20, 2023 9 hours ago, bluestillidie00 said: Posted my personal skin on twitter and got some good reactions, so i might as well post it here. I won't be releasing it as its largely built off stuff taken from other skins, so it's not fair on them. Shoutout to @GIMN, @Grootinho, @_Ben_, @wkdsoul and others! I know its not the most effecient use of space or whatever, but I'm bored of making "conventional" skins after the last few years Link to post Share on other sites More sharing options...
hyrule_king Posted March 20, 2023 Share Posted March 20, 2023 7 hours ago, _Ben_ said: I've been playing around lately trying to make panels and stuff that I can screenshot and, with some spare time this afternoon, have been trying to cut out a time-drain for me. Whenever I'm trying to sign a player, I export stats to compare percentiles. Now, I already have a similar thing in terms of the 'rating' on the profile but it's a bit vague: Enter this: Ranked across one of ten percentiles, I can easily get a picture almost identical to what I create, done in a fraction of the time (minus the build time of this afternoon, so far) with lots of inspiration from places like FBREF. What do people think? Link to post Share on other sites More sharing options...
TCSSkin Posted March 20, 2023 Author Share Posted March 20, 2023 Finally got round to making a club overview panel 7 Link to post Share on other sites More sharing options...
Popular Post GIMN Posted March 20, 2023 Popular Post Share Posted March 20, 2023 I'm really quite happy with this. Still a lot left to do, but I've been wanting pizza charts in FM for years! 13 Link to post Share on other sites More sharing options...
sebastian_starttrbts Posted March 20, 2023 Share Posted March 20, 2023 38 minutes ago, GIMN said: I'm really quite happy with this. Still a lot left to do, but I've been wanting pizza charts in FM for years! I feel like you're constantly pushing the boundaries of what is possible concerning Skin-Editing in Football Manager. It is nothing less than amazing what you've achieved in the past few months. 2 Link to post Share on other sites More sharing options...
One hell of a keeper Posted March 20, 2023 Share Posted March 20, 2023 56 minutes ago, GIMN said: I'm really quite happy with this. Still a lot left to do, but I've been wanting pizza charts in FM for years! I second what @sebastian_starttrbts has said. I haven't even tried skinning yet, however this sort of thing makes you feel inspired to get the creative juices flowing. Top work! 4 Link to post Share on other sites More sharing options...
_Ben_ Posted March 20, 2023 Share Posted March 20, 2023 Nothing on the quality and intricacy of what @GIMN has produced but my FBREF themed percentile-rankers are starting to take shape: 6 Link to post Share on other sites More sharing options...
TCSSkin Posted March 20, 2023 Author Share Posted March 20, 2023 I third what @sebastian_starttrbts's said! Said it to you directly, but you and @_Ben_ are pushing this game to new levels 4 Link to post Share on other sites More sharing options...
johnwalker Posted March 20, 2023 Share Posted March 20, 2023 1 hour ago, GIMN said: I'm really quite happy with this. Still a lot left to do, but I've been wanting pizza charts in FM for years! 31 minutes ago, _Ben_ said: Nothing on the quality and intricacy of what @GIMN has produced but my FBREF themed percentile-rankers are starting to take shape: I agree with what the others have said, you two are a real inspiration to an amateur like me. 1 Link to post Share on other sites More sharing options...
GIMN Posted March 21, 2023 Share Posted March 21, 2023 Appreciate the kind words. At the risk of sounding patronising (genuinely, I don't intend to) - it is very much a case of standing on the shoulders of giants. Wouldn't have been able to achieve even half of the things I've wanted to if it wasn't for the work of @bluestillidie00, @keysi, @wkdsoul, etc... nor the help of the community at large. 3 Link to post Share on other sites More sharing options...
gibbo11 Posted March 21, 2023 Share Posted March 21, 2023 You lot are mad inspiring some unreal work in here Link to post Share on other sites More sharing options...
TCSSkin Posted March 21, 2023 Author Share Posted March 21, 2023 35 minutes ago, gibbo11 said: You lot are mad inspiring some unreal work in here Agreed! Link to post Share on other sites More sharing options...
Loda Posted March 21, 2023 Share Posted March 21, 2023 On 20/03/2023 at 18:20, GIMN said: I'm really quite happy with this. Still a lot left to do, but I've been wanting pizza charts in FM for years! How is this possible?! 1 Link to post Share on other sites More sharing options...
Loda Posted March 21, 2023 Share Posted March 21, 2023 On 20/03/2023 at 19:28, _Ben_ said: Nothing on the quality and intricacy of what @GIMN has produced but my FBREF themed percentile-rankers are starting to take shape: This is really nice too.. Link to post Share on other sites More sharing options...
hyrule_king Posted March 21, 2023 Share Posted March 21, 2023 (edited) Coffee skin adapted with new tab bar and titlebar: sidebar icons only: Edited March 21, 2023 by hyrule_king 2 Link to post Share on other sites More sharing options...
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