_Ben_ Posted September 23, 2023 Author Share Posted September 23, 2023 I know I had a lot of other things to work on but I'm really digging into what I can show, statistically, from the stats within the game. I've had a little re-jig of that area and I quite like where it's going... Main area: Looks unchanged but arrows at the top stop the additional info from popping out, instead opening within the area it has. The right button then opens a series of further explanations of the metrics highlighted in the first place - purposely keeping them separate from the entire list because, sometimes, a wall of numbers can be pretty daunting to extract understanding from. Attacking: Defending: Possession: --- I'd built the first one before I'd realised I could slightly change the method and, as such, change the titles, so I imagine I'll rename that as something in the short term before a little rebuild. Currently, the pie charts go up in 5% increments, which is fine but can always be developed. Also, I'm tempted to round off the corners a little on the xA/xG bars because I think it'll look nicer and then, of course, I can dig into keeping ones. I'd love some feedback on these! 4 Link to post Share on other sites More sharing options...
milenec11 Posted September 23, 2023 Share Posted September 23, 2023 47 minutes ago, _Ben_ said: I know I had a lot of other things to work on but I'm really digging into what I can show, statistically, from the stats within the game. I've had a little re-jig of that area and I quite like where it's going... Main area: Looks unchanged but arrows at the top stop the additional info from popping out, instead opening within the area it has. The right button then opens a series of further explanations of the metrics highlighted in the first place - purposely keeping them separate from the entire list because, sometimes, a wall of numbers can be pretty daunting to extract understanding from. Attacking: Defending: Possession: --- I'd built the first one before I'd realised I could slightly change the method and, as such, change the titles, so I imagine I'll rename that as something in the short term before a little rebuild. Currently, the pie charts go up in 5% increments, which is fine but can always be developed. Also, I'm tempted to round off the corners a little on the xA/xG bars because I think it'll look nicer and then, of course, I can dig into keeping ones. I'd love some feedback on these! WHAT A JOB MATE !!!!!!!!!!!!!!!!!!!!!!! Link to post Share on other sites More sharing options...
milenec11 Posted September 23, 2023 Share Posted September 23, 2023 lets hope tthe transfer of this skin to FM24 would be easy Link to post Share on other sites More sharing options...
_Ben_ Posted September 24, 2023 Author Share Posted September 24, 2023 18 hours ago, milenec11 said: lets hope tthe transfer of this skin to FM24 would be easy Fingers crossed. I'm hoping that the changes I'm making now - mainly to classes - don't get interfered with... 1 Link to post Share on other sites More sharing options...
SAMiles Posted September 24, 2023 Share Posted September 24, 2023 9 hours ago, _Ben_ said: Fingers crossed. I'm hoping that the changes I'm making now - mainly to classes - don't get interfered with... loving this update, is there any changes to the tactic screen you're thinking of doing? I also noticed that during the press conferences the backgroud sometimes flickers Link to post Share on other sites More sharing options...
01revenge Posted September 25, 2023 Share Posted September 25, 2023 is there a way of making the first image look like the last one @_Ben_ Link to post Share on other sites More sharing options...
_Ben_ Posted September 25, 2023 Author Share Posted September 25, 2023 3 hours ago, 01revenge said: is there a way of making the first image look like the last one @_Ben_ I looked at this and was very confused! I’m assuming that you’re using an older version of the skin and have transposed the opposition report panel on to the right hand side of the top image? I had really thought about doing something along those lines, yes, but had actually forgot that I’d need to go through some different panel classes to get it showing and had then abandoned the idea. A more ‘comparative’ tactical area - where I can be pragmatic in setting out my team based on what the opponents’ predicted style might be feels like it would fit nicely in my overall ideology. I do know - however - that the additional info I’ve added to the icons does not work with a vertical pitch so I need to consider having two pitches essentially facing the same way - not ideal - or finding a way to buy myself some more room. Leave this one with me… Link to post Share on other sites More sharing options...
_Ben_ Posted September 25, 2023 Author Share Posted September 25, 2023 @01revenge you really got me thinking... Here is a very quick build, nowhere it's final form: Is that the kind of thing you envisaged? Each of the darker areas will be a button for things like squad list, subs, opposition reports etc. 1 Link to post Share on other sites More sharing options...
01revenge Posted September 25, 2023 Share Posted September 25, 2023 58 minutes ago, _Ben_ said: @01revenge you really got me thinking... Here is a very quick build, nowhere it's final form: Is that the kind of thing you envisaged? Each of the darker areas will be a button for things like squad list, subs, opposition reports etc. yeah this looks great! Link to post Share on other sites More sharing options...
_Ben_ Posted September 25, 2023 Author Share Posted September 25, 2023 Ok - got a little carried away with making some things. Rationale is to be able to make tactical decisions based on the opponent and, as such, I want to see as much about them as I do my own team. I'm aware I need a squad list so that is there (although second button on the left does not work at present) but I think that this is moving towards what I envisage... So far, I'm at here: 1. Squad button pops out on the right: 2. Extra Info for the opposition side takes place of their formation: --- As always - I'd love feedback and, in particular with this, people willing to give it a go on different resolutions... 2 Link to post Share on other sites More sharing options...
SAMiles Posted September 25, 2023 Share Posted September 25, 2023 2 minutes ago, _Ben_ said: Ok - got a little carried away with making some things. Rationale is to be able to make tactical decisions based on the opponent and, as such, I want to see as much about them as I do my own team. I'm aware I need a squad list so that is there (although second button on the left does not work at present) but I think that this is moving towards what I envisage... So far, I'm at here: 1. Squad button pops out on the right: 2. Extra Info for the opposition side takes place of their formation: --- As always - I'd love feedback and, in particular with this, people willing to give it a go on different resolutions... love this @_Ben_, with this view how can we change the player roles within the formation? Link to post Share on other sites More sharing options...
_Ben_ Posted September 25, 2023 Author Share Posted September 25, 2023 (edited) 4 minutes ago, SAMiles said: love this @_Ben_, with this view how can we change the player roles within the formation? I was sharing the images with it on the other setting. I would tend to leave it on the one below and flick over when needed: Edited September 25, 2023 by _Ben_ 1 Link to post Share on other sites More sharing options...
SAMiles Posted September 25, 2023 Share Posted September 25, 2023 1 hour ago, _Ben_ said: I was sharing the images with it on the other setting. I would tend to leave it on the one below and flick over when needed: sweet, is it possible to add the last match that your team played to compare; say if you made tactical switches? not sure if it's possible though Link to post Share on other sites More sharing options...
_Ben_ Posted September 26, 2023 Author Share Posted September 26, 2023 11 hours ago, SAMiles said: sweet, is it possible to add the last match that your team played to compare; say if you made tactical switches? not sure if it's possible though Briefly tried last night but ran into an issue as the container had the same ID as the next match one - so only one worked. Will try a workaround later… Link to post Share on other sites More sharing options...
milenec11 Posted September 26, 2023 Share Posted September 26, 2023 37 minutes ago, _Ben_ said: Briefly tried last night but ran into an issue as the container had the same ID as the next match one - so only one worked. Will try a workaround later… This skin is became day by day even better, for me the only “major “ issue is the lack of selection in individual shouts in game . Link to post Share on other sites More sharing options...
_Ben_ Posted September 26, 2023 Author Share Posted September 26, 2023 3 hours ago, milenec11 said: This skin is became day by day even better, for me the only “major “ issue is the lack of selection in individual shouts in game . I’ve told you about 10 times that I’m trying to work on it! Be patient! 1 Link to post Share on other sites More sharing options...
milenec11 Posted September 26, 2023 Share Posted September 26, 2023 4 hours ago, _Ben_ said: I’ve told you about 10 times that I’m trying to work on it! Be patient! Link to post Share on other sites More sharing options...
snowofman Posted September 26, 2023 Share Posted September 26, 2023 4 minutes ago, milenec11 said: please use words, Link to post Share on other sites More sharing options...
milenec11 Posted September 26, 2023 Share Posted September 26, 2023 (edited) 33 minutes ago, snowofman said: please use words, ok no intention to harm anyone Edited September 26, 2023 by milenec11 Link to post Share on other sites More sharing options...
milenec11 Posted September 26, 2023 Share Posted September 26, 2023 does really missing the PRAISE option button here ? or is accintental issue?? Link to post Share on other sites More sharing options...
_Ben_ Posted September 26, 2023 Author Share Posted September 26, 2023 34 minutes ago, milenec11 said: does really missing the PRAISE option button here ? or is accintental issue?? It's a panel sizing issue that I haven't been able to spot on my own resolution. I'll get on it at some point. Link to post Share on other sites More sharing options...
milenec11 Posted September 26, 2023 Share Posted September 26, 2023 24 minutes ago, _Ben_ said: It's a panel sizing issue that I haven't been able to spot on my own resolution. I'll get on it at some point. aaa ok Link to post Share on other sites More sharing options...
JustHowie Posted September 30, 2023 Share Posted September 30, 2023 Glad to see you back at it Ben! work is looking incredible! hopefully going to start looking at getting back into the swing of things myself soon Link to post Share on other sites More sharing options...
FERIA Posted October 1, 2023 Share Posted October 1, 2023 hi this skin is ready for FM24 ? can i translate in french ? Link to post Share on other sites More sharing options...
TCSSkin Posted October 1, 2023 Share Posted October 1, 2023 1 minute ago, FERIA said: hi this skin is ready for FM24 ? can i translate in french ? No one has access to FM24 so it would be impressive if the skin was ready for it. If you are asking whether YOU can do the work translating the skin, thats for @_Ben_ to answer, if you are asking him to do the work, then the answer is no and that will be the final word on the question. 2 Link to post Share on other sites More sharing options...
FERIA Posted October 2, 2023 Share Posted October 2, 2023 Il y a 20 heures, TCSSkin a dit : No one has access to FM24 so it would be impressive if the skin was ready for it. If you are asking whether YOU can do the work translating the skin, thats for @_Ben_ to answer, if you are asking him to do the work, then the answer is no and that will be the final word on the question. yes thanks 1/ fm24 keep perhaps the same structure so hope skin compatible 2/ yes it s a question et satnd by an answer TY Link to post Share on other sites More sharing options...
_Ben_ Posted October 4, 2023 Author Share Posted October 4, 2023 On 02/10/2023 at 16:38, FERIA said: yes thanks 1/ fm24 keep perhaps the same structure so hope skin compatible 2/ yes it s a question et satnd by an answer TY What we've seen so far seems relatively similar, yes. However, often things change behind the scenes so I will have to check that during the Beta phase. You can do what you like personally as long as you don't ask me for any translations or release the skin - under my name or any other name. Hope that clears that up? Link to post Share on other sites More sharing options...
Jellico73 Posted October 9, 2023 Share Posted October 9, 2023 (edited) Might be a settings issue on my end, but my pregame tactics screen is a bit borked, and the quick button doesn't want to work in the squad section either? ? Edited October 9, 2023 by Jellico73 typos Link to post Share on other sites More sharing options...
_Ben_ Posted October 9, 2023 Author Share Posted October 9, 2023 4 hours ago, Jellico73 said: Might be a settings issue on my end, but my pregame tactics screen is a bit borked, and the quick button doesn't want to work in the squad section either? ? It’s an issue at my end that I just haven’t got round to releasing an update for yet. That panel is resolution dependent and, for me, it fills my screen but I know it won’t for everyone. I’ve remade the tactics panel - see above - to show the comparative lineups and my next job, when I actually get time to load the game, is to make sure it works on the pre-game screen, too. Apologies for the need for a workaround in the short term! Link to post Share on other sites More sharing options...
Jellico73 Posted October 9, 2023 Share Posted October 9, 2023 No worries, it's not a deal breaker. Appreciate the reply! Jellico Link to post Share on other sites More sharing options...
milenec11 Posted October 13, 2023 Share Posted October 13, 2023 On 24/09/2023 at 11:37, _Ben_ said: Fingers crossed. I'm hoping that the changes I'm making now - mainly to classes - don't get interfered with... Do you believe that your next release will be for FM24? Link to post Share on other sites More sharing options...
FERIA Posted October 21, 2023 Share Posted October 21, 2023 Le 13/10/2023 à 09:47, milenec11 a dit : Do you believe that your next release will be for FM24? hope soon Link to post Share on other sites More sharing options...
_Ben_ Posted October 21, 2023 Author Share Posted October 21, 2023 Yes. There will be a release for FM24 once I've ironed out some issues and developed a few things that I want. Expect an early release within the next week or so. 5 Link to post Share on other sites More sharing options...
Lasson Posted October 21, 2023 Share Posted October 21, 2023 5 hours ago, _Ben_ said: Yes. There will be a release for FM24 once I've ironed out some issues and developed a few things that I want. Expect an early release within the next week or so. Can't wait! Link to post Share on other sites More sharing options...
Punch Posted October 21, 2023 Share Posted October 21, 2023 7 hours ago, _Ben_ said: Yes. There will be a release for FM24 once I've ironed out some issues and developed a few things that I want. Expect an early release within the next week or so. Do you think any updates will still work in FM23? Link to post Share on other sites More sharing options...
_Ben_ Posted October 22, 2023 Author Share Posted October 22, 2023 14 hours ago, Punch said: Do you think any updates will still work in FM23? I don’t see why it wouldn’t. I’ll drop you a message once I’m near a release point and walk you through how to ‘reverse’ those changes. I’m making some quite big amendments at present and will need to canvas some opinions soon! 2 Link to post Share on other sites More sharing options...
dieguitoch Posted October 22, 2023 Share Posted October 22, 2023 Il y a 23 heures, _Ben_ a dit : Yes. There will be a release for FM24 once I've ironed out some issues and developed a few things that I want. Expect an early release within the next week or so. Fantastic... thanks Ben ! Link to post Share on other sites More sharing options...
_Ben_ Posted October 22, 2023 Author Share Posted October 22, 2023 Going to keep my thoughts for the new skin in here until I'm ready to release... My plan for FM24 is to pull back on the wild creativity a little, making sure what I do is good and is correct. I'm going to be moving away from quite a few things that I've built and borrowed - so gone will be loads of graphical inputs, like the ones you can see on the top of this page will be taken off but maybe reused somewhere else and things like the Pizza Charts - thanks @GIMN!! I still want to utilise the difference between the human and the AI profile but feel that having all of that info on one panel is just overkill. So, here is my plan... Human overview: Human attributes: Human stats: ---- The issue is that it pretty much only works at 85% zoom on 1920x1080 resolution. Would appreciate some feedback here... 2 Link to post Share on other sites More sharing options...
FERIA Posted October 22, 2023 Share Posted October 22, 2023 oh my good interesting... Link to post Share on other sites More sharing options...
Shrewnaldo Posted October 22, 2023 Share Posted October 22, 2023 Personally, I play on 2560*1440 at 110% (not that I'm suggesting this should be important in any way, just in case you're looking for an indication of the customers' typical usage) I've always preferred more panels on a single profile page, too. I know that most people think it gets messy and prefer a 'clean' page, but - probably because I have so much real estate on the screen - I just want it all in one place without needing to click through. I suspect that I will be in the minority here. My other thought is that you really need to get some face and logo packs. 1 Link to post Share on other sites More sharing options...
_Ben_ Posted October 22, 2023 Author Share Posted October 22, 2023 7 minutes ago, Shrewnaldo said: Personally, I play on 2560*1440 at 110% (not that I'm suggesting this should be important in any way, just in case you're looking for an indication of the customers' typical usage) I've always preferred more panels on a single profile page, too. I know that most people think it gets messy and prefer a 'clean' page, but - probably because I have so much real estate on the screen - I just want it all in one place without needing to click through. I suspect that I will be in the minority here. My other thought is that you really need to get some face and logo packs. Logo packs and faces are out whilst I make some changes because the refresh rate is a lot lot faster! I have spent FM23 building loads of different graphs and charts and stuff but I just want to streamline it a little. My concern is that, even at 95%, the skin hugely skewed. I think I might try for a halfway house, as it were. Wanting an ‘Attribute Hub’ where I can dig into more of that area and a ‘Stats Hub’ where I can explore the percentile graphs I’ve made and more. The ability to click between them in one click rather than go through several buttons to un-hide and flow through in a small area just feels like the logical next step. 1 Link to post Share on other sites More sharing options...
_Ben_ Posted October 22, 2023 Author Share Posted October 22, 2023 Ok, so I've tidied a few things up and made it feel a bit fresher. Still got the sizing issue but this is now built a lot more organically, without added spacers. This should mean that it's a little more responsive to changes in resolution. THe attribute polygons need a resize so that you can see the average so that'll be the next area to work on. Here is an AI profile, with the removal to go through those attribute and stat hubs - that's what the scout/analyst reports are for! 5 Link to post Share on other sites More sharing options...
Punch Posted October 22, 2023 Share Posted October 22, 2023 10 hours ago, _Ben_ said: I don’t see why it wouldn’t. I’ll drop you a message once I’m near a release point and walk you through how to ‘reverse’ those changes. I’m making some quite big amendments at present and will need to canvas some opinions soon! Thanks Ben, appreciate it! 5 hours ago, _Ben_ said: it pretty much only works at 85% zoom on 1920x1080 resolution. Would appreciate some feedback here.. The only issue with this is that I notice that at 85%, some of the text gets difficult to read. Maybe that could just be my tired eyes playing on a laptop too Link to post Share on other sites More sharing options...
milenec11 Posted October 23, 2023 Share Posted October 23, 2023 12 hours ago, _Ben_ said: Ok, so I've tidied a few things up and made it feel a bit fresher. Still got the sizing issue but this is now built a lot more organically, without added spacers. This should mean that it's a little more responsive to changes in resolution. THe attribute polygons need a resize so that you can see the average so that'll be the next area to work on. Here is an AI profile, with the removal to go through those attribute and stat hubs - that's what the scout/analyst reports are for! Sorry to bother you minor things but I would like to ask if the arttibutes wil be numerical also as graphical (as the picture shows ) thanks in advance Link to post Share on other sites More sharing options...
_Ben_ Posted October 23, 2023 Author Share Posted October 23, 2023 Just now, milenec11 said: Sorry to bother you minor things but I would like to ask if the arttibutes wil be numerical also as graphical (as the picture shows ) thanks in advance I’m phasing out attribute numbers because I prefer graphics and it’s hard to ensure that both are available on every panel. For now, you can still select attribute numbers on the player profile. 1 Link to post Share on other sites More sharing options...
milenec11 Posted October 23, 2023 Share Posted October 23, 2023 10 minutes ago, _Ben_ said: I’m phasing out attribute numbers because I prefer graphics and it’s hard to ensure that both are available on every panel. For now, you can still select attribute numbers on the player profile. Yes for this option I am asking for if will remain and in new skin also . Thanks for your reply Link to post Share on other sites More sharing options...
SAMiles Posted October 24, 2023 Share Posted October 24, 2023 On 23/10/2023 at 08:56, _Ben_ said: I’m phasing out attribute numbers because I prefer graphics and it’s hard to ensure that both are available on every panel. For now, you can still select attribute numbers on the player profile. how have you been finding transitioning from FM23 to FM24? Link to post Share on other sites More sharing options...
_Ben_ Posted October 24, 2023 Author Share Posted October 24, 2023 41 minutes ago, SAMiles said: how have you been finding transitioning from FM23 to FM24? Quite fun to be fair but also glad that FM25 will be new. The files are messy and convoluted but I’m enjoying tidying things and adding a few new ideas to it. Still on schedule for a release, maybe a beta (signifying my shift to less update through the cycle), not long after the full release. Link to post Share on other sites More sharing options...
Ikthop Posted October 25, 2023 Share Posted October 25, 2023 (edited) Hey Ben, if you don't mind I'm gonna throw some feedback/ideas/suggestions/food for thought in your way. Get ready to see some insane paint brush skills in action. 1: The suggestion here is to move the Transfer Status info/line into the "contract box/panel" on the bottom right, so we can quickly/easily see everything money/contract/transfer related stuff in the same area. So if we wanna see anything related to that we can quickly glance to the bottom right and find everything we need to know right in there. 2: Not sure if this one is something that fits your vision for this skin, but another suggestion would be adding the player's "squad status / playing time" in this same box/panel. 3: This one is about the "Best Role" field being repeated in two different places, but I wasn't so sure if I should include it or not, for 2 reasons: First, I don't know for sure if the 2 fields will always "match", I feel like they might be different for some players, is that assumption correct? Second: I still quite like seeing that "Best Role" field in there. Like I said, I don't know, this is me rambling I guess... might be better to skip this one. 4: This one is my favorite/main suggestion: What I like the most in sports management games is seeing a player's historical statistics (it helps tell a history), but unfortunately that is the worse thing FM does IMO, it's just terrible when it comes to that. I have been doing something that alleviates that problem a little: So, my skinning knowledge is basically 0, but I ended up learning a tiny bit just so I could do this to every single skin I end up using: I always add a player's All Time Career Apps/Goals to his profile. I thought you might also like having that info in there, not only because of the name of your skin but also 'cause from what I can tell you have always included this info in the previous versions of the skin. As an example of what I mean, here's a random SS I picked from one of your old posts: That little panel you created (which I highlighted with a green box above) is one of my favorite of all time, it's awesome. But I can see how it might be hard to find room to include it in the skin, so I'm gonna throw an idea in your direction (number "4" in the first SS) which I'm not even sure if it's doable or not in terms of what FM allows the users to change: In your current skin, we have "CAPS" on the left, and "13 caps / 2 goals" (in this Zaniolo screenshot's example) on the right. Would it be possible to add a new line, where you could write a "generic description" (something like "CAREER STATS") on the left, and on the right show the player's All Time Career Apps and Goals, in a similar fashion to how we see the International statistics? The idea is to have this line below the International Stats line, so we can quickly see a player's all time career statistics including international football and club football close together. It would look something like this as an example: CAPS ------------------ 13 caps / 2 goals CAREER STATS ----- 95 apps / 12 goals In this case you could also change the "Caps" name/field into "International Stats" or something similar, so it fits better with the new line. Anyway, sorry for the rambling mess. Even if none of the ideas end up fitting your vision, I hope it can at least inspire/help you in some way. I would also like to thank you - and every other skin creator in the community -, for spending dozens (probably hundred+ right? ) of hours of your time creating new skins which makes our FM experience even better. As a final addendum, I have been playing the FM series since the 90s (CM days), and FM23 was the first version I "skipped" because I felt the game haven't been changing/improving all that much over the past few years. I recently found out/saw yours and GIMN's FM23 skins for the first time, and the way you guys changed how a player's attributes are displayed is so different that it makes it feel kind of like a new game. Because of it I decided to take FM23 for a first (and last) spin right now before FM24 release. Edited October 25, 2023 by Ikthop 3 Link to post Share on other sites More sharing options...
_Ben_ Posted October 25, 2023 Author Share Posted October 25, 2023 @Ikthop I love this kind of feedback! Thanks for a) using my skin and b) being so thoughtful and offering constructive ideas to make this better! I'll go through some of your points. Just as a contextual bit - I'm working off the idea of three main panels for the players: performance, attributes and stats. The landing page now looks like this: 2 hours ago, Ikthop said: 1: The suggestion here is to move the Transfer Status info/line into the "contract box/panel" on the bottom right, so we can quickly/easily see everything money/contract/transfer related stuff in the same area. So if we wanna see anything related to that we can quickly glance to the bottom right and find everything we need to know right in there. I've actually moved that from the performance area, and it's now inside the Transfer Status hidden area: An extra click and it doesn't work right now but it's there on all areas for the player. 2 hours ago, Ikthop said: 2: Not sure if this one is something that fits your vision for this skin, but another suggestion would be adding the player's "squad status / playing time" in this same box/panel. I'll have a think about this... 2 hours ago, Ikthop said: 3: This one is about the "Best Role" field being repeated in two different places, but I wasn't so sure if I should include it or not, for 2 reasons: First, I don't know for sure if the 2 fields will always "match", I feel like they might be different for some players, is that assumption correct? Second: I still quite like seeing that "Best Role" field in there. Like I said, I don't know, this is me rambling I guess... might be better to skip this one. Yep. It was there because it differentiated between human and AI profile, which I'm now moving away from. Feels like a good opportunity to get the value shown again: 2 hours ago, Ikthop said: 4: This one is my favorite/main suggestion: I love this one! It's not lined up properly and then will need to lead to a hidden box with extra stuff in - including maybe a bio and career stats, but that is what your idea looks like in my head: --- Will continue with this stuff later on - just wanted to show you my thoughts! 4 Link to post Share on other sites More sharing options...
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